local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, 20)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -2.0, 0, -3.0, 0)
function onCastSpell(cid, var)
local pos = getCreaturePosition(getCreatureTarget(cid))
local posEx = {x = pos.x-1, y = pos.y-1, z = pos.z}
doCombat(cid, combat, var)
doSendMagicEffect(posEx, 202)
return true
end