givera12
Active User
- Joined
- Jul 3, 2010
- Messages
- 121
- Reaction score
- 4
Witam!
Mam problem z hunting aren?, a mianowicie, gdy stan? na kratk? po kt?rej powinny zrespi? si? potwory, na czacie pisze "Monsters has been spawned.", ale si? nie respi?.
jest to kod 0.4 a ja posiadam TFS 0.3.6. Da rad? kto? przerobi?? Nie wiem jaka to funkcja, dlatego prosz? o pomoc
Mam problem z hunting aren?, a mianowicie, gdy stan? na kratk? po kt?rej powinny zrespi? si? potwory, na czacie pisze "Monsters has been spawned.", ale si? nie respi?.
jest to kod 0.4 a ja posiadam TFS 0.3.6. Da rad? kto? przerobi?? Nie wiem jaka to funkcja, dlatego prosz? o pomoc
Code:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="Hunting_rooms" version='2.0' author='VirrageS' contact='otland.net' enabled='yes'>
<config name="huntingConfig">
<![CDATA[
huntingConfig = {
[1] = {
fromPos = {x=2062, y=857, z=7}, -- left top corner of event room
toPos = {x=2072, y=867, z=7},
teleportPos = {x=2067, y=862, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7001,
monsters = {'Grim Reaper', 4}
},
[2] = {
fromPos = {x=2080, y=857, z=7},
toPos = {x=2090, y=867, z=7},
teleportPos = {x=2085, y=862, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7002,
monsters = {'Grim Reaper', 4}
},
[3] = {
fromPos = {x=2098, y=857, z=7},
toPos = {x=2108, y=867, z=7},
teleportPos = {x=2103, y=862, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7003,
monsters = {'Grim Reaper', 4}
},
[4] = {
fromPos = {x=2116, y=857, z=7},
toPos = {x=2126, y=867, z=7},
teleportPos = {x=2121, y=862, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7004,
monsters = {'Grim Reaper', 4}
},
[5] = {
fromPos = {x=2062, y=875, z=7},
toPos = {x=2072, y=885, z=7},
teleportPos = {x=2067, y=880, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7005,
monsters = {'Grim Reaper', 4}
},
[6] = {
fromPos = {x=2080, y=875, z=7},
toPos = {x=2090, y=885, z=7},
teleportPos = {x=2085, y=880, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7006,
monsters = {'Grim Reaper', 4}
},
[7] = {
fromPos = {x=2098, y=875, z=7},
toPos = {x=2108, y=885, z=7},
teleportPos = {x=2103, y=880, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7007,
monsters = {'Grim Reaper', 4}
},
[8] = {
fromPos = {x=2116, y=875, z=7},
toPos = {x=2126, y=875, z=7},
teleportPos = {x=2121, y=880, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7008,
monsters = {'Grim Reaper', 4}
},
[9] = {
fromPos = {x=2062, y=893, z=7},
toPos = {x=2072, y=903, z=7},
teleportPos = {x=2067, y=898, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7009,
monsters = {'Undead Dragon', 3}
},
[10] = {
fromPos = {x=2080, y=893, z=7},
toPos = {x=2090, y=903, z=7},
teleportPos = {x=2085, y=898, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7010,
monsters = {'Undead Dragon', 3}
},
[11] = {
fromPos = {x=2098, y=893, z=7},
toPos = {x=2108, y=903, z=7},
teleportPos = {x=2103, y=898, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7011,
monsters = {'Nightmare', 4}
},
[12] = {
fromPos = {x=2116, y=893, z=7},
toPos = {x=2126, y=903, z=7},
teleportPos = {x=2121, y=898, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7012,
monsters = {'Nightmare', 4}
},
[13] = {
fromPos = {x=2062, y=911, z=7},
toPos = {x=2072, y=921, z=7},
teleportPos = {x=2067, y=916, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7013,
monsters = {'Ghastly Dragon', 2}
},
[14] = {
fromPos = {x=2080, y=911, z=7},
toPos = {x=2090, y=921, z=7},
teleportPos = {x=2085, y=916, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7014,
monsters = {'Nightmare', 4}
},
[15] = {
fromPos = {x=2098, y=911, z=7},
toPos = {x=2108, y=921, z=7},
teleportPos = {x=2103, y=916, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7015,
monsters = {'Nightmare', 4}
},
[16] = {
fromPos = {x=2116, y=911, z=7},
toPos = {x=2126, y=921, z=7},
teleportPos = {x=2121, y=916, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7016,
monsters = {'Ghastly Dragon', 2}
},
[17] = {
fromPos = {x=1947, y=856, z=7},
toPos = {x=1957, y=866, z=7},
teleportPos = {x=1952, y=861, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7017,
monsters = {'Diabolic Imp', 5}
},
[18] = {
fromPos = {x=1964, y=856, z=7},
toPos = {x=1974, y=866, z=7},
teleportPos = {x=1969, y=861, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7018,
monsters = {'Diabolic Imp', 5}
},
[19] = {
fromPos = {x=1981, y=856, z=7},
toPos = {x=1991, y=866, z=7},
teleportPos = {x=1986, y=861, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7019,
monsters = {'Diabolic Imp', 5}
},
[20] = {
fromPos = {x=1998, y=856, z=7},
toPos = {x=2008, y=866, z=7},
teleportPos = {x=2003, y=861, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7020,
monsters = {'Diabolic Imp', 5}
},
[21] = {
fromPos = {x=1947, y=873, z=7},
toPos = {x=1957, y=883, z=7},
teleportPos = {x=1952, y=878, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7021,
monsters = {'Diabolic Imp', 5}
},
[22] = {
fromPos = {x=1964, y=873, z=7},
toPos = {x=1974, y=883, z=7},
teleportPos = {x=1969, y=878, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7022,
monsters = {'Diabolic Imp', 5}
},
[23] = {
fromPos = {x=1981, y=873, z=7},
toPos = {x=1991, y=883, z=7},
teleportPos = {x=1986, y=878, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7023,
monsters = {'Dragon Lord', 5}
},
[24] = {
fromPos = {x=1998, y=873, z=7},
toPos = {x=2008, y=883, z=7},
teleportPos = {x=2003, y=878, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7024,
monsters = {'Dragon Lord', 5}
},
[25] = {
fromPos = {x=1947, y=890, z=7},
toPos = {x=1957, y=900, z=7},
teleportPos = {x=1952, y=895, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7025,
monsters = {'Dragon Lord', 5}
},
[26] = {
fromPos = {x=1964, y=890, z=7},
toPos = {x=1974, y=900, z=7},
teleportPos = {x=1969, y=895, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7026,
monsters = {'Dragon Lord', 5}
},
[27] = {
fromPos = {x=1981, y=890, z=7},
toPos = {x=1991, y=900, z=7},
teleportPos = {x=1986, y=895, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7027,
monsters = {'Hellfire Fighter', 3}
},
[28] = {
fromPos = {x=1998, y=890, z=7},
toPos = {x=2008, y=900, z=7},
teleportPos = {x=2003, y=895, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7028,
monsters = {'Hellfire Fighter', 3}
},
[29] = {
fromPos = {x=1947, y=907, z=7},
toPos = {x=1957, y=917, z=7},
teleportPos = {x=1952, y=912, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7029,
monsters = {'Fury', 3}
},
[30] = {
fromPos = {x=1964, y=907, z=7},
toPos = {x=1974, y=917, z=7},
teleportPos = {x=1969, y=912, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7030,
monsters = {'Fury', 3}
},
[31] = {
fromPos = {x=1981, y=907, z=7},
toPos = {x=1991, y=917, z=7},
teleportPos = {x=1986, y=912, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7031,
monsters = {'Demon', 3}
},
[32] = {
fromPos = {x=1998, y=907, z=7},
toPos = {x=2008, y=917, z=7},
teleportPos = {x=2003, y=912, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7032,
monsters = {'Demon', 3}
},
[33] = {
fromPos = {x=2177, y=858, z=7},
toPos = {x=2187, y=868, z=7},
teleportPos = {x=2182, y=863, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7033,
monsters = {'Defiler', 3}
},
[34] = {
fromPos = {x=2196, y=858, z=7},
toPos = {x=2206, y=868, z=7},
teleportPos = {x=2201, y=863, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7034,
monsters = {'Defiler', 3}
},
[35] = {
fromPos = {x=2216, y=858, z=7},
toPos = {x=2226, y=868, z=7},
teleportPos = {x=2221, y=863, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7035,
monsters = {'Defiler', 3}
},
[36] = {
fromPos = {x=2235, y=858, z=7},
toPos = {x=2245, y=868, z=7},
teleportPos = {x=2240, y=863, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7036,
monsters = {'Defiler', 3}
},
[37] = {
fromPos = {x=2177, y=877, z=7},
toPos = {x=2187, y=887, z=7},
teleportPos = {x=2182, y=882, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7037,
monsters = {'Hellhound', 3}
},
[38] = {
fromPos = {x=2196, y=877, z=7},
toPos = {x=2206, y=887, z=7},
teleportPos = {x=2201, y=882, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7038,
monsters = {'Hellhound', 3}
},
[39] = {
fromPos = {x=2216, y=877, z=7},
toPos = {x=2226, y=887, z=7},
teleportPos = {x=2221, y=882, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7039,
monsters = {'Hellhound', 3}
},
[40] = {
fromPos = {x=2235, y=877, z=7},
toPos = {x=2245, y=887, z=7},
teleportPos = {x=2240, y=882, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7040,
monsters = {'Hellhound', 3}
},
[41] = {
fromPos = {x=2177, y=896, z=7},
toPos = {x=2187, y=906, z=7},
teleportPos = {x=2182, y=901, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7041,
monsters = {'Medusa', 3}
},
[42] = {
fromPos = {x=2196, y=896, z=7},
toPos = {x=2206, y=906, z=7},
teleportPos = {x=2201, y=901, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7042,
monsters = {'Medusa', 3}
},
[43] = {
fromPos = {x=2216, y=896, z=7},
toPos = {x=2226, y=906, z=7},
teleportPos = {x=2221, y=901, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7043,
monsters = {'Medusa', 3}
},
[44] = {
fromPos = {x=2235, y=896, z=7},
toPos = {x=2245, y=906, z=7},
teleportPos = {x=2240, y=901, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7044,
monsters = {'Medusa', 3}
},
[45] = {
fromPos = {x=2177, y=915, z=7},
toPos = {x=2187, y=925, z=7},
teleportPos = {x=2182, y=920, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7045,
monsters = {'Hydra', 4}
},
[46] = {
fromPos = {x=2196, y=915, z=7},
toPos = {x=2206, y=925, z=7},
teleportPos = {x=2201, y=920, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7046,
monsters = {'Hydra', 4}
},
[47] = {
fromPos = {x=2216, y=915, z=7},
toPos = {x=2226, y=925, z=7},
teleportPos = {x=2221, y=920, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7047,
monsters = {'Bog Raider', 5}
},
[48] = {
fromPos = {x=2235, y=915, z=7},
toPos = {x=2245, y=925, z=7},
teleportPos = {x=2240, y=920, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7048,
monsters = {'Bog Raider', 5}
},
[49] = {
fromPos = {x=1832, y=1313, z=7},
toPos = {x=1842, y=1323, z=7},
teleportPos = {x=1837, y=1318, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7049,
monsters = {'Frost Dragon', 4}
},
[50] = {
fromPos = {x=1845, y=1301, z=7},
toPos = {x=1855, y=1311, z=7},
teleportPos = {x=1850, y=1306, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7050,
monsters = {'Frost Dragon', 4}
},
[51] = {
fromPos = {x=1858, y=1314, z=7},
toPos = {x=1868, y=1324, z=7},
teleportPos = {x=1863, y=1319, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7051,
monsters = {'Frost Dragon', 4}
},
[52] = {
fromPos = {x=1845, y=1326, z=7}, -- left top corner of event room
toPos = {x=1855, y=1336, z=7},
teleportPos = {x=1850, y=1331, z=7},
expireTime = 900, -- w sekundach
enteryAid = 7052,
monsters = {'Yeti', 3}
},
[53] = {
fromPos = {x=1701, y=1372, z=7}, -- left top corner of event room
toPos = {x=1711, y=1382, z=7},
teleportPos = {x=1706, y=1377, z=7},
expireTime = 7200, -- w sekundach
enteryAid = 7053,
monsters = {'Grim Reaper', 4}
},
[54] = {
fromPos = {x=2077, y=199, z=7}, -- left top corner of event room
toPos = {x=2087, y=129, z=7},
teleportPos = {x=2082, y=124, z=7},
expireTime = 1300, -- w sekundach
enteryAid = 7066,
monsters = {'Ice Golem', 3}
},
[55] = {
fromPos = {x=2096, y=119, z=7}, -- left top corner of event room
toPos = {x=2106, y=129, z=7},
teleportPos = {x=2101, y=124, z=7},
expireTime = 1300, -- w sekundach
enteryAid = 7055,
monsters = {'Enlightened Of The Cult', 3}
},
[56] = {
fromPos = {x=2115, y=119, z=7}, -- left top corner of event room
toPos = {x=2125, y=129, z=7},
teleportPos = {x=2120, y=124, z=7},
expireTime = 1300, -- w sekundach
enteryAid = 7056,
monsters = {'Yeti', 3}
},
[57] = {
fromPos = {x=2077, y=132, z=7}, -- left top corner of event room
toPos = {x=2087, y=142, z=7},
teleportPos = {x=2082, y=137, z=7},
expireTime = 1300, -- w sekundach
enteryAid = 7057,
monsters = {'Defiler', 3}
},
[58] = {
fromPos = {x=2096, y=132, z=7}, -- left top corner of event room
toPos = {x=2103, y=142, z=7},
teleportPos = {x=2101, y=137, z=7},
expireTime = 1300, -- w sekundach
enteryAid = 7058,
monsters = {'Hellhound', 3}
},
[59] = {
fromPos = {x=2115, y=132, z=7}, -- left top corner of event room
toPos = {x=2125, y=142, z=7},
teleportPos = {x=2120, y=137, z=7},
expireTime = 1300, -- w sekundach
enteryAid = 7059,
monsters = {'Bog Raider', 5}
},
[60] = {
fromPos = {x=2077, y=145, z=7}, -- left top corner of event room
toPos = {x=2087, y=155, z=7},
teleportPos = {x=2082, y=150, z=7},
expireTime = 1300, -- w sekundach
enteryAid = 7060,
monsters = {'Diabolic Imp', 5}
},
[61] = {
fromPos = {x=2096, y=145, z=7}, -- left top corner of event room
toPos = {x=2106, y=155, z=7},
teleportPos = {x=2101, y=150, z=7},
expireTime = 1300, -- w sekundach
enteryAid = 7061,
monsters = {'Diabolic Imp', 5}
},
[62] = {
fromPos = {x=2115, y=145, z=7}, -- left top corner of event room
toPos = {x=2125, y=155, z=7},
teleportPos = {x=2120, y=150, z=7},
expireTime = 1300, -- w sekundach
enteryAid = 7062,
monsters = {'Dragon Lord', 5}
},
[63] = {
fromPos = {x=2077, y=158, z=7}, -- left top corner of event room
toPos = {x=2087, y=168, z=7},
teleportPos = {x=2082, y=163, z=7},
expireTime = 1300, -- w sekundach
enteryAid = 7063,
monsters = {'Grim Reaper', 4}
},
[64] = {
fromPos = {x=2069, y=158, z=7}, -- left top corner of event room
toPos = {x=2106, y=168, z=7},
teleportPos = {x=2101, y=163, z=7},
expireTime = 1300, -- w sekundach
enteryAid = 7064,
monsters = {'Ghastly Dragon', 2}
},
[65] = {
fromPos = {x=2115, y=158, z=7}, -- left top corner of event room
toPos = {x=2125, y=168, z=7},
teleportPos = {x=2120, y=163, z=7},
expireTime = 1300, -- w sekundach
enteryAid = 7065,
monsters = {'Grim Reaper', 4}
}
}
configHunting = {
storage = 25050, -- jakies wolne storage
timeStorage = 45648, -- jakies wolne storage
storageExh = 25051, -- jakies wolne storage
exhaust = 1, -- seckundy
exhaustStorage = 4546,
exhaustTime = 10, -- sekundy
itemId = 2157
}
]]>
</config>
<talkaction words="!timeleft" event="script">
<![CDATA[
domodlib("huntingConfig")
function onSay(cid, words, param)
if getCreatureStorage(cid, configHunting.storage) <= 0 then
return doPlayerSendCancel(cid, 'You can\'t do it if you aren\'t in hunting room.')
end
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, 'You have '..getCreatureStorage(cid, configHunting.timeStorage)-os.time()..' seconds until you are teleporting out.')
return true
end
]]>
</talkaction>
<!-- wyjscie -->
<movement type="StepIn" actionid="2900" event="script">
<![CDATA[
domodlib("huntingConfig")
function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)
if isPlayer(cid) then
for k, v in pairs(huntingConfig) do
if isInRange(getThingPos(cid), v.fromPos, v.toPos) then
for x = v.fromPos.x, v.toPos.x do
for y = v.fromPos.y, v.toPos.y do
doCleanTile({x=x, y=y, z=v.toPos.z})
local t = getTopCreature({x=x, y=y, z=v.toPos.z}).uid
if t ~= 0 then
if isMonster(t) then
doRemoveCreature(t)
end
end
end
end
stopEvent(getCreatureStorage(cid, configHunting.storage))
doCreatureSetStorage(cid, configHunting.storage, -1)
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), true)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, 'Your leaved from the room.')
break
end
end
end
return true
end
]]>
</movement>
<!-- to jest do tworzenia potworow -->
<movement type="StepIn" actionid="2860" event="script">
<![CDATA[
domodlib("huntingConfig")
function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)
local monsters, player = false, false
if isPlayer(cid) then
for k, v in pairs(huntingConfig) do
if isInRange(getThingPos(cid), v.fromPos, v.toPos) then
for x = v.fromPos.x, v.toPos.x do
for y = v.fromPos.y, v.toPos.y do
doCleanTile({x=x, y=y, z=v.toPos.z})
local t = getTopCreature({x=x, y=y, z=v.toPos.z}).uid
if t ~= 0 then
if isMonster(t) then
monsters = true
end
end
end
end
if monsters then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, 'You haven\'t killed all monsters.')
doTeleportThing(cid, fromPosition)
else
if exhaustion.check(cid, configHunting.storageExh) then
doPlayerSendCancel(cid, 'You have to wait: '..exhaustion.get(cid, configHunting.storageExh)..' sec to respawn monsters again.')
doTeleportThing(cid, fromPosition)
else
exhaustion.set(cid, configHunting.storageExh, configHunting.exhaust)
doTeleportThing(cid, fromPosition, true)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, 'Monsters has been spawned.')
for i = 1, v.monsters[2] do
doCreateMonster(v.monsters[1], v.teleportPos, false, false, false)
end
end
end
break
end
end
end
return true
end
]]>
</movement>
<!-- to jest do wchodzenia do roomow -->
<movement type="StepIn" actionid="7001-7065" event="script">
<![CDATA[
domodlib("huntingConfig")
function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)
if isPlayer(cid) then
if getPlayerItemCount(cid, configHunting.itemId) < 1 then
return doPlayerSendTextMessage(cid, MESSAGE_STATUS_SMALL, 'You don\'t have required item. [' .. getItemInfo(configHunting.itemId).name .. ']'), doTeleportThing(cid, fromPosition)
end
if exhaustion.check(cid, configHunting.exhaustStorage) ~= false then
return doPlayerSendTextMessage(cid, MESSAGE_STATUS_SMALL, 'You must to wait a ' .. exhaustion.get(cid, configHunting.exhaustStorage) .. ' sec.'), doTeleportThing(cid, fromPosition)
end
local monsters, player = {}, false
for k, v in pairs(huntingConfig) do
if v.enteryAid == item.actionid then
for x = v.fromPos.x, v.toPos.x do
for y = v.fromPos.y, v.toPos.y do
doCleanTile({x=x, y=y, z=v.toPos.z})
local t = getTopCreature({x=x, y=y, z=v.toPos.z}).uid
if t ~= 0 then
if isMonster(t) then
table.insert(monsters, t)
else
if isPlayer(t) then
player = true
end
end
end
end
end
if not player then
doTeleportThing(cid, v.teleportPos, true)
doPlayerRemoveItem(cid, configHunting.itemId, 1)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, 'You entered into room.')
local x = addEvent(removePlayerFromRoom, v.expireTime * 1000, cid, configHunting, huntingConfig)
doCreatureSetStorage(cid, configHunting.storage, x)
doCreatureSetStorage(cid, configHunting.timeStorage, os.time()+v.expireTime)
for _, v in ipairs(monsters) do
if isCreature(v) then
doRemoveCreature(v)
end
end
else
doTeleportThing(cid, fromPosition, true)
doPlayerSendCancel(cid, 'This room is full. Come later.')
end
break
end
end
exhaustion.set(cid, configHunting.exhaustStorage, configHunting.exhaustTime)
end
return true
end
function removePlayerFromRoom(pid, configHunting, huntingConfig)
if isPlayer(pid) then
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(pid)), true)
doPlayerSendTextMessage(pid, MESSAGE_STATUS_WARNING, 'Your time expired.')
doCreatureSetStorage(pid, configHunting.storage, -1)
end
end
]]>
</movement>
<event type="login" name="huntingRoom_login" event="script">
<![CDATA[
domodlib("huntingConfig")
function onLogin(cid)
registerCreatureEvent(cid, "huntingRoom_death")
return true
end
]]>
</event>
<event type="death" name="huntingRoom_death" event="script">
<![CDATA[
domodlib("huntingConfig")
function onDeath(cid, target, damage, flags)
if isPlayer(cid) then
if getCreatureStorage(cid, configHunting.storage) > 0 then
stopEvent(getCreatureStorage(cid, configHunting.storage))
doCreatureSetStorage(cid, configHunting.storage, -1)
for k, v in pairs(huntingConfig) do
if isInRange(getThingPos(cid), v.fromPos, v.toPos) then
for x = v.fromPos.x, v.toPos.x do
for y = v.fromPos.y, v.toPos.y do
doCleanTile({x=x, y=y, z=v.toPos.z})
local t = getTopCreature({x=x, y=y, z=v.toPos.z}).uid
if t ~= 0 then
if isMonster(t) then
doRemoveCreature(t)
end
end
end
end
break
end
end
end
end
return true
end
]]>
</event>
</mod>