Fizio95
Advanced User
- Joined
- Apr 8, 2008
- Messages
- 317
- Reaction score
- 3
- Age
- 31
Zrobi?em kilka "Best Item?w" Na OTsy z wi?kszym expem. Itemy nie s? trudne do zrobienia ale dla takich leni lub ca?kowicie nowych mo?e si? przyda?.
Ma?y spis tre?ci:
1. Best Helmet (Arm 25, +5% atk magicznych)
2. Best Armor (Arm 25, +5% atk magicznych)
3. Best Legs(Arm 25, +5% atk magicznych)
4. Best Boots(Arm 25, +5% atk magicznych)
5. Best Wand (tylko dla MS i ED)
6. Best Sword
7. Best Axe
8. Proca <slingshot> (tylko dla palla)
1. Best Helmet
/data/Items.xml
/data/Items.xml
/data/Items.xml
/data/Items.xml
/data/Items.xml
/data/weapons/weapons.xml
/data/Items.xml
/data/Items.xml
Ma?y spis tre?ci:
1. Best Helmet (Arm 25, +5% atk magicznych)
2. Best Armor (Arm 25, +5% atk magicznych)
3. Best Legs(Arm 25, +5% atk magicznych)
4. Best Boots(Arm 25, +5% atk magicznych)
5. Best Wand (tylko dla MS i ED)
6. Best Sword
7. Best Axe
8. Proca <slingshot> (tylko dla palla)
1. Best Helmet
/data/Items.xml
2. Best Armor<item id="2664" article="a" name="Best Helmet">
<attribute key="description" value="Najlepszy helm na serwerze."/>
<attribute key="weight" value="700"/>
<attribute key="armor" value="25"/>
<attribute key="slotType" value="head"/>
<attribute key="increaseMagicPercent" value="5"/>
/data/Items.xml
3. Best Legs<item id="7884" article="a" name="Best Armor">
<attribute key="description" value="Najlepszy armor na serwerze."/>
<attribute key="weight" value="700"/>
<attribute key="armor" value="25"/>
<attribute key="slotType" value="head"/>
<attribute key="increaseMagicPercent" value="5"/>
/data/Items.xml
4. Best Boots<item id="7885" article="a" name="Best Legs">
<attribute key="description" value="Najlepszy legsy na serwerze."/>
<attribute key="weight" value="700"/>
<attribute key="armor" value="25"/>
<attribute key="slotType" value="head"/>
<attribute key="increaseMagicPercent" value="5"/>
/data/Items.xml
5. Best Wand<item id="2886" name="Best Boots">
<attribute key="description" value="Najlepszy bootsy na serwerze."/>
<attribute key="weight" value="750"/>
<attribute key="slotType" value="feet"/>
<attribute key="speed" value="300"/>
/data/Items.xml
/data/weapons/scripts/bestwand.lau<item id="7735" article="a" name="Best Wand">
<attribute key="description" value="Najlepszy wand na servie."/>
<attribute key="weight" value="2300"/>
<attribute key="weaponType" value="wand"/>
<attribute key="range" value="6"/>
/data/weapons/weapons.xmllocal combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HolyDAMAGE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, 4)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1.0, -100, -0.5, -250)
function onUseWeapon(cid, var, item)
--By Fizio
chance = 40
quebrar = math.random(1,chance)
if quebrar == 0 then
doPlayerRemoveItem(cid,7735,1)
end
return doCombat(cid, combat, var)
end
6. Best Sword<wand id="7735" range="6" lvl="1" mana="0" enabled="1" exhaustion="0" script="bestwand.lua"><vocation id="5"/><vocation id="6"/></wand>
/data/weapons/weapons.xml
/data/weapons/scripts/bestsword.lau<distance id="7417" range="1" enabled="1" exhaustion="0" hitchance="90" ammo="removecount" script="bestsword.lua"></distance>
/data/Items.xmllocal combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, 31)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1.5, -0, -1.0, -650)
function onUseWeapon(cid, var, item)
--By Fizio
chance = 40
quebrar = math.random(1,chance)
if quebrar == 0 then
doPlayerRemoveItem(cid,7417,1)
end
return doCombat(cid, combat, var)
end
7. Best Axe<item id="7417" article="a" name="Best Sword">
<attribute key="weight" value="2300"/>
<attribute key="defense" value="40"/>
<attribute key="attack" value="120"/>
<attribute key="weaponType" value="distance"/>
<attribute key="shootType" value="spear"/>
<attribute key="range" value="1"/>
<attribute key="breakChance" value="2"/>
/data/Items.xml
/data/weapons/weapons.xml<item id="7455" article="a" name="Best Axe">
<attribute key="weight" value="2300"/>
<attribute key="defense" value="40"/>
<attribute key="attack" value="120"/>
<attribute key="weaponType" value="distance"/>
<attribute key="shootType" value="spear"/>
<attribute key="range" value="1"/>
<attribute key="breakChance" value="2"/>
/data/weapons/scripts/bestaxe.lau<distance id="7417" range="1" enabled="1" exhaustion="0" hitchance="90" ammo="removecount" script="bestsword.lua"></distance>
8. Procalocal combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 15)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, 31)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1.5, -0, -1.0, -650)
function onUseWeapon(cid, var, item)
--By Fizio
chance = 40
quebrar = math.random(1,chance)
if quebrar == 0 then
doPlayerRemoveItem(cid,7455,1)
end
return doCombat(cid, combat, var)
end
/data/Items.xml
/data/weapons/scripts/proca.lau<item id="5907" article="a" name="Proca">
<attribute key="weight" value="2000"/>
<attribute key="attack" value="40"/>
<attribute key="weaponType" value="distance"/>
<attribute key="shootType" value="spear"/>
<attribute key="range" value="5"/>
<attribute key="breakChance" value="2"/>
/data/weapons/weapons.xmllocal combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SMALLSTONE)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, 0, 0, 0, 0)
function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end
Pozdrawiam i licz?, ?e komukolwiek to si? przyda<distance id="5907" range="5" enabled="1" exhaustion="0" ammo="hand" script="proca.lua"><vocation id="3"/><vocation id="7"/></distance>