local focus = 0
local talk_start = 0
local target = 0
local following = false
local attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye then.')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
local msg = string.lower(msg)
if msgcontains(msg, 'hi') and focus == 0 and getDistanceToCreature(cid) < 4 then
selfSay('Hello ' .. creatureGetName(cid) .. '! I ,Cece, and ,Cyce,.')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and focus ~= cid and getDistanceToCreature(cid) < 4 then
selfSay('Sorry, ' .. creatureGetName(cid) .. '! I talk to you in a minute.')
elseif focus == cid then
talk_start = os.clock()
if msgcontains(msg, 'runes') then
selfSay('I ,Cece, and ,Cc,.')
elseif msgcontains(msg, 'cece') then
selfSay('I Cc and Cece.')
elseif msgcontains(msg, 'cc') then
selfSay('I Cece and Cc.')
elseif msgcontains(msg, 'cece') then
buy(cid,2160,getCount(msg),90)
elseif msgcontains(msg, 'cc') then
buy(cid,2160,getCount(msg),50)
elseif msgcontains(msg, 'cece') then
buy(cid,2160,getCount(msg),90)
elseif msgcontains(msg, 'cc') then
buy(cid,2160,getCount(msg),50)
elseif msgcontains(msg, 'cece') then
buy(cid,2160,getCount(msg),90)
elseif msgcontains(msg, 'cc') then
buy(cid,2160,getCount(msg),50)
elseif msgcontains(msg, 'cece') then
buy(cid,2160,getCount(msg),90)
elseif msgcontains(msg, 'cc') then
buy(cid,2160,getCount(msg),50)
elseif msgcontains(msg, 'cece') then
buy(cid,2160,getCount(msg),90)
elseif msgcontains(msg, 'cc') then
buy(cid,2160,getCount(msg),50)
elseif msgcontains(msg, 'cece') then
buy(cid,2160,getCount(msg),90)
elseif msgcontains(msg, 'cc') then
buy(cid,2160,getCount(msg),50)
elseif msgcontains(msg, 'cece') then
buy(cid,2160,getCount(msg),90)
elseif msgcontains(msg, 'cc') then
buy(cid,2160,getCount(msg),50)
elseif msgcontains(msg, 'cece') then
buy(cid,2160,getCount(msg),90)
elseif msgcontains(msg, 'cc') then
buy(cid,2160,getCount(msg),50)
elseif msgcontains(msg, 'cece') then
buy(cid,2160,getCount(msg),90)
elseif msgcontains(msg, 'cc') then
buy(cid,2160,getCount(msg),50)
elseif string.find(msg, '(%a*)bye(%a*)') and getDistanceToCreature(cid) < 4 then
selfSay('Good bye, ' .. creatureGetName(cid) .. '!')
focus = 0
talk_start = 0
end
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('Next Please...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Good bye then.')
focus = 0
end
end
end