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Mateusz7125

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Potrzebuje kilka stwork?w:
Code:
•Frost Dragon
•Dragon Lord Hatchling
•Dragon Hatchling
•Ice Witch
•Barbarian Brutetamer
•Barbarian Headsplitter
•Crystal Spider
•Ice Golem
•Diabolic Imp
Musz? dzia?a? na The Forgotten Server, z innych ots?w takich jak XML te potworki nie dzia?aj? poniewa? w TFSie s? inaczej "zapisane" spelle dla stwork?w... Z g?ry dzi?ki.
 

WaderoS

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Joined
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Messages
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Odp: Monstery

*Frost Dragon
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Frost Dragon" nameDescription="a frost dragon" race="undead" experience="2100" speed="260" manacost="390">
<health now="1800" max="1800"/>
<look type="248" head="0" body="0" legs="0" feet="0" corpse="7091"/>
<targetchange interval="2000" chance="50"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="0"/>
<flag runonhealth="300"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="75" attack="70"/>
<attack name="lifedrain" interval="1000" chance="10" length="7" spread="3" min="0" max="-350">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="speed" interval="1000" chance="11" length="7" spread="3" speedchange="-650">
<attribute key="areaEffect" value="iceattack"/>
</attack>
<attack name="ice" interval="1000" chance="18" target="1" radius="4" min="150" max="-280">
<attribute key="areaEffect" value="icearea"/>
<attribute key="shootEffect" value="smallice"/>
</attack>
<attack name="ice" interval="1000" chance="22" radius="3" target="0" min="100" max="-160">
<attribute key="areaEffect" value="icetornado"/>
</attack>
<attack name="speed" interval="1000" chance="11" radius="3" target="0" speedchange="-700">
<attribute key="areaEffect" value="poff"/>
</attack>
</attacks>
<defenses armor="45" defense="45">
<defense name="healing" interval="1000" chance="10" min="50" max="100">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="15"/>
</elements>
<immunities>
<immunity ice="1"/>
<immunity fire="1"/>
<immunity earth="1"/>
<immunity paralyze="1"/>
<immunity lifedrain="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="3000" chance="200">
<voice sentence="CHHHRRRR"/>
<voice sentence="HISSSS"/>
</voices>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2672" countmax="5" chance1="20000" chancemax="0"/>
<item id="2033" chance="2100"/>
<item id="1976" chance="3333"/>
<item id="2413" chance="5000"/>
<item id="7290" chance="2000"/>
<item id="7378" countmax="2" chance1="2000" chancemax="0"/>
<item id="2498" chance="1650"/>
<item id="2492" chance="1600"/>
<item id="2546" countmax="5" chance1="2500" chancemax="0"/>
<item id="2547" countmax="10" chance1="2222" chancemax="0"/>
<item id="2796" countmax="1" chance1="6666" chancemax="0"/>
<item id="1987" chance="100000">
<inside>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2146" countmax="2" chance1="2222" chancemax="0"/>
<item id="2528" chance="2050"/>
<item id="7441" chance="2500"/>
<item id="7402" chance="2000"/>
</inside>
</item>
</loot>
</monster>

* Dragon Lord Hatchling
<?xml version="1.0" encoding="UTF-8"?>
<monster name="dragon lord hatchling" nameDescription="a dragon lord hatchling" race="blood" experience="645" speed="200" manacost="0">
<health now="750" max="750"/>
<look type="272" head="0" body="0" legs="0" feet="0" corpse="7622"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="70" defense="10"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="80"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="55" attack="45"/>
<attack name="fire" interval="1000" chance="12" length="8" spread="3" min="-40" max="-110">
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="lifedrain" interval="1000" chance="14" length="8" spread="3" min="-60" max="-90">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="fire" interval="1000" chance="15" range="7" min="-40" max="-80">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="fire" interval="1000" chance="17" range="7" radius="4" target="1" min="-80" max="-140">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="firefield" interval="1000" chance="15" range="7" radius="4" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
</attacks>
<defenses armor="25" defense="38">
<defense name="healing" interval="1000" chance="13" min="26" max="48">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="50">
<voice sentence="Zchu?" yell="0"/>
</voices>
<loot capacity="800">
<item id="7620" countmax="1" chance="3500"/>
<item id="2672" countmax="1" chance="5000"/>
<item id="2796" countmax="1" chance="3500"/>
<item id="2148" countmax="100" chance="100000"/>
<item id="1987" chance="100000">
<inside>
<item id="2148" countmax="20" chance1="100000" chancemax="0"/>
<item id="7891" chance="800"/>
</inside>
</item>
</loot>
</monster>

* Dragon Hatchling
<?xml version="1.0" encoding="UTF-8"?>
<monster name="dragon hatchling" nameDescription="a dragon hatchling" race="blood" experience="185" speed="170" manacost="0">
<health now="380" max="380"/>
<look type="271" head="0" body="0" legs="0" feet="0" corpse="7621"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="70" defense="10"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="80"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="30" attack="28"/>
<attack name="fire" interval="2000" chance="22" range="7" radius="4" target="1" min="-25" max="-40">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="lifedrain" interval="1000" chance="14" length="8" spread="3" min="-20" max="-40">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="fire" interval="1000" chance="15" length="8" spread="3" min="-40" max="-55">
<attribute key="areaEffect" value="firearea"/>
</attack>
</attacks>
<defenses armor="25" defense="20">
<defense name="healing" interval="1000" chance="13" min="8" max="33">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<elements>
<element energyPercent="15"/>
<element earthPercent="70"/>
<element icePercent="-15"/>
</elements>
<voices interval="5000" chance="50">
<voice sentence="Fchu?" yell="0"/>
</voices>
<loot>
<item id="7618" countmax="1" chance="5000"/>
<item id="2672" countmax="1" chance="5000"/>
<item id="2148" countmax="26" chance="100000"/>
<item id="1987" chance="100000">
<inside>
<item id="2148" countmax="25" chance1="100000" chancemax="0"/>
<item id="2434" chance="1000"/>
</inside>
</item>
</loot>
</monster>
 

WaderoS

Advanced User
Joined
Apr 4, 2008
Messages
219
Reaction score
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Odp: Monstery

*Ice Witch
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ice Witch" nameDescription="an ice witch" race="undead" experience="580" speed="188" manacost="0">
<health now="540" max="540"/>
<look type="149" head="0" body="47" legs="105" feet="105" addons="0" corpse="6081"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="4"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="45" attack="30"/>
<attack name="outfit" interval="1000" chance="10" range="7" item="7172" duration="8000">
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
<attack name="ice" interval="1000" chance="7" length="6" spread="3" min="0" max="-100">
<attribute key="areaEffect" value="iceattack"/>
</attack>
<attack name="ice" interval="2000" chance="15" length="4" spread="2" min="-50" max="-110">
<attribute key="areaEffect" value="icearea"/>
</attack>
<attack name="ice" interval="1000" chance="9" range="7" target="1" min="-30" max="-110">
<attribute key="shootEffect" value="snowball"/>
<attribute key="areaEffect" value="iceattack"/>
</attack>
<attack name="speed" interval="1000" chance="11" range="7" speedchange="-700" duration="20000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
</attacks>
<defenses armor="75" defense="70">
<defense name="healing" interval="1000" chance="25" min="50" max="80">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element firePercent="50"/>
<element earth="40"/>
<element holyPercent="30"/>
<element energyPercent="-10"/>
<element deathPercent="-10"/>
</elements>
<immunities>
<immunity ice="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="So you think you are cool?"/>
<voice sentence="I hope it is not too cold for you! HeHeHe."/>
<voice sentence="Freeze!"/>
</voices>
<loot>
<item id="2148" countmax="80" chance1="100000" chancemax="0"/> --Gold Coins
<item id="7449" chance="1222"/> --Crystal Sword
<item id="7441" chance="5555"/> --Ice Cube
<item id="7387" chance="1444"/> --Diamond Sceptre
<item id="1987" chance="100000"> --Bag
<inside>
<item id="7896" chance="1900"/> --Glacier Kilt
<item id="2423" chance="3333"/> --Clerical Mace
<item id="2796" countmax="3" chance1="9999" chancemax="0"/> --Green Mushrooms
<item id="2663" chance="1222"/> --Mystic Turban
<item id="7459" chance="1000"/> --Ear Muffs
</inside>
</item>
</loot>
</monster>
* Barbarian Butetamer
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Barbarian Brutetamer" tp="1" nameDescription="a Brutetamer" race="blood" experience="115" speed="240" manacost="0">
<health now="145" max="145"/>
<look type="264" head="78" body="116" legs="95" feet="121" corpse="6081"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="90"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="4"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-30" max="-70"/>
<attack name="physical" interval="2000" chance="34" range="7" radius="1" target="1" min="-30" max="-80">
<attribute key="shootEffect" value="snowball"/>
</attack>
<attack name="energy" interval="3000" chance="20" range="7" min="-35" max="-70">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="energy"/>
</attack>
</attacks>
<defenses armor="10" defense="10">
<defense name="healing" interval="1000" chance="25" min="50" max="80">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="-20"/>
<element icePercent="50"/>
<element holyPerent="10"/>
<element energyPercent="20"/>
<element deathPercent="-5"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="3">
<summon name="War Wolf" interval="2000" chance="40"/>
</summons>
<voices interval="2000" chance="5">
<voice sentence="To me, creatures of the wild!"/>
<voice sentence="My instincts tell me about your cowardice."/>
</voices>
<loot>
<item id="2148" countmax="14" chance1="33333" chancemax="0"/>
<item id="2686" countmax="2" chance1="10000" chancemax="0"/>
<item id="2464" chance="3333"/>
<item id="2401" chance="10000"/>
<item id="2671" countmax="3" chance1="2500" chancemax="0"/>
<item id="7343" chance="3333"/>
<item id="7463" chance="1033"/>
<item id="3965" chance="533"/>
<item id="7457" chance="733"/>
<item id="7379" chance="633"/>
<item id="7464" chance="200"/>
</loot>
</monster>
* Barbarian Headsplitter
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Barbarian Headsplitter" tp="1" nameDescription="a Headsplitter" race="blood" experience="85" speed="250" manacost="0">
<health now="100" max="100"/>
<look type="253" head="115" body="105" legs="119" feet="132" corpse="6080"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="70"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="44" attack="43"/>
<attack name="physical" interval="1000" chance="34" range="7" radius="1" target="1" min="-10" max="-60">
<attribute key="shootEffect" value="infernalbolt"/>
</attack>
</attacks>
<defenses armor="30" defense="30">
</defenses>
<elements>
<element physicalPercent="5"/>
<element icePercent="50"/>
<element holyPerent="10"/>
<element energyPercent="20"/>
<element earthPercent="-10"/>
<element deathPercent="-5"/>
</elements>
<immunities>
<immunity poison="1"/>
<immunity paralyze="1"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="I will regain my honor with your blood!"/>
<voice sentence="Surrender is not option!"/>
<voice sentence="Its you or me!"/>
</voices>
<loot>
<item id="2148" countmax="30" chance1="33333" chancemax="30"/>
<item id="2111" countmax="6" chance1="10000" chancemax="0"/>
<item id="2473" chance="10000"/>
<item id="7457" chance="10000"/>
<item id="2460" chance="10000"/>
<item id="2403" chance="10000"/>
<item id="2473" chance="10000"/>
<item id="5913" chance="10000"/>
<item id="2050" chance="10000"/>
<item id="7449" chance="10000"/>
<item id="7461" chance="1000"/>
<item id="2320" chance="10000"/>
</loot>
</monster>
 

WaderoS

Advanced User
Joined
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Messages
219
Reaction score
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Odp: Monstery

* Crystal Spider
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Crystal Spider" nameDescription="a crystal spider" race="undead" experience="900" speed="290" manacost="0">
<health now="1250" max="1250"/>
<look type="263" head="0" body="0" legs="0" feet="0" corpse="7344"/>
<targetchange speed="20000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="60"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="68" attack="70" poison="20"/>
<attack name="speed" interval="2000" chance="20" range="7" radius="7" target="0" speedchange="-850" duration="8000">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="ice" interval="1000" chance="15" range="7" target="1" min="-60" max="-100">
<attribute key="shootEffect" value="smallice"/>
<attribute key="areaEffect" value="iceattack"/>
</attack>
<attack name="speed" interval="2000" chance="13" range="7" target="1" speedchange="-650">
<attribute key="shootEffect" value="snowball"/>
</attack>
</attacks>
<defenses armor="25" defense="20">
<defense name="speed" interval="3000" chance="40" speedchange="330" duration="80000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element earthPercent="20"/>
<element energyPercent="-20"/>
</elements>
<immunities>
<immunity ice="1"/>
<immunity fire="1"/>
<immunity paralyze="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="Screeech!"/>
</voices>
<loot>
<item id="2148" countmax="95" chance1="100000" chancemax="0"/> --Gold Coins
<item id="2463" chance="3333"/> --Plate Armor
<item id="2476" chance="1428"/> --Knight Armor
<item id="2457" chance="3555"/> --Steel Helmet
<item id="2171" chance="1222"/> --Platinum Amulet
<item id="7437" chance="1077"/> --Sapphire Hammer
<item id="1987" chance="100000"> --Bag
<inside>
<item id="7449" chance="2455"/> --Crystal Sword
<item id="2477" chance="1300"/> --Knight Legs
<item id="7364" countmax="7" chance1="4777" chancemax="0"/> --Sniper Arrows
<item id="7290" chance="2000"/> --Shard
<item id="7441" chance="5000"/> --Ice Cube
<item id="7902" chance="1800"/> --Glacier mask
</inside>
</item>
</loot>
</monster>
*Ice Golem
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ice Golem" nameDescription="an ice golem" race="undead" experience="295" speed="235" manacost="0">
<health now="385" max="385"/>
<look type="261" head="20" body="30" legs="40" feet="50" corpse="7282"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-0" max="-180"/>
<attack name="speed" interval="1000" chance="13" length="8" spread="0" speedchange="-800" duration="20000">
<attribute key="areaEffect" value="energy"/>
</attack>
<attack name="physical" interval="1000" chance="15" range="7" min="-0" max="-85">
<attribute key="shootEffect" value="largerock"/>
</attack>
<attack name="melee" interval="2000" chance="15" range="7" radius="3" target="0" min="-10" max="-80">
<attribute key="areaEffect" value="blackspark"/>
</attack>
</attacks>
<defenses armor="25" defense="26">
</defenses>
<elements>
<element energyPercent="-20"/>
<element physicalPercent="25"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity ice="1"/>
<immunity holy="1"/>
<immunity death="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="Chrr."/>
</voices>
<loot>
<item id="2148" countmax="20" chance1="100000" chancemax="0"/> --Gold Coins
<item id="2144" countmax="1" chance1="4200" chancemax="0"/> --Black Pearl
<item id="7290" chance="1350"/> --Shard
<item id="2145" countmax="1" chance1="3333" chancemax="0"/> --Small Diamond
<item id="7441" chance="2222"/> --Ice Cube
<item id="1987" chance="100000"> --Bag
<inside>
<item id="2146" countmax="1" chance1="4200" chancemax="0"/> --Small Sapphire
<item id="2396" chance="2050"/> --Ice Rapier
<item id="2479" chance="2555"/> --Strange Helmet
<item id="7449" chance="1999"/> --Crystal Sword
<item id="2383" chance="3111"/> --Spike Sword
</inside>
</item>
</loot>
</monster>
*Diabolic Imp
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Diabolic Imp" nameDescription="a Diabolic Imp" race="blood" experience="2900" speed="250" manacost="0">
<health now="1950" max="1950"/>
<look type="237" corpse="6364"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="70" attack="80"/>
<attack name="fire" interval="1000" chance="8" range="7" radius="4" target="1" min="-320" max="-375">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="fire" interval="1000" chance="16" range="7" radius="2" target="1" min="-250" max="-500">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
</attacks>
<defenses armor="15" defense="15">
<defense name="healing" interval="2000" chance="22" min="175" max="245">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="2000" chance="18" speedchange="520" duration="4000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
<defense name="invisible" interval="3000" chance="18" duration="4000"> --each 4 sec invi duration 4 sec
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element earthPercent="10"/>
<element icePercent="-20"/>
<element holyPercent="-15"/>
<element deathPercent="10"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Muahaha!"/>
<voice sentence="He he he!"/>
</voices>
<loot>
<item id="2148" countmax="95" chance1="100000" chancemax="0"/> --Gold Coins
<item id="2148" countmax="90" chance1="100000" chancemax="0"/> --Gold Coins
<item id="2152" countmax="7" chance1="35000" chancemax="0"/> --Platinum
<item id="2050" chance="15000"/> --Torch
<item id="6558" chance="11000"/> --Concentrated Demonic Blood
<item id="6558" chance="13000"/> --^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^
<item id="2260" chance="18000"/> --Blank Rune
<item id="6300" chance="9700"/> --Death Ring
<item id="2465" chance="6577"/> --Brass Armor
<item id="1987" chance="100000"> --Bag
<inside>
<item id="2548" chance="25000"/> --Pitchfork
<item id="6558" chance="6666"/> --Concentrated Demonic Blood
<item id="6529" countmax="5" chance1="5000" chancemax="0"/> --Infernal Bolts
<item id="2465" chance="6577"/> --Brass Armor
<item id="2185" chance="3500" /> -- volcanic rod
<item id="2464" chance="7887"/> --Chain Armor
<item id="5944" chance="5666"/> --Soul Orb
<item id="7899" chance="1500"/> --Magma coat
<item id="7900" chance="3900"/> --Magma Monocle
<item id="6500" countmax="2" chance1="5000" chancemax="0"/> --Demonic Essence
<item id="2150" countmax="3" chance1="9999" chancemax="0"/> --Small Amethyst
<item id="2165" chance="4555"/> --Stealth Ring
</inside>
</item>
</loot>
</monster>
 

Mateusz7125

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Odp: Monstery

Dzi?ki, wszystkie stworki dzia?aj? dobrze ale nie dzia?a ta linijka <elements> co daje cz??ciow? odporno??, ale po usuni?ciu kilku linijek, monstery dzia?aj?. Wielkie dzi?ki ;] Reput leci oczywi?cie.
 
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