data\spells\scripts zrobimy Holysion.lua wklejamy:
data\spells\spells.xml dodajemy
Jak kto? mo?e to prosz? o screen
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, 39)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_HOLY)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -0.5, -30, -1.1, 0)
local arr = {
{0, 1, 0},
{1, 3, 1},
{0, 1, 0}
}
local area = createCombatArea(arr)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Code:
<rune name="Holysion" id="2300" charges="100" maglv="25" exhaustion="1" enabled="1" allowfaruse="1" script="Holysion.lua" />
Jak kto? mo?e to prosz? o screen