adam_zielek
User
- Joined
- Oct 23, 2008
- Messages
- 14
- Reaction score
- 0
Chcia?em zapyta?, co zmieni? w pliku UH, ?eby dodawa?a wi?cej HP, jakby?cie mogli wyt?umaczy? po PL co dana funkcja daje.
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
--setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 1.0, -30, 1.2, 0)
function onGetFormulaValues(cid, level, maglevel)
min = (level * 2 + maglevel * 3) * 1.6 - 25
max = (level * 2 + maglevel * 3) * 1.9
if min < 250 then
min = 250
end
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end