What's new

[8.10] Zam?wienia na potwory!

Status
Not open for further replies.

FerN

Senior User
Joined
Apr 10, 2009
Messages
597
Reaction score
27
Po rozmowie odbytej z Rahim'em doszli?my do wniosku i? stary temat za?o?ony przez Rayol zostanie zamkni?ty z powodu jego zaniedbania, tak?e ja za?o?y?em w?asny temat, gdzie b?dziecie zamawia? potwory.
Potwory robi? tylko pod tibie 8.10, xml i sql.

Gelio + troche FerNa said:
1. Mo?esz poda? tylko jedn? pro?b? w swoim po?cie! Maksymalnie TRZECH u?ytkownik?w mo?e prosi? o skrypty! Gdy autor tematu napisze je, kolejne TRZY osoby mog? prosi? o skrypty! Nieprzestrzeganie tego punktu jest surowo karane!

2. Podzi?kowania za skrypty albo b??dy w skryptach nale?y zg?asza? na PW (Prywatna Wiadomo??).

3. W ca?ym temacie mo?esz z?o?y? tylko 5 pr??b.

4. Za stworzenie stworka mile widziany + ;).
W tym temacie s? te same zasady.

Pro?by prosz? sk?ada? w ten spos?b:

Code:
Nazwa:
HP:
Ile daje expa:
Ataki:
Loot:
Odg?osy:
Wygl?d:
Typ silnika: (xml/sql)
Dodatkowe info:
Np.
Code:
Nazwa: Hefajstos
HP: 1000
Ile daje expa: 3300
Ataki: Melle 200-500, fire wave 300, fire beam 200-800
Loot: 20-100 gp, c set.
Odg?osy: "Let's have a fight!"
Wygl?d: Knight z trzema addonami, kolory: head: czarny: body: bia?y,  feet: zielony, corpse: dead cyclopa
Typ silnika: SQL (the forgoten serwer)
Dodatkowe info: ma si? szybko porusza? i ma by? odporny na to i na to.

Notka moderatorska:
Temat zaakceptowany przez moderatora. Nieprzestrzeganie regulaminu b?dzie rzecz jasna karane.
 

maksik321

User
Joined
Aug 15, 2009
Messages
44
Reaction score
3
Odp: [8.10] Zam?wienia na potwory!

ok zobaczmy
Code:
Nazwa: tutaj daj xxx albo co? podobnego ...potem to nazwe xD
HP: tu powiedzmy 90 bo to te? sobie poprawie
Ile daje expa: tak jak up 90
Ataki: ma mie? 99 skila + 99 atak,  99 def i 99 skill,  ma mie? manadrain ~300, hpdrain ~500, exori (czerwone) atak ~500, gfb (na siebie czyli monstera) atak ~500, ava tak jak gfb, paralize (na playera) ma by? takie mocne ?eby 5klvl chodzi? ze speedem 1, exevo mas san (na playera) atak ~500, fioletowe fire fieldy (te co bij? po 300) w playera z zasiegiem gfb, i na koniec wzywa 3 morgi
Loot:0-90 cc, mls, niebieski bp, a w nim ice cube, 0-50 cc , boh , giant sword (i oczywi?cie odpowiedni poziom lootania, tzn ?eby nie lecia?y ciagle mlsy)
Odg?osy:Grrrrr, Wrrrrrrr, You will DIE!! 
Wygl?d: daj wygl?d azureusa
Typ silnika: sql
Dodatkowe info: speed 760 + 20-40 % odporno?ci na all + widzi niewidzialnych + nie mo?na sparali?owa?
@edit
...og?lnie chcia?em sprawdzi? czy napiszesz czy dasz co? w stylu "ju? si? tym nie zajmuje" xD ale ?eby nie by?o to dam ci reputa ...chocia? monstera nie u?yje xD
 
Last edited:

FerN

Senior User
Joined
Apr 10, 2009
Messages
597
Reaction score
27
Odp: [8.10] Zam?wienia na potwory!

ok zobaczmy
Code:
Nazwa: tutaj daj xxx albo co? podobnego ...potem to nazwe xD
HP: tu powiedzmy 90 bo to te? sobie poprawie
Ile daje expa: tak jak up 90
Ataki: ma mie? 99 skila + 99 atak,  99 def i 99 skill,  ma mie? manadrain ~300, hpdrain ~500, exori (czerwone) atak ~500, gfb (na siebie czyli monstera) atak ~500, ava tak jak gfb, paralize (na playera) ma by? takie mocne ?eby 5klvl chodzi? ze speedem 1, exevo mas san (na playera) atak ~500, fioletowe fire fieldy (te co bij? po 300) w playera z zasiegiem gfb, i na koniec wzywa 3 morgi
Loot:0-90 cc, mls, niebieski bp, a w nim ice cube, 0-50 cc , boh , giant sword (i oczywi?cie odpowiedni poziom lootania, tzn ?eby nie lecia?y ciagle mlsy)
Odg?osy:Grrrrr, Wrrrrrrr, You will DIE!! 
Wygl?d: daj wygl?d azureusa
Typ silnika: sql
Dodatkowe info: speed 760 + 20-40 % odporno?ci na all + widzi niewidzialnych + nie mo?na sparali?owa?

Looktype 8.42, odporno?ci, nie jestem pewny, ale pod 8.42 - raportuje tw?j post, aczkolwiek skrypt zrobi?em bo nie mia?em co robi? ;x

PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="nazwa" nameDescription="nazwa" race="fire" experience="90" speed="760" manacost="0">
	<health now="90" max="90"/>
	<look type="xxx" head="xxx" body="xxx" legs="xxx" feet="xxx" corpse="xxx"/>
	<targetchange interval="2000" chance="10"/>
	<strategy attack="99" defense="99"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="200" attack="200"/>
		<attack name="manadrain" interval="1000" chance="7" range="7" min="-100" max="-300">
			<attribute key="shootEffect" value="energy"/>
			<attribute key="areaEffect" value="poff"/>
		</attack>
		<attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-400" max="-500">
			<attribute key="areaEffect" value="bluebubble"/>
		</attack>
    		<attack name="melee" interval="3000" chance="34" range="7" radius="1" target="0" min="-400" max="-500">
      			<attribute key="areaEffect" value="redspark"/>
		</attack>
    		<attack name="fire" interval="2000" chance="14" range="7" radius="7" target="0" min="-400" max="-500">
      			<attribute key="shootEffect" value="fire"/>
      			<attribute key="areaEffect" value="firearea"/>
		</attack>
    		<attack name="speed" interval="1000" chance="8" range="7" speedchange="-100000" duration="10000">
      			<attribute key="areaEffect" value="redshimmer"/>
    		</attack>
		<attack name="Divine Caldera" interval="1000" chance="8" radius="5" target="0">
		</attack>
	</attacks>
	<defenses armor="99" defense="99">
		</defense>
	</defenses>
	<immunities>
		<immunity physical="0"/>
		<immunity energy="0"/>
		<immunity fire="0"/>
		<immunity poison="0"/>
		<immunity lifedrain="0"/>
		<immunity paralyze="1"/>
		<immunity outfit="0"/>
		<immunity drunk="0"/>
		<immunity invisible="1"/>
	</immunities>
	<summons max="3">
		<summon name="Morgaroth" interval="1000" chance="13" max="3"/>
	</summons>
	<voices interval="5000" chance="10">
		<voice sentence="Grrrrr, Wrrrrrrr, You will DIE!!" yell="1"/>
	</voices>
	<loot capacity="5000">
		<item id="2160" countmax="90" chance="7000"/>
		<item id="2390" countmax="1" chance="2500"/>
    		<item id="2002" chance="100000">
      	<inside>
		<item id="7441" countmax="1" chance="5200"/>
		<item id="2160" countmax="50" chance="7000"/>
		<item id="2195" countmax="1" chance="4370"/>
		<item id="2393" countmax="1" chance="4500"/>
	</loot>
</monster>
 

Workardus

User
Joined
Sep 12, 2008
Messages
15
Reaction score
0
Odp: [8.10] Zam?wienia na potwory!

Nazwa: Laczek
HP: 99500000
Ile daje expa: 1
Ataki: 50000000
Loot: jak najlepsze itemki ;]
Odg?osy: "Z laczka go!" "Head Shot! Head Shot!" "Ale padniesz... mmm!"
Wygl?d: jak rat to chyba look_type: 21 ale mog? si? myli? ;].
Typ silnika: xml
Dodatkowe info: ma byc bossem chodzi mi o to by na moim ots podczas ataku ludzie mieli co robi? i dosta? co? za zabicie go ;].

Z g?ry THX!! Wielkie ;]. Masz u mnie plus do reputacji je?li zrobisz a mo?e 2?? ;] Jakby co to mog? jeszcze z?o?y? kilka zam?wie?? ;)
 

FerN

Senior User
Joined
Apr 10, 2009
Messages
597
Reaction score
27
Odp: [8.10] Zam?wienia na potwory!

#up
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Laczek" nameDescription="a laczek" race="blood" experience="1" speed="700">
  <health now="99500000" max="99500000"/>
  <look type="21" head="20" body="30" legs="40" feet="50" corpse="5964"/>
  <targetchange interval="2000" chance="0"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="1"/>
    <flag pushable="1"/>
    <flag canpushitems="0"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="5"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="1500" attack="50000000"/>
  </attacks>
  <defenses armor="1" defense="2"/>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <voices interval="3000" chance="30">
    <voice sentence="Z laczka go!"/>
    <voice sentence="Head Shot! Head Shot!"/>
    <voice sentence="Ale padniesz... mmm!"/>
  </voices>
  <loot>
    <item id="2160" countmax="40" chance1="5000" chancemax="0"/>
    <item id="2160" countmax="23" chance1="8000" chancemax="0"/>
    <item id="2471" chance="320"/>
    <item id="2474" chance="190"/>
    <item id="2469" chance="2000"/>
    <item id="2470" chance="730"/>
    <item id="2495" chance="800"/>
    <item id="6132" chance="1000"/>
    <item id="2523" chance="200"/>
  </loot>
</monster>

Jasne, ?e mo?esz, ale tylko po kolei, czyli jeden w po?cie ;)
 

Oink trzy

User
Joined
Nov 23, 2008
Messages
41
Reaction score
1
Odp: [8.10] Zam?wienia na potwory!

Bloody ninja
Hp; 1200000
exp; 4000000

bije z meele po 80000-100000
assasin star po 100000-150000
z sd po 60000-80000
gfb 200000-40000

loot demon armor zawsze
blue robe 80 %
football :) co drugi
bohy i softy 70 %

z gory thx !!!!!
 

Xayan

Senior User
Joined
Jul 4, 2009
Messages
2,608
Reaction score
390
Age
28
Odp: [8.10] Zam?wienia na potwory!

Nazwa: Herszt bandyt?w
HP: 520
Ile daje expa: 750
Ataki: fizyczne + exori vis
Loot: 2-86 gp, knight armor (rzadko), 1-2 bread.
Odg?osy: "Intruz!"
Wygl?d: Taki jak Bandit
Typ silnika: XML
Dodatkowe info: -brak-
 

Oskar

Forum friend
Joined
Jan 24, 2009
Messages
2,256
Reaction score
331
Odp: [8.10] Zam?wienia na potwory!

#Xayan
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Herszt Banitow" nameDescription="Herszt Banitow" race="blood" experience="750" speed="340" manacost="0">
	<health now="520" max="520"/>
	<look type="129" head="58" body="59" legs="45" feet="114" corpse="6080"/>
	<targetchange interval="5000" chance="15"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="85"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-81"/>
<attack name="energy" interval="2000" chance="14" range="4" target="1" min="-16" max="-35">
			<attribute key="shootEffect" value="energy"/>
			<attribute key="areaEffect" value="energy"/>
		</attack>
	</attacks>
	<defenses armor="15" defense="35">
	</defenses>
	<elements>
		<element deathPercent="10"/>
		<element holyPercent="10"/>
		<element icePercent="-5"/>
		<element energyPercent="1"/>
		<element earthPercent="1"/>
		<element firePercent="-10"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
  <voices interval="5000" chance="10">
    <voice sentence="Intruz!" yell="1"/>
  </voices>
	<loot>
<item id="2148" countmax="86" chance="80000"/>
<item id="1987" chance="100000">
<inside>
<item id="2476" chance="2000"/>
</inside>
<item id="2689" countmax="2" chance="20000"/>
    </item>
  </loot>
</monster>

#Oink trzy
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Bloody Ninja" nameDescription="Bloody Ninja" race="blood" experience="4000000" speed="340" manacost="0">
	<health now="1200000" max="1200000"/>
	<look type="129" head="95" body="95" legs="95" feet="95" corpse="6080"/>
	<targetchange interval="5000" chance="15"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="85"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-80000" max="-100000"/>
<attack name="meele" interval="2000" chance="14" range="5" target="1" min="-100000" max="-150000">
			<attribute key="shootEffect" value="assassin star"/>
			<attribute key="areaEffect" value="poof"/>
		</attack>
		<attack name="death" interval="2000" chance="14" range="5" target="1" min="-60000" max="-80000">
			<attribute key="shootEffect" value="death"/>
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
				<attack name="fire" interval="2000" chance="14" range="7" radius="7" target="1" min="-200000" max="-400000">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
	</attacks>
	<defenses armor="1500" defense="3500">
		</defense>
	</defenses>
	<elements>
		<element deathPercent="0"/>
		<element holyPercent="0"/>
		<element icePercent="0"/>
		<element energyPercent="0"/>
		<element earthPercent="0"/>
		<element firePercent="0"/>
	</elements>
	<immunities>
		<immunity death="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<loot>
	<item id="2494" chance="100000"/>
	<item id="2656" chance="80000"/>
	<item id="10017" chance="50000"/>
		<item id="2195" chance="70000"/>
			<item id="6132" chance="70000"/>
		</item>
	</loot>
</monster>

#down
Do monsters.xml dodaj linijk?:
Code:
<monster name="Ass" file="Ass.xml"/>
A sam plik nazwij "Ass".
Sprawdz? u siebie. Czekaj.
 
Last edited:

Oink trzy

User
Joined
Nov 23, 2008
Messages
41
Reaction score
1
Odp: [8.10] Zam?wienia na potwory!

data/monster/assasin.xml :38: parser error " Extra contentat the content at the end of the document

data/monster/assasin.xml :38: parser error : opening and ending tag mismatch: monster line 2 and defenses

help!!! napisz moze odnowa
 

Oskar

Forum friend
Joined
Jan 24, 2009
Messages
2,256
Reaction score
331
Odp: [8.10] Zam?wienia na potwory!

Oto nowy:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Bloody Ninja" nameDescription="Bloody Ninja" race="blood" experience="4000000" speed="340" manacost="0">
	<health now="1200000" max="1200000"/>
	<look type="129" head="95" body="95" legs="95" feet="95" corpse="6080"/>
	<targetchange interval="5000" chance="15"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="85"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-80000" max="-100000"/>
<attack name="physical" interval="2000" chance="14" range="5" target="1" min="-100000" max="-150000">
			<attribute key="shootEffect" value="throwingstar"/>
		</attack>
		<attack name="death" interval="2000" chance="14" range="5" target="1" min="-60000" max="-80000">
			<attribute key="shootEffect" value="death"/>
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
				<attack name="fire" interval="2000" chance="14" range="7" radius="7" target="1" min="-200000" max="-400000">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
	</attacks>
	<defenses armor="1500" defense="3500">
	</defenses>
	<elements>
		<element deathPercent="15"/>
		<element holyPercent="-10"/>
		<element icePercent="3"/>
		<element energyPercent="3"/>
		<element earthPercent="12"/>
		<element firePercent="-5"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<loot>
	<item id="2494" chance="100000"/>
	<item id="2656" chance="80000"/>
	<item id="10017" chance="50000"/>
	<item id="1987" chance="100000">
	<inside>
		<item id="2195" chance="70000"/>
			<item id="6132" chance="70000"/>
			</inside>
		</item>
	</loot>
</monster>
 

ukiandoki

Active User
Joined
Apr 11, 2008
Messages
67
Reaction score
0
Odp: [8.10] Zam?wienia na potwory!

Nazwa:Kamikazze
HP:2000
Ile daje expa:10
Ataki: Gdy ma 10% hp u?ywa jaki? tam czar np. ue
Loot: 10 gold coins
Odg?osy: Kamikazzzze!!!!
Wygl?d: ghost
Typ silnika: (xml/sql) sql
Dodatkowe info: 8.10 sql
 

Oink trzy

User
Joined
Nov 23, 2008
Messages
41
Reaction score
1
Odp: [8.10] Zam?wienia na potwory!

Dzieki dziala Polecam wszystko dziala jak ma byc!!!
 
Last edited:

Oink trzy

User
Joined
Nov 23, 2008
Messages
41
Reaction score
1
Odp: [8.10] Zam?wienia na potwory!

Nazwa: Prastary Mag
Hp 8900 000
exp : 900000000
ataki : exevo gran mas mort (jakbys mogl)
gfb
sd
explo
zuca fire fieldami
staje sie niewidzalny zuca paralyza
utani gran hur
przywoluje Bloody Ninja (2)
zamienia w szczura (gracza)
healuje sie po 200k

LOOT :
pilka nozna (id 2109) 20 %
blue robe 100%
blue legi 100%
mistick turban 100%
bp
w bp:
all 50 %
60-99 gold nuget
mr (2270)
cos o id 2508,
2538


sory ze tak duzo xD
 
Last edited:

Oskar

Forum friend
Joined
Jan 24, 2009
Messages
2,256
Reaction score
331
Odp: [8.10] Zam?wienia na potwory!

#ukiandoki
Z tym czarem jak ma 10%hp si? nie da.
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Kamikazze" nameDescription="a kamikazze" race="undead" experience="10" speed="160" manacost="100">
	<health now="2000" max="2000"/>
	<look type="48" corpse="5993"/>
	<targetchange interval="5000" chance="8"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-200"/>
				<attack name="fire" interval="2000" chance="14" range="7" radius="7" target="1" min="-160" max="-350">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
	</attacks>
	<defenses armor="10" defense="10"/>
	<elements>
		<element physicalPercent="-10"/>
		<element earthPercent="-10"/>
		<element deathPercent="-10"/>
		<element icePercent="-10"/>
		<element firePercent="-10"/>
		<element holyPercent="-10"/>
		<element energyPercent="-10"/>
	</elements>
	<immunities>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Kamikazzzze!!!!!"/>
	</voices>
	<loot>
		<item id="2148" countmax="10" chance="80000"/>
		</item>
	</loot>
</monster>


#Xevixo
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Jestes noobem" nameDescription="a jestes noobem" race="blood" experience="0" speed="160" manacost="100">
	<health now="500" max="500"/>
	<look type="129" head="28" body="39" legs="15" feet="14" corpse="6080"/>
	<targetchange interval="5000" chance="8"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-1000" max="-1000"/>
				<attack name="fire" interval="2000" chance="14"  radius="7" target="0" min="-1000" max="-1000">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
						<attack name="energy" interval="2000" chance="14" radius="7" target="0" min="-1000" max="-1000">
			<attribute key="shootEffect" value="energy"/>
			<attribute key="areaEffect" value="bigclouds"/>
		</attack>
						<attack name="earth" interval="2000" chance="14" radius="7" target="0" min="-1000" max="-1000">
			<attribute key="shootEffect" value="earth"/>
			<attribute key="areaEffect" value="smallplants"/>
		</attack>
						<attack name="ice" interval="2000" chance="14" radius="7" target="0" min="-1000" max="-1000">
			<attribute key="shootEffect" value="ice"/>
			<attribute key="areaEffect" value="icetornado"/>
		</attack>
	</attacks>
	<defenses armor="10" defense="10"/>
	<defense name="healing" interval="1000" chance="15" min="500" max="500">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	<elements>
		<element physicalPercent="-10"/>
		<element earthPercent="-10"/>
		<element deathPercent="-10"/>
		<element icePercent="-10"/>
		<element firePercent="-10"/>
		<element holyPercent="-10"/>
		<element energyPercent="-10"/>
	</elements>
	<immunities>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Jeste? peda?em!"/>
		<voice sentence="allelluja"/>
		<voice sentence="jeste? chujem"/>
	</voices>
	<loot>
		<item id="2148" countmax="10" chance="80000"/>
				<item id="2472" countmax="5" chance="10000"/>
						<item id="2646" countmax="40" chance="1000"/>
		</item>
	</loot>
</monster>

@Oink trzy
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Prastary Mag" nameDescription="a prastary mag" race="blood" experience="900000000" speed="160" manacost="100">
	<health now="8900000" max="8900000"/>
	<look type="129" head="28" body="39" legs="15" feet="14" corpse="6080"/>
	<targetchange interval="5000" chance="8"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-1000" max="-1000"/>
				<attack name="death" interval="2000" chance="14" radius="7" target="0" min="-1000" max="-1000">
			<attribute key="shootEffect" value="death"/>
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
						<attack name="fire" interval="2000" chance="14" range="7" radius="5" target="1" min="-1000" max="-1000">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
						<attack name="fire" interval="2000" chance="14" range="7" radius="7" target="1" min="-1000" max="-1000">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="explosion"/>
		</attack>
						<attack name="death" interval="2000" chance="14" range="7" target="1" min="-1000" max="-1000">
			<attribute key="shootEffect" value="death"/>
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
				<attack name="firefield" interval="1000" chance="15" range="7" radius="1" target="1">
			<attribute key="shootEffect" value="fire"/>
		</attack>
				<attack name="speed" interval="6000" chance="10" range="5" speedchange="-600" duration="20000">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
				<attack name="outfit" interval="1000" chance="17" range="7" monster="rat" duration="30000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</attack>
	</attacks>
	<defenses armor="10" defense="10">
			<defense name="speed" interval="1000" chance="15" speedchange="900" duration="20000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
	<defense name="healing" interval="1000" chance="15" min="200000" max="200000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
				<defense name="invisible" interval="5000" chance="30" duration="5000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
			</defenses>
	<elements>
		<element physicalPercent="-10"/>
		<element earthPercent="-10"/>
		<element deathPercent="-10"/>
		<element icePercent="-10"/>
		<element firePercent="-10"/>
		<element holyPercent="-10"/>
		<element energyPercent="-10"/>
	</elements>
	<immunities>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
	</immunities>
		<summons maxSummons="2">
		<summon name="Bloody Ninja" interval="2000" chance="10" max="2"/>
	</summons>
	<loot>
		<item id="2109" chance="20000"/>
		<item id="7730" chance="100000"/>
		<item id="2656" chance="100000"/>
		<item id="2663" chance="100000"/>
				<item id="2002" chance="100000">
				<inside>
		<item id="2157" countmax="99" chance="50000"/>
		<item id="2270" chance="50000"/>
		<item id="2508" chance="50000"/>
		<item id="2538" chance="50000"/>
		</inside>
		</item>
	</loot>
</monster>

Je?li co? nie dzia?a - m?wi?.
 
Last edited:

Oink trzy

User
Joined
Nov 23, 2008
Messages
41
Reaction score
1
Odp: [8.10] Zam?wienia na potwory!

name :Crazy Pizza Man
hp : 90000
exp 80000
ataki
melee : 50 - 100
paralyza zuca

speed 500

odglosy:
Want a Pizza?
Thats $50,99 Muahahaha

loot :
50 cc (zawsze)
bohy
magma legi
magma mantle
jawel case obojetnie jaki kolor
w nim ornamented shield

i dzieki za starsze potforki ^^
 
Last edited:

Varni

New User
Joined
Sep 12, 2009
Messages
6
Reaction score
0
Odp: [8.10] Zam?wienia na potwory!

Nazwa:Gladiator
HP:2000
Ile daje expa:1000
Ataki:Oko?o 1000 w zwarciu i 500 z throwing knife
Loot:1-2 platinum , DSM (rzadko) leather boots (cz?sto) steel boots (rzadko) sword (cz?sto) spear (cz?sto) throwing knife (zawsze) reszta jak z wild warriora.
Odg?osy:Gi?! Twe ?ycie nale?y do mnie.
Wygl?d:Jak gladiator z tibii 8.4
Typ silnika: xml
Dodatkowe info:?eby wali? inne stwory np. wild warriory ,liony itd.
 

Oskar

Forum friend
Joined
Jan 24, 2009
Messages
2,256
Reaction score
331
Odp: [8.10] Zam?wienia na potwory!

#Varni
Nie mo?na zrobi? by potw?r atakowa? i graczy i potwory. Przynajmniej nie w ten spos?b. Masz tutaj swojego gladiatora:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Gladiator" nameDescription="a gladiator" race="undead" experience="1000" speed="290" manacost="0">
	<health now="2000" max="2000"/>
	<look type="306" corpse="9823"/>
	<targetchange interval="5000" chance="8"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-0" max="-1000"/>
		<attack name="physical" interval="1000" chance="14" range="7" min="-100" max="-500">
			<attribute key="shootEffect" value="throwingknife"/>
		</attack>
	</attacks>
	<defenses armor="40" defense="45">
	</defenses>
	<elements>
		<element earthPercent="-5"/>
		<element holyPercent="10"/>
		<element firePercent="80"/>
		<element energyPercent="20"/>
		<element deathPercent="-5"/>
	</elements>
	<immunities>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="2500" chance="10">
		<voice sentence="Gin! Twe zycie nalezy do mnie."/>
	</voices>
	<loot>
		<item id="2152" countmax="2" chance="40000"/>
		<item id="2492" chance="800"/> 
		<item id="2643" chance="24000"/>
		<item id="2645" chance="900"/>
		<item id="2376" chance="14000"/>
		<item id="2389" countmax="2" chance="20000"/>
		<item id="2410" countmax="8" chance="100000"/>
		<item id="2511" chance="10000"/><!-- brass shield -->
		<item id="2465" chance="3333"/><!-- brass armor -->
		<item id="2509" chance="6666"/><!-- steel shield -->
		<item id="2391" chance="100"/><!-- war hammer -->
		<item id="2530" chance="5000"/><!-- copper shield -->
		<item id="1987" chance="100000"><!-- bag -->
			<inside>
				<item id="2398" chance="10000"/><!-- mace -->
				<item id="2666" countmax="2" chance="20000"/><!-- meat -->
				<item id="2649" chance="20000"/><!-- leather legs -->
				<item id="2391" chance="909"/><!-- war hammer -->
				<item id="2110" chance="2000"/><!-- doll -->
				<item id="2459" chance="2500"/><!-- iron helmet -->
			</inside>
		</item>
	</loot>
</monster>
#Oink trzy
Pisz na przysz?o?? jaki ma mie? wygl?d, bo sam wymy?la? nie b?d?.
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Crazy Pizza Man" nameDescription="a crazy pizza man" race="undead" experience="80000" speed="500" manacost="0">
	<health now="90000" max="90000"/>
	<look typeex="9995" corpse="9962"/>
	<targetchange interval="5000" chance="8"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-50" max="-100"/>
		<attack name="speed" interval="6000" chance="10" range="5" speedchange="-600" duration="20000">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
	</attacks>
	<defenses armor="40" defense="45">
	</defenses>
	<elements>
		<element earthPercent="-5"/>
		<element holyPercent="10"/>
		<element firePercent="80"/>
		<element energyPercent="20"/>
		<element deathPercent="-5"/>
	</elements>
	<immunities>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="2500" chance="10">
		<voice sentence="Want a Pizza?"/>
		<voice sentence="Thats $50,99 Muahahaha"/>
	</voices>
	<loot>
		<item id="2160" countmax="50" chance="100000"/>
		<item id="2195" chance="11800"/> 
		<item id="7894" chance="24000"/>
		<item id="7899" chance="11900"/>
				<item id="6104" chance="100000">
				<inside>
		<item id="2524" chance="20000"/>
		</inside>
		</item>
	</loot>
</monster>
 

Oink trzy

User
Joined
Nov 23, 2008
Messages
41
Reaction score
1
Odp: [8.10] Zam?wienia na potwory!

Name: Furry Druid
hp: 4900000
ataki: exevo gran mas frigo , tera , mort
sd bardzo czesto
stone shover
przywoluje demona
staje sie niewidzialny
healuje sie
i jakby sie dalo utamo vite :) to masz reput

EXP: 91919191 xD

dedniety to zwykly czlowiek
loot:
Terra Hood -(chance) 7(chance)
Terra Mantle- 5(chance)
Terra Legs- 9(chance)
Terra Boots - 2(chance)
Terra Rod - 16(chance)
Beholder Shield - 40(chance)
frozen starlight id=2361 9(chance)
zielony bp 100%
a w nim
Blood Herb- 4(chance)
Mandrake-2(chance)
Heaven Blossom 0-5 5(chance)
Yellow Rose - 1 (chance)
crystal coin - 56-67 17(chance)
aol - 3(chance)
crystal arrow id=2352 3(chance)


chance to szansa jakby cos =)
 

Oskar

Forum friend
Joined
Jan 24, 2009
Messages
2,256
Reaction score
331
#Oink trzy
Jak pewnie wiesz, to potwory nie posiadaj? many, tak wi?c czaru "magic shield" nie mo?na ustawi? w monsterze.
Oto Tw?j potw?r, na przysz?o?? podawaj jak ma wygl?da?:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Furry Druid" nameDescription="a furry druid" race="blood" experience="91919191" speed="265" manacost="0">
<health now="4900000" max="4900000"/>
<look type="325" head="39" body="0" legs="19" feet="20" addons="2" corpse="6080"/>
<targetchange interval="5000" chance="30"/>
<strategy attack="90" defense="10"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="90"/>
<flag runonhealth="1000"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-100" max="-500"/>
<attack name="death" interval="2000" chance="14" radius="7" target="0" min="-1000" max="-1000">
    <attribute key="shootEffect" value="death"/>
    <attribute key="areaEffect" value="mortarea"/>
    </attack>
<attack name="earth" interval="2000" chance="14" radius="7" target="0" min="-1000" max="-1000">
    <attribute key="shootEffect" value="earth"/>
    <attribute key="areaEffect" value="smallplants"/>
    </attack>    
<attack name="ice" interval="2000" chance="14" radius="7" target="0" min="-1000" max="-1000">
    <attribute key="shootEffect" value="ice"/>
    <attribute key="areaEffect" value="icetornado"/>
    </attack>
<attack name="death" interval="2000" chance="84" range="7" target="1" min="-1000" max="-1000">
    <attribute key="shootEffect" value="death"/>
    <attribute key="areaEffect" value="mortarea"/>
    </attack>
<attack name="stone shower" interval="1000" chance="14" min="-0" max="-90"/>    
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="1000" chance="25" min="60000" max="100000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="2000" chance="10" duration="20000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="-10"/>
<element holyPercent="-10"/>
<element earthPercent="90"/>

</elements>
<immunities>
<immunity physical="0"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity ice="1"/>
<immunity lifedrain="0"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="1">
<summon name="Demon" interval="1000" chance="10" />
</summons>
<loot>
<item id="7884" chance="5000"/>
<item id="7885" chance="9000" />
<item id="7886" chance="2000"/>
<item id="2181" chance="16000"/>
<item id="7903" chance="7000"/>
<item id="2518" chance="40000"/>
<item id="2361" chance="9000"/>
<item id="1998" chance="100000">
<inside>
<item id="2798" chance="4000"/>
<item id="5015" chance="2000"/>
<item id="5921" countmax="5" chance="5000"/>
<item id="2746" chance="1000"/>
<item id="2160" countmax="67" chance="17000"/>
<item id="2173" chance="3000"/>
<item id="2352" chance="3000"/>
</inside>
</item>
</loot>
</monster>
Powinno dzia?a?, jak co? to pisz bo nie jestem pewny co do stone shower.

Przypominam i? pro?by prosz? sk?ada? w ten spos?b:

Kod:
Code:
Nazwa:
HP:
Ile daje expa:
Ataki:
Loot:
Odg?osy:
Wygl?d:
Typ silnika: (xml/sql)
Dodatkowe info:
Np.
Kod:
Code:
Nazwa: Hefajstos
HP: 1000
Ile daje expa: 3300
Ataki: Melle 200-500, fire wave 300, fire beam 200-800
Loot: 20-100 gp, c set.
Odg?osy: "Let's have a fight!"
Wygl?d: Knight z trzema addonami, kolory: head: czarny: body: bia?y,  feet: zielony, corpse: dead cyclopa
Typ silnika: SQL (the forgoten serwer)
Dodatkowe info: ma si? szybko porusza? i ma by? odporny na to i na to.
Zapraszam do zam?wie?. Stworz? ka?dy rodzaj potwora w granicach rozs?dku ^^
 
Last edited by a moderator:

Oink trzy

User
Joined
Nov 23, 2008
Messages
41
Reaction score
1
Odp: [8.10] Zam?wienia na potwory!

Nazwa: Torturer
HP: 700000
Ile daje expa: 200000
Ataki: mele 5000 i exori mas - 80000-98700
Loot: 63-87 cc butchers axe cats paw bag w nim banana skin 50-70 sall stones wszystko 50%
Odg?osy: "Your last day comes !!" ""bitch"
Wygl?d:Tak jak dark torturer corpse: zwyky dednety gosciu :)
Typ silnika: XML by skatten
Dodatkowe info:speed 900 odporny na paralyza i niwidzialnosc
 
Last edited:
Status
Not open for further replies.
Top