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Druid [PACC] [Ankrahmun] Hidden Larvas [DEPOSITOR]

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Xinum

Never Give Up!
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[ED][Ankrahmun] Hidden Larvas [DEPOSITOR]

Code:
<Settings>
  <Alerts>
    <Player>
      <OnScreen>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </OnScreen>
      <Attacking>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </Attacking>
    </Player>
    <Creature />
    <Item>
      <health-potion>
        <Id>266</Id>
        <Count>1</Count>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
      </health-potion>
      <mana-potion>
        <Id>268</Id>
        <Count>1</Count>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
      </mana-potion>
    </Item>
    <Message>
      <PrivateMessage>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </PrivateMessage>
      <Advanced>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Screenshot>no</Screenshot>
      </Advanced>
      <Raid>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Warnings>All</Warnings>
      </Raid>
    </Message>
    <Capacity>
      <Value>100</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </Capacity>
    <StandTime>
      <Value>30000</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </StandTime>
    <Disconnect>
      <PlaySound>yes</PlaySound>
      <FlashClient>yes</FlashClient>
      <PauseBot>no</PauseBot>
    </Disconnect>
    <Enabled>yes</Enabled>
  </Alerts>
  <Healer>
    <Rules>
      <mana-trainer>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>95 to all %</ManaRange>
        <HealMethod>Light Healing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </mana-trainer>
      <exura>
        <HealRange>0 to 50 %</HealRange>
        <ManaRange>20 to all</ManaRange>
        <HealMethod>Light Healing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </exura>
      <health-potion>
        <HealRange>0 to 20 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Health Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </health-potion>
      <mana-potion>
        <HealRange>21 to 100 %</HealRange>
        <ManaRange>0 to 20</ManaRange>
        <HealMethod>Mana Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </mana-potion>
    </Rules>
    <PingCompensation>10</PingCompensation>
    <Enabled>yes</Enabled>
  </Healer>
  <FriendHealer>
    <Rules />
    <Enabled>yes</Enabled>
  </FriendHealer>
  <Refiller>
    <Rules>
      <Refiller0>
        <HealRange>0 to 0</HealRange>
        <ManaRange>0 to 0</ManaRange>
        <ItemRefiller>0</ItemRefiller>
        <AmmoCount>0 to 0</AmmoCount>
        <ExtraCondition>No condition</ExtraCondition>
        <SpamRate>500 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </Refiller0>
    </Rules>
    <Enabled>yes</Enabled>
  </Refiller>
  <HotKeys>
    <List>
      <ShowBot>
        <Script>showbot()</Script>
        <MainKey>66</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowBot>
      <PauseBot>
        <Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")

if cavebot == 'no' or targeting == 'no' then
   setcavebot('on')
   settargeting('on')
   setlooting('on')
else
   setcavebot('off')
   settargeting('off')
   setlooting('off')
end
wait(500)</Script>
        <MainKey>19</MainKey>
        <ComboKey>None</ComboKey>
        <Enabled>yes</Enabled>
      </PauseBot>
      <ShowClient>
        <Script>focusclient()</Script>
        <MainKey>84</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowClient>
      <ShowSettings>
        <Script>showsettings()</Script>
        <MainKey>83</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowSettings>
    </List>
    <Condition>Client focus required</Condition>
    <Enabled>yes</Enabled>
  </HotKeys>
  <Actions>
    <List>
      <HpAlert>
        <Script>if hppc < 10 then
playsound("alert.wav")
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </HpAlert>
      <Alarms>
        <Script>if Alarms == false then setsettings("Settings\\Alerts\\Enabled","no") else setsettings("Settings\\Alerts\\Enabled","yes") end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </Alarms>
      <DropFlasks>
        <Script>local amountToDrop = 5
local capToDrop = 50

--DO NOT EDIT BELOW!

if (itemcount(283)+itemcount(284)+itemcount(285)) >= amountToDrop and maround(4) == 0 and cap <= capToDrop then 
    pausewalking(3000)
    for i = 283,285 do
        if itemcount(i) > 0 then
            moveitems(i, Mainbpname, 'ground', amountToDrop)
        end
    end
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </DropFlasks>
      <ManaPotion>
        <Script>if UseManas == false then setsettings("Settings\\Healer\\Rules\\mana potion\\Enabled","no") else setsettings("Settings\\Healer\\Rules\\mana potion\\Enabled","yes") end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </ManaPotion>
    </List>
    <Setup>-- Hidden Larva's by Noxuos (JJ)

-- SETUP

-----------BP Setup-------------
Mainbpname = "Purple Backpack"
GoldBpId = "Beach Backpack"
-----------Manas-------------
Pot_Id = 268
Pot_Name = "mana potion"
Pot_Price = 50
Buy_Mana = 10
-----------Healths-------------
Health_Id = 266 
Health_Name = "health potion"
Health_Price = 45 
Buy_Health = 15
-----------Alerts-------------
Alarms = true -- Enable/Disable alarms
PlayerOnScreen = false -- Player on screen (spawn only)
ManaPotion = true -- Low on mana potions (spawn only)
HealthPotion = true -- Low on health potions (spawn only)
-----------Healing-------------
UseManas = true -- Uses a mana potion below 20 mana
-----------Checks-------------
Health_check = 5
Mana_check = 4
Cap_check = 25
-----------Tools-------------
Tool_To_Shovel = 3457
Tool_To_Rope = 3003</Setup>
    <Library>Standard</Library>
    <Enabled>yes</Enabled>
  </Actions>
  <CaveBot>
    <Waypoints>
      <w094>Action 33213 32450 7 --~~By_Noxuos_(JJ)~~</w094>
      <Location>Action 33213 32450 7 --~~Finding where you are~~;if posz == 7 then gotolabel("Outside_Dp")end</Location>
      <Opening_Bps>Action 33213 32450 7 --~~Opening Bps~~;;closewindows();wait(500,800);openitem(Mainbpname, "back");wait(500,800);resizewindow(Mainbpname, 1);wait(500,800);openitem(GoldBpId, Mainbpname, true);wait(500,800);resizewindow(GoldBpId,1);wait(500,800)</Opening_Bps>
      <Bp_Checker>Action 33213 32450 7 --~~Checker for BPs~~;if windowcount() < 2 then ;       gotolabel("Opening_Bps") ;end</Bp_Checker>
      <Settingss>Action 33213 32450 7 --~~Settings~~;;if PlayerOnScreen == false then setsettings("Settings\\Alerts\\Player\\OnScreen\\PlaySound","no") else setsettings("Settings\\Alerts\\Player\\OnScreen\\PlaySound","yes") end;if ManaPotion == false then setsettings("Settings\\Alerts\\Item\\mana potion\\PlaySound","no") else setsettings("Settings\\Alerts\\Item\\mana potion\\PlaySound","yes") end;if HealthPotion == false then setsettings("Settings\\Alerts\\Item\\health potion\\PlaySound","no") else setsettings("Settings\\Alerts\\Item\\health potion\\PlaySound","yes") end;setsettings("Settings\\Cavebot\\Settings\\OpenNextBp","yes");settargeting("on");setlooting("on")</Settingss>
      <Start>Stand 33162 32593 8</Start>
      <w041>Stand 33168 32584 8</w041>
      <w004>Stand 33172 32578 8</w004>
      <w005>Stand 33174 32568 8</w005>
      <w006>Stand 33172 32580 8</w006>
      <w038>Stand 33171 32585 8</w038>
      <w007>Stand 33173 32588 8</w007>
      <w008>Stand 33180 32581 8</w008>
      <w009>Stand 33182 32571 8</w009>
      <w010>Stand 33184 32568 8</w010>
      <w011>Stand 33180 32579 8</w011>
      <w012>Stand 33184 32578 8</w012>
      <w013>Stand 33183 32586 8</w013>
      <w014>Stand 33181 32594 8</w014>
      <w015>Stand 33174 32592 8</w015>
      <w016>Stand 33168 32595 8</w016>
      <w017>Stand 33171 32602 8</w017>
      <w018>Stand 33177 32605 8</w018>
      <w019>Stand 33167 32598 8</w019>
      <w020>Stand 33160 32599 8</w020>
      <w021>Stand 33166 32607 8</w021>
      <w022>Stand 33175 32615 8</w022>
      <w023>Stand 33165 32606 8</w023>
      <w024>Stand 33159 32603 8</w024>
      <w025>Stand 33161 32614 8</w025>
      <w026>Stand 33153 32612 8</w026>
      <w027>Stand 33147 32620 8</w027>
      <w028>Stand 33149 32611 8</w028>
      <w029>Stand 33139 32605 8</w029>
      <w030>Stand 33149 32601 8</w030>
      <w031>Stand 33150 32595 8</w031>
      <w032>Stand 33144 32587 8</w032>
      <w033>Stand 33141 32585 8</w033>
      <w034>Stand 33150 32592 8</w034>
      <w035>Stand 33155 32580 8</w035>
      <w036>Stand 33151 32573 8</w036>
      <w037>Stand 33161 32579 8</w037>
      <w000>Stand 33168 32572 8</w000>
      <w001>Stand 33160 32584 8</w001>
      <w002>Stand 33161 32589 8</w002>
      <w003>Action 33161 32589 8 --~~Checker~~;if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or cap < Cap_check then;gotolabel("Leave");else gotolabel("Start");end</w003>
      <Leave>Stand 33163 32593 8</Leave>
      <Leave_Settings>Action 33163 32593 8 setsettings("Settings\\Alerts\\Player\\OnScreen\\PlaySound","no");setsettings("Settings\\Alerts\\Item\\mana potion\\PlaySound","no");setsettings("Settings\\Alerts\\Item\\health potion\\PlaySound","no");setlooting("off")</Leave_Settings>
      <Rope>Stand 33162 32597 8</Rope>
      <w040>Action 33162 32597 8 if not islocation(3) then gotolabel("Leave");end</w040>
      <w059>Action 33219 32435 7 useitemon(Tool_To_Rope, 33161,32598,8);wait(500)</w059>
      <w088>Stand 33161 32599 7</w088>
      <w095>Action 33161 32599 7 if not islocation() then gotolabel("Rope");end</w095>
      <w042>Stand 33164 32590 7</w042>
      <w043>Stand 33174 32579 7</w043>
      <w044>Stand 33179 32568 7</w044>
      <Stairs_Leaving1>Stand 33178 32557 7</Stairs_Leaving1>
      <w046>Walk 33177 32557 7</w046>
      <Stairs_Leaving2>Stand 33175 32558 6</Stairs_Leaving2>
      <w048>Walk 33174 32558 6</w048>
      <w103>Stand 33173 32558 5</w103>
      <w049>Action 33173 32558 5 if not islocation() then gotolabel("Stairs_Leaving1");end</w049>
      <Stairs_Leaving3>Stand 33171 32553 5</Stairs_Leaving3>
      <w050>Walk 33171 32552 5</w050>
      <w045>Stand 33175 32539 6</w045>
      <w093>Stand 33176 32535 6</w093>
      <Stairs_Leaving4>Stand 33176 32530 6</Stairs_Leaving4>
      <w053>Walk 33176 32529 6</w053>
      <w105>Stand 33176 32528 7</w105>
      <w054>Action 33176 32528 7 if not islocation() then gotolabel("Stairs_Leaving3");end</w054>
      <w052>Stand 33185 32513 7</w052>
      <w055>Stand 33191 32498 7</w055>
      <w056>Stand 33196 32483 7</w056>
      <w057>Stand 33213 32472 7</w057>
      <w058>Stand 33218 32456 7</w058>
      <Outside_Dp>Stand 33219 32446 7</Outside_Dp>
      <w039>Action 33186 32563 7 if setsettings("Settings\\Alerts\\Player\\OnScreen\\PlaySound","yes") then setsettings("Settings\\Alerts\\Player\\OnScreen\\PlaySound","no");and if setsettings("Settings\\Alerts\\Item\\mana potion\\PlaySound","yes") then setsettings("Settings\\Alerts\\Item\\mana potion\\PlaySound","no") and if setsettings("Settings\\Alerts\\Item\\health potion\\PlaySound","yes") then setsettings("Settings\\Alerts\\Item\\health potion\\PlaySound","no") end;setlooting("off")</w039>
      <w096>Action 33219 32446 7 --~~Checker for BPs~~;if windowcount() < 2 then ;closewindows();wait(500,800);openitem(Mainbpname, "back");wait(500,800);resizewindow(Mainbpname, 1);wait(500,800);openitem(GoldBpId, Mainbpname, true);wait(500,800);resizewindow(GoldBpId,1);wait(500,800);end</w096>
      <w097>Action 33219 32446 7 --~~Checking if enough MANAS/HEALTHS~~;;if itemcount(Health_Id) < (Buy_Health) or itemcount(Pot_Id) < (Buy_Mana) or cap < Cap_check then;gotolabel("Towards_Bank");else gotolabel("Towards_Spawn");end</w097>
      <Towards_Bank>Stand 33219 32432 7</Towards_Bank>
      <w060>Stand 33216 32414 7</w060>
      <w061>Stand 33217 32395 7</w061>
      <Bank>Stand 33220 32387 7</Bank>
      <w063>Action 33220 32387 7 if islocation() then gotolabel("Npc_Talk");end</w063>
      <w064>Stand 33221 32387 7</w064>
      <w065>Action 33221 32387 7 if not islocation() then gotolabel("Bank");end</w065>
      <Npc_Talk>Action 33221 32387 7 --~~Withdrawing money for supplies~~;;wait(500,600);local mana = positive(Buy_Mana - itemcount(Pot_Id)) * Pot_Price;local ammo = positive(Buy_Health - itemcount(Health_Name)) * Health_Price;local Total = mana + ammo;;say("hi");wait(1500,2500);npcsay("deposit all");wait(500,600);npcsay("yes");wait(200,300);;if Total > 0 then;   npcsay("withdraw "..Total);   wait(500,800);   npcsay("yes");   wait(200,300);   npcsay("balance");   wait(200,300);end</Npc_Talk>
      <Mana_Shop>Stand 33217 32401 7</Mana_Shop>
      <w066>Action 33217 32401 7 if islocation() then gotolabel("Npc_Talk2");end</w066>
      <w067>Stand 33217 32402 7</w067>
      <w068>Action 33217 32402 7 if not islocation() then gotolabel("Mana_Shop");end</w068>
      <Npc_Talk2>Action 33217 32402 7 --~~Buying supplies~~;;sellflasks();;wait(200,300);;local amountmana = Buy_Mana-itemcount(Pot_Name);while amountmana> 0 do;buyitems(Pot_Name, amountmana);wait(500,900);moveitems(Pot_Name, Mainbpname, PotionsBP, 100);wait(500,900);amountmana= amountmana-100;end;;local amountammo = Buy_Health-itemcount(Health_Name);while amountammo> 0 do;buyitems(Health_Name, Buy_Health);wait(500,1000);amountammo= amountammo-100;end</Npc_Talk2>
      <w062>Action 33217 32402 7 --~~Checking if enough MANAS/HEALTHS~~;;if itemcount(Health_Id) < (Buy_Health) or itemcount(Pot_Id) < (Buy_Mana) then;gotolabel("Bank");else gotolabel("Supplied_Well");end</w062>
      <Supplied_Well>Stand 33216 32415 7</Supplied_Well>
      <w069>Stand 33219 32428 7</w069>
      <Towards_Spawn>Stand 33219 32451 7</Towards_Spawn>
      <w071>Stand 33209 32468 7</w071>
      <w072>Stand 33199 32478 7</w072>
      <w073>Stand 33186 32490 7</w073>
      <w074>Stand 33180 32503 7</w074>
      <w075>Stand 33180 32519 7</w075>
      <Stairs_Going1>Stand 33176 32528 7</Stairs_Going1>
      <w077>Walk 33176 32529 7</w077>
      <w076>Stand 33175 32542 6</w076>
      <Stairs_Going2>Stand 33171 32551 6</Stairs_Going2>
      <w080>Walk 33171 32552 6</w080>
      <w099>Stand 33171 32553 5</w099>
      <w083>Action 33171 32553 5 if not islocation() then gotolabel("Stairs_Going1");end</w083>
      <Stairs_Going3>Stand 33173 32558 5</Stairs_Going3>
      <w082>Walk 33174 32558 5</w082>
      <Stairs_Going4>Stand 33176 32557 6</Stairs_Going4>
      <w084>Walk 33177 32557 6</w084>
      <w101>Stand 33178 32557 7</w101>
      <w085>Action 33178 32557 7 if not islocation() then gotolabel("Stairs_Going3");end</w085>
      <w081>Stand 33173 32566 7</w081>
      <w086>Stand 33162 32578 7</w086>
      <Going_Hole>Stand 33160 32591 7</Going_Hole>
      <Shovel_Hole>Stand 33161 32597 7</Shovel_Hole>
      <w089>Action 33161 32597 7 if not islocation() then gotolabel("Going_Hole");end</w089>
      <w087>Action 33161 32597 7 useitemon(Tool_To_Shovel, 33161,32598,7);wait(500);useitemon(Tool_To_Shovel, 33161,32598,7);wait(500);useitemon(Tool_To_Shovel, 33161,32598,7);wait(500);useitemon(Tool_To_Shovel, 33161,32598,7);wait(500);useitemon(Tool_To_Shovel, 33161,32598,7);wait(500);useitemon(Tool_To_Shovel, 33161,32598,7);wait(500);useitemon(Tool_To_Shovel, 33161,32598,7);wait(500);useitemon(Tool_To_Shovel, 33161,32598,7);wait(500);useitemon(Tool_To_Shovel, 33161,32598,7);wait(500);useitemon(Tool_To_Shovel, 33161,32598,7);wait(500)</w087>
      <w070>Action 33161 32599 7 settargeting("off")</w070>
      <w090>Walk 33161 32598 7</w090>
      <w091>Stand 33161 32598 8</w091>
      <w092>Action 33161 32598 8 if not islocation() then gotolabel("Shovel_Hole");else gotolabel("Bp_Checker");end</w092>
    </Waypoints>
    <Pathfinding>
      <SpecialAreas>
      </SpecialAreas>
      <WalkThroughPlayers>no</WalkThroughPlayers>
      <WalkingMethod>Map Clicks</WalkingMethod>
      <MapWalkDistance>20 to 50</MapWalkDistance>
      <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
    </Pathfinding>
    <Settings>
      <Rope>3003</Rope>
      <Shovel>3457</Shovel>
      <Pick>3456</Pick>
      <Machete>3308</Machete>
      <NodeRange>4</NodeRange>
      <Priority>Target</Priority>
      <OpenNextBp>yes</OpenNextBp>
      <AutoMount>no</AutoMount>
      <Anti-idle>no</Anti-idle>
      <EatFood>yes</EatFood>
      <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
      <PauseOnDeath>yes</PauseOnDeath>
    </Settings>
    <Enabled>no</Enabled>
  </CaveBot>
  <Looting>
    <List>
      <gold-coin>
        <Id>3031</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </gold-coin>
    </List>
    <Condition>All corpses</Condition>
    <Style>After melee kill</Style>
    <Range>15</Range>
    <EatFood>yes</EatFood>
    <Enabled>yes</Enabled>
  </Looting>
  <Targeting>
    <Monsters>
      <Larva>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Larva>
    </Monsters>
    <Settings>
      <ListOrder>7</ListOrder>
      <Health>9</Health>
      <Proximity>5</Proximity>
      <Danger>1</Danger>
      <PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
      <CooldownControl>yes</CooldownControl>
      <CheckItem>no</CheckItem>
      <MustBeReachable>yes</MustBeReachable>
      <MustBeShootable>no</MustBeShootable>
    </Settings>
    <Enabled>yes</Enabled>
  </Targeting>
  <Hud>
    <List>
      <GeneralInfo>
        <Script>setposition(0,30)

setfontcolor("white")
addtext(name,10,0)

addtext("LvL :", 130,0)
addtext(level, 160,0)

addtext("Mana:", 130,30)
addtext(servercountitem(268), 170,30)

addtext("Exp Gained :", 130,45)
addtext(format(expgained), 210,45)

addtext("Pos X : ", 10,25)
addtext(posx, 54,25)
addtext("Pos Y : ", 10,40)
addtext(posy, 54,40)
addtext("Pos Z : ", 10,55)
addtext(posz, 54,55)

addtext("Next LvL :", 10,80)
addtext(format(exptolevel()), 72,80)

addtext("Time Hunt :", 10,95)
addtext(timehunt, 80,95)

addtext("Time LvL :", 10,110)
addtext(timetolevel, 72,110)

addtext("XP / hr :", 10,125)
addtext(format(exphour), 72,125)
addtext(format(tibiaexphour), 150,125)</Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>yes</Enabled>
      </GeneralInfo>
      <Hud0>
        <Script>-- Loots
local lootsitems = {'gold coin', }
local lootsvalue = {1}

-- Supplie
local suppliesitems = {'mana potion', 'health potion'}
local suppsvalue = {50,45}

-- Start Position
local startpos = 250


--dont change things below

local loots = getitems(unpack(lootsitems))
local qtdl = loots.count-1
local totall = 0

local supps = getitems(unpack(suppliesitems))
local qtds = supps.count-1
local totals = 0

local startloot = 0

setfontcolor("white")
addtext("________________________________", 0,10+startpos)
setfontcolor("blue")

-- Supplies
for i=0,qtds do
   addtext(supps[i].name, 10,30+(startloot*15)+20+startpos)
   addtext(":", 140,30+(startloot*15)+20+startpos)
   addtext(supps[i].usage*suppsvalue[i+1], 150,30+(startloot*15)+20+startpos)
   startloot = startloot + 1
   totals = totals + supps[i].usage*suppsvalue[i+1]
end

setfontcolor("white")
addtext("Supplies", 10,30+startpos)
addtext(":", 140,30+startpos)
addtext(totals, 150,30+startpos)

setfontcolor("white")
addtext("________________________________", 0,45+(startloot*15)+startpos)

-- Loots

setfontcolor("pink")
local posloot = 50+(startloot*15)+20+startpos

for i=0,qtdl do
   addtext(loots[i].name, 10,50+(startloot*15)+40+startpos)
   addtext(":", 140,50+(startloot*15)+40+startpos)
   addtext(loots[i].loot*lootsvalue[i+1], 150,50+(startloot*15)+40+startpos)
   startloot = startloot + 1
   totall = totall + loots[i].loot*lootsvalue[i+1]
end

setfontcolor("white")
addtext("Loot", 10,posloot)
addtext(":", 140,posloot)
addtext(totall, 150,posloot)

setfontcolor("white")
addtext("________________________________", 0,85+(startloot*15)+startpos)

if totall-totals > 0 then
setfontcolor("green")
else
setfontcolor("red")
end

addtext("Total", 10,50+(startloot*15)+20+startpos+35)
addtext(":", 140,50+(startloot*15)+20+startpos+35)
addtext(totall-totals, 150,50+(startloot*15)+20+startpos+35)

setfontcolor("white")
addtext("________________________________", 0,115+(startloot*15)+startpos)</Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>yes</Enabled>
      </Hud0>
    </List>
    <Show>If focused</Show>
    <Enabled>yes</Enabled>
  </Hud>
  <Input>
    <Keyboard>
      <Mode>Simulate</Mode>
      <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
      <TypingStyle>Keyboard keys</TypingStyle>
      <PressWaitTime>45 to 65</PressWaitTime>
    </Keyboard>
    <Mouse>
      <Mode>Simulate</Mode>
      <Scroll>Use mouse wheel</Scroll>
      <MoveSpeed>Instantaneous</MoveSpeed>
      <ClickWaitTime>30 to 50</ClickWaitTime>
    </Mouse>
    <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
    <Enabled>yes</Enabled>
  </Input>
</Settings>
 
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