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All Vocation[FACC] Honeycomb Colector Thais

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Faklop

Towarzysz Stalin
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[ALL] Honeycomb Colector Thais​



Code:
- <Settings>
- <Alerts>
- <Player>
- <OnScreen>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </OnScreen>
- <Attacking>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </Attacking>
- <GMOnScreen>
  <PlaySound>yes</PlaySound> 
  <FlashClient>yes</FlashClient> 
  <PauseBot>yes</PauseBot> 
  <Disconnect>no</Disconnect> 
  </GMOnScreen>
  </Player>
  <Creature /> 
  <Item /> 
- <Message>
- <PrivateMessage>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <SafeList>null</SafeList> 
  </PrivateMessage>
- <Advanced>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <Screenshot>yes</Screenshot> 
  </Advanced>
- <Raid>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  <Warnings>All</Warnings> 
  </Raid>
  </Message>
- <Capacity>
  <Value>100</Value> 
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  </Capacity>
- <StandTime>
  <Value>30000</Value> 
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  <Disconnect>no</Disconnect> 
  </StandTime>
- <Disconnect>
  <PlaySound>no</PlaySound> 
  <FlashClient>no</FlashClient> 
  <PauseBot>no</PauseBot> 
  </Disconnect>
  <Enabled>yes</Enabled> 
  </Alerts>
- <Healer>
- <Rules>
- <Exura-Ico>
  <HealRange>40 to 100 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Wound Cleansing</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>yes</Enabled> 
  </Exura-Ico>
- <Exura>
  <HealRange>40 to 100 %</HealRange> 
  <ManaRange>0 to 100 %</ManaRange> 
  <HealMethod>Light Healing</HealMethod> 
  <ExtraCondition>No condition</ExtraCondition> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <SpamRate>200 to 400</SpamRate> 
  <Enabled>no</Enabled> 
  </Exura>
  </Rules>
  <PingCompensation>10</PingCompensation> 
  <Enabled>yes</Enabled> 
  </Healer>
- <FriendHealer>
  <Rules /> 
  <Enabled>no</Enabled> 
  </FriendHealer>
- <Refiller>
  <Rules /> 
  <Enabled>no</Enabled> 
  </Refiller>
- <HotKeys>
  <List /> 
  <Enabled>no</Enabled> 
  </HotKeys>
- <Actions>
- <List>
- <ALERTLIFE>
  <Script>--[ALERTLIFE]-- if hp <= 80 then playsound("alert.wav") end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </ALERTLIFE>
- <ANTIFURNITURE>
  <Script>--[ANTIFURNITURE]-- weapontouse = weapontouse or 3308 -- machete local blockwalkids = {2025, 2029, 2030, 2043, 2044, 2045, 2046, 2047, 2048, 2059, 2060, 2061, 2445, 2446, 2447, 2448, 2449, 2450, 2451, 2452, 2453, 2454, 2465, 2466, 2467, 2468, 2524, 2904, 2959, 2960, 2961, 2962, 2963, 2964, 2975, 2976, 2979, 2982, 2986, 2997, 2998, 2999, 3000, 3484, 3485, 3486, 3487, 3510, 3511, 3512, 3513, 5046, 5055, 5056, 6109, 6110, 6111, 6112, 6367, 6368, 6369, 6370, 7860, 7861, 7862, 7863, 9132, 9141, 10208, 10210, 10211, 10212, 10213, 10214, 10215} for i=-7,7 do for j=-5,5 do local x,y,z = posx+i,posy+j,posz if table.binaryfind(blockwalkids,toptileitem(x,y,z)) then if tilereachable(x,y,z) then pausewalking(10000) local topid = toptileitem(x,y,z) while tilereachable(x,y,z) and (math.abs(posx-x) > 1 or math.abs(posy-y) > 1) do reachlocation(x,y,z) wait(100,200) updateworld() end while toptileitem(x,y,z) == topid and posz == z and (math.abs(posx-x) <= 1 and math.abs(posy-y) <= 1) do useitemon(weapontouse,toptileitem(x,y,z),ground(x,y,z)) pausewalking(5000) wait(400,500) updateworld() end pausewalking(0) end end end end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>no</Enabled> 
  </ANTIFURNITURE>
- <RECONECT>
  <Script>--[RECONECT]-- --Set true or false for reopen Backpacks ReopenBackpack = false --Configure here the name of Backpacks --Configure aki o nome das Backpacks local Mainbp = 'Backpack' local Lootbp = 'Brocade Backpack' local Goldbp = 'Red Backpack' --Configure here account, password and name of the character --Configura aki o seuaccount, senha e nome do char ACCname = "Login" PASSWORD = "Senha" CHARACTERNAME = "Nick" --dont change below local accounts = { {acc = ACCname, pass = PASSWORD, name = CHARACTERNAME} } local serversavetime = {from = '5:00', to = '5:20'} serversavetime = {from = tosec(serversavetime.from), to = tosec(serversavetime.to)} local randdelay = {min = 0, max = 300} local startlabel = '' local curchar = 1 --dont change things below local randomdelay = math.random(randdelay.min, randdelay.max) if not connected then setcavebot('off') local curtime = tosec(time()) if curtime < serversavetime.from or curtime > serversavetime.to+randomdelay then connect(accounts[curchar].acc, accounts[curchar].pass, accounts[curchar].name) wait(3000,4000) updateworld() if connected then if startlabel ~= '' then gotolabel(startlabel) if ReopenBackpack == true then wait(2000) openitem(MainBP, "back") wait(1000) openitem(LootBP, MainBP, true) wait(1000) resizewindows() wait(1000) openitem(GoldBP, MainBP, true) wait(1000) resizewindows() wait(1000) setcavebot("on") wait(300) settargeting("on") wait(300) setlooting("on") end end setcavebot('on') end end end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>no</Enabled> 
  </RECONECT>
- <SCREENDEATH>
  <Script>--[PRINTONDEATH]-- local printscreen = true if hppc == 0 then if (printscreen == true) then focusclient() screenshot() end printscreen = false else printscreen = true end</Script> 
  <SpamRate>56 to 108</SpamRate> 
  <Enabled>yes</Enabled> 
  </SCREENDEATH>
- <CheckBP>
  <Script>--[BPCHECK]-- if windowcount() < 2 then pausewalking(10000) if windowcount(MainBP) < 1 and maround(2) == 0 and not lootbodies then wait(500) openitem(MainBP, "back") wait(1000) resizewindows() wait(1000) end if windowcount(LootBP) < 1 and maround(2) == 0 and not lootbodies then wait(2000) openitem(LootBP, MainBP, true) wait(1000) resizewindows() end if windowcount(GoldBP) < 1 and maround(2) == 0 and not lootbodies then wait(2000) openitem(GoldBP, MainBP, false) wait(2000) resizewindows() wait(2000) resizewindows() end wait(500) pausewalking(0) end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </CheckBP>
- <CHECKHEALER>
  <Script>--[VOCATIONCHECK]-- if Knight then setsettings("Settings\\Healer\\Rules\\Exura Ico\\Enabled", "yes") wait(5000) setsettings("Settings\\Healer\\Rules\\Exura\\Enabled", "no") else setsettings("Settings\\Healer\\Rules\\Exura\\Enabled", "yes") wait(5000) setsettings("Settings\\Healer\\Rules\\Exura Ico\\Enabled", "no") end</Script> 
  <SpamRate>1 to 30</SpamRate> 
  <Enabled>yes</Enabled> 
  </CHECKHEALER>
- <CHECKWORLD>
  <Script>if PvP then setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no") wait(5000) else setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "yes") wait(5000) end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </CHECKWORLD>
- <DROPFLASK>
  <Script>local config = { itemID = 285, 284, 283, flaskCOUNT = 1 } if (itemcount(config.itemID) >= config.flaskCOUNT) then pausewalking(1500) dropitems(config.itemID) wait(500,900) end</Script> 
  <SpamRate>800 to 1000</SpamRate> 
  <Enabled>yes</Enabled> 
  </DROPFLASK>
- <EATFOOD>
  <Script>wait(300000) eatfood()</Script> 
  <SpamRate>3 to 75</SpamRate> 
  <Enabled>yes</Enabled> 
  </EATFOOD>
- <LOOT-CHANGER>
  <Script>--############[Loot Check]############-- --####################################-- setsettings("Settings\\Looting\\List\\Honeycomb\\Destination", MainBP)</Script> 
  <SpamRate>10 to 50</SpamRate> 
  <Enabled>yes</Enabled> 
  </LOOT-CHANGER>
- <PRINTCHECK>
  <Script>if PrintOnUp then setsettings("Settings\\Alerts\\Message\\Advanced\\Screenshot", "yes") wait(5000) setsettings("Settings\\Alerts\\Enabled", "yes") else setsettings("Settings\\Alerts\\Message\\Advanced\\Screenshot", "no") wait(5000) setsettings("Settings\\Alerts\\Enabled", "no") end</Script> 
  <SpamRate>10 to 30</SpamRate> 
  <Enabled>yes</Enabled> 
  </PRINTCHECK>
  </List>
  <Library>Standard</Library> 
  <Enabled>yes</Enabled> 
  <Setup>--####################### {Setup} ######################## --######################################################## --######################################################## --######################## {Hunt} ######################## --###############[true = sim / false = não]############### --######################################################## Honeytoback = 30 -- Min Cap for refill Knight = true -- FALSE=EXURA / true=EXURA ICO(ONLY KNIGHT) PvP = false -- false for NoN-PvP world PrintOnUp = true -- TRUE=PRINT SCREEN ON ADVANCED LEVEL --######################################################## --##################### {FoodRefill} ##################### --######################################################## RefillFood = true -- true for move food of dp to mainbp Food = "brown mushroom" -- name of food to get FoodToHunt = 100 -- ammount of food to go hunt --######################################################## --###################### {Backpack} ###################### --######################################################## MainBP = "Backpack" -- The Main BP. FoodDPBP = "Purple Backpack" -- BP for food. HoneyDPBP = "Golden Backpack" -- BP for Honey. --######################################################## --######################## {END} ######################### --########################################################</Setup> 
  </Actions>
- <CaveBot>
- <Waypoints>
  <START>Action 32346 32228 7 --#######(BY 3173654)#######--;--#######(BY 3173654)#######--;;--#######(BY 3173654)#######--;;--#######(BY 3173654)#######--;;;;;</START> 
  <w005>Stand 32344 32229 7</w005> 
  <w000>Action 32346 32226 7 ----[CheckAction]----;setsettings("Settings\\Actions\\list\\CheckBP\\Enable", "no") ;setsettings("Settings\\Actions\\list\\AntiFurniureTrap\\Enable", "no");setsettings("Settings\\Actions\\list\\CheckBP\\Enable", "no") ;setsettings("Settings\\Actions\\list\\AntiFurniureTrap\\Enable", "no");setsettings("Settings\\Actions\\list\\CheckBP\\Enable", "no") ;setsettings("Settings\\Actions\\list\\AntiFurniureTrap\\Enable", "no");;;</w000> 
  <OpenBPs>Action 32344 32229 7 --[BackpacksOpen]--;closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows();wait(500, 1000);resizewindows();</OpenBPs> 
  <w007>Stand 32344 32229 7</w007> 
  <GoDepot>Stand 32349 32226 7</GoDepot> 
  <w011>Stand 32350 32226 7</w011> 
  <w014>Stand 32350 32225 6</w014> 
  <w015>Action 32350 32225 6 ----[CheckLocation]----;if not islocation();then; gotolabel("GoDepot");end;;</w015> 
  <w010>Stand 32350 32225 6</w010> 
  <OpenBPs>Action 32349 32225 6 --[BackpacksOpen]--;closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows();</OpenBPs> 
  <w003>Action 32349 32225 6 if windowcount() < 1 then; gotolabel("OpenBPs");end;;</w003> 
  <w008>Action 32349 32225 6 setsettings('Settings\\Cavebot\\Settings\\OpenNextBp','no');reachgrounditem('depot');wait(1000,2000);openitem('depot');wait(1500, 2000);openitem('depot chest', 'locker');wait(1500, 2000);depotdeposit(HoneyDPBP, 'Honeycomb');wait(1500, 2000);;setsettings('Settings\\Cavebot\\Settings\\OpenNextBp','yes');;</w008> 
  <w009>Action 32349 32225 6 ----[CheckHuntType]----;if RefillFood then;gotolabel("BPFOOD");else;gotolabel("BackHunt");end;</w009> 
  <w017>Stand 32349 32225 6</w017> 
  <BPFOOD>Action 32349 32225 6 --[BackpacksOpen]--;closewindows();wait(500, 1000);openitem(MainBP, 'back');wait(500, 1000);resizewindows();</BPFOOD> 
  <w019>Action 32349 32225 6 if windowcount() < 1 then; gotolabel("BPFOOD");end;;</w019> 
  <w018>Action 32349 32225 6 reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(1000,2000);openitem("depot chest", "locker");wait(1000,2000);openitem(FoodDPBP, "depot chest");wait(1000);</w018> 
  <MoveFood>Action 32349 32225 6 moveitems(Food, FoodDPBP, MainBP, 20);wait(500);gotolabel("CountFood");</MoveFood> 
  <CountFood>Action 32349 32225 6 if itemcount(Food, MainBP) < FoodToHunt then gotolabel("MoveFood") end;</CountFood> 
  <BackHunt>Stand 32349 32225 6</BackHunt> 
  <w021>Stand 32348 32225 5</w021> 
  <w022>Stand 32348 32226 6</w022> 
  <w024>Stand 32350 32226 6</w024> 
  <w025>Stand 32350 32226 6</w025> 
  <w026>Stand 32350 32227 7</w026> 
  <w027>Stand 32350 32227 7</w027> 
  <w028>Action 32350 32227 7 ----[CheckLocation]----;if not islocation();then; gotolabel("BackHunt");end;;</w028> 
  <w020>Stand 32346 32226 7</w020> 
  <ENABLEHUNT>Action 32346 32226 7 ----[Go To Hunt]----;setsettings("Settings\\Actions\\list\\CheckBP\\Enable", "yes") ;setsettings("Settings\\Targeting\\Enable", "yes") ;setsettings("Settings\\Looting\\Enable", "yes") ;setsettings("Settings\\Input\\Enable", "yes") ;setsettings("Settings\\Actions\\list\\AntiFurniureTrap\\Enable", "yes");;</ENABLEHUNT> 
  <w029>Node 32338 32228 7</w029> 
  <w030>Node 32365 32295 7</w030> 
  <w031>Node 32373 32299 7</w031> 
  <w032>Node 32385 32299 7</w032> 
  <w033>Node 32395 32299 7</w033> 
  <w034>Node 32400 32302 7</w034> 
  <w035>Node 32425 32313 7</w035> 
  <Wasp>Stand 32428 32313 7</Wasp> 
  <w037>Stand 32428 32313 7</w037> 
  <w038>Shovel 32428 32314 7</w038> 
  <w039>Stand 32428 32314 8</w039> 
  <w040>Stand 32428 32314 8</w040> 
  <w041>Action 32428 32314 8 ----[CheckLocation]----;if not islocation();then; gotolabel("Wasp");end;;</w041> 
  <w036>Stand 32428 32314 8</w036> 
  <w042>Node 32435 32326 8</w042> 
  <w043>Node 32439 32326 8</w043> 
  <w044>Node 32445 32321 8</w044> 
  <w045>Node 32446 32316 8</w045> 
  <w046>Node 32446 32314 8</w046> 
  <w047>Node 32438 32305 8</w047> 
  <w048>Node 32436 32298 8</w048> 
  <w049>Node 32435 32295 8</w049> 
  <w050>Node 32423 32297 8</w050> 
  <w051>Node 32428 32308 8</w051> 
  <Wasp2>Stand 32430 32303 8</Wasp2> 
  <w053>Stand 32430 32303 8</w053> 
  <w054>Stand 32430 32302 8</w054> 
  <w055>Stand 32430 32302 9</w055> 
  <w056>Stand 32430 32302 9</w056> 
  <w057>Stand 32430 32302 9</w057> 
  <w058>Action 32430 32302 9 ----[CheckLocation]----;if not islocation();then; gotolabel("Wasp2");end;;</w058> 
  <w052>Stand 32430 32302 9</w052> 
  <w059>Node 32426 32302 9</w059> 
  <w060>Node 32421 32314 9</w060> 
  <w061>Node 32430 32314 9</w061> 
  <w062>Node 32436 32307 9</w062> 
  <w063>Node 32443 32307 9</w063> 
  <w064>Node 32444 32297 9</w064> 
  <BackWasp>Stand 32444 32296 9</BackWasp> 
  <w066>Stand 32430 32302 9</w066> 
  <w067>Rope 32430 32302 9</w067> 
  <w068>Rope 32430 32302 9</w068> 
  <w069>Stand 32430 32303 8</w069> 
  <w070>Action 32430 32303 8 ----[CheckLocation]----;if not islocation();then; gotolabel("BackWasp");end;;</w070> 
  <GoCheck>Stand 32428 32314 8</GoCheck> 
  <w071>Stand 32428 32314 8</w071> 
  <w072>Rope 32428 32314 8</w072> 
  <w073>Stand 32428 32315 7</w073> 
  <w075>Stand 32428 32313 7</w075> 
  <w074>Action 32428 32313 7 ----[CheckLocation]----;if not islocation();then; gotolabel("GoCheck");end;;</w074> 
  <w065>Stand 32428 32313 7</w065> 
  <w076>Action 32428 32313 7 ----[CHECKHONEY]----;if itemcount("HoneyComb") > Honeytoback then gotolabel("Refill");else;gotolabel("Wasp");end;;;;</w076> 
  <Refill>Stand 32428 32313 7</Refill> 
  <w077>Stand 32428 32313 7</w077> 
  <w078>Stand 32423 32313 7</w078> 
  <w079>Action 32423 32313 7 ----[CheckLocation]----;if not islocation();then; gotolabel("BackWasp");end;;</w079> 
  <w080>Stand 32423 32313 7</w080> 
  <w081>Node 32414 32311 7</w081> 
  <w082>Node 32399 32299 7</w082> 
  <w083>Node 32370 32296 7</w083> 
  <w084>Node 32362 32295 7</w084> 
  <w085>Node 32355 32294 7</w085> 
  <w086>Node 32342 32284 7</w086> 
  <w087>Node 32339 32264 7</w087> 
  <w088>Node 32339 32261 7</w088> 
  <w089>Node 32339 32244 7</w089> 
  <w090>Node 32338 32235 7</w090> 
  <w091>Stand 32346 32226 7</w091> 
  <w092>Stand 32346 32226 7</w092> 
  <w093>Action 32346 32226 7 --#######(Lets Go Again)#######--;--#######(Lets Go Again)#######--;--#######(Lets Go Again)#######--;--#######(Lets Go Again)#######--;--#######(Lets Go Again)#######--;--#######(Lets Go Again)#######--;--#######(Lets Go Again)#######--;--#######(Lets Go Again)#######--;;</w093> 
  </Waypoints>
- <Pathfinding>
  <SpecialAreas /> 
  <WalkThroughPlayers>yes</WalkThroughPlayers> 
  <WalkingMethod>Map Clicks</WalkingMethod> 
  <MapWalkDistance>20 to 50</MapWalkDistance> 
  <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds> 
  </Pathfinding>
- <Settings>
  <Rope>3003</Rope> 
  <Shovel>3457</Shovel> 
  <Pick>3456</Pick> 
  <Machete>3308</Machete> 
  <NodeRange>4</NodeRange> 
  <Priority>Looting</Priority> 
  <OpenNextBp>if cavebot enabled</OpenNextBp> 
  <AutoMount>no</AutoMount> 
  <Anti-idle>no</Anti-idle> 
  <EatFood>no</EatFood> 
  <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat> 
  <PauseOnDeath>yes</PauseOnDeath> 
  </Settings>
  <Enabled>no</Enabled> 
  </CaveBot>
- <Looting>
- <List>
- <Honeycomb>
  <Id>5902</Id> 
  <Destination>Backpack</Destination> 
  <AlarmOn>No alarm</AlarmOn> 
  </Honeycomb>
  </List>
  <Condition>Corpses with listed items</Condition> 
  <Style>After melee kill</Style> 
  <OpenBodyTime>800</OpenBodyTime> 
  <Range>10</Range> 
  <EatFood>yes</EatFood> 
  <Enabled>no</Enabled> 
  </Looting>
- <Targeting>
- <Monsters>
- <Wasp>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>Reach</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>no</OnlyIfTrapped> 
  </Wasp>
- <All>
  <Categories>-</Categories> 
  <Danger>0</Danger> 
- <ListSettings>
- <Setting0>
  <Count>Any</Count> 
  <HpRange>0 to 100 %</HpRange> 
  <Stance>No movement</Stance> 
  <Avoid>None</Avoid> 
  <Distance>0</Distance> 
  <Attack>Attack</Attack> 
  <ListSpell /> 
  <SpellRate>500 to 1000</SpellRate> 
  <AttackMode>No Change</AttackMode> 
  </Setting0>
  </ListSettings>
  <Looting>yes</Looting> 
  <MustAttackMe>no</MustAttackMe> 
  <OnlyIfTrapped>yes</OnlyIfTrapped> 
  </All>
  </Monsters>
- <Settings>
  <ListOrder>7</ListOrder> 
  <Health>9</Health> 
  <Proximity>3</Proximity> 
  <Danger>5</Danger> 
  <PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity> 
  <CooldownControl>yes</CooldownControl> 
  <CheckItem>no</CheckItem> 
  <MustBeReachable>yes</MustBeReachable> 
  <MustBeShootable>no</MustBeShootable> 
  </Settings>
  <Enabled>no</Enabled> 
  </Targeting>
- <Hud>
- <List>
- <HUD>
  <Script>setfontcolor("cornsilk") setfontstyle("courier new", 9, "negrito") addtext("#############################", 20, 30) setfontcolor(rgbcolor(30, 144, 255)) addtext("LEVEL: ", 20, 45) addtext("EXP/H: ", 20, 65) addtext("EXP GAINED: ", 20, 85) addtext("EXP TO UP: ", 20, 105) addtext("TIME TO UP: ", 20, 125) addtext("STAMINA: ", 20, 145) addtext("BALANCE: ", 20, 165) setfontcolor("cornsilk") addtext("#############################", 20, 180) setfontcolor(rgbcolor(30, 144, 255)) addtext("MOUSE ITEM ID: ", 20, 195) setfontcolor("white") addtext(level, 125, 45) addtext(exphour, 125, 65) addtext(expgained, 125, 85) addtext(exptolevel(), 125, 105) if (exptolevel()/exphour) < 1 then addtext("Less than 1 Hour", 125, 125) else addtext("About "..math.ceil(exptolevel()/exphour).. " Hours", 125, 125) end addtext(math.floor(stamina/60).." Hours", 125, 145) addtext(balance, 125, 165) addtext(cursorinfo().id, 130, 195)</Script> 
  <RefreshRate>1000</RefreshRate> 
  <Enabled>yes</Enabled> 
  </HUD>
  </List>
  <Show>If focused</Show> 
  <Enabled>yes</Enabled> 
  </Hud>
- <Input>
- <Keyboard>
  <Mode>Simulate</Mode> 
  <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift> 
  <TypingStyle>Keyboard keys</TypingStyle> 
  <PressWaitTime>45 to 65</PressWaitTime> 
  </Keyboard>
- <Mouse>
  <Mode>Simulate</Mode> 
  <Scroll>Use mouse wheel</Scroll> 
  <MoveSpeed>Instantaneous</MoveSpeed> 
  <ClickWaitTime>30 to 50</ClickWaitTime> 
  </Mouse>
  <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy> 
  <Enabled>yes</Enabled> 
  </Input>
  </Settings>
 
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