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3 Nowe Army !

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Active User
Dołączył
Styczeń 8, 2009
Posty
83
Liczba reakcji
3
Tak wiec chce wam udost?pni? 3 nowe army zrobione przeze mnie , nie s? one jakie? zaawansowane , ale jak kto? nie wie co i jak to mo?e skorzysta,
A wiec tak:
w items .xml szukamy(ctrl+f) itemow o id 8885 ,8886 , 8887 i je usuwamy , a na ich miejsce wklejamy :
Kod:
<item id="8886" article="a" name="Master Knight Armor">
	<attribute key="slotType" value="body"/>
	<attribute key="weight" value="8000"/>
	<attribute key= "maxHitPointsPercent" value="110"/>
	<attribute key="armor" value="25"/>
	<attribute key="skillclub" value="8"/>
	<attribute key="skillsword" value="8"/>
	<attribute key="skillaxe" value="8"/>
	<attribute key="description" value="Gives 10% Max HP.Melee Skills +8"/>
	</item>	
	<item id="8885" article="a" name="Master Paladin Armor">
	<attribute key="slotType" value="body"/>
	<attribute key="weight" value="8000"/>
	<attribute key= "maxHitPointsPercent" value="105"/>
	<attribute key= "maxManaPointsPercent" value="105"/>
	<attribute key="armor" value="20"/>
	<attribute key="skilldist" value="10"/>
	<attribute key="description" value="Gives 5% Max HP and Mana.Distance Skill +10"/>
	</item>
	<item id="8887" article="a" name="Master Mage Armor">
	<attribute key="slotType" value="body"/>
	<attribute key="weight" value="8000"/>
	<attribute key= "maxMAnaPointsPercent" value="110"/>
	<attribute key="armor" value="18"/>
	<attribute key= "magicpoints" value="3"/>
	<attribute key="description" value="Gives 10% Max Mana.And 3 Magic Levels"/>
	</item>
A w movements.xml doklejamy:
Kod:
<movevent event="Equip" itemid="8886" slot="armor" level="80" function="onEquipItem">
		<vocation name="Knight"/>
		<vocation name="Elite Knight" showInDescription="1"/>
	</movevent>
<movevent event="DeEquip" itemid="8886" slot="armor" function="onDeEquipItem"/>
<movevent event="Equip" itemid="8885" slot="armor" level="80" function="onEquipItem">
		<vocation name="Paladin"/>
		<vocation name="Royal Paladin" showInDescription="1"/>
	</movevent>
<movevent event="DeEquip" itemid="8885" slot="armor" function="onDeEquipItem"/>
<movevent event="Equip" itemid="8887" slot="armor" level="80" function="onEquipItem">
		<vocation name="Sorcerer"/>
		<vocation name="Master Sorcerer" showInDescription="0"/>
		<vocation name="Druid"/>
		<vocation name="Elder Druid" showInDescription="0"/>
	</movevent>
<movevent event="DeEquip" itemid="8887" slot="armor" function="onDeEquipItem"/>
Grafiki Arm?w:
divineplate.gif
- PALL
frozenplate.gif
- MAGE
moltenplate.gif
- KNIGHT
Opis :
Knight : 10% max HP , 8 skill sword , axe , club , od 80 lvl
Paladin : 5% max HP , 5% max MP , 10 distance skills
Druid/Sorc : 3 Mlvl , 10 % max MP
 
Odp: 3 Nowe Army !

Nawet fajne m?g?bym wrzuci? to na OTS.Nie postara?e? si? za bardzo tylko troche edytowane a tak to lipa ;(
7/10 za wykonanie i ch?ci
 
Odp: 3 Nowe Army !

Fajne mi si? przyda?o :D Wrzuci?em na Ots i wszystko ?adnie dzia?a.
 
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Odp: 3 Nowe Army !

Troch? to wszystko nie trzyma si? k***
Pozw?l ?e tutaj dam poprawion? t? pierwsz? cze?? - spr?buj? wyr?wna? warto?ci tych zbr?j, aby dla ka?dej klasy by?a cz??ciowo r?wna.
PHP:
<item id="8886" article="a" name="Master Knight Armor">
    <attribute key="description" value="Armed adds maximum life points and increase the strength of close forms of attack."/>
    <attribute key="slotType" value="body"/>
    <attribute key="weight" value="12000"/>
    <attribute key="maxHitPointsPercent" value="110"/>
    <attribute key="armor" value="20"/>
    <attribute key="skillclub" value="3"/>
    <attribute key="skillsword" value="3"/>
    <attribute key="skillaxe" value="3"/>
</item>    
<item id="8885" article="a" name="Master Paladin Armor">
    <attribute key="description" value="Armed adding the maximum hit points and mana, also increases the power of distant forms of attack."/>
    <attribute key="slotType" value="body"/>
    <attribute key="weight" value="11000"/>
    <attribute key="maxHitPointsPercent" value="105"/>
    <attribute key="maxManaPointsPercent" value="105"/>
    <attribute key="armor" value="20"/>
    <attribute key="skilldist" value="8"/>
</item>
<item id="8887" article="a" name="Master Mage Armor">
    <attribute key="description" value="Armed adds maximum mana points, and increases the power of magical forms of attack."/>
    <attribute key="slotType"  value="body"/>
    <attribute key="weight" value="10000"/>
    <attribute key="maxManaPointsPercent" value="110"/>
    <attribute key="armor" value="20"/>
    <attribute key="magicpoints" value="6"/>
</item>
Je?li chodzi o ocen?, skrypt bardzo dobry :)
 
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