Faklop
Towarzysz Stalin
- Joined
- Mar 9, 2013
- Messages
- 170
- Reaction score
- 2
[ALL] Honeycomb Colector Thais
Code:
- <Settings>
- <Alerts>
- <Player>
- <OnScreen>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
- <Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
- <GMOnScreen>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>yes</PauseBot>
<Disconnect>no</Disconnect>
</GMOnScreen>
</Player>
<Creature />
<Item />
- <Message>
- <PrivateMessage>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
- <Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>yes</Screenshot>
</Advanced>
- <Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
</Message>
- <Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
- <StandTime>
<Value>30000</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
- <Disconnect>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>yes</Enabled>
</Alerts>
- <Healer>
- <Rules>
- <Exura-Ico>
<HealRange>40 to 100 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Exura-Ico>
- <Exura>
<HealRange>40 to 100 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Light Healing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>no</Enabled>
</Exura>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
- <FriendHealer>
<Rules />
<Enabled>no</Enabled>
</FriendHealer>
- <Refiller>
<Rules />
<Enabled>no</Enabled>
</Refiller>
- <HotKeys>
<List />
<Enabled>no</Enabled>
</HotKeys>
- <Actions>
- <List>
- <ALERTLIFE>
<Script>--[ALERTLIFE]-- if hp <= 80 then playsound("alert.wav") end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</ALERTLIFE>
- <ANTIFURNITURE>
<Script>--[ANTIFURNITURE]-- weapontouse = weapontouse or 3308 -- machete local blockwalkids = {2025, 2029, 2030, 2043, 2044, 2045, 2046, 2047, 2048, 2059, 2060, 2061, 2445, 2446, 2447, 2448, 2449, 2450, 2451, 2452, 2453, 2454, 2465, 2466, 2467, 2468, 2524, 2904, 2959, 2960, 2961, 2962, 2963, 2964, 2975, 2976, 2979, 2982, 2986, 2997, 2998, 2999, 3000, 3484, 3485, 3486, 3487, 3510, 3511, 3512, 3513, 5046, 5055, 5056, 6109, 6110, 6111, 6112, 6367, 6368, 6369, 6370, 7860, 7861, 7862, 7863, 9132, 9141, 10208, 10210, 10211, 10212, 10213, 10214, 10215} for i=-7,7 do for j=-5,5 do local x,y,z = posx+i,posy+j,posz if table.binaryfind(blockwalkids,toptileitem(x,y,z)) then if tilereachable(x,y,z) then pausewalking(10000) local topid = toptileitem(x,y,z) while tilereachable(x,y,z) and (math.abs(posx-x) > 1 or math.abs(posy-y) > 1) do reachlocation(x,y,z) wait(100,200) updateworld() end while toptileitem(x,y,z) == topid and posz == z and (math.abs(posx-x) <= 1 and math.abs(posy-y) <= 1) do useitemon(weapontouse,toptileitem(x,y,z),ground(x,y,z)) pausewalking(5000) wait(400,500) updateworld() end pausewalking(0) end end end end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>no</Enabled>
</ANTIFURNITURE>
- <RECONECT>
<Script>--[RECONECT]-- --Set true or false for reopen Backpacks ReopenBackpack = false --Configure here the name of Backpacks --Configure aki o nome das Backpacks local Mainbp = 'Backpack' local Lootbp = 'Brocade Backpack' local Goldbp = 'Red Backpack' --Configure here account, password and name of the character --Configura aki o seuaccount, senha e nome do char ACCname = "Login" PASSWORD = "Senha" CHARACTERNAME = "Nick" --dont change below local accounts = { {acc = ACCname, pass = PASSWORD, name = CHARACTERNAME} } local serversavetime = {from = '5:00', to = '5:20'} serversavetime = {from = tosec(serversavetime.from), to = tosec(serversavetime.to)} local randdelay = {min = 0, max = 300} local startlabel = '' local curchar = 1 --dont change things below local randomdelay = math.random(randdelay.min, randdelay.max) if not connected then setcavebot('off') local curtime = tosec(time()) if curtime < serversavetime.from or curtime > serversavetime.to+randomdelay then connect(accounts[curchar].acc, accounts[curchar].pass, accounts[curchar].name) wait(3000,4000) updateworld() if connected then if startlabel ~= '' then gotolabel(startlabel) if ReopenBackpack == true then wait(2000) openitem(MainBP, "back") wait(1000) openitem(LootBP, MainBP, true) wait(1000) resizewindows() wait(1000) openitem(GoldBP, MainBP, true) wait(1000) resizewindows() wait(1000) setcavebot("on") wait(300) settargeting("on") wait(300) setlooting("on") end end setcavebot('on') end end end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>no</Enabled>
</RECONECT>
- <SCREENDEATH>
<Script>--[PRINTONDEATH]-- local printscreen = true if hppc == 0 then if (printscreen == true) then focusclient() screenshot() end printscreen = false else printscreen = true end</Script>
<SpamRate>56 to 108</SpamRate>
<Enabled>yes</Enabled>
</SCREENDEATH>
- <CheckBP>
<Script>--[BPCHECK]-- if windowcount() < 2 then pausewalking(10000) if windowcount(MainBP) < 1 and maround(2) == 0 and not lootbodies then wait(500) openitem(MainBP, "back") wait(1000) resizewindows() wait(1000) end if windowcount(LootBP) < 1 and maround(2) == 0 and not lootbodies then wait(2000) openitem(LootBP, MainBP, true) wait(1000) resizewindows() end if windowcount(GoldBP) < 1 and maround(2) == 0 and not lootbodies then wait(2000) openitem(GoldBP, MainBP, false) wait(2000) resizewindows() wait(2000) resizewindows() end wait(500) pausewalking(0) end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</CheckBP>
- <CHECKHEALER>
<Script>--[VOCATIONCHECK]-- if Knight then setsettings("Settings\\Healer\\Rules\\Exura Ico\\Enabled", "yes") wait(5000) setsettings("Settings\\Healer\\Rules\\Exura\\Enabled", "no") else setsettings("Settings\\Healer\\Rules\\Exura\\Enabled", "yes") wait(5000) setsettings("Settings\\Healer\\Rules\\Exura Ico\\Enabled", "no") end</Script>
<SpamRate>1 to 30</SpamRate>
<Enabled>yes</Enabled>
</CHECKHEALER>
- <CHECKWORLD>
<Script>if PvP then setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no") wait(5000) else setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "yes") wait(5000) end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</CHECKWORLD>
- <DROPFLASK>
<Script>local config = { itemID = 285, 284, 283, flaskCOUNT = 1 } if (itemcount(config.itemID) >= config.flaskCOUNT) then pausewalking(1500) dropitems(config.itemID) wait(500,900) end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</DROPFLASK>
- <EATFOOD>
<Script>wait(300000) eatfood()</Script>
<SpamRate>3 to 75</SpamRate>
<Enabled>yes</Enabled>
</EATFOOD>
- <LOOT-CHANGER>
<Script>--############[Loot Check]############-- --####################################-- setsettings("Settings\\Looting\\List\\Honeycomb\\Destination", MainBP)</Script>
<SpamRate>10 to 50</SpamRate>
<Enabled>yes</Enabled>
</LOOT-CHANGER>
- <PRINTCHECK>
<Script>if PrintOnUp then setsettings("Settings\\Alerts\\Message\\Advanced\\Screenshot", "yes") wait(5000) setsettings("Settings\\Alerts\\Enabled", "yes") else setsettings("Settings\\Alerts\\Message\\Advanced\\Screenshot", "no") wait(5000) setsettings("Settings\\Alerts\\Enabled", "no") end</Script>
<SpamRate>10 to 30</SpamRate>
<Enabled>yes</Enabled>
</PRINTCHECK>
</List>
<Library>Standard</Library>
<Enabled>yes</Enabled>
<Setup>--####################### {Setup} ######################## --######################################################## --######################################################## --######################## {Hunt} ######################## --###############[true = sim / false = não]############### --######################################################## Honeytoback = 30 -- Min Cap for refill Knight = true -- FALSE=EXURA / true=EXURA ICO(ONLY KNIGHT) PvP = false -- false for NoN-PvP world PrintOnUp = true -- TRUE=PRINT SCREEN ON ADVANCED LEVEL --######################################################## --##################### {FoodRefill} ##################### --######################################################## RefillFood = true -- true for move food of dp to mainbp Food = "brown mushroom" -- name of food to get FoodToHunt = 100 -- ammount of food to go hunt --######################################################## --###################### {Backpack} ###################### --######################################################## MainBP = "Backpack" -- The Main BP. FoodDPBP = "Purple Backpack" -- BP for food. HoneyDPBP = "Golden Backpack" -- BP for Honey. --######################################################## --######################## {END} ######################### --########################################################</Setup>
</Actions>
- <CaveBot>
- <Waypoints>
<START>Action 32346 32228 7 --#######(BY 3173654)#######--;--#######(BY 3173654)#######--;;--#######(BY 3173654)#######--;;--#######(BY 3173654)#######--;;;;;</START>
<w005>Stand 32344 32229 7</w005>
<w000>Action 32346 32226 7 ----[CheckAction]----;setsettings("Settings\\Actions\\list\\CheckBP\\Enable", "no") ;setsettings("Settings\\Actions\\list\\AntiFurniureTrap\\Enable", "no");setsettings("Settings\\Actions\\list\\CheckBP\\Enable", "no") ;setsettings("Settings\\Actions\\list\\AntiFurniureTrap\\Enable", "no");setsettings("Settings\\Actions\\list\\CheckBP\\Enable", "no") ;setsettings("Settings\\Actions\\list\\AntiFurniureTrap\\Enable", "no");;;</w000>
<OpenBPs>Action 32344 32229 7 --[BackpacksOpen]--;closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows();wait(500, 1000);resizewindows();</OpenBPs>
<w007>Stand 32344 32229 7</w007>
<GoDepot>Stand 32349 32226 7</GoDepot>
<w011>Stand 32350 32226 7</w011>
<w014>Stand 32350 32225 6</w014>
<w015>Action 32350 32225 6 ----[CheckLocation]----;if not islocation();then; gotolabel("GoDepot");end;;</w015>
<w010>Stand 32350 32225 6</w010>
<OpenBPs>Action 32349 32225 6 --[BackpacksOpen]--;closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows();</OpenBPs>
<w003>Action 32349 32225 6 if windowcount() < 1 then; gotolabel("OpenBPs");end;;</w003>
<w008>Action 32349 32225 6 setsettings('Settings\\Cavebot\\Settings\\OpenNextBp','no');reachgrounditem('depot');wait(1000,2000);openitem('depot');wait(1500, 2000);openitem('depot chest', 'locker');wait(1500, 2000);depotdeposit(HoneyDPBP, 'Honeycomb');wait(1500, 2000);;setsettings('Settings\\Cavebot\\Settings\\OpenNextBp','yes');;</w008>
<w009>Action 32349 32225 6 ----[CheckHuntType]----;if RefillFood then;gotolabel("BPFOOD");else;gotolabel("BackHunt");end;</w009>
<w017>Stand 32349 32225 6</w017>
<BPFOOD>Action 32349 32225 6 --[BackpacksOpen]--;closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows();</BPFOOD>
<w019>Action 32349 32225 6 if windowcount() < 1 then; gotolabel("BPFOOD");end;;</w019>
<w018>Action 32349 32225 6 reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(1000,2000);openitem("depot chest", "locker");wait(1000,2000);openitem(FoodDPBP, "depot chest");wait(1000);</w018>
<MoveFood>Action 32349 32225 6 moveitems(Food, FoodDPBP, MainBP, 20);wait(500);gotolabel("CountFood");</MoveFood>
<CountFood>Action 32349 32225 6 if itemcount(Food, MainBP) < FoodToHunt then gotolabel("MoveFood") end;</CountFood>
<BackHunt>Stand 32349 32225 6</BackHunt>
<w021>Stand 32348 32225 5</w021>
<w022>Stand 32348 32226 6</w022>
<w024>Stand 32350 32226 6</w024>
<w025>Stand 32350 32226 6</w025>
<w026>Stand 32350 32227 7</w026>
<w027>Stand 32350 32227 7</w027>
<w028>Action 32350 32227 7 ----[CheckLocation]----;if not islocation();then; gotolabel("BackHunt");end;;</w028>
<w020>Stand 32346 32226 7</w020>
<ENABLEHUNT>Action 32346 32226 7 ----[Go To Hunt]----;setsettings("Settings\\Actions\\list\\CheckBP\\Enable", "yes") ;setsettings("Settings\\Targeting\\Enable", "yes") ;setsettings("Settings\\Looting\\Enable", "yes") ;setsettings("Settings\\Input\\Enable", "yes") ;setsettings("Settings\\Actions\\list\\AntiFurniureTrap\\Enable", "yes");;</ENABLEHUNT>
<w029>Node 32338 32228 7</w029>
<w030>Node 32365 32295 7</w030>
<w031>Node 32373 32299 7</w031>
<w032>Node 32385 32299 7</w032>
<w033>Node 32395 32299 7</w033>
<w034>Node 32400 32302 7</w034>
<w035>Node 32425 32313 7</w035>
<Wasp>Stand 32428 32313 7</Wasp>
<w037>Stand 32428 32313 7</w037>
<w038>Shovel 32428 32314 7</w038>
<w039>Stand 32428 32314 8</w039>
<w040>Stand 32428 32314 8</w040>
<w041>Action 32428 32314 8 ----[CheckLocation]----;if not islocation();then; gotolabel("Wasp");end;;</w041>
<w036>Stand 32428 32314 8</w036>
<w042>Node 32435 32326 8</w042>
<w043>Node 32439 32326 8</w043>
<w044>Node 32445 32321 8</w044>
<w045>Node 32446 32316 8</w045>
<w046>Node 32446 32314 8</w046>
<w047>Node 32438 32305 8</w047>
<w048>Node 32436 32298 8</w048>
<w049>Node 32435 32295 8</w049>
<w050>Node 32423 32297 8</w050>
<w051>Node 32428 32308 8</w051>
<Wasp2>Stand 32430 32303 8</Wasp2>
<w053>Stand 32430 32303 8</w053>
<w054>Stand 32430 32302 8</w054>
<w055>Stand 32430 32302 9</w055>
<w056>Stand 32430 32302 9</w056>
<w057>Stand 32430 32302 9</w057>
<w058>Action 32430 32302 9 ----[CheckLocation]----;if not islocation();then; gotolabel("Wasp2");end;;</w058>
<w052>Stand 32430 32302 9</w052>
<w059>Node 32426 32302 9</w059>
<w060>Node 32421 32314 9</w060>
<w061>Node 32430 32314 9</w061>
<w062>Node 32436 32307 9</w062>
<w063>Node 32443 32307 9</w063>
<w064>Node 32444 32297 9</w064>
<BackWasp>Stand 32444 32296 9</BackWasp>
<w066>Stand 32430 32302 9</w066>
<w067>Rope 32430 32302 9</w067>
<w068>Rope 32430 32302 9</w068>
<w069>Stand 32430 32303 8</w069>
<w070>Action 32430 32303 8 ----[CheckLocation]----;if not islocation();then; gotolabel("BackWasp");end;;</w070>
<GoCheck>Stand 32428 32314 8</GoCheck>
<w071>Stand 32428 32314 8</w071>
<w072>Rope 32428 32314 8</w072>
<w073>Stand 32428 32315 7</w073>
<w075>Stand 32428 32313 7</w075>
<w074>Action 32428 32313 7 ----[CheckLocation]----;if not islocation();then; gotolabel("GoCheck");end;;</w074>
<w065>Stand 32428 32313 7</w065>
<w076>Action 32428 32313 7 ----[CHECKHONEY]----;if itemcount("HoneyComb") > Honeytoback then gotolabel("Refill");else;gotolabel("Wasp");end;;;;</w076>
<Refill>Stand 32428 32313 7</Refill>
<w077>Stand 32428 32313 7</w077>
<w078>Stand 32423 32313 7</w078>
<w079>Action 32423 32313 7 ----[CheckLocation]----;if not islocation();then; gotolabel("BackWasp");end;;</w079>
<w080>Stand 32423 32313 7</w080>
<w081>Node 32414 32311 7</w081>
<w082>Node 32399 32299 7</w082>
<w083>Node 32370 32296 7</w083>
<w084>Node 32362 32295 7</w084>
<w085>Node 32355 32294 7</w085>
<w086>Node 32342 32284 7</w086>
<w087>Node 32339 32264 7</w087>
<w088>Node 32339 32261 7</w088>
<w089>Node 32339 32244 7</w089>
<w090>Node 32338 32235 7</w090>
<w091>Stand 32346 32226 7</w091>
<w092>Stand 32346 32226 7</w092>
<w093>Action 32346 32226 7 --#######(Lets Go Again)#######--;--#######(Lets Go Again)#######--;--#######(Lets Go Again)#######--;--#######(Lets Go Again)#######--;--#######(Lets Go Again)#######--;--#######(Lets Go Again)#######--;--#######(Lets Go Again)#######--;--#######(Lets Go Again)#######--;;</w093>
</Waypoints>
- <Pathfinding>
<SpecialAreas />
<WalkThroughPlayers>yes</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
- <Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<Priority>Looting</Priority>
<OpenNextBp>if cavebot enabled</OpenNextBp>
<AutoMount>no</AutoMount>
<Anti-idle>no</Anti-idle>
<EatFood>no</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>no</Enabled>
</CaveBot>
- <Looting>
- <List>
- <Honeycomb>
<Id>5902</Id>
<Destination>Backpack</Destination>
<AlarmOn>No alarm</AlarmOn>
</Honeycomb>
</List>
<Condition>Corpses with listed items</Condition>
<Style>After melee kill</Style>
<OpenBodyTime>800</OpenBodyTime>
<Range>10</Range>
<EatFood>yes</EatFood>
<Enabled>no</Enabled>
</Looting>
- <Targeting>
- <Monsters>
- <Wasp>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Wasp>
- <All>
<Categories>-</Categories>
<Danger>0</Danger>
- <ListSettings>
- <Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</All>
</Monsters>
- <Settings>
<ListOrder>7</ListOrder>
<Health>9</Health>
<Proximity>3</Proximity>
<Danger>5</Danger>
<PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>no</Enabled>
</Targeting>
- <Hud>
- <List>
- <HUD>
<Script>setfontcolor("cornsilk") setfontstyle("courier new", 9, "negrito") addtext("#############################", 20, 30) setfontcolor(rgbcolor(30, 144, 255)) addtext("LEVEL: ", 20, 45) addtext("EXP/H: ", 20, 65) addtext("EXP GAINED: ", 20, 85) addtext("EXP TO UP: ", 20, 105) addtext("TIME TO UP: ", 20, 125) addtext("STAMINA: ", 20, 145) addtext("BALANCE: ", 20, 165) setfontcolor("cornsilk") addtext("#############################", 20, 180) setfontcolor(rgbcolor(30, 144, 255)) addtext("MOUSE ITEM ID: ", 20, 195) setfontcolor("white") addtext(level, 125, 45) addtext(exphour, 125, 65) addtext(expgained, 125, 85) addtext(exptolevel(), 125, 105) if (exptolevel()/exphour) < 1 then addtext("Less than 1 Hour", 125, 125) else addtext("About "..math.ceil(exptolevel()/exphour).. " Hours", 125, 125) end addtext(math.floor(stamina/60).." Hours", 125, 145) addtext(balance, 125, 165) addtext(cursorinfo().id, 130, 195)</Script>
<RefreshRate>1000</RefreshRate>
<Enabled>yes</Enabled>
</HUD>
</List>
<Show>If focused</Show>
<Enabled>yes</Enabled>
</Hud>
- <Input>
- <Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
- <Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>yes</Enabled>
</Input>
</Settings>