Xinum
Never Give Up!
- Joined
- Dec 23, 2009
- Messages
- 578
- Reaction score
- 67
[EK][Ankrahmun] Scarab Centre
Code:
<Settings>
<Alerts>
<Player>
<OnScreen>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
<Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
</Player>
<Creature />
<Item />
<Message>
<PrivateMessage>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
<Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>no</Screenshot>
</Advanced>
<Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
</Message>
<Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
<StandTime>
<Value>30000</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
<Disconnect>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>yes</Enabled>
</Alerts>
<Healer>
<Rules>
<exura-ico>
<HealRange>50 to 75 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Wound Cleansing</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</exura-ico>
<mana>
<HealRange>0 to 100 %</HealRange>
<ManaRange>0 to 30 %</ManaRange>
<HealMethod>Mana Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</mana>
<health>
<HealRange>0 to 49 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Strong Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</health>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
<FriendHealer>
<Rules />
<Enabled>yes</Enabled>
</FriendHealer>
<Refiller>
<Rules />
<Enabled>yes</Enabled>
</Refiller>
<HotKeys>
<List>
<ShowBot>
<Script>showbot()</Script>
<MainKey>66</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowBot>
<PauseBot>
<Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")
if cavebot == 'no' or targeting == 'no' then
setcavebot('on')
settargeting('on')
setlooting('on')
else
setcavebot('off')
settargeting('off')
setlooting('off')
end
wait(500)</Script>
<MainKey>19</MainKey>
<ComboKey>None</ComboKey>
<Enabled>yes</Enabled>
</PauseBot>
<ShowClient>
<Script>focusclient()</Script>
<MainKey>84</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowClient>
<ShowSettings>
<Script>showsettings()</Script>
<MainKey>83</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowSettings>
</List>
<Condition>Client focus required</Condition>
<Enabled>yes</Enabled>
</HotKeys>
<Actions>
<List>
</List>
<Setup>-- Setup</Setup>
<Library>Standard</Library>
<Enabled>yes</Enabled>
</Actions>
<CaveBot>
<Waypoints>
<City>Stand 33126 32832 7</City>
<w001>Node 33126 32841 7</w001>
<DEPOT>Action 33126 32841 7 reachgrounditem("depot");wait(1000);openitem("locker");wait(1000);openitem("depot","locker");wait(1000) ;openitem("depot chest","locker");wait(1000);moveitems('scarab coin','Depot Chest');wait(1000);moveitems('piece of scarab shell','Depot Chest');wait(1000);moveitems('small emerald','Depot Chest');wait(1000);moveitems('small amethyst','Depot Chest');</DEPOT>
<w002>Node 33125 32832 7</w002>
<w003>Stand 33127 32827 7</w003>
<w004>Stand 33127 32826 7</w004>
<w005>Stand 33132 32821 6</w005>
<Bank1>Action 33132 32821 6 local mana = positive(60 - itemcount("mana potion")) * 50 ;local health = positive(20 - itemcount("strong health potion")) * 80 ;local Total = mana + health;;say("hi");wait(1500,2500);npcsay("deposit all");wait(200,300) ;npcsay("yes");wait(200,300) ;;if Total > 0 then ; npcsay("withdraw "..Total) ; wait(200,300) ; npcsay("yes") ; wait(200,300);end</Bank1>
<w006>Stand 33131 32817 6</w006>
<w007>Stand 33131 32816 6</w007>
<w008>Stand 33131 32813 5</w008>
<ManaStore>Action 33131 32813 5 wait(600);opentrade();wait(600);sellflasks();buyitemsupto('mana potion', 60)</ManaStore>
<w009>Stand 33131 32815 5</w009>
<w010>Stand 33131 32816 5</w010>
<w011>Stand 33132 32820 6</w011>
<Bank2>Action 33132 32820 6 say("hi");wait(1500,2500);npcsay("deposit all");wait(200,300) ;npcsay("yes");wait(200,300)</Bank2>
<w012>Node 33127 32815 6</w012>
<w013>Stand 33124 32813 6</w013>
<w014>Stand 33123 32813 6</w014>
<w015>Node 33120 32809 7</w015>
<w016>Stand 33120 32808 7</w016>
<Backpacks>Action 33120 32808 7 wait(1000);closewindows();wait(500, 1000) ;openitem("camouflage backpack", 'back') ;wait(500, 1000);openitem("camouflage backpack", "camouflage backpack", true) ;wait(500, 1000)</Backpacks>
<w017>Node 33124 32804 7</w017>
<w018>Node 33131 32802 7</w018>
<w019>Node 33137 32793 7</w019>
<w020>Stand 33153 32768 7</w020>
<w021>Stand 33153 32767 7</w021>
<w022>Stand 33153 32766 7</w022>
<w023>Stand 33153 32763 6</w023>
<w024>Stand 33153 32762 6</w024>
<w025>Stand 33153 32760 7</w025>
<w026>Stand 33153 32758 7</w026>
<SafeChecker>Action 33153 32758 7 if cap > 300 and countitem("mana potion") > 50 then ;gotolabel("ChkLocation") ;else;gotolabel("goingCity");end</SafeChecker>
<ChkLocation>Action 33153 32758 7 if not islocation() then;gotolabel("City");end</ChkLocation>
<w027>Node 33154 32752 7</w027>
<w028>Node 33154 32738 7</w028>
<w029>Node 33155 32719 7</w029>
<w030>Stand 33153 32687 7</w030>
<w031>Shovel 33153 32686 7</w031>
<w108>Stand 33153 32686 7</w108>
<w032>Stand 33161 32686 8</w032>
<w033>Stand 33164 32685 8</w033>
<w034>Stand 33164 32684 8</w034>
<subsolo>Stand 33164 32682 9</subsolo>
<w035>Node 33148 32681 9</w035>
<w036>Node 33131 32682 9</w036>
<w037>Stand 33118 32677 9</w037>
<w038>Stand 33118 32676 9</w038>
<Hunt>Stand 33118 32675 10</Hunt>
<w039>Node 33070 32665 10</w039>
<w040>Node 33054 32664 10</w040>
<w041>Node 33065 32654 10</w041>
<w042>Node 33078 32678 10</w042>
<w043>Node 33050 32685 10</w043>
<w044>Node 33068 32697 10</w044>
<w045>Node 33092 32673 10</w045>
<w046>Node 33093 32679 10</w046>
<w047>Stand 33119 32670 10</w047>
<w048>Node 33110 32660 10</w048>
<w049>Node 33112 32646 10</w049>
<w050>Node 33139 32607 10</w050>
<w051>Node 33120 32608 10</w051>
<w052>Node 33127 32626 10</w052>
<w053>Node 33133 32624 10</w053>
<w054>Node 33106 32631 10</w054>
<w055>Node 33108 32609 10</w055>
<w056>Node 33091 32620 10</w056>
<w057>Node 33080 32608 10</w057>
<w058>Node 33086 32598 10</w058>
<w059>Node 33107 32637 10</w059>
<w060>Node 33094 32635 10</w060>
<w061>Node 33102 32656 10</w061>
<w062>Node 33088 32661 10</w062>
<w063>Node 33076 32648 10</w063>
<w064>Node 33079 32632 10</w064>
<w065>Node 33073 32639 10</w065>
<w066>Node 33092 32656 10</w066>
<w067>Node 33164 32630 10</w067>
<w068>Node 33167 32646 10</w068>
<w069>Node 33186 32650 10</w069>
<w070>Node 33166 32648 10</w070>
<w071>Node 33169 32659 10</w071>
<w072>Node 33153 32661 10</w072>
<w073>Node 33154 32677 10</w073>
<w074>Node 33163 32673 10</w074>
<w075>Node 33135 32669 10</w075>
<w076>Node 33134 32676 10</w076>
<w077>Node 33121 32675 10</w077>
<w078>Node 33139 32694 10</w078>
<w079>Node 33144 32705 10</w079>
<w080>Node 33179 32699 10</w080>
<w081>Node 33154 32701 10</w081>
<w082>Node 33169 32713 10</w082>
<w083>Node 33147 32699 10</w083>
<w084>Node 33125 32687 10</w084>
<w085>Node 33122 32698 10</w085>
<w086>Node 33125 32682 10</w086>
<w087>Stand 33120 32676 10</w087>
<Checker>Action 33120 32676 10 if countitem("Mana potion") < 10 then ;gotolabel("leave") ;else;gotolabel("Checker2");end</Checker>
<Checker2>Action 33120 32676 10 if cap < 100 then ;gotolabel("leave") ;else;gotolabel("Hunt");end</Checker2>
<leave>Stand 33118 32676 10</leave>
<w089>Rope 33118 32676 10</w089>
<w088>Node 33126 32681 9</w088>
<w090>Node 33151 32683 9</w090>
<w091>Stand 33164 32684 9</w091>
<w092>Rope 33164 32684 9</w092>
<w093>Node 33161 32687 8</w093>
<w094>Node 33156 32688 8</w094>
<w095>Stand 33153 32686 8</w095>
<w096>Rope 33153 32686 8</w096>
<w097>Node 33154 32698 7</w097>
<w098>Node 33154 32728 7</w098>
<w099>Stand 33154 32760 7</w099>
<w100>Stand 33154 32761 7</w100>
<w000>Walk 33154 32762 7</w000>
<w102>Stand 33154 32765 6</w102>
<w101>Node 33154 32760 7</w101>
<w103>Stand 33154 32766 6</w103>
<w104>Stand 33154 32768 7</w104>
<w109>Stand 33153 32768 7</w109>
<ChkLOCATION2>Action 33153 32768 7 if not islocation() then;gotolabel("leave");end</ChkLOCATION2>
<w105>Node 33147 32781 7</w105>
<w106>Node 33140 32806 7</w106>
<w107>Node 33138 32828 7</w107>
</Waypoints>
<Pathfinding>
<SpecialAreas>
</SpecialAreas>
<WalkThroughPlayers>no</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
<Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<Priority>Looting</Priority>
<OpenNextBp>yes</OpenNextBp>
<AutoMount>yes</AutoMount>
<Anti-idle>no</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>yes</Enabled>
</CaveBot>
<Looting>
<List>
<Gold-Coin>
<Id>3031</Id>
<Destination>1</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Gold-Coin>
<Scarab-Coin>
<Id>3042</Id>
<Destination>0</Destination>
<AlarmOn>No Alarm</AlarmOn>
</Scarab-Coin>
<piece-of-scarab-shell>
<Id>9641</Id>
<Destination>0</Destination>
<AlarmOn>No Alarm</AlarmOn>
</piece-of-scarab-shell>
<small-amethyst>
<Id>3033</Id>
<Destination>0</Destination>
<AlarmOn>No Alarm</AlarmOn>
</small-amethyst>
<small-emerald>
<Id>3032</Id>
<Destination>0</Destination>
<AlarmOn>No Alarm</AlarmOn>
</small-emerald>
</List>
<Condition>Corpses with listed items</Condition>
<Style>After all dead</Style>
<Range>10</Range>
<EatFood>yes</EatFood>
<Enabled>yes</Enabled>
</Looting>
<Targeting>
<Monsters>
<Larva>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Larva>
<Scarab>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Scarab>
<Scorpion>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell>
</ListSpell>
<SpellRate>500 to 1000</SpellRate>
<AttackMode>No Change</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</Scorpion>
</Monsters>
<Settings>
<ListOrder>1</ListOrder>
<Health>9</Health>
<Proximity>6</Proximity>
<Danger>7</Danger>
<PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>yes</Enabled>
</Targeting>
<Hud>
<List>
<GeneralInfo>
<Script>setsize(100,100)
setfontcolor("white")
addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)
addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
<RefreshRate>1000</RefreshRate>
<Enabled>yes</Enabled>
</GeneralInfo>
</List>
<Show>If focused</Show>
<Enabled>yes</Enabled>
</Hud>
<Input>
<Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
<Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>yes</Enabled>
</Input>
</Settings>