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Knight [PACC] [60] Port Hope Banuta Apes -1

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Kurtis

narvia.eu
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[EK][60] Port Hope Banuta Apes -1


Code:
- <Settings>
- <Alerts>
- <Player>
- <OnScreen>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </OnScreen>
- <Attacking>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </Attacking>
  </Player>
  <Creature /> 
  <Item /> 
- <Message>
- <PrivateMessage>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </PrivateMessage>
- <Advanced>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <Screenshot>no</Screenshot> 
  </Advanced>
- <Raid>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <Warnings>All</Warnings> 
  </Raid>
  </Message>
- <Capacity>
  <Value>100</Value> 
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  </Capacity>
- <StandTime>
  <Value>30000</Value> 
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  </StandTime>
- <Disconnect>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  </Disconnect>
  <Enabled>yes</Enabled> 
  </Alerts>
- <Healer>
- <Rules>
- <HP>
  <HealRange>0 to 50 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Strong Health Potion</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>yes</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </HP>
- <EXURA-ICO>
  <HealRange>0 to 90 %</HealRange> 
  <ManaRange>40 to all</ManaRange> 
  <HealMethod>Wound Cleansing</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </EXURA-ICO>
- <MP>
  <HealRange>0 to 100 %</HealRange> 
  <ManaRange>0 to 40 %</ManaRange> 
  <HealMethod>Mana Potion</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>yes</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </MP>
  </Rules>
  <PingCompensation>10</PingCompensation> 
  <Enabled>yes</Enabled> 
  </Healer>
- <FriendHealer>
  <Rules /> 
  <Enabled>no</Enabled> 
  </FriendHealer>
- <Refiller>
  <Rules /> 
  <Enabled>no</Enabled> 
  </Refiller>
- <HotKeys>
- <List>
- <ShowBot>
  <Script>showbot()</Script> 
  <MainKey>66</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowBot>
- <PauseBot>
  <Script>local cavebot = getsettings("Settings/CaveBot/Enabled") local targeting = getsettings("Settings/Targeting/Enabled") if cavebot == 'no' or targeting == 'no' then setcavebot('on') settargeting('on') setlooting('on') else setcavebot('off') settargeting('off') setlooting('off') end wait(500)</Script> 
  <MainKey>19</MainKey> 
  <ComboKey>None</ComboKey> 
  <Enabled>yes</Enabled> 
  </PauseBot>
- <ShowClient>
  <Script>focusclient()</Script> 
  <MainKey>84</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowClient>
- <ShowSettings>
  <Script>showsettings()</Script> 
  <MainKey>83</MainKey> 
  <ComboKey>Alt</ComboKey> 
  <Enabled>yes</Enabled> 
  </ShowSettings>
  </List>
  <Condition>Client focus required</Condition> 
  <Enabled>yes</Enabled> 
  </HotKeys>
- <Actions>
- <List>
- <FellDownOrUp>
  <Script>if (posz == 7) then setsettings("Settings\\Targeting\\Monsters\\Sibang\\OnlyIfTrapped", "yes") wait(1000) setsettings("Settings\\Targeting\\Monsters\\Kongra\\OnlyIfTrapped", "yes") wait(1000) setsettings("Settings\\Targeting\\Monsters\\Merlkin\\OnlyIfTrapped", "yes") stopattack() wait(1000) gotolabel("entrance") end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>no</Enabled> 
  </FellDownOrUp>
- <DropFlasks>
  <Script>local amountToDrop = 30 local capToDrop = 200 --DO NOT EDIT BELOW! if (itemcount(283)+itemcount(284)+itemcount(285)) >= amountToDrop and maround(4) == 0 and cap <= capToDrop then pausewalking(3000) for i = 283,285 do if itemcount(i) > 0 then moveitems(i, MainBP, 'ground', amountToDrop) end end end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </DropFlasks>
- <SafeBank>
  <Script>local msgs = getnewmessages("NPCs") local npc = "Ferks" local qtd = msgs.count-1 for i=0,qtd do if msgs[qtd].sender == npc and msgs[qtd].text:find("There is not enough gold on your account.") and msgs[qtd].type == 5 then setcavebot("no") wait(5000,15000) logout() end end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </SafeBank>
  </List>
  <Setup>-- [[ APES -1 SETUP ]] -- [[ BY BALBEK ]] -- [[ v.1.0 ]] -- [[ BACKPACKS ]] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> MainBP = "backpack" LootBP = "green backpack" GoldBP = "camouflage backpack" -- [[ DEPO_BPS ]] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> DepoBP = "blue backpack" DeporareBP = "purple backpack" DepostackBP = "beach backpack" -- [[ Potions & Runes ]] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- [ health ] HealthID = "strong health potion" HealthToBuy = 50 HealthPrice = 100 -- [ mana ] ManaID = "mana potion" ManaToBuy = 150 ManaPrice = 50 -- [[ Conditions ]] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> CapLeave = 50 ManaLeave = 25 HealthLeave = 25 -- [[ Others ]] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> AutoMount = false PlayAlert = false -- alert if player on spawn -- DO NOT TOUCH ANYTHING BELOW [!] <<<<<<<<<<<<<<<<<<<<<<<<< if UseMount then setsettings("Settings\\Cavebot\\Settings\\AutoMount", "yes") else setsettings("Settings\\Cavebot\\Settings\\AutoMount", "no") end if not PlayeAlert then setsettings("Settings\\Alerts\\Player\\OnScreen\\FlashClient", "no") setsettings("Settings\\Alerts\\Player\\OnScreen\\PlaySound", "no") end function openbps() closewindows() wait(1000,2000) openitem(MainBP, 'back') wait(1000,2000) resizewindows() wait(1000,2000) openitem(LootBP, MainBP, true) wait(1000,1500) resizewindows() wait(1000,1500) openitem(GoldBP, MainBP, true) wait(1000,1500) resizewindows() end function openbpsdp() closewindows() wait(1500,3000) openitem(MainBP, 'back') wait(1000,2000) openitem(LootBP, MainBP) wait(1200,1700) resizewindows() end if (HealthID == "strong health potion") or (HealthID == "Strong Health Potion") then setsettings("Settings\\Healer\\Rules\\HP\\HealMethod", "Strong Health Potion") elseif (HealthID == "great health potion") or (HealthID == "Great Health Potion") then setsettings("Settings\\Healer\\Rules\\HP\\HealMethod", "Great Health Potion") end</Setup> 
  <Enabled>yes</Enabled> 
  </Actions>
- <CaveBot>
- <Waypoints>
  <w003>Action 32623 32746 7 -- [[[ APES -1 ;-- by ;-- Balbek ]] ;;-- If you like the script, please post feedback on iBot forums.;-- Make sure you've looked into the setup section [[ Actions / Setup ]];;;-- ~ START IN DEPOT ~</w003> 
  <w007>Node 32623 32746 7</w007> 
  <dp_settings>Stand 32623 32742 7</dp_settings> 
  <w001>Action 32623 32746 7 setsettings("Settings\\Cavebot\\Settings\\OpenNextBp", "no");setsettings("Setsettings\\Actions\\List\\FellDownOrUp\\Enabled", "no");wait(1000);setsettings("Settings\\Actions\\List\\FellDownOrUp\\Enabled", "no");wait(1000);setsettings("Settings\\Targeting\\Monsters\\Sibang\\OnlyIfTrapped", "yes");wait(1000,2000);setsettings("Settings\\Targeting\\Monsters\\Merlkin\\OnlyIfTrapped", "yes");wait(1000,2000);setsettings("Settings\\Targeting\\Monsters\\Kongra\\OnlyIfTrapped", "yes");wait(500,1500);setsettings("Settings\\Alerts\\Player\\OnScreen\\PlaySound", "no");setsettings("Settings\\Alerts\\Player\\OnScreen\\FlashClient", "no")</w001> 
  <w002>Action 32623 32746 7 openbpsdp()</w002> 
  <w000>Action 32623 32745 7 if (windowcount() ~= 1) then; gotolabel(wpt.id - 1);end</w000> 
  <w004>Action 32623 32745 7 ;local Stackable = {"small stone", "ape fur", "small amethyst"};local Items = {"wand of decay", "banana staff", "club ring", "protection amulet"};;;;;setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no");;;reachgrounditem("depot");wait(1500, 2000);openitem("depot");wait(2000, 8000);openitem(3502, 'locker');wait(1500, 2900);openitem(DepoBP, 'depot chest');wait(300, 800);;--addons;local _nexti = false;for i,j in pairs(Stackable) ;do; _nexti = true;while itemcount(Stackable[i]) > 0 and _nexti do;moveitemsonto(Stackable[i], "all", DepostackBP, 100, lastonto);wait(300, 400);end;end;;lastonto = 0;;--random loot --Random_id;local _nextii = false;for i,j in pairs(Items) ;do; _nextii = true;while itemcount(Items[i]) > 0 and _nextii do;moveitemsonto(Items[i], "all", DeporareBP, 100, lastonto);wait(300, 400);end;end;;lastonto = 0;openitem(LootBP, LootBP);wait(500,1000);;--addons;local _nexti = false;for i,j in pairs(Stackable) ;do; _nexti = true;while itemcount(Stackable[i]) > 0 and _nexti do;moveitemsonto(Stackable[i], "all", DepostackBP, 100, lastonto);wait(300, 400);end;end;;lastonto = 0;;--random loot --Random_id;local _nextii = false;for i,j in pairs(Items) ;do; _nextii = true;while itemcount(Items[i]) > 0 and _nextii do;moveitemsonto(Items[i], "all", DeporareBP, 100, lastonto);wait(300, 400);end;end;;lastonto = 0;openitem(LootBP, LootBP);wait(500,1000);;--addons;local _nexti = false;for i,j in pairs(Stackable) ;do; _nexti = true;while itemcount(Stackable[i]) > 0 and _nexti do;moveitemsonto(Stackable[i], "all", DepostackBP, 100, lastonto);wait(300, 400);end;end;;lastonto = 0;;--random loot --Random_id;local _nextii = false;for i,j in pairs(Items) ;do; _nextii = true;while itemcount(Items[i]) > 0 and _nextii do;moveitemsonto(Items[i], "all", DeporareBP, 100, lastonto);wait(300, 400);end;end;;lastonto = 0;openitem(LootBP, LootBP);wait(500,1000);;--addons;local _nexti = false;for i,j in pairs(Stackable) ;do; _nexti = true;while itemcount(Stackable[i]) > 0 and _nexti do;moveitemsonto(Stackable[i], "all", DepostackBP, 100, lastonto);wait(300, 400);end;end;;lastonto = 0;;--random loot --Random_id;local _nextii = false;for i,j in pairs(Items) ;do; _nextii = true;while itemcount(Items[i]) > 0 and _nextii do;moveitemsonto(Items[i], "all", DeporareBP, 100, lastonto);wait(300, 400);end;end;;lastonto = 0;openitem(LootBP, LootBP);wait(500,1000);;--addons;local _nexti = false;for i,j in pairs(Stackable) ;do; _nexti = true;while itemcount(Stackable[i]) > 0 and _nexti do;moveitemsonto(Stackable[i], "all", DepostackBP, 100, lastonto);wait(300, 400);end;end;;lastonto = 0;;--random loot --Random_id;local _nextii = false;for i,j in pairs(Items) ;do; _nextii = true;while itemcount(Items[i]) > 0 and _nextii do;moveitemsonto(Items[i], "all", DeporareBP, 100, lastonto);wait(300, 400);end;end;;lastonto = 0;openitem(LootBP, LootBP);wait(500,1000);resizewindows();;setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "yes");;;</w004> 
  <w005>Action 32623 32745 7 openbps()</w005> 
  <w006>Action 32623 32745 7 if (windowcount() ~= 3) then; gotolabel(wpt.id - 1);end</w006> 
  <w009>Node 32623 32747 7</w009> 
  <w010>Stand 32625 32749 7</w010> 
  <w019>Stand 32625 32748 6</w019> 
  <w011>Action 32625 32748 6 if not islocation(3) then; gotolabel(wpt.id - 2);end</w011> 
  <w013>Node 32629 32746 6</w013> 
  <w015>Stand 32632 32747 6</w015> 
  <w016>Action 32632 32747 6 if not islocation() then; gotolabel(wpt.id - 2);end</w016> 
  <w014>Action 32629 32746 6 local sell_itemz = {"plate armor", "banana sash", "kongra's shoulderpad"};;if ischannel("NPCs") then; npcsay("hi"); wait(20,200); npcsay("trade");else; say("hi"); wait(1500,2000); npcsay("trade");end;;local _nexti = false;for i,j in pairs(sell_itemz) ;do; _nexti = true;while itemcount(sell_itemz[i]) > 0 and _nexti do; sellitems(sell_itemz[i], 100); wait(300, 400);end;end;;openitem(LootBP, LootBP);;local _nexti = false;for i,j in pairs(sell_itemz) ;do; _nexti = true;while itemcount(sell_itemz[i]) > 0 and _nexti do; sellitems(sell_itemz[i], 100); wait(300, 400);end;end;;openitem(LootBP, LootBP);;local _nexti = false;for i,j in pairs(sell_itemz) ;do; _nexti = true;while itemcount(sell_itemz[i]) > 0 and _nexti do; sellitems(sell_itemz[i], 100); wait(300, 400);end;end;;openitem(LootBP, LootBP);;local _nexti = false;for i,j in pairs(sell_itemz) ;do; _nexti = true;while itemcount(sell_itemz[i]) > 0 and _nexti do; sellitems(sell_itemz[i], 100); wait(300, 400);end;end;;openitem(LootBP, LootBP)</w014> 
  <bank>Stand 32632 32739 6</bank> 
  <w018>Action 32632 32739 6 if not islocation() then; gotolabel(wpt.id - 1);end</w018> 
  <w030>Action 32632 32739 6 openbps()</w030> 
  <w031>Action 32632 32739 6 if (windowcount() ~= 3) then; gotolabel(wpt.id - 1);end</w031> 
  <w032>Action 32632 32739 6 if not islocation() then; gotolabel("bank");end</w032> 
  <w017>Action 32632 32739 6 local mana_money = positive((ManaToBuy - itemcount(ManaID))*(ManaPrice));local health_money = positive((HealthToBuy - itemcount(HealthID))*(HealthPrice));local total_money = (mana_money + health_money);local random_talk = math.random(1, 2);;if (random_talk == 1) then; if ischannel("NPCs") then; npcsay("hi") ; wait(100,200); npcsay("deposit all") ; wait(100,500); npcsay("yes"); wait(10,50) ; npcsay("withdraw "..(total_money)); wait(10,50) ; npcsay("yes");else; say("hi"); wait(1500,2300); npcsay("deposit all"); wait(10,150); npcsay("yes"); wait(10,500); npcsay("withdraw "..(total_money)); wait(50,200); npcsay("yes"); end;elseif (random_talk == 2) then; if ischannel("NPCs") then; npcsay("hi") ; wait(100,200); npcsay("deposit all") ; wait(100,500); npcsay("yes"); wait(10,50) ; npcsay("withdraw "..(health_money)); wait(10,50); npcsay("yes"); wait(1000,2000); npcsay("withdraw "..(mana_money)); wait(50,80); npcsay("yes");else; say("hi") ; wait(1500,2000); nopcsay("deposit all") ; wait(100,500); npcsay("yes"); wait(10,50) ; npcsay("withdraw "..(health_money)); wait(10,50); npcsay("yes"); wait(1000,2000); npcsay("withdraw "..(mana_money)); wait(50,80); npcsay("yes"); end;end;</w017> 
  <w020>Stand 32626 32742 6</w020> 
  <w021>Ladder 32626 32742 6</w021> 
  <w022>Action 32626 32743 5 if not islocation(2) then; gotolabel(wpt.id - 2);end</w022> 
  <w023>Stand 32621 32742 5</w023> 
  <w024>Action 32621 32742 5 if not islocation() then; gotolabel(wpt.id - 1);end</w024> 
  <w025>Action 32621 32742 5 ;if ischannel("NPCs") then; npcsay("hi"); wait(50,180);while (itemcount(283) + itemcount(284) + itemcount(285) > 0) do; npcsay("vials"); wait(50,190); npcsay("yes"); wait(100,150);end; npcsay("trade");else; say("hi"); wait(1000,2500);while (itemcount(283) + itemcount(284) + itemcount(285) > 0) do; npcsay("vials"); wait(50,190); npcsay("yes"); wait(100,150);end; npcsay("trade");end;</w025> 
  <w026>Action 32621 32742 5 local random_buy = math.random(1, 2);;if (random_buy == 1) then; buyitemsupto(HealthID, HealthToBuy); buyitemsupto(ManaID, ManaToBuy);else; buyitemsupto(ManaID, ManaToBuy); buyitemsupto(HealthID, HealthToBuy);end;</w026> 
  <w027>Stand 32626 32742 5</w027> 
  <w028>Action 32626 32742 6 if not islocation(2) then; gotolabel(wpt.id - 1);end</w028> 
  <w029>Action 32626 32742 6 if (HealthID < HealthToBuy) or (ManaID < ManaToBuy) then; gotolabel("bank");end;;</w029> 
  <w033>Stand 32625 32749 6</w033> 
  <w034>Action 32625 32750 7 if not islocation(2) then; gotolabel(wpt.id - 1);end</w034> 
  <w035>Node 32615 32741 7</w035> 
  <w036>Node 32623 32724 7</w036> 
  <w037>Node 32632 32695 7</w037> 
  <w038>Node 32654 32664 7</w038> 
  <w039>Node 32692 32647 7</w039> 
  <w040>Node 32707 32624 7</w040> 
  <w041>Node 32718 32610 7</w041> 
  <w042>Node 32747 32593 7</w042> 
  <entrance>Node 32774 32568 7</entrance> 
  <w044>Stand 32772 32565 7</w044> 
  <w046>Stand 32772 32566 8</w046> 
  <w045>Action 32772 32566 8 if not islocation(3) then; gotolabel(wpt.id - 2);end</w045> 
  <spawn>Action 32772 32566 8 setsettings("Settings\\Cavebot\\Settings\\OpenNextBp", "If cavebot enabled");wait(1000);setsettings("Settings\\Actions\\List\\FellDownOrUp\\Enabled", "yes");wait(1000);setsettings("Settings\\Targeting\\Monsters\\Sibang\\OnlyIfTrapped", "no");wait(1000,2000);setsettings("Settings\\Targeting\\Monsters\\Merlkin\\OnlyIfTrapped", "no");wait(1000,2000);setsettings("Settings\\Targeting\\Monsters\\Kongra\\OnlyIfTrapped", "no");;if PlayAlert then; setsettings("Settings\\Alerts\\Player\\OnScreen\\PlaySound", "yes"); setsettings("Settings\\Alerts\\Player\\OnScreen\\FlashClient", "yes");end;;wait(1000);setsettings("Settings\\Actions\\List\\FellDownOrUp\\Enabled", "yes");</spawn> 
  <hunt>Node 32772 32570 8</hunt> 
  <w047>Node 32786 32571 8</w047> 
  <w048>Node 32801 32571 8</w048> 
  <w049>Node 32826 32573 8</w049> 
  <w050>Node 32848 32567 8</w050> 
  <w051>Node 32848 32544 8</w051> 
  <w052>Action 32850 32545 8 if (itemcount(ManaID) < (ManaLeave)) ;or (itemcount(HealthID) < (HealthLeave)) ;or (cap < (CapLeave)) ;then; gotolabel("leave_spawn");end</w052> 
  <w053>Node 32837 32544 8</w053> 
  <w054>Node 32814 32546 8</w054> 
  <w055>Node 32818 32530 8</w055> 
  <w056>Node 32819 32513 8</w056> 
  <w057>Node 32813 32529 8</w057> 
  <w058>Node 32795 32520 8</w058> 
  <w059>Node 32789 32506 8</w059> 
  <w060>Node 32787 32495 8</w060> 
  <w061>Node 32795 32509 8</w061> 
  <w062>Node 32796 32517 8</w062> 
  <w063>Action 32796 32517 8 if (itemcount(ManaID) < (ManaLeave)) ;or (itemcount(HealthID) < (HealthLeave)) ;or (cap < (CapLeave)) ;then; gotolabel("leave_spawn");end;</w063> 
  <w064>Node 32777 32518 8</w064> 
  <w065>Node 32758 32519 8</w065> 
  <w066>Node 32780 32527 8</w066> 
  <w067>Node 32787 32549 8</w067> 
  <w068>Node 32771 32539 8</w068> 
  <w069>Node 32766 32550 8</w069> 
  <w070>Node 32755 32567 8</w070> 
  <w071>Node 32760 32551 8</w071> 
  <w072>Node 32773 32565 8</w072> 
  <w073>Action 32774 32571 8 if (itemcount(HealthID) > (HealthLeave)) ;and (itemcount(ManaID) > (ManaLeave));and (cap > (CapLeave)) then; gotolabel("hunt");end</w073> 
  <leave_spawn>Action 32772 32569 8 wait(1000);setsettings("Settings\\Actions\\List\\FellDownOrUp\\Enabled", "no");wait(1000);setsettings("Settings\\Targeting\\Monsters\\Sibang\\OnlyIfTrapped", "yes");wait(1000,2000);setsettings("Settings\\Targeting\\Monsters\\Merlkin\\OnlyIfTrapped", "yes");wait(1000,2000);setsettings("Settings\\Targeting\\Monsters\\Kongra\\OnlyIfTrapped", "yes");;if PlayAlert then; setsettings("Settings\\Alerts\\Player\\OnScreen\\PlaySound", "no"); setsettings("Settings\\Alerts\\Player\\OnScreen\\FlashClient", "no");end;</leave_spawn> 
  <w074>Stand 32772 32565 8</w074> 
  <w075>Action 32772 32564 7 if not islocation(3) then; gotolabel(wpt.id - 1);end</w075> 
  <w076>Node 32764 32574 7</w076> 
  <w077>Node 32738 32627 7</w077> 
  <w078>Node 32732 32638 7</w078> 
  <w079>Node 32715 32665 7</w079> 
  <w080>Node 32675 32698 7</w080> 
  <w081>Node 32641 32713 7</w081> 
  <w082>Node 32620 32734 7</w082> 
  <w083>Node 32620 32752 7</w083> 
  <w084>Node 32623 32745 7</w084> 
  <w085>Action 32623 32745 7 gotolabel("dp_settings")</w085> 
  </Waypoints>
- <Pathfinding>
  <SpecialAreas /> 
  <WalkThroughPlayers>no</WalkThroughPlayers> 
  <WalkingMethod>Map Clicks</WalkingMethod> 
  <MapWalkDistance>20 to 50</MapWalkDistance> 
  <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds> 
  </Pathfinding>
- <Settings>
  <Rope>3003</Rope> 
  <Shovel>3457</Shovel> 
  <Pick>3456</Pick> 
  <Machete>3308</Machete> 
  <NodeRange>4</NodeRange> 
  <Priority>Target</Priority> 
  <OpenNextBp>no</OpenNextBp> 
  <AutoMount>no</AutoMount> 
  <Anti-idle>no</Anti-idle> 
  <EatFood>yes</EatFood> 
  <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat> 
  <PauseOnDeath>yes</PauseOnDeath> 
  </Settings>
  <Enabled>no</Enabled> 
  </CaveBot>
- <Looting>
- <List>
- <club-ring>
  <Id>3093</Id> 
  <Destination>1</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </club-ring>
- <protection-amulet>
  <Id>3084</Id> 
  <Destination>1</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </protection-amulet>
- <small-stone>
  <Id>1781</Id> 
  <Destination>1</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </small-stone>
- <ape-fur>
  <Id>5883</Id> 
  <Destination>1</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </ape-fur>
- <banana-sash>
  <Id>11511</Id> 
  <Destination>1</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </banana-sash>
- <kongras-shoulderpad>
  <Id>11471</Id> 
  <Destination>1</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </kongras-shoulderpad>
- <gold-coin>
  <Id>3031</Id> 
  <Destination>2</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </gold-coin>
- <wand-of-decay>
  <Id>3072</Id> 
  <Destination>1</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </wand-of-decay>
- <banana-staff>
  <Id>3348</Id> 
  <Destination>1</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </banana-staff>
- <plate-armor>
  <Id>3357</Id> 
  <Destination>1</Destination> 
  <AlarmOn>No Alarm</AlarmOn> 
  </plate-armor>
  </List>
  <Condition>Corpses with listed items</Condition> 
  <Style>After melee kill</Style> 
  <OpenBodyTime>300</OpenBodyTime> 
  <Range>10</Range> 
  <EatFood>yes</EatFood> 
  <Enabled>no</Enabled> 
  </Looting>
- <Targeting>
- <Monsters>
- <All>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </All>
- <Sibang>
  <Categories>-</Categories> 
  <Danger>60</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Reach</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </Sibang>
- <Kongra>
  <Categories>-</Categories> 
  <Danger>10</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Reach</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </Kongra>
- <Merlkin>
  <Categories>-</Categories> 
  <Danger>100</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Reach</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </Merlkin>
  </Monsters>
- <Settings>
  <ListOrder>0</ListOrder> 
  <Health>5</Health> 
  <Proximity>2</Proximity> 
  <Danger>9</Danger> 
  <PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <MustBeReachable>yes</MustBeReachable> 
  <MustBeShootable>no</MustBeShootable> 
  </Settings>
  <Enabled>no</Enabled> 
  </Targeting>
- <Hud>
- <List>
- <GeneralInfo>
  <Script>setsize(100,100) setfontcolor("white") addtext(name,10,30) addtext("LvL :", 150,30) addtext(level, 180,30) addtext("Next LvL :", 150,45) addtext(exptolevel(), 210,45) addtext("Pos X : ", 10,45) addtext(posx, 54,45) addtext("Pos Y : ", 10,60) addtext(posy, 54,60) addtext("Pos Z : ", 10,75) addtext(posz, 54,75)</Script> 
  <RefreshRate>1000</RefreshRate> 
  <Enabled>yes</Enabled> 
  </GeneralInfo>
  </List>
  <Show>If focused</Show> 
  <Enabled>no</Enabled> 
  </Hud>
- <Input>
- <Keyboard>
  <Mode>Simulate</Mode> 
  <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift> 
  <TypingStyle>Keyboard keys</TypingStyle> 
  <PressWaitTime>45 to 65</PressWaitTime> 
  </Keyboard>
- <Mouse>
  <Mode>Simulate</Mode> 
  <Scroll>Use mouse wheel</Scroll> 
  <MoveSpeed>Instantaneous</MoveSpeed> 
  <ClickWaitTime>30 to 50</ClickWaitTime> 
  </Mouse>
  <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy> 
  <Enabled>yes</Enabled> 
  </Input>
  </Settings>
 
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