Do creaturescripts doda?em :
<event type="advance" name="5cc" event="script" value="5cc.lua"/>
<event type="advance" name="10cc" event="script" value="10cc.lua"/>
a nastepnie utw?rzy?em 2 pliki :
5cc.lua
function onAdvance(cid, type, oldlevel, newlevel)
if (oldlevel ~= newlevel and type == SKILL__LEVEL) then
if (newlevel >= 50 and getPlayerStorageValue(cid, 44562) == -1) then
doPlayerAddItem(cid, 2160, 5)
setPlayerStorageValue(cid, 44562, 1)
end
end
return true
end
i
10cc.lua
function onAdvance(cid, type, oldlevel, newlevel)
if (oldlevel ~= newlevel and type == SKILL__LEVEL) then
if (newlevel >= 100 and getPlayerStorageValue(cid, 44563) == -1) then
doPlayerAddItem(cid, 2160, 10)
setPlayerStorageValue(cid, 44563, 1)
end
end
return true
end
Niewiem czemu ale kasa si? nie pojawia w bp.
Pomocy.
<event type="advance" name="5cc" event="script" value="5cc.lua"/>
<event type="advance" name="10cc" event="script" value="10cc.lua"/>
a nastepnie utw?rzy?em 2 pliki :
5cc.lua
function onAdvance(cid, type, oldlevel, newlevel)
if (oldlevel ~= newlevel and type == SKILL__LEVEL) then
if (newlevel >= 50 and getPlayerStorageValue(cid, 44562) == -1) then
doPlayerAddItem(cid, 2160, 5)
setPlayerStorageValue(cid, 44562, 1)
end
end
return true
end
i
10cc.lua
function onAdvance(cid, type, oldlevel, newlevel)
if (oldlevel ~= newlevel and type == SKILL__LEVEL) then
if (newlevel >= 100 and getPlayerStorageValue(cid, 44563) == -1) then
doPlayerAddItem(cid, 2160, 10)
setPlayerStorageValue(cid, 44563, 1)
end
end
return true
end
Niewiem czemu ale kasa si? nie pojawia w bp.
Pomocy.