What's new

Inne Debug przy pr?bie logowania.

Status
Not open for further replies.

VencenzoCapone

Active User
Joined
Nov 21, 2010
Messages
57
Reaction score
2
Witam,
U?ywam TFS 0.4 3777 na debianie 7 64 bit i mam problem, poniewa? podczas logowania, a dok?adniej po wyborze postaci dostaj? debuga :


+---------------------------------------------------------------
Debug Assertion 8.60 Network.cpp 398
Mon Aug 10 14:21:57 2015
Graphic Engine: DirectX9 (2)
Operating System: Windows Vista Family in POL
Processor: Intel Core i5 -4570 @ 3
Video Card: NVIDIA GeForce GTX 760
Last Packet Types: 031 100 020 000 000 000 000 000 000 000
Last Packet: 031 035 216 000 000 132 000 000 000 000 000 000 000 000 000 000
Player Name: Player (OTS)
Player Action: 049 050 055 046 048 046 048 046 049 058 055 049 055 050
Player.cpp 361: exception occurred, reason:
Network.cpp 946: exception occurred (ErrorCode = 0), reason:
Control.cpp 1331: exception occurred (Type = -1) (MainWindow = 41923272), reason:
Network.cpp 445: exception occurred, reason:
Network.cpp 432: exception occurred, reason:
Network.cpp 398: packet size does not fit to symmetric encryption (PacketSize = 15341)

osbzcmgbgnoxejhbabyvpmyjcbbuvbakzsemqnodxwnghqlykgtuzzrbusxbkmffndymeulnmuxsyrblpdkphfkaadsxqmtlrisd


Przery?em dos?ownie ca?y internet i nie znalaz?em rozwi?zania.
Wygl?da to tak ?e wybieram posta? dostaje debuga, odpalam szybko jeszcze raz tibie i wtedy normalnie pojawiam si? na mapie lecz logowanie po 2 razy jest strasznie irytuj?ce.
Gdy wgram jak?? kwadratow? map? gdzie jest sama trawa to loguje si? bez wi?kszego problemu, jednak gdy wgram map? materiaots czy moonots dostaje w?a?nie tego debuga.
U?ywam windows 10 64bit.
Z g?ry dzi?ki :)
 
Status
Not open for further replies.
Top