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Druid [PACC] [Ankrahmun] Peninsula [-2][20+]

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Xinum

Never Give Up!
Joined
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[ED][Ankrahmun] Peninsula [-2][20+]

Code:
<Settings>
  <Alerts>
    <Player>
      <OnScreen>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </OnScreen>
      <Attacking>
        <PlaySound>yes</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </Attacking>
    </Player>
    <Creature />
    <Item />
    <Message>
      <PrivateMessage>
        <PlaySound>yes</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </PrivateMessage>
      <Advanced>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Screenshot>no</Screenshot>
      </Advanced>
      <Raid>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Warnings>All</Warnings>
      </Raid>
    </Message>
    <Capacity>
      <Value>100</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </Capacity>
    <StandTime>
      <Value>30000</Value>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </StandTime>
    <Disconnect>
      <PlaySound>no</PlaySound>
      <FlashClient>no</FlashClient>
      <PauseBot>no</PauseBot>
    </Disconnect>
    <Enabled>yes</Enabled>
  </Alerts>
  <Healer>
    <Rules>
      <exura>
        <HealRange>66 to 80 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Light Healing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>600 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </exura>
      <exura-gran>
        <HealRange>0 to 65 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Intense Healing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>600 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </exura-gran>
      <mana>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 28 %</ManaRange>
        <HealMethod>Mana Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>400 to 700</SpamRate>
        <Enabled>yes</Enabled>
      </mana>
      <para>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Light Healing</HealMethod>
        <ExtraCondition>If paralyzed</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>1000 to 2000</SpamRate>
        <Enabled>yes</Enabled>
      </para>
    </Rules>
    <PingCompensation>10</PingCompensation>
    <Enabled>yes</Enabled>
  </Healer>
  <FriendHealer>
    <Rules />
    <Enabled>no</Enabled>
  </FriendHealer>
  <Refiller>
    <Rules />
    <Enabled>no</Enabled>
  </Refiller>
  <HotKeys>
    <List>
      <ShowBot>
        <Script>showbot()</Script>
        <MainKey>66</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowBot>
      <PauseBot>
        <Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")

if cavebot == 'no' or targeting == 'no' then
   setcavebot('on')
   settargeting('on')
   setlooting('on')
else
   setcavebot('off')
   settargeting('off')
   setlooting('off')
end
wait(500)</Script>
        <MainKey>19</MainKey>
        <ComboKey>None</ComboKey>
        <Enabled>yes</Enabled>
      </PauseBot>
      <ShowClient>
        <Script>focusclient()</Script>
        <MainKey>84</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowClient>
      <ShowSettings>
        <Script>showsettings()</Script>
        <MainKey>83</MainKey>
        <ComboKey>Alt</ComboKey>
        <Enabled>yes</Enabled>
      </ShowSettings>
    </List>
    <Condition>Client focus required</Condition>
    <Enabled>no</Enabled>
  </HotKeys>
  <Actions>
    <List>
      <Reconnect>
        <Script>--[[ 
    Name: Auto Reconnect by BlakW  
    Version: v1.0 
]]-- 

--Account: 
accountNameIs = ("DH696969") 

--Password: 
passwordNameIs = ("jazmine1") 

--Character name: 
characterNameIs = ("Kiruny") 


if (connected == false) 
then 
    connect(accountNameIs, passwordNameIs, characterNameIs) 
    wait(600, 1800) 
    pausewalking(10000) 

    openitem(MainBP, 'back')
    wait(700,900)
    openitem(ItemBP, MainBP, true)
    wait(700,900)
    openitem(GoldBP, MainBP, true)
    wait(700,900)
    resizewindows()

    setcavebot("yes") 
    wait(300) 
    settargeting("yes") 
    wait(300) 
    setlooting("yes") 
    wait(1000) 
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </Reconnect>
      <Standtime>
        <Script>if standtime > 10000 and maround() > 1 then
settargeting('no')
wait(700,900)
settargeting('yes')
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </Standtime>
      <Action0>
        <Script>null</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </Action0>
    </List>
    <Setup>-------------Supplies-------------
--How many manas you want to buy?
manas = 100

--Mana price
manaprice =	50

--Mana type
manapot = 'mana potion'

-------------Cavebot Varibles-------------
---Manas to leave the cave
manatoleave = 25

--------------Backpack Setup--------------
---Main Backpack
MainBP = 'Backpack'
--Loot backpack
ItemBP = 'Golden Backpack'
--Gold backpack
GoldBP = 'Beach Backpack'</Setup>
    <Library>Standard</Library>
    <Enabled>yes</Enabled>
  </Actions>
  <CaveBot>
    <Waypoints>
      <start>Node 33012 32871 12</start>
      <w002>Node 33009 32864 12</w002>
      <w003>Node 33006 32860 12</w003>
      <w004>Node 33002 32853 12</w004>
      <w005>Node 33002 32846 12</w005>
      <w006>Node 33002 32844 12</w006>
      <w007>Node 33006 32883 12</w007>
      <w008>Node 33001 32890 12</w008>
      <w009>Node 32999 32896 12</w009>
      <w010>Node 33003 32898 12</w010>
      <w011>Node 32997 32899 12</w011>
      <w012>Node 32992 32906 12</w012>
      <w013>Node 32992 32902 12</w013>
      <w014>Node 32988 32900 12</w014>
      <w015>Node 32986 32900 12</w015>
      <w016>Node 32995 32898 12</w016>
      <w017>Node 33004 32884 12</w017>
      <w018>Node 32996 32878 12</w018>
      <w019>Node 32993 32866 12</w019>
      <w020>Node 32987 32864 12</w020>
      <w021>Node 32983 32862 12</w021>
      <w022>Node 32978 32862 12</w022>
      <w023>Node 32978 32880 12</w023>
      <w024>Action 32987 32879 12 if itemcount(manapot) < manatoleave then;gotolabel('a');end;</w024>
      <w025>Node 32974 32883 12</w025>
      <w026>Node 32968 32880 12</w026>
      <w027>Node 32962 32880 12</w027>
      <w028>Node 32973 32880 12</w028>
      <w029>Node 32992 32880 12</w029>
      <w030>Node 33006 32880 12</w030>
      <w031>Node 33026 32873 12</w031>
      <w032>Node 33032 32877 12</w032>
      <w033>Node 33039 32878 12</w033>
      <w034>Node 33031 32879 12</w034>
      <w035>Node 33031 32883 12</w035>
      <w036>Node 33031 32892 12</w036>
      <w037>Node 33028 32898 12</w037>
      <w038>Node 33027 32908 12</w038>
      <w039>Node 33027 32909 12</w039>
      <w040>Node 33029 32880 12</w040>
      <w041>Node 33026 32865 12</w041>
      <w042>Node 33030 32857 12</w042>
      <w043>Node 33030 32849 12</w043>
      <w044>Node 33024 32846 12</w044>
      <w045>Node 33031 32844 12</w045>
      <w046>Node 33037 32842 12</w046>
      <w047>Node 33032 32839 12</w047>
      <w048>Node 33030 32829 12</w048>
      <w049>Node 33030 32824 12</w049>
      <w050>Node 33031 32820 12</w050>
      <w051>Node 33031 32816 12</w051>
      <w052>Node 33032 32829 12</w052>
      <w053>Node 33032 32844 12</w053>
      <w054>Node 33038 32862 12</w054>
      <w055>Node 33045 32861 12</w055>
      <w056>Node 33055 32861 12</w056>
      <w057>Node 33062 32862 12</w057>
      <w058>Node 33067 32868 12</w058>
      <w059>Action 33065 32868 12 if itemcount(manapot) < manatoleave then;gotolabel('a');end;</w059>
      <w060>Node 33077 32867 12</w060>
      <w061>Node 33077 32873 12</w061>
      <w062>Node 33084 32869 12</w062>
      <w063>Node 33089 32869 12</w063>
      <w064>Node 33081 32869 12</w064>
      <w065>Node 33072 32869 12</w065>
      <w066>Node 33066 32873 12</w066>
      <w067>Node 33065 32866 12</w067>
      <w068>Node 33065 32859 12</w068>
      <w069>Node 33065 32855 12</w069>
      <w070>Node 33065 32849 12</w070>
      <w071>Node 33064 32845 12</w071>
      <w072>Node 33068 32844 12</w072>
      <w073>Node 33075 32852 12</w073>
      <w074>Node 33086 32852 12</w074>
      <w075>Node 33090 32848 12</w075>
      <w076>Node 33090 32838 12</w076>
      <w077>Node 33090 32831 12</w077>
      <w078>Node 33090 32820 12</w078>
      <w079>Node 33090 32817 12</w079>
      <w080>Node 33090 32826 12</w080>
      <w081>Stand 33091 32813 13</w081>
      <w082>Node 33090 32844 12</w082>
      <w083>Node 33085 32852 12</w083>
      <w084>Node 33067 32852 12</w084>
      <w085>Node 33058 32860 12</w085>
      <w086>Node 33040 32862 12</w086>
      <w087>Node 33031 32862 12</w087>
      <a>Node 33024 32867 12</a>
      <w089>Node 33015 32871 12</w089>
      <checkspear>Action 33012 32870 12 if itemcount(manapot) < manatoleave then;gotolabel('reffil') else gotolabel('start');end;</checkspear>
      <reffil>Node 33015 32871 12</reffil>
      <w092>Stand 33015 32869 12</w092>
      <w093>Node 33017 32870 11</w093>
      <w094>Stand 33019 32870 11</w094>
      <w095>Node 33021 32867 10</w095>
      <w096>Node 33029 32866 10</w096>
      <w097>Node 33032 32867 10</w097>
      <w098>Stand 33031 32869 10</w098>
      <w099>Node 33029 32870 9</w099>
      <w100>Stand 33028 32871 9</w100>
      <w101>Rope 33027 32869 8</w101>
      <w102>Node 33041 32860 7</w102>
      <w103>Node 33043 32852 7</w103>
      <w104>Node 33046 32844 7</w104>
      <w105>Node 33054 32832 7</w105>
      <w106>Node 33059 32816 7</w106>
      <w107>Node 33066 32788 7</w107>
      <w108>Node 33081 32782 7</w108>
      <w109>Node 33085 32782 7</w109>
      <w110>Stand 33085 32784 7</w110>
      <w111>Node 33085 32786 6</w111>
      <w112>Stand 33085 32787 6</w112>
      <w113>Node 33092 32793 7</w113>
      <w114>Node 33099 32798 7</w114>
      <w115>Node 33107 32808 7</w115>
      <w116>Node 33119 32812 7</w116>
      <w117>Node 33121 32820 7</w117>
      <w118>Node 33121 32829 7</w118>
      <w119>Node 33120 32833 7</w119>
      <w120>Stand 33120 32835 7</w120>
      <w121>Node 33126 32836 6</w121>
      <w122>Stand 33126 32839 6</w122>
      <w123>Action 33126 32837 6 reachgrounditem('depot');wait(800,1000);openitem('depot');wait(700,900);;depotdeposit('Depot Chest', 'yellow piece of cloth','scarab coin','small amethyst','small emerald','iron ore','rotten piece of cloth','pile of grave earth','ghoul snack','ghostly tissue','piece of scarab shell','gauze bandage','shiny stone','sulphurous stone','Half-Digested Piece of Meat','ancient stone','small diamond','demonic skeletal hand','Black Pearl','brown piece of cloth','chicken feather','red piece of cloth','Guardian shield','stealth Ring','life Ring','two handed sword','flask of embalming fluid');;wait(1000,1200)</w123>
      <w125>Node 33125 32837 6</w125>
      <w126>Node 33122 32836 6</w126>
      <w127>Stand 33122 32835 6</w127>
      <w129>Node 33124 32828 7</w129>
      <w130>Stand 33124 32826 7</w130>
      <w132>Node 33132 32822 6</w132>
      <w133>Node 33134 32823 6</w133>
      <w134>Stand 33132 32819 6</w134>
      <w135>Stand 33137 32821 6</w135>
      <w136>Action 33137 32821 6 --showas Depositing & Withdrawing money;;local Cash = math.max(manas - itemcount(manapot), 0) * manaprice + math.max(itemcount(6530)*10000);;depositall();wait(700,900);npcsay("withdraw "..Cash);wait(700,900);npcsay("yes");wait(700,900);npcsay("balance");wait(700,900)</w136>
      <w137>Stand 33132 32818 6</w137>
      <w138>Stand 33131 32816 6</w138>
      <w140>Stand 33128 32811 5</w140>
      <w141>Action 33128 32811 5 --showas Buying Manas;;sellflasks();buyitemsupto(manapot, manas, itemcount(manapot));;wait(1200,2000);;if itemcount(manapot) < manas or itemcount('empty potion flask') > 0 then;gotolabel('w140');return;end</w141>
      <w142>Stand 33130 32816 5</w142>
      <w143>Stand 33123 32818 6</w143>
      <w144>Node 33120 32799 7</w144>
      <w145>Node 33115 32788 7</w145>
      <w146>Node 33106 32786 7</w146>
      <w147>Node 33095 32791 7</w147>
      <w148>Node 33088 32789 7</w148>
      <w149>Stand 33088 32787 7</w149>
      <w150>Node 33088 32785 6</w150>
      <w151>Stand 33088 32784 6</w151>
      <w152>Node 33083 32782 7</w152>
      <w153>Node 33078 32783 7</w153>
      <w154>Node 33074 32787 7</w154>
      <w155>Node 33071 32792 7</w155>
      <w156>Node 33063 32801 7</w156>
      <w157>Node 33058 32811 7</w157>
      <w158>Node 33052 32817 7</w158>
      <w159>Node 33044 32834 7</w159>
      <w160>Node 33044 32847 7</w160>
      <w161>Node 33042 32854 7</w161>
      <w162>Node 33040 32862 7</w162>
      <w163>Stand 33027 32868 7</w163>
      <hole>Action 33027 32869 7 while toptileitem(33027,32869,7) == 231 do;useitemon('shovel', 33027, 32869, 7);end</hole>
      <w165>Stand 33027 32869 7</w165>
      <w166>Stand 33026 32871 8</w166>
      <w167>Action 33026 32871 8 if not islocation() then;   gotolabel('w163');end</w167>
      <w168>Node 33027 32870 8</w168>
      <w169>Stand 33027 32871 8</w169>
      <w170>Node 33030 32871 9</w170>
      <w171>Stand 33030 32869 9</w171>
      <w172>Node 33032 32867 10</w172>
      <w173>Node 33024 32866 10</w173>
      <w174>Node 33020 32868 10</w174>
      <w175>Stand 33020 32870 10</w175>
      <w176>Node 33016 32871 11</w176>
      <w177>Stand 33015 32869 11</w177>
      <w178>Node 33013 32869 12</w178>
    </Waypoints>
    <Pathfinding>
      <SpecialAreas />
      <WalkThroughPlayers>yes</WalkThroughPlayers>
      <WalkingMethod>Map Clicks</WalkingMethod>
      <MapWalkDistance>20 to 50</MapWalkDistance>
      <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
    </Pathfinding>
    <Settings>
      <Rope>3003</Rope>
      <Shovel>3457</Shovel>
      <Pick>3456</Pick>
      <Machete>3308</Machete>
      <NodeRange>4</NodeRange>
      <Priority>Target</Priority>
      <OpenNextBp>If cavebot enabled</OpenNextBp>
      <AutoMount>no</AutoMount>
      <Anti-idle>no</Anti-idle>
      <EatFood>yes</EatFood>
      <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
      <PauseOnDeath>yes</PauseOnDeath>
    </Settings>
    <Enabled>no</Enabled>
  </CaveBot>
  <Looting>
    <List>
      <Life-Ring>
        <Id>3052</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Life-Ring>
      <Small-Amethyst>
        <Id>3033</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Small-Amethyst>
      <Yellow-Piece-of-Cloth>
        <Id>5914</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Yellow-Piece-of-Cloth>
      <Iron-Ore>
        <Id>5880</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Iron-Ore>
      <Piece-of-Scarab-Shell>
        <Id>9641</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Piece-of-Scarab-Shell>
      <Half-Digested-Piece-of-Meat>
        <Id>10283</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Half-Digested-Piece-of-Meat>
      <Gold-Coin>
        <Id>3031</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Gold-Coin>
      <Rotten-Piece-of-Cloth>
        <Id>10291</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Rotten-Piece-of-Cloth>
      <Ghoul-Snack>
        <Id>11467</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Ghoul-Snack>
      <Brown-Piece-of-Cloth>
        <Id>5913</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Brown-Piece-of-Cloth>
      <Pile-of-Grave-Earth>
        <Id>11484</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Pile-of-Grave-Earth>
      <Miraculum>
        <Id>11474</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Miraculum>
      <Obsidian-Lance>
        <Id>3313</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Obsidian-Lance>
      <White-Piece-of-Cloth>
        <Id>5909</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </White-Piece-of-Cloth>
      <Ancient-Shield>
        <Id>3432</Id>
        <Destination>ground</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Ancient-Shield>
      <Ghostly-Tissue>
        <Id>9690</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Ghostly-Tissue>
      <Flask-of-Embalming-Fluid>
        <Id>11466</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Flask-of-Embalming-Fluid>
      <Gauze-Bandage>
        <Id>9649</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Gauze-Bandage>
      <Silver-Brooch>
        <Id>3017</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Silver-Brooch>
      <Mini-Mummy>
        <Id>10290</Id>
        <Destination>all</Destination>
        <AlarmOn>Loot Announced</AlarmOn>
      </Mini-Mummy>
      <Small-Flask-of-Eyedrops>
        <Id>11512</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Small-Flask-of-Eyedrops>
      <Mana-Potion>
        <Id>268</Id>
        <Destination>all</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Mana-Potion>
      <Terra-Rod>
        <Id>3065</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Terra-Rod>
      <Bonelord-Eye>
        <Id>5898</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Bonelord-Eye>
      <Bonelord-Shield>
        <Id>3418</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Bonelord-Shield>
      <Small-Emerald>
        <Id>3032</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Small-Emerald>
      <Dirty-Turban>
        <Id>11456</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Dirty-Turban>
      <Green-Piece-of-Cloth>
        <Id>5910</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Green-Piece-of-Cloth>
      <Mystic-Turban>
        <Id>3574</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Mystic-Turban>
      <Small-Diamond>
        <Id>3028</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Small-Diamond>
      <Vampire-Teeth>
        <Id>9685</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Vampire-Teeth>
      <Blood-Preservation>
        <Id>11449</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Blood-Preservation>
      <Spike-Sword>
        <Id>3271</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Spike-Sword>
      <Ice-Rapier>
        <Id>3284</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Ice-Rapier>
      <Emerald-Bangle>
        <Id>3010</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Emerald-Bangle>
      <Vampire-Shield>
        <Id>3434</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Vampire-Shield>
      <White-Pearl>
        <Id>3026</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </White-Pearl>
      <Platinum-Amulet>
        <Id>3055</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Platinum-Amulet>
      <Ring-of-Healing>
        <Id>3098</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Ring-of-Healing>
      <Lightning-Boots>
        <Id>820</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Lightning-Boots>
      <Blue-Robe>
        <Id>3567</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Blue-Robe>
      <Castle-Shield>
        <Id>3435</Id>
        <Destination>1</Destination>
        <AlarmOn>Loot Announced</AlarmOn>
      </Castle-Shield>
      <Maxilla-Maximus>
        <Id>12304</Id>
        <Destination>1</Destination>
        <AlarmOn>Loot Announced</AlarmOn>
      </Maxilla-Maximus>
      <Demonic-Skeletal-Hand>
        <Id>9647</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Demonic-Skeletal-Hand>
      <Shiny-Stone>
        <Id>10310</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Shiny-Stone>
      <Vampire-Dust>
        <Id>5905</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Vampire-Dust>
      <Stone-Wing>
        <Id>10278</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Stone-Wing>
      <Scarab-Coin>
        <Id>3042</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Scarab-Coin>
      <Bony-Tail>
        <Id>10277</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Bony-Tail>
      <Hardened-Bone>
        <Id>5925</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Hardened-Bone>
      <Bonebeast-Trophy>
        <Id>10244</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Bonebeast-Trophy>
      <Book-of-Necromantic-Rituals>
        <Id>10320</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Book-of-Necromantic-Rituals>
      <Strong-Mana-Potion>
        <Id>237</Id>
        <Destination>all</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Strong-Mana-Potion>
      <Necromantic-Robe>
        <Id>11475</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Necromantic-Robe>
      <Skull-Staff>
        <Id>3324</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Skull-Staff>
      <Spellbook-of-Warding>
        <Id>8073</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Spellbook-of-Warding>
      <Boots-of-Haste>
        <Id>3079</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Boots-of-Haste>
      <Scarab-Pincers>
        <Id>7456</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Scarab-Pincers>
      <Ancient-Amulet>
        <Id>3025</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Ancient-Amulet>
      <Scarab-Amulet>
        <Id>3018</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Scarab-Amulet>
      <Scarab-Shield>
        <Id>3440</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Scarab-Shield>
      <Terra-Hood>
        <Id>830</Id>
        <Destination>1</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </Terra-Hood>
    </List>
    <Condition>All corpses</Condition>
    <Style>After all dead</Style>
    <Range>10</Range>
    <EatFood>yes</EatFood>
    <Enabled>no</Enabled>
  </Looting>
  <Targeting>
    <Monsters>
      <Mummy>
        <Categories>-</Categories>
        <Danger>4</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Flame Strike</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Defensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Mummy>
      <Hyaena>
        <Categories>-</Categories>
        <Danger>3</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Energy Strike</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Hyaena>
      <Scorpion>
        <Categories>-</Categories>
        <Danger>9</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Scorpion>
      <Crypt-Shambler>
        <Categories>-</Categories>
        <Danger>4</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Flame Strike</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Defensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Crypt-Shambler>
      <Stone-Golem>
        <Categories>-</Categories>
        <Danger>2</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Ice Strike</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Defensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Stone-Golem>
      <Slime>
        <Categories>-</Categories>
        <Danger>2</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Flame Strike</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Defensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Slime>
      <Cobra>
        <Categories>-</Categories>
        <Danger>1</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>2000 to 3000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Cobra>
      <Ghoul>
        <Categories>-</Categories>
        <Danger>2</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Flame Strike</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Defensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Ghoul>
      <Scarab>
        <Categories>-</Categories>
        <Danger>3</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Keep Away</Stance>
            <Avoid>None</Avoid>
            <Distance>3</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Flame Strike</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Defensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Scarab>
      <Skeleton>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>2000 to 3000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Skeleton>
      <Larva>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>2000 to 3000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Larva>
      <Snake>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>2000 to 3000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Snake>
      <Lion>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Flame Strike</Spell0>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Lion>
      <Sandcrawler>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>Reach</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>2000 to 3000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </Sandcrawler>
      <Honour-Guard>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Defensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>yes</MustAttackMe>
        <OnlyIfTrapped>yes</OnlyIfTrapped>
      </Honour-Guard>
    </Monsters>
    <Settings>
      <ListOrder>0</ListOrder>
      <Health>6</Health>
      <Proximity>90</Proximity>
      <Danger>90</Danger>
      <PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
      <CooldownControl>no</CooldownControl>
      <CheckItem>yes</CheckItem>
      <MustBeReachable>yes</MustBeReachable>
      <MustBeShootable>no</MustBeShootable>
    </Settings>
    <Enabled>no</Enabled>
  </Targeting>
  <Hud>
    <List>
      <Hud0>
        <Script>-------------------------------------------------------------
--------------------- Character Stats -----------------------
-------------------------------------------------------------

setfontcolor("green")
addtext("Heardy's HUD - Version 1.0", 10, 30)

setfontcolor("white")
addtext('___________________________', 5, 35)
addtext('|', 3, 46)
addtext('|', 3, 54)

setfontcolor("red")
addtext('Character Stats', 50, 50)

setfontcolor("white")
addtext('___________________________', 5, 55)
addtext('|', 190, 46)
addtext('|', 190, 54)

setfontcolor("orange")
addtext('Level', 10, 75)
setfontcolor("white")
addtext('- ' .. level, 85, 75)

setfontcolor("orange")
addtext('Experience', 10, 90)
setfontcolor("white")
addtext('- ' .. num(exp), 85, 90)

setfontcolor("orange")
addtext('Health', 10, 105)
setfontcolor("white")
addtext('- ' .. hp.. '/' .. maxhp.. ' (' .. hppc .. '%)', 85, 105)

setfontcolor("orange")
addtext('Mana', 10, 120)
setfontcolor("white")
addtext('- ' .. mp.. '/' .. maxmp.. ' (' .. mppc .. '%)', 85, 120)

setfontcolor("orange")
addtext('Magic Level', 10, 135)
setfontcolor("white")
addtext('- ' .. mlevel.. ' (' .. mlevelpc .. '%)', 85, 135)

-------------------------------------------------------------
----------------------- Botting Stats -----------------------
-------------------------------------------------------------

local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")
local looting = getsettings("Settings/Looting/Enabled")

addtext('___________________________', 5, 140)
addtext('|', 3, 151)
addtext('|', 3, 159)

setfontcolor("red")
addtext('Botting Stats', 55, 155)

setfontcolor("white")
addtext('___________________________', 5, 160)
addtext('|', 190, 151)
addtext('|', 190, 159)

setfontcolor("orange")
addtext('Exp Per Hour', 10, 175)
setfontcolor("white")
addtext('- ' .. num(exphour), 130, 175)

setfontcolor("orange")
addtext('Exp Left', 10, 190)
setfontcolor("white")
addtext('- ' .. num(exptolevel()), 130, 190)

setfontcolor("orange")
addtext('Exp Gained', 10, 205) 
setfontcolor("white")
addtext('- ' .. num(expgained), 130, 205)

setfontcolor("orange")
addtext('Time To Next Level', 10, 220)
setfontcolor("white")
addtext('- ' .. timetolevel, 130, 220)

setfontcolor("orange")
addtext('Time Played', 10, 235)
setfontcolor("white")
addtext('- ' .. timehunt, 130, 235)

if cavebot == 'yes' then
       setfontcolor("orange")
	addtext('Cavebot', 10, 250)
       setfontcolor("green")
	addtext('- ' .. 'ON', 130, 250) 
else
       setfontcolor("orange")
	addtext('Cavebot', 10, 250)
       setfontcolor("red")
	addtext('- ' .. 'OFF', 130, 250) 
end

  if targeting == 'yes' then 
       setfontcolor("orange")
	addtext('Targeting', 10, 265)
       setfontcolor("green")
	addtext('- ' .. 'ON', 130, 265) 
else
       setfontcolor("orange")
	addtext('Targeting', 10, 265)
       setfontcolor("red")
	addtext('- ' .. 'OFF', 130, 265) 
end

if looting == 'yes' then 
       setfontcolor("orange")
	addtext('Looting', 10, 280)
       setfontcolor("green")
	addtext('- ' .. 'ON', 130, 280) 
else 
       setfontcolor("orange")
	addtext('Looting', 10, 280)
       setfontcolor("red")
	addtext('- ' .. 'OFF', 130, 280) 
end

if stamina >= 2400 then
      setfontcolor("orange")
      addtext('Stamina', 10, 295)
      setfontcolor("green")
      addtext('- ' .. stamina, 130, 295)
elseif stamina < 2400 and (stamina > 840) then
      setfontcolor("orange")
      addtext('Stamina', 10, 295)
      setfontcolor("orange")
      addtext('- ' .. stamina, 130, 295)
elseif stamina <= 840 then
      setfontcolor("orange")
      addtext('Stamina', 10, 295)
      setfontcolor("red")
      addtext('- ' .. stamina, 130, 295)
end

-------------------------------------------------------------
------------------------ Spell Stats ------------------------
-------------------------------------------------------------

setfontcolor("white")
addtext('___________________________', 5, 300)
addtext('|', 3, 311)
addtext('|', 3, 320)

setfontcolor("red")
addtext('Spell Timers', 60, 315)

setfontcolor("white")
addtext('___________________________', 5, 320)
addtext('|', 190, 311)
addtext('|', 190, 320)

setfontcolor("orange")
addtext('Haste', 10, 335)
setfontcolor("white")
addtext('- ', 95, 335)

setfontcolor("orange")
addtext('Magic Shield', 10, 350) 
setfontcolor("white")
addtext('- ', 95, 350)

setfontcolor("orange")
addtext('Invisible', 10, 365) 
setfontcolor("white")
addtext('- ', 95, 365)

setfontcolor("orange")
addtext('Strenghtened', 10, 380)
setfontcolor("white")
addtext('- ', 95, 380)

------------------------------------------------------------- 
----------------------- Potion Stats ------------------------ 
-------------------------------------------------------------

local i = 0
local potions = {
         {true, 'Mana Potion'},
         {true, 'Strong Mana Potion'},
         {true, 'Great Mana Potion'},
         {true, 'Health Potion'},
         {true,  'Strong Health Potion'},
         {true,  'Great Health Potion'},
         {true,  'Ultimate Health Potion'},
         {true,  'Great Spirit Potion'},
}

setfontcolor("white")
addtext('___________________________', 5, 385)
addtext('|', 3, 396)
addtext('|', 3, 405)

setfontcolor("red")
addtext('Potion Stats', 60, 400)

setfontcolor("white")
addtext('___________________________', 5, 405)
addtext('|', 190, 396)
addtext('|', 190, 405)

for _, potions in ipairs(potions) do

        if potions[1] then

setfontcolor("white")
addtext('- ' .. itemcount(potions[2]), 150, 420 + i * 15)

setfontcolor("orange")
addtext('' .. potions[2], 10, 420 + i * 15)

i = i + 1
end
end

------------------------------------------------------------
----------------------- Target Info ------------------------
------------------------------------------------------------
setfontcolor("white")
addtext('___________________________', 1055, 90)
addtext('|', 1053, 100)
addtext('|', 1053, 109)

setfontcolor("red")
addtext('Target Info', 1110, 105)

setfontcolor("white")
addtext('___________________________', 1055, 110)
addtext('|', 1240, 100)
addtext('|', 1240, 109)

setfontcolor("orange")
addtext('Monster', 1060, 127)
setfontcolor("white")
addtext('- ' .. target.name, 1135, 127)

--addtext('Hit Points', 1060, 145)
--addtext('- ' .. creaturehp(target.name) .. ' (' .. target.hppc .. '%)', 1135, 145)

--addtext('Experience', 1060, 160)
--addtext('- ' .. creatureexp(target.name), 1135, 160)

--addtext('Exp Ratio', 1060, 175)
--addtext('- ' .. expratio(target.name), 1135, 175)

--addtext('Distance', 1060, 190)
--addtext('- ' .. target.updated == 0 and 0 or target.dist), 1135, 190)

-------------------------------------------------------------
------------------------ Cursor Info ------------------------
-------------------------------------------------------------
setfontcolor("white")
addtext('___________________________', 1055, 195)
addtext('|', 1053, 205)
addtext('|', 1053, 214)

setfontcolor("red")
addtext('Cursor Information', 1110, 210)

setfontcolor("white")
addtext('___________________________', 1055, 215)
addtext('|', 1240, 205)
addtext('|', 1240, 214)

setfontcolor("orange")
addtext('Cursor ID', 1060, 230)
setfontcolor("white")
addtext('- ' .. (cursorinfo()).id, 1135, 230)

setfontcolor("orange")
addtext('Position', 1060, 245)
setfontcolor("white")
addtext('- ' .. (cursorinfo().x .. ', ' .. cursorinfo().y .. ', ' .. cursorinfo().z), 1135, 245)

-------------------------------------------------------------
----------------------- Miscellaneous -----------------------
-------------------------------------------------------------

setfontcolor("white")
addtext('___________________________', 1055, 250)
addtext('|', 1053, 260)
addtext('|', 1053, 269)

setfontcolor("red")
addtext('Miscellaneous', 1110, 265)

setfontcolor("white")
addtext('___________________________', 1055, 270)
addtext('|', 1240, 260)
addtext('|', 1240, 269)

setfontcolor("orange")
addtext('Balance', 1060, 285) 
setfontcolor("white")
addtext('- ' .. num(balance), 1135, 285)  

--addtext('Ping', 1060, 300) 
--addtext('- ' .. ping, 1110, 300)</Script>
        <RefreshRate>700</RefreshRate>
        <Enabled>yes</Enabled>
      </Hud0>
    </List>
    <Show>If Focused</Show>
    <Enabled>yes</Enabled>
  </Hud>
  <Input>
    <Keyboard>
      <Mode>Simulate</Mode>
      <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
      <TypingStyle>Keyboard keys</TypingStyle>
      <PressWaitTime>45 to 65</PressWaitTime>
    </Keyboard>
    <Mouse>
      <Mode>Simulate</Mode>
      <Scroll>Use mouse wheel</Scroll>
      <MoveSpeed>Instantaneous</MoveSpeed>
      <ClickWaitTime>30 to 50</ClickWaitTime>
    </Mouse>
    <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
    <Enabled>yes</Enabled>
  </Input>
</Settings>
 
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