local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, TRUE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_DEATHSHAKER)
setCombatParam(combat, COMBAT_PARAM_USECHARGES, TRUE)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, 33.6, 38.6, 33.6, 38.6)
local area = createCombatArea(AREA_CIRCLE3X3)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
moze ktos poprawic aby ten skill nie walil po 15k tylko np 3-7k?