Xinum
Never Give Up!
- Joined
- Dec 23, 2009
- Messages
- 578
- Reaction score
- 67
[ED][Ankrahmun] Larvy
Code:
<Settings>
<Alerts>
<Player>
<OnScreen>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
<Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
</Player>
<Creature />
<Item />
<Message>
<PrivateMessage>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
<Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>no</Screenshot>
</Advanced>
<Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
</Message>
<Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
<StandTime>
<Value>30000</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
<Disconnect>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>no</Enabled>
</Alerts>
<Healer>
<Rules>
<exura>
<HealRange>60 to 80 %</HealRange>
<ManaRange>20 to all</ManaRange>
<HealMethod>Light Healing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</exura>
<exura-gran>
<HealRange>0 to 60 %</HealRange>
<ManaRange>60 to all</ManaRange>
<HealMethod>Intense Healing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</exura-gran>
<mp>
<HealRange>0 to 100 %</HealRange>
<ManaRange>0 to 20 %</ManaRange>
<HealMethod>Mana Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</mp>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
<FriendHealer>
<Rules />
<Enabled>no</Enabled>
</FriendHealer>
<Refiller>
<Rules />
<Enabled>no</Enabled>
</Refiller>
<HotKeys>
<List>
<ShowBot>
<Script>showbot()</Script>
<MainKey>66</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowBot>
<PauseBot>
<Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")
if cavebot == 'no' or targeting == 'no' then
setcavebot('on')
settargeting('on')
setlooting('on')
else
setcavebot('off')
settargeting('off')
setlooting('off')
end
wait(500)</Script>
<MainKey>19</MainKey>
<ComboKey>None</ComboKey>
<Enabled>yes</Enabled>
</PauseBot>
<ShowClient>
<Script>focusclient()</Script>
<MainKey>84</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowClient>
<ShowSettings>
<Script>showsettings()</Script>
<MainKey>83</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowSettings>
</List>
<Condition>Client focus required</Condition>
<Enabled>yes</Enabled>
</HotKeys>
<Actions>
<List>
<treinaML>
<Script>if mp > 500 then
cast('exura')
end</Script>
<SpamRate>5000 to 10000</SpamRate>
<Enabled>yes</Enabled>
</treinaML>
</List>
<Setup>--Setup
-- General configure
cave = 1 -- number of the cave where hunting will. See caves on www.etibia.com.br > free scripts > larva
-- Backpacks
mainBP = "grey Backpack" -- Main backpack
goldBP = "golden Backpack" -- Loot bp on mainBP (need change on looting)
-- Refil
manaPotion = "Mana Potion" -- Mana potion to buy
healthPotion = "Health Potion" -- Heath potion to buy
mpAmount = 20 -- Amount mp to buy
hpAmount = 0 -- Amount hp to buy
mpPrice = 50 -- one mp price
hpPrice = 50 -- one hp price
mpMin = 5 -- min mp to go to refil
hpMin = 0 -- min hp to go to refil
captoback = 20 -- min cap to go to refil</Setup>
<Library>Standard</Library>
<Enabled>yes</Enabled>
</Actions>
<CaveBot>
<Waypoints>
<start>Node 33131 32820 6</start>
<w006>Stand 33135 32823 6</w006>
<w007>Action 33135 32823 6 if not islocation() then;gotolabel("w006");end</w007>
<w008>Action 33135 32823 6 -- Fun?ão bank;;wait (800, 1200);depositall();wait (800, 1200);;-- Sacar;;closewindows();wait(800,1400);openitem(mainBP, "Back");wait(800,1400);resizewindows();wait(400,600);mptobuy = ((mpAmount - itemcount(manaPotion)) * mpPrice) ;if mptobuy < 0 then;mptobuy = 0;end;hptobuy = ((hpAmount - itemcount(healthPotion)) * hpPrice);if hptobuy < 0 then;hptobuy = 0;end;withdraw = mptobuy + hptobuy;if withdraw > 0 then;say("hi");wait (800, 1200);npcsay("withdraw");wait (800, 1200);npcsay(withdraw);wait (800, 1200);npcsay("yes");end</w008>
<w000>Node 33130 32817 6</w000>
<w001>Stand 33130 32816 6</w001>
<w002>Stand 33130 32813 5</w002>
<w003>Action 33130 32813 5 if not islocation() then;gotolabel("w002");end</w003>
<w004>Action 33130 32813 5 -- Refil Potion;;closewindows();wait(800,1400);openitem(mainBP, "Back");wait(800,1400);openitem(refilBP, mainBP, false);wait(600,800);resizewindows();wait(400,600);opentrade();wait(800,1400);sellflasks();wait(800,1400);;--MP;mptobuy = mpAmount - itemcount(manaPotion);if mptobuy > 0 then;while mptobuy > 100 do;buyitems(manaPotion, 100);mptobuy = mptobuy - 100;end;if mptobuy < 100 and mptobuy > 0 then;buyitems(manaPotion, mptobuy);end;end;;--HP;hptobuy = hpAmount - itemcount(healthPotion);if hptobuy > 0 then;while hptobuy > 100 do;buyitems(healthPotion, 100);hptobuy = hptobuy - 100;end;if hptobuy < 100 and hptobuy > 0 then;buyitems(healthPotion, hptobuy);end;end;wait(800,1400)</w004>
<w009>Stand 33130 32816 5</w009>
<w011>Action 33130 32809 6 closewindows();wait(800,1400);openitem(mainBP, "Back");wait(800,1400);resizewindows();wait(400,600);if itemcount(manaPotion) < mpAmount or itemcount(healthPotion) < hpAmount then;gotolabel("start");end</w011>
<w005>Stand 33125 32805 6</w005>
<w012>Node 33138 32801 7</w012>
<w013>Node 33153 32768 7</w013>
<w014>Stand 33153 32766 7</w014>
<w015>Node 33153 32764 6</w015>
<w016>Stand 33153 32762 6</w016>
<checkpointescada>Action 33153 32760 7 closewindows();wait(800,1400);openitem(mainBP, "Back");wait(800,1400);resizewindows();openitem(goldBP, mainBP, true);wait(800,1400);resizewindows()</checkpointescada>
<w018>Node 33153 32760 7</w018>
<where>Action 33153 32760 7 wait(500,1000);gotolabel("cave"..cave);wait(500,1000)</where>
<cave1>Node 33102 32760 7</cave1>
<w020>Node 33074 32761 7</w020>
<w021>Stand 33073 32760 7</w021>
<w022>Shovel 33072 32760 7</w022>
<w023>Stand 33072 32760 7</w023>
<w019>Node 33054 32767 8</w019>
<w024>Node 33043 32767 8</w024>
<w025>Node 33047 32726 8</w025>
<w026>Node 33058 32719 8</w026>
<w027>Node 33073 32726 8</w027>
<w028>Node 33100 32736 8</w028>
<w029>Node 33094 32753 8</w029>
<w030>Node 33059 32792 8</w030>
<w031>Node 33076 32787 8</w031>
<w032>Node 33085 32786 8</w032>
<w033>Node 33088 32781 8</w033>
<w034>Node 33095 32762 8</w034>
<w035>Node 33072 32760 8</w035>
<w036>Action 33072 32760 8 closewindows();wait(800,1400);openitem(mainBP, "Back");wait(800,1400);resizewindows();openitem(goldBP, mainBP, true);wait(800,1400);resizewindows();if mpMin < itemcount(manaPotion) and hpMin < itemcount(healthPotion) and cap > 20 then;gotolabel("w019");end</w036>
<caiu>Rope 33076 32755 9</caiu>
<w037>Rope 33072 32760 8</w037>
<w038>Node 33090 32762 7</w038>
<endcave1>Node 33153 32759 7</endcave1>
<voltandoRefil>Action 33153 32759 7 wait(500,1000);gotolabel("backtorefil");wait(500,1000)</voltandoRefil>
<cave2>Node 33154 32752 7</cave2>
<w017>Node 33225 32743 7</w017>
<w039>Node 33256 32742 7</w039>
<w040>Stand 33256 32742 7</w040>
<w041>Shovel 33257 32742 7</w041>
<w042>Stand 33257 32742 7</w042>
<w043>Node 33256 32718 8</w043>
<w044>Node 33245 32716 8</w044>
<w045>Node 33257 32740 8</w045>
<w046>Node 33237 32739 8</w046>
<w047>Node 33242 32750 8</w047>
<w048>Node 33242 32757 8</w048>
<w049>Node 33262 32758 8</w049>
<w050>Node 33244 32765 8</w050>
<w051>Node 33256 32770 8</w051>
<w052>Node 33270 32776 8</w052>
<w053>Node 33283 32767 8</w053>
<w054>Node 33267 32734 8</w054>
<w055>Node 33262 32709 8</w055>
<w056>Node 33270 32716 8</w056>
<w057>Node 33281 32718 8</w057>
<w058>Node 33290 32710 8</w058>
<w059>Node 33304 32740 8</w059>
<w060>Node 33256 32741 8</w060>
<w063>Node 33212 32746 7</w063>
<caiu2>Rope 33254 32747 9</caiu2>
<w061>Stand 33257 32742 8</w061>
<w062>Action 33257 32742 8 closewindows();wait(800,1400);openitem(mainBP, "Back");wait(800,1400);resizewindows();openitem(goldBP, mainBP, true);wait(800,1400);resizewindows();if mpMin < itemcount(manaPotion) and hpMin < itemcount(healthPotion) and cap > 20 then;gotolabel("w043");end</w062>
<w065>Rope 33257 32742 8</w065>
<w064>Node 33207 32746 7</w064>
<endcave2>Node 33153 32756 7</endcave2>
<voltandoRefil2>Action 33153 32756 7 wait(500,1000);gotolabel("backtorefil");wait(500,1000)</voltandoRefil2>
<cave3>Node 33153 32735 7</cave3>
<w066>Node 33153 32687 7</w066>
<w067>Stand 33153 32687 7</w067>
<w068>Shovel 33153 32686 7</w068>
<w069>Stand 33153 32686 7</w069>
<w070>Node 33139 32673 8</w070>
<w071>Node 33137 32665 8</w071>
<w072>Node 33153 32660 8</w072>
<w073>Node 33161 32652 8</w073>
<w074>Node 33178 32669 8</w074>
<w075>Node 33188 32685 8</w075>
<w076>Rope 33164 32684 9</w076>
<w077>Node 33177 32691 8</w077>
<w078>Node 33179 32709 8</w078>
<w079>Node 33155 32705 8</w079>
<w080>Node 33147 32714 8</w080>
<w081>Node 33159 32711 8</w081>
<w082>Node 33136 32699 8</w082>
<w083>Node 33139 32710 8</w083>
<w084>Node 33138 32691 8</w084>
<w085>Node 33153 32687 8</w085>
<w086>Action 33153 32687 8 closewindows();wait(800,1400);openitem(mainBP, "Back");wait(800,1400);resizewindows();openitem(goldBP, mainBP, true);wait(800,1400);resizewindows();if mpMin < itemcount(manaPotion) and hpMin < itemcount(healthPotion) and cap > 20 then;gotolabel("w070");end</w086>
<w087>Stand 33153 32686 8</w087>
<w088>Rope 33153 32686 8</w088>
<w089>Node 33152 32720 7</w089>
<endcave3>Node 33153 32760 7</endcave3>
<voltandoRefil3>Action 33153 32760 7 wait(500,1000);gotolabel("backtorefil");wait(500,1000)</voltandoRefil3>
<cave4>Node 33212 32674 7</cave4>
<w090>Node 33219 32641 7</w090>
<w091>Stand 33219 32641 7</w091>
<w092>Shovel 33219 32641 7</w092>
<w093>Stand 33219 32640 7</w093>
<w094>Node 33224 32623 8</w094>
<w095>Node 33219 32609 8</w095>
<w096>Node 33195 32614 8</w096>
<w097>Node 33194 32623 8</w097>
<w098>Node 33190 32633 8</w098>
<w099>Node 33188 32649 8</w099>
<w100>Node 33208 32663 8</w100>
<w101>Node 33215 32665 8</w101>
<w102>Node 33228 32669 8</w102>
<w103>Node 33241 32659 8</w103>
<w104>Node 33239 32650 8</w104>
<w105>Node 33233 32637 8</w105>
<w106>Node 33249 32651 8</w106>
<w107>Node 33249 32638 8</w107>
<w108>Node 33251 32625 8</w108>
<w109>Node 33239 32605 8</w109>
<w110>Node 33216 32635 8</w110>
<w111>Rope 33212 32635 9</w111>
<w112>Stand 33219 32640 8</w112>
<w113>Action 33219 32640 8 closewindows();wait(800,1400);openitem(mainBP, "Back");wait(800,1400);resizewindows();openitem(goldBP, mainBP, true);wait(800,1400);resizewindows();if mpMin < itemcount(manaPotion) and hpMin < itemcount(healthPotion) and cap > 20 then;gotolabel("w094");end</w113>
<w114>Rope 33219 32640 8</w114>
<w115>Node 33201 32695 7</w115>
<endcave4>Node 33153 32751 7</endcave4>
<backtorefil>Stand 33153 32762 7</backtorefil>
<w116>Node 33153 32765 6</w116>
<w117>Stand 33153 32766 6</w117>
<w118>Node 33138 32791 7</w118>
<w119>Stand 33126 32805 7</w119>
<w120>Node 33131 32819 6</w120>
</Waypoints>
<Pathfinding>
<SpecialAreas />
<WalkThroughPlayers>no</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
<Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<Priority>Target</Priority>
<OpenNextBp>if cavebot enabled</OpenNextBp>
<AutoMount>no</AutoMount>
<Anti-idle>no</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>yes</Enabled>
</CaveBot>
<Looting>
<List>
<gold-coin>
<Id>3031</Id>
<Destination>golden backpack</Destination>
<AlarmOn>No Alarm</AlarmOn>
</gold-coin>
</List>
<Condition>All corpses</Condition>
<Style>After all dead</Style>
<Range>10</Range>
<EatFood>yes</EatFood>
<Enabled>yes</Enabled>
</Looting>
<Targeting>
<Monsters>
<Larva>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Defensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Larva>
<Scarab>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Defensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Scarab>
</Monsters>
<Settings>
<ListOrder>7</ListOrder>
<Health>9</Health>
<Proximity>3</Proximity>
<Danger>5</Danger>
<PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>yes</Enabled>
</Targeting>
<Hud>
<List>
<GeneralInfo>
<Script>setsize(100,100)
setfontcolor("white")
addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)
addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
<RefreshRate>1000</RefreshRate>
<Enabled>yes</Enabled>
</GeneralInfo>
</List>
<Show>If focused</Show>
<Enabled>yes</Enabled>
</Hud>
<Input>
<Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
<Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>yes</Enabled>
</Input>
</Settings>