function onUse(cid, item, frompos, item2, topos)
local config = {
[10000] = {storage = 5000, nagroda = 2160, ilosc = 5, effect = math.random(1,68), level = 50},
[10001] = {storage = 5001, nagroda = 2160, ilosc = 10, effect = 11, level = 100},
[10002] = {storage = 5002, nagroda = 2160, ilosc = 15, effect = 11, level = 150}
}
local tabelka = config[item.uid]
local playerstorage = getPlayerStorageValue(cid, tabelka.storage)
if playerstorage == -1 then
if getPlayerLevel(cid) >= tabelka.level then
doPlayerAddItem(cid, tabelka.nagroda, tabelka.ilosc)
doPlayerSendTextMessage(cid, 22, "Znalazles "..tabelka.ilosc.." "..getItemNameById(tabelka.nagroda)..".")
doSendMagicEffect(getCreaturePosition(cid), tabelka.effect)
setPlayerStorageValue(cid, tabelka.storage, 1)
else
doPlayerSendTextMessage(cid,22,"Masz za niski lvl!")
end
else
doPlayerSendTextMessage(cid, 22, "Pusto!")
end
end