Xinum
Never Give Up!
- Joined
- Dec 23, 2009
- Messages
- 578
- Reaction score
- 67
[ED][Ankrahmun] Peninsula [-2][20+]
Code:
<Settings>
<Alerts>
<Player>
<OnScreen>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
<Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
</Player>
<Creature />
<Item />
<Message>
<PrivateMessage>
<PlaySound>yes</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
<Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>no</Screenshot>
</Advanced>
<Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
</Message>
<Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
<StandTime>
<Value>30000</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
<Disconnect>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>yes</Enabled>
</Alerts>
<Healer>
<Rules>
<exura>
<HealRange>66 to 80 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Light Healing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>600 to 1000</SpamRate>
<Enabled>yes</Enabled>
</exura>
<exura-gran>
<HealRange>0 to 65 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Intense Healing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>600 to 1000</SpamRate>
<Enabled>yes</Enabled>
</exura-gran>
<mana>
<HealRange>0 to 100 %</HealRange>
<ManaRange>0 to 28 %</ManaRange>
<HealMethod>Mana Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>400 to 700</SpamRate>
<Enabled>yes</Enabled>
</mana>
<para>
<HealRange>0 to 100 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Light Healing</HealMethod>
<ExtraCondition>If paralyzed</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>1000 to 2000</SpamRate>
<Enabled>yes</Enabled>
</para>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
<FriendHealer>
<Rules />
<Enabled>no</Enabled>
</FriendHealer>
<Refiller>
<Rules />
<Enabled>no</Enabled>
</Refiller>
<HotKeys>
<List>
<ShowBot>
<Script>showbot()</Script>
<MainKey>66</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowBot>
<PauseBot>
<Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")
if cavebot == 'no' or targeting == 'no' then
setcavebot('on')
settargeting('on')
setlooting('on')
else
setcavebot('off')
settargeting('off')
setlooting('off')
end
wait(500)</Script>
<MainKey>19</MainKey>
<ComboKey>None</ComboKey>
<Enabled>yes</Enabled>
</PauseBot>
<ShowClient>
<Script>focusclient()</Script>
<MainKey>84</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowClient>
<ShowSettings>
<Script>showsettings()</Script>
<MainKey>83</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowSettings>
</List>
<Condition>Client focus required</Condition>
<Enabled>no</Enabled>
</HotKeys>
<Actions>
<List>
<Reconnect>
<Script>--[[
Name: Auto Reconnect by BlakW
Version: v1.0
]]--
--Account:
accountNameIs = ("DH696969")
--Password:
passwordNameIs = ("jazmine1")
--Character name:
characterNameIs = ("Kiruny")
if (connected == false)
then
connect(accountNameIs, passwordNameIs, characterNameIs)
wait(600, 1800)
pausewalking(10000)
openitem(MainBP, 'back')
wait(700,900)
openitem(ItemBP, MainBP, true)
wait(700,900)
openitem(GoldBP, MainBP, true)
wait(700,900)
resizewindows()
setcavebot("yes")
wait(300)
settargeting("yes")
wait(300)
setlooting("yes")
wait(1000)
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Reconnect>
<Standtime>
<Script>if standtime > 10000 and maround() > 1 then
settargeting('no')
wait(700,900)
settargeting('yes')
end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Standtime>
<Action0>
<Script>null</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>no</Enabled>
</Action0>
</List>
<Setup>-------------Supplies-------------
--How many manas you want to buy?
manas = 100
--Mana price
manaprice = 50
--Mana type
manapot = 'mana potion'
-------------Cavebot Varibles-------------
---Manas to leave the cave
manatoleave = 25
--------------Backpack Setup--------------
---Main Backpack
MainBP = 'Backpack'
--Loot backpack
ItemBP = 'Golden Backpack'
--Gold backpack
GoldBP = 'Beach Backpack'</Setup>
<Library>Standard</Library>
<Enabled>yes</Enabled>
</Actions>
<CaveBot>
<Waypoints>
<start>Node 33012 32871 12</start>
<w002>Node 33009 32864 12</w002>
<w003>Node 33006 32860 12</w003>
<w004>Node 33002 32853 12</w004>
<w005>Node 33002 32846 12</w005>
<w006>Node 33002 32844 12</w006>
<w007>Node 33006 32883 12</w007>
<w008>Node 33001 32890 12</w008>
<w009>Node 32999 32896 12</w009>
<w010>Node 33003 32898 12</w010>
<w011>Node 32997 32899 12</w011>
<w012>Node 32992 32906 12</w012>
<w013>Node 32992 32902 12</w013>
<w014>Node 32988 32900 12</w014>
<w015>Node 32986 32900 12</w015>
<w016>Node 32995 32898 12</w016>
<w017>Node 33004 32884 12</w017>
<w018>Node 32996 32878 12</w018>
<w019>Node 32993 32866 12</w019>
<w020>Node 32987 32864 12</w020>
<w021>Node 32983 32862 12</w021>
<w022>Node 32978 32862 12</w022>
<w023>Node 32978 32880 12</w023>
<w024>Action 32987 32879 12 if itemcount(manapot) < manatoleave then;gotolabel('a');end;</w024>
<w025>Node 32974 32883 12</w025>
<w026>Node 32968 32880 12</w026>
<w027>Node 32962 32880 12</w027>
<w028>Node 32973 32880 12</w028>
<w029>Node 32992 32880 12</w029>
<w030>Node 33006 32880 12</w030>
<w031>Node 33026 32873 12</w031>
<w032>Node 33032 32877 12</w032>
<w033>Node 33039 32878 12</w033>
<w034>Node 33031 32879 12</w034>
<w035>Node 33031 32883 12</w035>
<w036>Node 33031 32892 12</w036>
<w037>Node 33028 32898 12</w037>
<w038>Node 33027 32908 12</w038>
<w039>Node 33027 32909 12</w039>
<w040>Node 33029 32880 12</w040>
<w041>Node 33026 32865 12</w041>
<w042>Node 33030 32857 12</w042>
<w043>Node 33030 32849 12</w043>
<w044>Node 33024 32846 12</w044>
<w045>Node 33031 32844 12</w045>
<w046>Node 33037 32842 12</w046>
<w047>Node 33032 32839 12</w047>
<w048>Node 33030 32829 12</w048>
<w049>Node 33030 32824 12</w049>
<w050>Node 33031 32820 12</w050>
<w051>Node 33031 32816 12</w051>
<w052>Node 33032 32829 12</w052>
<w053>Node 33032 32844 12</w053>
<w054>Node 33038 32862 12</w054>
<w055>Node 33045 32861 12</w055>
<w056>Node 33055 32861 12</w056>
<w057>Node 33062 32862 12</w057>
<w058>Node 33067 32868 12</w058>
<w059>Action 33065 32868 12 if itemcount(manapot) < manatoleave then;gotolabel('a');end;</w059>
<w060>Node 33077 32867 12</w060>
<w061>Node 33077 32873 12</w061>
<w062>Node 33084 32869 12</w062>
<w063>Node 33089 32869 12</w063>
<w064>Node 33081 32869 12</w064>
<w065>Node 33072 32869 12</w065>
<w066>Node 33066 32873 12</w066>
<w067>Node 33065 32866 12</w067>
<w068>Node 33065 32859 12</w068>
<w069>Node 33065 32855 12</w069>
<w070>Node 33065 32849 12</w070>
<w071>Node 33064 32845 12</w071>
<w072>Node 33068 32844 12</w072>
<w073>Node 33075 32852 12</w073>
<w074>Node 33086 32852 12</w074>
<w075>Node 33090 32848 12</w075>
<w076>Node 33090 32838 12</w076>
<w077>Node 33090 32831 12</w077>
<w078>Node 33090 32820 12</w078>
<w079>Node 33090 32817 12</w079>
<w080>Node 33090 32826 12</w080>
<w081>Stand 33091 32813 13</w081>
<w082>Node 33090 32844 12</w082>
<w083>Node 33085 32852 12</w083>
<w084>Node 33067 32852 12</w084>
<w085>Node 33058 32860 12</w085>
<w086>Node 33040 32862 12</w086>
<w087>Node 33031 32862 12</w087>
<a>Node 33024 32867 12</a>
<w089>Node 33015 32871 12</w089>
<checkspear>Action 33012 32870 12 if itemcount(manapot) < manatoleave then;gotolabel('reffil') else gotolabel('start');end;</checkspear>
<reffil>Node 33015 32871 12</reffil>
<w092>Stand 33015 32869 12</w092>
<w093>Node 33017 32870 11</w093>
<w094>Stand 33019 32870 11</w094>
<w095>Node 33021 32867 10</w095>
<w096>Node 33029 32866 10</w096>
<w097>Node 33032 32867 10</w097>
<w098>Stand 33031 32869 10</w098>
<w099>Node 33029 32870 9</w099>
<w100>Stand 33028 32871 9</w100>
<w101>Rope 33027 32869 8</w101>
<w102>Node 33041 32860 7</w102>
<w103>Node 33043 32852 7</w103>
<w104>Node 33046 32844 7</w104>
<w105>Node 33054 32832 7</w105>
<w106>Node 33059 32816 7</w106>
<w107>Node 33066 32788 7</w107>
<w108>Node 33081 32782 7</w108>
<w109>Node 33085 32782 7</w109>
<w110>Stand 33085 32784 7</w110>
<w111>Node 33085 32786 6</w111>
<w112>Stand 33085 32787 6</w112>
<w113>Node 33092 32793 7</w113>
<w114>Node 33099 32798 7</w114>
<w115>Node 33107 32808 7</w115>
<w116>Node 33119 32812 7</w116>
<w117>Node 33121 32820 7</w117>
<w118>Node 33121 32829 7</w118>
<w119>Node 33120 32833 7</w119>
<w120>Stand 33120 32835 7</w120>
<w121>Node 33126 32836 6</w121>
<w122>Stand 33126 32839 6</w122>
<w123>Action 33126 32837 6 reachgrounditem('depot');wait(800,1000);openitem('depot');wait(700,900);;depotdeposit('Depot Chest', 'yellow piece of cloth','scarab coin','small amethyst','small emerald','iron ore','rotten piece of cloth','pile of grave earth','ghoul snack','ghostly tissue','piece of scarab shell','gauze bandage','shiny stone','sulphurous stone','Half-Digested Piece of Meat','ancient stone','small diamond','demonic skeletal hand','Black Pearl','brown piece of cloth','chicken feather','red piece of cloth','Guardian shield','stealth Ring','life Ring','two handed sword','flask of embalming fluid');;wait(1000,1200)</w123>
<w125>Node 33125 32837 6</w125>
<w126>Node 33122 32836 6</w126>
<w127>Stand 33122 32835 6</w127>
<w129>Node 33124 32828 7</w129>
<w130>Stand 33124 32826 7</w130>
<w132>Node 33132 32822 6</w132>
<w133>Node 33134 32823 6</w133>
<w134>Stand 33132 32819 6</w134>
<w135>Stand 33137 32821 6</w135>
<w136>Action 33137 32821 6 --showas Depositing & Withdrawing money;;local Cash = math.max(manas - itemcount(manapot), 0) * manaprice + math.max(itemcount(6530)*10000);;depositall();wait(700,900);npcsay("withdraw "..Cash);wait(700,900);npcsay("yes");wait(700,900);npcsay("balance");wait(700,900)</w136>
<w137>Stand 33132 32818 6</w137>
<w138>Stand 33131 32816 6</w138>
<w140>Stand 33128 32811 5</w140>
<w141>Action 33128 32811 5 --showas Buying Manas;;sellflasks();buyitemsupto(manapot, manas, itemcount(manapot));;wait(1200,2000);;if itemcount(manapot) < manas or itemcount('empty potion flask') > 0 then;gotolabel('w140');return;end</w141>
<w142>Stand 33130 32816 5</w142>
<w143>Stand 33123 32818 6</w143>
<w144>Node 33120 32799 7</w144>
<w145>Node 33115 32788 7</w145>
<w146>Node 33106 32786 7</w146>
<w147>Node 33095 32791 7</w147>
<w148>Node 33088 32789 7</w148>
<w149>Stand 33088 32787 7</w149>
<w150>Node 33088 32785 6</w150>
<w151>Stand 33088 32784 6</w151>
<w152>Node 33083 32782 7</w152>
<w153>Node 33078 32783 7</w153>
<w154>Node 33074 32787 7</w154>
<w155>Node 33071 32792 7</w155>
<w156>Node 33063 32801 7</w156>
<w157>Node 33058 32811 7</w157>
<w158>Node 33052 32817 7</w158>
<w159>Node 33044 32834 7</w159>
<w160>Node 33044 32847 7</w160>
<w161>Node 33042 32854 7</w161>
<w162>Node 33040 32862 7</w162>
<w163>Stand 33027 32868 7</w163>
<hole>Action 33027 32869 7 while toptileitem(33027,32869,7) == 231 do;useitemon('shovel', 33027, 32869, 7);end</hole>
<w165>Stand 33027 32869 7</w165>
<w166>Stand 33026 32871 8</w166>
<w167>Action 33026 32871 8 if not islocation() then; gotolabel('w163');end</w167>
<w168>Node 33027 32870 8</w168>
<w169>Stand 33027 32871 8</w169>
<w170>Node 33030 32871 9</w170>
<w171>Stand 33030 32869 9</w171>
<w172>Node 33032 32867 10</w172>
<w173>Node 33024 32866 10</w173>
<w174>Node 33020 32868 10</w174>
<w175>Stand 33020 32870 10</w175>
<w176>Node 33016 32871 11</w176>
<w177>Stand 33015 32869 11</w177>
<w178>Node 33013 32869 12</w178>
</Waypoints>
<Pathfinding>
<SpecialAreas />
<WalkThroughPlayers>yes</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
<Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<Priority>Target</Priority>
<OpenNextBp>If cavebot enabled</OpenNextBp>
<AutoMount>no</AutoMount>
<Anti-idle>no</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>no</Enabled>
</CaveBot>
<Looting>
<List>
<Life-Ring>
<Id>3052</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Life-Ring>
<Small-Amethyst>
<Id>3033</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Small-Amethyst>
<Yellow-Piece-of-Cloth>
<Id>5914</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Yellow-Piece-of-Cloth>
<Iron-Ore>
<Id>5880</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Iron-Ore>
<Piece-of-Scarab-Shell>
<Id>9641</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Piece-of-Scarab-Shell>
<Half-Digested-Piece-of-Meat>
<Id>10283</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Half-Digested-Piece-of-Meat>
<Gold-Coin>
<Id>3031</Id>
<Destination>2</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Gold-Coin>
<Rotten-Piece-of-Cloth>
<Id>10291</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Rotten-Piece-of-Cloth>
<Ghoul-Snack>
<Id>11467</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Ghoul-Snack>
<Brown-Piece-of-Cloth>
<Id>5913</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Brown-Piece-of-Cloth>
<Pile-of-Grave-Earth>
<Id>11484</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Pile-of-Grave-Earth>
<Miraculum>
<Id>11474</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Miraculum>
<Obsidian-Lance>
<Id>3313</Id>
<Destination>ground</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Obsidian-Lance>
<White-Piece-of-Cloth>
<Id>5909</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</White-Piece-of-Cloth>
<Ancient-Shield>
<Id>3432</Id>
<Destination>ground</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Ancient-Shield>
<Ghostly-Tissue>
<Id>9690</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Ghostly-Tissue>
<Flask-of-Embalming-Fluid>
<Id>11466</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Flask-of-Embalming-Fluid>
<Gauze-Bandage>
<Id>9649</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Gauze-Bandage>
<Silver-Brooch>
<Id>3017</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Silver-Brooch>
<Mini-Mummy>
<Id>10290</Id>
<Destination>all</Destination>
<AlarmOn>Loot Announced</AlarmOn>
</Mini-Mummy>
<Small-Flask-of-Eyedrops>
<Id>11512</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Small-Flask-of-Eyedrops>
<Mana-Potion>
<Id>268</Id>
<Destination>all</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Mana-Potion>
<Terra-Rod>
<Id>3065</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Terra-Rod>
<Bonelord-Eye>
<Id>5898</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Bonelord-Eye>
<Bonelord-Shield>
<Id>3418</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Bonelord-Shield>
<Small-Emerald>
<Id>3032</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Small-Emerald>
<Dirty-Turban>
<Id>11456</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Dirty-Turban>
<Green-Piece-of-Cloth>
<Id>5910</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Green-Piece-of-Cloth>
<Mystic-Turban>
<Id>3574</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Mystic-Turban>
<Small-Diamond>
<Id>3028</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Small-Diamond>
<Vampire-Teeth>
<Id>9685</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Vampire-Teeth>
<Blood-Preservation>
<Id>11449</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Blood-Preservation>
<Spike-Sword>
<Id>3271</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Spike-Sword>
<Ice-Rapier>
<Id>3284</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Ice-Rapier>
<Emerald-Bangle>
<Id>3010</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Emerald-Bangle>
<Vampire-Shield>
<Id>3434</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Vampire-Shield>
<White-Pearl>
<Id>3026</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</White-Pearl>
<Platinum-Amulet>
<Id>3055</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Platinum-Amulet>
<Ring-of-Healing>
<Id>3098</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Ring-of-Healing>
<Lightning-Boots>
<Id>820</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Lightning-Boots>
<Blue-Robe>
<Id>3567</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Blue-Robe>
<Castle-Shield>
<Id>3435</Id>
<Destination>1</Destination>
<AlarmOn>Loot Announced</AlarmOn>
</Castle-Shield>
<Maxilla-Maximus>
<Id>12304</Id>
<Destination>1</Destination>
<AlarmOn>Loot Announced</AlarmOn>
</Maxilla-Maximus>
<Demonic-Skeletal-Hand>
<Id>9647</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Demonic-Skeletal-Hand>
<Shiny-Stone>
<Id>10310</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Shiny-Stone>
<Vampire-Dust>
<Id>5905</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Vampire-Dust>
<Stone-Wing>
<Id>10278</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Stone-Wing>
<Scarab-Coin>
<Id>3042</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Scarab-Coin>
<Bony-Tail>
<Id>10277</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Bony-Tail>
<Hardened-Bone>
<Id>5925</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Hardened-Bone>
<Bonebeast-Trophy>
<Id>10244</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Bonebeast-Trophy>
<Book-of-Necromantic-Rituals>
<Id>10320</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Book-of-Necromantic-Rituals>
<Strong-Mana-Potion>
<Id>237</Id>
<Destination>all</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Strong-Mana-Potion>
<Necromantic-Robe>
<Id>11475</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Necromantic-Robe>
<Skull-Staff>
<Id>3324</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Skull-Staff>
<Spellbook-of-Warding>
<Id>8073</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Spellbook-of-Warding>
<Boots-of-Haste>
<Id>3079</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Boots-of-Haste>
<Scarab-Pincers>
<Id>7456</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Scarab-Pincers>
<Ancient-Amulet>
<Id>3025</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Ancient-Amulet>
<Scarab-Amulet>
<Id>3018</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Scarab-Amulet>
<Scarab-Shield>
<Id>3440</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Scarab-Shield>
<Terra-Hood>
<Id>830</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Terra-Hood>
</List>
<Condition>All corpses</Condition>
<Style>After all dead</Style>
<Range>10</Range>
<EatFood>yes</EatFood>
<Enabled>no</Enabled>
</Looting>
<Targeting>
<Monsters>
<Mummy>
<Categories>-</Categories>
<Danger>4</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Keep Away</Stance>
<Avoid>None</Avoid>
<Distance>3</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell0>Flame Strike</Spell0>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Stand/Defensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Mummy>
<Hyaena>
<Categories>-</Categories>
<Danger>3</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell0>Energy Strike</Spell0>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Hyaena>
<Scorpion>
<Categories>-</Categories>
<Danger>9</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Scorpion>
<Crypt-Shambler>
<Categories>-</Categories>
<Danger>4</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Keep Away</Stance>
<Avoid>None</Avoid>
<Distance>3</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell0>Flame Strike</Spell0>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Stand/Defensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Crypt-Shambler>
<Stone-Golem>
<Categories>-</Categories>
<Danger>2</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Keep Away</Stance>
<Avoid>None</Avoid>
<Distance>3</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell0>Ice Strike</Spell0>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Stand/Defensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Stone-Golem>
<Slime>
<Categories>-</Categories>
<Danger>2</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Keep Away</Stance>
<Avoid>None</Avoid>
<Distance>3</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell0>Flame Strike</Spell0>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Stand/Defensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Slime>
<Cobra>
<Categories>-</Categories>
<Danger>1</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>2000 to 3000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Cobra>
<Ghoul>
<Categories>-</Categories>
<Danger>2</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Keep Away</Stance>
<Avoid>None</Avoid>
<Distance>3</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell0>Flame Strike</Spell0>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Stand/Defensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Ghoul>
<Scarab>
<Categories>-</Categories>
<Danger>3</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Keep Away</Stance>
<Avoid>None</Avoid>
<Distance>3</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell0>Flame Strike</Spell0>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Stand/Defensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Scarab>
<Skeleton>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>2000 to 3000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Skeleton>
<Larva>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>2000 to 3000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Larva>
<Snake>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>2000 to 3000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Snake>
<Lion>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell>
<Spell0>Flame Strike</Spell0>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Lion>
<Sandcrawler>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>Reach</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>2000 to 3000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</Sandcrawler>
<Honour-Guard>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Defensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>yes</MustAttackMe>
<OnlyIfTrapped>yes</OnlyIfTrapped>
</Honour-Guard>
</Monsters>
<Settings>
<ListOrder>0</ListOrder>
<Health>6</Health>
<Proximity>90</Proximity>
<Danger>90</Danger>
<PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
<CooldownControl>no</CooldownControl>
<CheckItem>yes</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>no</Enabled>
</Targeting>
<Hud>
<List>
<Hud0>
<Script>-------------------------------------------------------------
--------------------- Character Stats -----------------------
-------------------------------------------------------------
setfontcolor("green")
addtext("Heardy's HUD - Version 1.0", 10, 30)
setfontcolor("white")
addtext('___________________________', 5, 35)
addtext('|', 3, 46)
addtext('|', 3, 54)
setfontcolor("red")
addtext('Character Stats', 50, 50)
setfontcolor("white")
addtext('___________________________', 5, 55)
addtext('|', 190, 46)
addtext('|', 190, 54)
setfontcolor("orange")
addtext('Level', 10, 75)
setfontcolor("white")
addtext('- ' .. level, 85, 75)
setfontcolor("orange")
addtext('Experience', 10, 90)
setfontcolor("white")
addtext('- ' .. num(exp), 85, 90)
setfontcolor("orange")
addtext('Health', 10, 105)
setfontcolor("white")
addtext('- ' .. hp.. '/' .. maxhp.. ' (' .. hppc .. '%)', 85, 105)
setfontcolor("orange")
addtext('Mana', 10, 120)
setfontcolor("white")
addtext('- ' .. mp.. '/' .. maxmp.. ' (' .. mppc .. '%)', 85, 120)
setfontcolor("orange")
addtext('Magic Level', 10, 135)
setfontcolor("white")
addtext('- ' .. mlevel.. ' (' .. mlevelpc .. '%)', 85, 135)
-------------------------------------------------------------
----------------------- Botting Stats -----------------------
-------------------------------------------------------------
local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")
local looting = getsettings("Settings/Looting/Enabled")
addtext('___________________________', 5, 140)
addtext('|', 3, 151)
addtext('|', 3, 159)
setfontcolor("red")
addtext('Botting Stats', 55, 155)
setfontcolor("white")
addtext('___________________________', 5, 160)
addtext('|', 190, 151)
addtext('|', 190, 159)
setfontcolor("orange")
addtext('Exp Per Hour', 10, 175)
setfontcolor("white")
addtext('- ' .. num(exphour), 130, 175)
setfontcolor("orange")
addtext('Exp Left', 10, 190)
setfontcolor("white")
addtext('- ' .. num(exptolevel()), 130, 190)
setfontcolor("orange")
addtext('Exp Gained', 10, 205)
setfontcolor("white")
addtext('- ' .. num(expgained), 130, 205)
setfontcolor("orange")
addtext('Time To Next Level', 10, 220)
setfontcolor("white")
addtext('- ' .. timetolevel, 130, 220)
setfontcolor("orange")
addtext('Time Played', 10, 235)
setfontcolor("white")
addtext('- ' .. timehunt, 130, 235)
if cavebot == 'yes' then
setfontcolor("orange")
addtext('Cavebot', 10, 250)
setfontcolor("green")
addtext('- ' .. 'ON', 130, 250)
else
setfontcolor("orange")
addtext('Cavebot', 10, 250)
setfontcolor("red")
addtext('- ' .. 'OFF', 130, 250)
end
if targeting == 'yes' then
setfontcolor("orange")
addtext('Targeting', 10, 265)
setfontcolor("green")
addtext('- ' .. 'ON', 130, 265)
else
setfontcolor("orange")
addtext('Targeting', 10, 265)
setfontcolor("red")
addtext('- ' .. 'OFF', 130, 265)
end
if looting == 'yes' then
setfontcolor("orange")
addtext('Looting', 10, 280)
setfontcolor("green")
addtext('- ' .. 'ON', 130, 280)
else
setfontcolor("orange")
addtext('Looting', 10, 280)
setfontcolor("red")
addtext('- ' .. 'OFF', 130, 280)
end
if stamina >= 2400 then
setfontcolor("orange")
addtext('Stamina', 10, 295)
setfontcolor("green")
addtext('- ' .. stamina, 130, 295)
elseif stamina < 2400 and (stamina > 840) then
setfontcolor("orange")
addtext('Stamina', 10, 295)
setfontcolor("orange")
addtext('- ' .. stamina, 130, 295)
elseif stamina <= 840 then
setfontcolor("orange")
addtext('Stamina', 10, 295)
setfontcolor("red")
addtext('- ' .. stamina, 130, 295)
end
-------------------------------------------------------------
------------------------ Spell Stats ------------------------
-------------------------------------------------------------
setfontcolor("white")
addtext('___________________________', 5, 300)
addtext('|', 3, 311)
addtext('|', 3, 320)
setfontcolor("red")
addtext('Spell Timers', 60, 315)
setfontcolor("white")
addtext('___________________________', 5, 320)
addtext('|', 190, 311)
addtext('|', 190, 320)
setfontcolor("orange")
addtext('Haste', 10, 335)
setfontcolor("white")
addtext('- ', 95, 335)
setfontcolor("orange")
addtext('Magic Shield', 10, 350)
setfontcolor("white")
addtext('- ', 95, 350)
setfontcolor("orange")
addtext('Invisible', 10, 365)
setfontcolor("white")
addtext('- ', 95, 365)
setfontcolor("orange")
addtext('Strenghtened', 10, 380)
setfontcolor("white")
addtext('- ', 95, 380)
-------------------------------------------------------------
----------------------- Potion Stats ------------------------
-------------------------------------------------------------
local i = 0
local potions = {
{true, 'Mana Potion'},
{true, 'Strong Mana Potion'},
{true, 'Great Mana Potion'},
{true, 'Health Potion'},
{true, 'Strong Health Potion'},
{true, 'Great Health Potion'},
{true, 'Ultimate Health Potion'},
{true, 'Great Spirit Potion'},
}
setfontcolor("white")
addtext('___________________________', 5, 385)
addtext('|', 3, 396)
addtext('|', 3, 405)
setfontcolor("red")
addtext('Potion Stats', 60, 400)
setfontcolor("white")
addtext('___________________________', 5, 405)
addtext('|', 190, 396)
addtext('|', 190, 405)
for _, potions in ipairs(potions) do
if potions[1] then
setfontcolor("white")
addtext('- ' .. itemcount(potions[2]), 150, 420 + i * 15)
setfontcolor("orange")
addtext('' .. potions[2], 10, 420 + i * 15)
i = i + 1
end
end
------------------------------------------------------------
----------------------- Target Info ------------------------
------------------------------------------------------------
setfontcolor("white")
addtext('___________________________', 1055, 90)
addtext('|', 1053, 100)
addtext('|', 1053, 109)
setfontcolor("red")
addtext('Target Info', 1110, 105)
setfontcolor("white")
addtext('___________________________', 1055, 110)
addtext('|', 1240, 100)
addtext('|', 1240, 109)
setfontcolor("orange")
addtext('Monster', 1060, 127)
setfontcolor("white")
addtext('- ' .. target.name, 1135, 127)
--addtext('Hit Points', 1060, 145)
--addtext('- ' .. creaturehp(target.name) .. ' (' .. target.hppc .. '%)', 1135, 145)
--addtext('Experience', 1060, 160)
--addtext('- ' .. creatureexp(target.name), 1135, 160)
--addtext('Exp Ratio', 1060, 175)
--addtext('- ' .. expratio(target.name), 1135, 175)
--addtext('Distance', 1060, 190)
--addtext('- ' .. target.updated == 0 and 0 or target.dist), 1135, 190)
-------------------------------------------------------------
------------------------ Cursor Info ------------------------
-------------------------------------------------------------
setfontcolor("white")
addtext('___________________________', 1055, 195)
addtext('|', 1053, 205)
addtext('|', 1053, 214)
setfontcolor("red")
addtext('Cursor Information', 1110, 210)
setfontcolor("white")
addtext('___________________________', 1055, 215)
addtext('|', 1240, 205)
addtext('|', 1240, 214)
setfontcolor("orange")
addtext('Cursor ID', 1060, 230)
setfontcolor("white")
addtext('- ' .. (cursorinfo()).id, 1135, 230)
setfontcolor("orange")
addtext('Position', 1060, 245)
setfontcolor("white")
addtext('- ' .. (cursorinfo().x .. ', ' .. cursorinfo().y .. ', ' .. cursorinfo().z), 1135, 245)
-------------------------------------------------------------
----------------------- Miscellaneous -----------------------
-------------------------------------------------------------
setfontcolor("white")
addtext('___________________________', 1055, 250)
addtext('|', 1053, 260)
addtext('|', 1053, 269)
setfontcolor("red")
addtext('Miscellaneous', 1110, 265)
setfontcolor("white")
addtext('___________________________', 1055, 270)
addtext('|', 1240, 260)
addtext('|', 1240, 269)
setfontcolor("orange")
addtext('Balance', 1060, 285)
setfontcolor("white")
addtext('- ' .. num(balance), 1135, 285)
--addtext('Ping', 1060, 300)
--addtext('- ' .. ping, 1110, 300)</Script>
<RefreshRate>700</RefreshRate>
<Enabled>yes</Enabled>
</Hud0>
</List>
<Show>If Focused</Show>
<Enabled>yes</Enabled>
</Hud>
<Input>
<Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
<Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>yes</Enabled>
</Input>
</Settings>