Xinum
Never Give Up!
- Joined
- Dec 23, 2009
- Messages
- 578
- Reaction score
- 67
[EK][Ankrahmun] Shadow Tomb [LVL 20-30]
Code:
<Settings>
<Alerts>
<Player>
<OnScreen>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</OnScreen>
<Attacking>
<PlaySound>yes</PlaySound>
<FlashClient>yes</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</Attacking>
</Player>
<Creature />
<Item />
<Message>
<PrivateMessage>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<SafeList>null</SafeList>
</PrivateMessage>
<Advanced>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Screenshot>no</Screenshot>
</Advanced>
<Raid>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
<Warnings>All</Warnings>
</Raid>
</Message>
<Capacity>
<Value>100</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</Capacity>
<StandTime>
<Value>30000</Value>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
<Disconnect>no</Disconnect>
</StandTime>
<Disconnect>
<PlaySound>no</PlaySound>
<FlashClient>no</FlashClient>
<PauseBot>no</PauseBot>
</Disconnect>
<Enabled>no</Enabled>
</Alerts>
<Healer>
<Rules>
<Healer0>
<HealRange>0 to 40 %</HealRange>
<ManaRange>0 to 100 %</ManaRange>
<HealMethod>Health Potion</HealMethod>
<ExtraCondition>No condition</ExtraCondition>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<SpamRate>200 to 400</SpamRate>
<Enabled>yes</Enabled>
</Healer0>
</Rules>
<PingCompensation>10</PingCompensation>
<Enabled>yes</Enabled>
</Healer>
<FriendHealer>
<Rules />
<Enabled>no</Enabled>
</FriendHealer>
<Refiller>
<Rules />
<Enabled>no</Enabled>
</Refiller>
<HotKeys>
<List>
<ShowBot>
<Script>showbot()</Script>
<MainKey>66</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowBot>
<PauseBot>
<Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")
if cavebot == 'no' or targeting == 'no' then
setcavebot('on')
settargeting('on')
setlooting('on')
else
setcavebot('off')
settargeting('off')
setlooting('off')
end
wait(500)</Script>
<MainKey>19</MainKey>
<ComboKey>None</ComboKey>
<Enabled>yes</Enabled>
</PauseBot>
<ShowClient>
<Script>focusclient()</Script>
<MainKey>84</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowClient>
<ShowSettings>
<Script>showsettings()</Script>
<MainKey>83</MainKey>
<ComboKey>Alt</ComboKey>
<Enabled>yes</Enabled>
</ShowSettings>
</List>
<Condition>Client focus required</Condition>
<Enabled>yes</Enabled>
</HotKeys>
<Actions>
<List>
<Action0>
<Script>if (hppc < 70 and mppc > 40) or mppc == 100 then
cast('exura ico') end</Script>
<SpamRate>800 to 1000</SpamRate>
<Enabled>yes</Enabled>
</Action0>
</List>
<Setup>-- Setup
Mainbp = 'Backpack'
Goldbp = 'Blue Backpack'
Hp = 'health potion'
Hpprice = 45
Maxhp = 10
Minhp = 1
Mincap = 5</Setup>
<Enabled>yes</Enabled>
</Actions>
<CaveBot>
<Waypoints>
<openbp>Stand 33127 32841 7</openbp>
<w001>Action 33127 32841 7 closewindows(); openitem(Mainbp, 'Back') wait(1000, 2000);resizewindows(); openitem(Goldbp, Mainbp, true) wait(1000, 2000);resizewindows()</w001>
<w002>Action 33127 32841 7 if windowcount() < 2 then gotolabel('openbp');else;setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no");end</w002>
<w000>Node 33137 32829 7</w000>
<w003>Action 33137 32829 7 if itemcount(Hp) < Maxhp or itemcount('platinum amulet') > 1 or itemcount('gold coin') > 100 then gotolabel('bank');else;gotolabel('gohunt') end</w003>
<bank>Stand 33136 32826 7</bank>
<w005>Stand 33136 32825 6</w005>
<w006>Action 33136 32825 6 if not islocation() then gotolabel('bank') else;setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no");end</w006>
<tesha>Stand 33134 32823 6</tesha>
<w007>Action 33134 32823 6 health = positive(Maxhp-itemcount(Hp))*Hpprice;;if islocation() then;say('hi') wait(1000, 2000);npcsay('deposit all') wait(1000, 2000);npcsay('yes') wait(500, 1000);npcsay('withdraw '..health) wait(1000, 2000);npcsay('yes') wait(500, 1000);setsettings("Settings\\Cavebot\\Settings\\OpenNextBp", "yes");else;gotolabel('tesha');end</w007>
<w004>Action 33135 32823 6 if itemcount(Hp) < Maxhp then ;gotolabel('mpshop');else;gotolabel('leavingbank') end</w004>
<mpshop>Stand 33131 32816 6</mpshop>
<w008>Stand 33130 32813 5</w008>
<w009>Action 33130 32813 5 if not islocation() then gotolabel('mpshop');else;say('hi') wait(1000, 2000);npcsay('trade') wait(1000, 2000);buyitemsupto(Hp, Maxhp);end</w009>
<mpshopdown>Stand 33131 32816 5</mpshopdown>
<w010>Stand 33131 32817 6</w010>
<w011>Action 33131 32817 6 if not islocation() then gotolabel('mpshopdown') end</w011>
<w028>Action 33134 32823 6 if itemcount(Hp) < Maxhp then ;gotolabel('tesha');else;gotolabel('leavingbank') end</w028>
<leavingbank>Stand 33138 32817 6</leavingbank>
<w013>Stand 33139 32817 7</w013>
<w014>Action 33139 32817 7 if not islocation() then gotolabel('leavingbank');else;setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "no");end</w014>
<gohunt>Node 33159 32829 7</gohunt>
<w012>Node 33175 32828 7</w012>
<w015>Node 33190 32821 7</w015>
<w016>Node 33211 32820 7</w016>
<w017>Node 33230 32820 7</w017>
<w018>Node 33239 32809 7</w018>
<rampup>Stand 33241 32803 7</rampup>
<w020>Stand 33241 32799 6</w020>
<w021>Stand 33241 32798 7</w021>
<w022>Action 33241 32798 7 if not islocation() then gotolabel('rampup') end</w022>
<w019>Node 33251 32810 7</w019>
<w023>Node 33254 32826 7</w023>
<openhole>Stand 33255 32832 7</openhole>
<w024>Action 33255 32832 7 if islocation() then;opensand(33255, 32833, 7) wait(500, 1000);end</w024>
<w025>Stand 33255 32833 7</w025>
<w026>Stand 33255 32833 8</w026>
<w027>Action 33255 32833 8 if not islocation() then gotolabel('openhole') end</w027>
<entertomb>Stand 33252 32834 8</entertomb>
<w029>Stand 33255 32834 9</w029>
<w030>Stand 33256 32844 10</w030>
<w031>Stand 33252 32848 11</w031>
<w032>Stand 33251 32848 12</w032>
<w033>Action 33251 32848 12 if not islocation() then gotolabel('entertomb') end</w033>
<hunt>Node 33241 32860 12</hunt>
<w035>Node 33232 32861 12</w035>
<w036>Node 33242 32881 12</w036>
<w037>Node 33252 32868 12</w037>
<check1>Node 33242 32857 12</check1>
<w039>Action 33242 32848 12 if itemcount(Hp) <= Minhp or cap <= Mincap then ;gotolabel('leavetomb') end</w039>
<w040>Node 33242 32836 12</w040>
<w041>Node 33258 32836 12</w041>
<w042>Node 33273 32836 12</w042>
<w043>Node 33283 32836 12</w043>
<w044>Node 33270 32836 12</w044>
<check2>Node 33251 32836 12</check2>
<w046>Action 33243 32836 12 if itemcount(Hp) <= Minhp or cap <= Mincap then ;gotolabel('leavetomb') end</w046>
<w047>Node 33228 32836 12</w047>
<w048>Node 33229 32822 12</w048>
<w049>Node 33236 32814 12</w049>
<check3>Node 33228 32836 12</check3>
<w051>Action 33228 32836 12 if itemcount(Hp) <= Minhp or cap <= Mincap then ;gotolabel('leavetomb') end</w051>
<w052>Node 33219 32842 12</w052>
<w053>Node 33209 32845 12</w053>
<w054>Node 33209 32858 12</w054>
<w055>Node 33212 32878 12</w055>
<check4>Node 33209 32845 12</check4>
<w045>Action 33209 32845 12 if itemcount(Hp) <= Minhp or cap <= Mincap then ;gotolabel('leavetomb') end</w045>
<w038>Node 33194 32845 12</w038>
<w050>Node 33203 32832 12</w050>
<w056>Node 33182 32831 12</w056>
<w057>Node 33179 32845 12</w057>
<w058>Node 33167 32854 12</w058>
<w059>Node 33167 32862 12</w059>
<w090>Node 33167 32869 12</w090>
<w060>Node 33171 32838 12</w060>
<w061>Node 33164 32834 12</w061>
<w062>Node 33172 32845 12</w062>
<w063>Node 33182 32831 12</w063>
<w064>Node 33194 32831 12</w064>
<w065>Node 33194 32845 12</w065>
<w066>Node 33209 32845 12</w066>
<w067>Node 33219 32836 12</w067>
<w068>Node 33242 32836 12</w068>
<w069>Node 33242 32848 12</w069>
<w070>Action 33242 32848 12 if itemcount(Hp) <= Minhp or cap <= Mincap then ;gotolabel('leavetomb');else;gotolabel('hunt') end</w070>
<leavetomb>Stand 33252 32848 12</leavetomb>
<w034>Stand 33255 32844 11</w034>
<w071>Stand 33255 32834 10</w071>
<w072>Stand 33252 32834 9</w072>
<w073>Ladder 33255 32833 8</w073>
<w074>Stand 33255 32834 7</w074>
<w075>Action 33255 32834 7 if not islocation() then gotolabel('leavetomb') end</w075>
<w076>Node 33253 32820 7</w076>
<w077>Node 33253 32804 7</w077>
<rampupcity>Stand 33241 32799 7</rampupcity>
<w079>Stand 33241 32803 6</w079>
<w080>Stand 33241 32804 7</w080>
<w081>Action 33241 32804 7 if not islocation() then gotolabel('rampupcity') end</w081>
<w078>Node 33217 32806 7</w078>
<w082>Node 33215 32820 7</w082>
<w083>Node 33199 32820 7</w083>
<w084>Node 33180 32823 7</w084>
<w085>Node 33165 32828 7</w085>
<w086>Node 33145 32829 7</w086>
<w087>Node 33126 32833 7</w087>
<w088>Stand 33128 32845 7</w088>
<w089>Action 33128 32845 7 setsettings("Settings\\Cavebot\\Settings\\OpenNextBp", "no");;reachgrounditem('depot') wait(1000, 2000);openitem('depot') wait(1000, 2000);openitem('depot chest', 'locker') wait(1000, 2000);moveitems('ghoul snack', 'depot chest', 100) wait(1000, 2000);moveitems('life ring', 'depot chest', 100) wait(1000, 2000);moveitems('pelvis bone', 'depot chest', 100) wait(1000, 2000);moveitems('pile of grave earth', 'depot chest', 100) wait(1000, 2000);moveitems('yellow piece of cloth', 'depot chest', 100) wait(1000, 2000);moveitems('mini mummy', 'depot chest', 100) wait(1000, 2000);moveitems('black pearl', 'depot chest', 100) wait(1000, 2000);moveitems('rotten piece of cloth', 'depot chest', 100) wait(1000, 2000);moveitems('flask of embalming fluid', 'depot chest', 100) wait(1000, 2000);;setsettings("Settings\\CaveBot\\Pathfinding\\WalkThroughPlayers", "yes");gotolabel('openbp')</w089>
</Waypoints>
<Pathfinding>
<SpecialAreas />
<WalkThroughPlayers>no</WalkThroughPlayers>
<WalkingMethod>Map Clicks</WalkingMethod>
<MapWalkDistance>20 to 50</MapWalkDistance>
<WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
</Pathfinding>
<Settings>
<Rope>3003</Rope>
<Shovel>3457</Shovel>
<Pick>3456</Pick>
<Machete>3308</Machete>
<NodeRange>4</NodeRange>
<Priority>Target</Priority>
<OpenNextBp>yes</OpenNextBp>
<AutoMount>no</AutoMount>
<Anti-idle>no</Anti-idle>
<EatFood>yes</EatFood>
<FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723;3607</FoodToEat>
<PauseOnDeath>yes</PauseOnDeath>
</Settings>
<Enabled>no</Enabled>
</CaveBot>
<Looting>
<List>
<gold-coin>
<Id>3031</Id>
<Destination>01</Destination>
<AlarmOn>No Alarm</AlarmOn>
</gold-coin>
<pelvis-bone>
<Id>11481</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</pelvis-bone>
<ghoul-snack>
<Id>11467</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</ghoul-snack>
<rotten-piece-of-cloth>
<Id>10291</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</rotten-piece-of-cloth>
<pile-of-grave-earth>
<Id>11484</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</pile-of-grave-earth>
<life-ring>
<Id>3052</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</life-ring>
<black-pearl>
<Id>3027</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</black-pearl>
<flask-of-embalming-fluid>
<Id>11466</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</flask-of-embalming-fluid>
<mini-mummy>
<Id>10290</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</mini-mummy>
<yellow-piece-of-cloth>
<Id>5914</Id>
<Destination>00</Destination>
<AlarmOn>No Alarm</AlarmOn>
</yellow-piece-of-cloth>
</List>
<Condition>Corpses with listed items</Condition>
<Style>After melee kill</Style>
<Range>10</Range>
<EatFood>yes</EatFood>
<Enabled>yes</Enabled>
</Looting>
<Targeting>
<Monsters>
<cave-rat>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</cave-rat>
<ghoul>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</ghoul>
<skeleton>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</skeleton>
<poison-spider>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</poison-spider>
<snake>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</snake>
<larva>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</larva>
<scarab>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</scarab>
<scorpion>
<Categories>-</Categories>
<Danger>100</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</scorpion>
<mummy>
<Categories>-</Categories>
<Danger>0</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</mummy>
<slime>
<Categories>-</Categories>
<Danger>50</Danger>
<ListSettings>
<Setting0>
<Count>Any</Count>
<HpRange>0 to 100 %</HpRange>
<Stance>No movement</Stance>
<Avoid>None</Avoid>
<Distance>0</Distance>
<Attack>Attack</Attack>
<ListSpell />
<SpellRate>500 to 1000</SpellRate>
<AttackMode>Chase/Offensive</AttackMode>
</Setting0>
</ListSettings>
<Looting>yes</Looting>
<MustAttackMe>no</MustAttackMe>
<OnlyIfTrapped>no</OnlyIfTrapped>
</slime>
</Monsters>
<Settings>
<ListOrder>0</ListOrder>
<Health>9</Health>
<Proximity>6</Proximity>
<Danger>7</Danger>
<PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
<CooldownControl>yes</CooldownControl>
<CheckItem>no</CheckItem>
<MustBeReachable>yes</MustBeReachable>
<MustBeShootable>no</MustBeShootable>
</Settings>
<Enabled>yes</Enabled>
</Targeting>
<Hud>
<List>
<GeneralInfo>
<Script>setsize(100,100)
setfontcolor("white")
addtext(name,10,30)
addtext("LvL :", 150,30)
addtext(level, 180,30)
addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)
addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
<RefreshRate>1000</RefreshRate>
<Enabled>yes</Enabled>
</GeneralInfo>
</List>
<Show>If focused</Show>
<Enabled>no</Enabled>
</Hud>
<Input>
<Keyboard>
<Mode>Simulate</Mode>
<StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
<TypingStyle>Keyboard keys</TypingStyle>
<PressWaitTime>45 to 65</PressWaitTime>
</Keyboard>
<Mouse>
<Mode>Simulate</Mode>
<Scroll>Use mouse wheel</Scroll>
<MoveSpeed>Instantaneous</MoveSpeed>
<ClickWaitTime>30 to 50</ClickWaitTime>
</Mouse>
<OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
<Enabled>yes</Enabled>
</Input>
</Settings>