Knight [PACC] Banuta

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Zamknięty.

Xinum

Never Give Up!
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Grudzień 23, 2009
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[EK] Banuta

Kod:
<Settings>
  <Alerts>
    <Player>
      <OnScreen>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>Dirazu</SafeList>
      </OnScreen>
      <Attacking>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </Attacking>
    </Player>
    <Creature>
      <Medusa>
        <Count>5</Count>
        <PlaySound>yes</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
      </Medusa>
    </Creature>
    <Item>
      <mana-potion>
        <Id>268</Id>
        <Count>10</Count>
        <PlaySound>no</PlaySound>
        <FlashClient>yes</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
      </mana-potion>
    </Item>
    <Message>
      <PrivateMessage>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <SafeList>null</SafeList>
      </PrivateMessage>
      <Advanced>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Screenshot>no</Screenshot>
      </Advanced>
      <Raid>
        <PlaySound>no</PlaySound>
        <FlashClient>no</FlashClient>
        <PauseBot>no</PauseBot>
        <Disconnect>no</Disconnect>
        <Warnings>All</Warnings>
      </Raid>
    </Message>
    <Capacity>
      <Value>10</Value>
      <PlaySound>yes</PlaySound>
      <FlashClient>yes</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </Capacity>
    <StandTime>
      <Value>90000</Value>
      <PlaySound>yes</PlaySound>
      <FlashClient>yes</FlashClient>
      <PauseBot>no</PauseBot>
      <Disconnect>no</Disconnect>
    </StandTime>
    <Disconnect>
      <PlaySound>yes</PlaySound>
      <FlashClient>yes</FlashClient>
      <PauseBot>yes</PauseBot>
    </Disconnect>
    <Enabled>yes</Enabled>
  </Alerts>
  <Healer>
    <Rules>
      <Exura-Ico>
        <HealRange>0 to 93 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Wound Cleansing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Exura-Ico>
      <UHP>
        <HealRange>0 to 40 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Ultimate Health Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>no</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </UHP>
      <GHP>
        <HealRange>35 to 45 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Great Health Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </GHP>
      <Utura-Gran>
        <HealRange>80 to 95 %</HealRange>
        <ManaRange>70 to all</ManaRange>
        <HealMethod>Intense Recovery</HealMethod>
        <ExtraCondition>If not strengthened</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Utura-Gran>
      <Mana-Potion>
        <HealRange>36 to 100 %</HealRange>
        <ManaRange>0 to 90 %</ManaRange>
        <HealMethod>Mana Potion</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Mana-Potion>
      <Paralyze>
        <HealRange>0 to 100 %</HealRange>
        <ManaRange>0 to 100 %</ManaRange>
        <HealMethod>Wound Cleansing</HealMethod>
        <ExtraCondition>If paralyzed</ExtraCondition>
        <CooldownControl>no</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Paralyze>
      <Exura-gran-ico>
        <HealRange>0 to 35 %</HealRange>
        <ManaRange>200 to all</ManaRange>
        <HealMethod>Intense Wound Cleansing</HealMethod>
        <ExtraCondition>No condition</ExtraCondition>
        <CooldownControl>yes</CooldownControl>
        <CheckItem>no</CheckItem>
        <SpamRate>200 to 400</SpamRate>
        <Enabled>yes</Enabled>
      </Exura-gran-ico>
    </Rules>
    <PingCompensation>10</PingCompensation>
    <Enabled>yes</Enabled>
  </Healer>
  <FriendHealer>
    <Rules />
    <Enabled>no</Enabled>
  </FriendHealer>
  <Refiller>
    <Rules>
      <axe-ring>
        <HealRange>85 to 95 %</HealRange>
        <ManaRange>0 to 85 %</ManaRange>
        <ItemRefiller>3092</ItemRefiller>
        <AmmoCount>0 to 0</AmmoCount>
        <ExtraCondition>If no ring</ExtraCondition>
        <SpamRate>500 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </axe-ring>
      <garlic>
        <HealRange>30 to 100 %</HealRange>
        <ManaRange>10 to 100 %</ManaRange>
        <ItemRefiller>3083</ItemRefiller>
        <AmmoCount>0 to 0</AmmoCount>
        <ExtraCondition>If no amulet</ExtraCondition>
        <SpamRate>500 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </garlic>
    </Rules>
    <Enabled>yes</Enabled>
  </Refiller>
  <HotKeys>
    <List>
      <Pause>
        <Script>local cavebot = getsettings("Settings/CaveBot/Enabled")
local targeting = getsettings("Settings/Targeting/Enabled")

if cavebot == 'no' or targeting == 'no' then
   setcavebot('on')
   settargeting('on')
   setlooting('on')
else
   setcavebot('off')
   settargeting('off')
   setlooting('off')
end
wait(500)</Script>
        <MainKey>27</MainKey>
        <ComboKey>Shift</ComboKey>
        <Enabled>yes</Enabled>
      </Pause>
    </List>
    <Condition>Client focus required</Condition>
    <Enabled>yes</Enabled>
  </HotKeys>
  <Actions>
    <List>
      <Pzzone>
        <Script>if pzone == true then
setsettings("Settings\\Cavebot\\Pathfinding\\WalkThroughPlayers","yes")
else
setsettings("Settings\\Cavebot\\Pathfinding\\WalkThroughPlayers","no")
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </Pzzone>
      <Hur>
        <Script>if not hasted then
cast("utani hur")
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>no</Enabled>
      </Hur>
      <Life>
        <Script>if hppc < 15 then
playsound("alert.wav")
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </Life>
      <Utito>
        <Script>if maround(1, "Medusa", "Serpent Spawn", "Hydra", "Frost Dragon") > 2 and mppc > 75 and getsettings("Settings//Targeting//Enabled") == "yes" then cast("utito tempo")
wait(12000)
end</Script>
        <SpamRate>100 to 200</SpamRate>
        <Enabled>yes</Enabled>
      </Utito>
      <antitrap>
        <Script>if paround(5) < 1 and maround(2) > 0 and posz == 7 and standtime > 60000 then
cast("exori")
end</Script>
        <SpamRate>550 to 600</SpamRate>
        <Enabled>yes</Enabled>
      </antitrap>
      <antitrap2>
        <Script>if standtime > 5000 and posz ~= 11 and posz ~= 12 and posz ~= 13 then 
setsettings("Settings\\Targeting\\Monsters\\all\\ListSettings\\Setting0\\HpRange", "0 to 100 %") 
wait(2000)
else
setsettings("Settings\\Targeting\\Monsters\\all\\ListSettings\\Setting0\\HpRange", "0 to 1 %") 
end</Script>
        <SpamRate>550 to 600</SpamRate>
        <Enabled>yes</Enabled>
      </antitrap2>
      <safeexoribyedi>
        <Script>if paround(5) < 1 and posz ~= 7 and getsettings("Settings//Targeting//Enabled") == "yes" then 
     if maround(1) >= 2 then
          cast("exori")
          if maround(1, "Hydra", "Serpent Spawn", "Medusa", "Frost Dragon") >= 2 or maround(1, "Eternal Guardian", "Giant Spider") >= 3 then
               setsettings("Settings\\Actions\\List\\safeexoribyedi\\SpamRate", "500 to 550")
               cast("exori gran")
          else
               if (target.name == 'Eternal Guardian') or (target.name == 'Bonebeast') or (target.name == 'Giant Spider') or (target.name == 'Water Elemental') or (target.name == 'Hydra') or (target.name == 'Serpent Spawn') or (target.name == 'Medusa') or (target.name == 'Frost Dragon') then
                    setsettings("Settings\\Actions\\List\\safeexoribyedi\\SpamRate", "300 to 350")
                    cast("exori hur")
                    cast("exori ico")
               end
          end
     else
          if (target.name == 'Eternal Guardian') or (target.name == 'Bonebeast') or (target.name == 'Giant Spider') or (target.name == 'Water Elemental') or (target.name == 'Hydra') or (target.name == 'Serpent Spawn') or (target.name == 'Medusa') or (target.name == 'Frost Dragon') then
               setsettings("Settings\\Actions\\List\\safeexoribyedi\\SpamRate", "300 to 350")
               cast("exori hur")
               cast("exori ico")
          end
     end
end</Script>
        <SpamRate>500 to 550</SpamRate>
        <Enabled>yes</Enabled>
      </safeexoribyedi>
      <dropflask>
        <Script>if maround(1) < 1 and hppc > 85 and itemcount("285") and cap < 200 then
moveitems("285", "Dragon Backpack", "ground", 50)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </dropflask>
      <autohaste>
        <Script>if maround(5) == 0 and not hasted then
cast("utani hur")
wait(200)
end</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </autohaste>
      <soft-boots>
        <Script>local DEFAULT_BOOTS = 'boots of haste' --Name of normal boots
local CONSIDER_TYPE = 1 --[[ 1 = mp pc, 2 = hp pc, 3 = mp exact, 4 = hp exact ]]
local CONSIDER_EQUIP = {40, 90} -- Value to equip soft boots
local CONSIDER_UNEQUIP = {99, 100} -- Value to unequip soft boots
 
--[[ ENGINE ]]
local SCRIPT_INFO = "Name: Soft Boots Changer/nVersion: 1.2.0 beta/nAuthor: sirmate"
local NORMAL_BOOTS_ID = itemid(DEFAULT_BOOTS)
local RANDOM_EQUIP = math.random(CONSIDER_EQUIP[1], CONSIDER_EQUIP[2])
local RANDOM_UNEQUIP = math.random(CONSIDER_UNEQUIP[1], CONSIDER_UNEQUIP[2])
local HP_MP_VALUES = {mppc, hppc, mp, hp}
 
if (boots == 3549) and (pzone == true or HP_MP_VALUES[CONSIDER_TYPE] >= RANDOM_UNEQUIP) then
        if (itemcount(DEFAULT_BOOTS) > 0) then
                moveitems(NORMAL_BOOTS_ID, "all", "Boots", 1)
                wait(1100, 1200)
        else
                moveitems(boots, "Boots", "all", 1)
                wait(1000, 1200)
        end
elseif (boots == 6530 or boots == 0) then
        if (HP_MP_VALUES[CONSIDER_TYPE] <= RANDOM_EQUIP) and (pzone == false) and (itemcount(6529) > 0) then
                moveitems(6529, "all", "Boots", 1)
                wait(1000, 1200)
        elseif (itemcount(NORMAL_BOOTS_ID) > 0) then
                moveitems(NORMAL_BOOTS_ID, "all", "Boots", 1)
                wait(1000, 1200)
        elseif (boots > 0) then
                moveitems(boots, "Boots", "all", 1)
                wait(1000, 1200)
        end
elseif (boots == NORMAL_BOOTS_ID) and (HP_MP_VALUES[CONSIDER_TYPE] <= RANDOM_EQUIP) and (pzone == false) and (itemcount(6529) > 0) then
        moveitems(6529, "all", "Boots", 1)
        wait(1000, 1200)
end
</Script>
        <SpamRate>800 to 1000</SpamRate>
        <Enabled>yes</Enabled>
      </soft-boots>
    </List>
    <Setup>HardcoreStyle = true --true = will go in middle of spawn and kill. Should be level 350+ 
--Floor up 
Hardcore_Center = false 
Hardcore_West = false --if this is true, Center must be true! 
Hardcore_North = false --if this is true, Center must be true! 
Hardcore_East = false --if this is true, Center must be true!

----------------BP setup-----------------
Mainbpname = "Backpack of Holding"
GoldBpId = "Brocade backpack"
LootBpId = "Dragon Backpack"
ammobpname = "Jewelled Backpack"
garlicbp = "Backpack"
----------------For DP-------------------
mainbpdpname = "brown backpack"
bpdpname = "brown backpack"
bpdpnameinside = "brown backpack"
bpdpnameinsideid = 2868 --purple 
addonbpid = "beach backpack"
Randomid = "purple backpack"
PotionBpInDp = "camouflage backpack"
------------For pots and ammo-----------
Pot_Id = 268
Pot_Name = "mana potion"
Pot_Price = 70
Buy_Mana = 2000 
-------- Amount of potions to buy ----------
Health_Id = 239 
Health_Name = "great health potion"
Health_Price = 200 
Buy_Health = 200 

ExtraHealth_Id = 7643 
ExtraHealth_Name = "ultimate health potion"
ExtraHealth_Price = 310 
Buy_ExtraHealth = 160 

GetHealthPotionsfromDp = true
GetGarlicNecklacefromDp = true
BpGarlicNecklace = "Purple Backpack"
GetRingfromDp = true
Ringtoget = "axe ring"
BpRing = "Red Backpack"
Health_check = 30
ExtraHealth_check = 30 
Mana_check = 150
Tool_To_Shovel = 9596
-------------------------------------------------</Setup>
    <Library>Standard</Library>
    <Enabled>yes</Enabled>
  </Actions>
  <CaveBot>
    <Waypoints>
      <j001>Action 32628 32757 7 --showas ~~Finding where you are~~;setsettings("Settings\\Targeting\\Bonebeast\\ListSettings\\OnlyIfTrapped","yes");if posz == 7 then gotolabel("Going_in_Dp")end</j001>
      <j002>Stand 32881 32630 11</j002>
      <Opening_bps>Action 32881 32630 11 --~~Opening Bps~~;setsettings("Settings\\Alerts\\Item\\mana potion\\PlaySound","no");setsettings("Settings\\Alerts\\Player\\OnScreen\\PlaySound","no");;closewindows();wait(500,800);openitem(Mainbpname, "back");wait(500,800);resizewindow(Mainbpname, 1);wait(500,800);openitem(ammobpname, Mainbpname, true);wait(500,800);resizewindow(ammobpname,1);wait(500,800);openitem(LootBpId, Mainbpname, true);wait(500,800);resizewindow(LootBpId, 1);wait(500,800);openitem(GoldBpId, Mainbpname, true);wait(500,800);resizewindow(GoldBpId,1);wait(500,800);openitem(garlicbp, Mainbpname, true);wait(500,800);resizewindow(garlicbp,1);wait(500,800);setsettings("Settings\\Alerts\\Item\\mana potion\\PlaySound","yes")</Opening_bps>
      <BY_BUg>Action 32881 32630 11 --~~Checker for BPs~~;if windowcount() < 5 then ;       gotolabel("Opening_bps") ;end</BY_BUg>
      <j003>Action 32887 32630 11 --~~Setting up hotkeys~~;setsettings("Settings\\Targeting\\Bonebeast\\ListSettings\\OnlyIfTrapped","no");;setsettings("Settings\\Alerts\\Player\\OnScreen\\PlaySound","yes");setsettings("Settings\\Alerts\\Item\\great mana potion\\PlaySound","yes");setsettings("Settings\\Alerts\\Item\\sudden death rune\\PlaySound","yes");setsettings("Settings\\Actions\\List\\Hur\\Enabled","no");settargeting("on");setlooting("on")</j003>
      <start>Node 32872 32620 11</start>
      <w190>Action 32872 32620 11 --~~Checker~~;setsettings("Settings\\Actions\\List\\Hur\\Enabled","yes");if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or itemcount(ExtraHealth_Id) < (ExtraHealth_check) then;gotolabel("Leave");end</w190>
      <w031>Action 32808 32628 11 settargeting("off");setlooting("off")</w031>
      <w032>Stand 32808 32630 11</w032>
      <w033>Use 32808 32631 11</w033>
      <Floor_2_BANUTA>Stand 32806 32636 11</Floor_2_BANUTA>
      <h001>Walk 32800 32627 12</h001>
      <h002>Walk 32796 32613 12</h002>
      <h003>Walk 32811 32608 12</h003>
      <h004>Walk 32820 32615 12</h004>
      <h005>Walk 32831 32606 12</h005>
      <h006>Walk 32825 32592 12</h006>
      <h007>Walk 32824 32584 12</h007>
      <h008>Stand 32825 32572 12</h008>
      <h009>Walk 32831 32563 12</h009>
      <h010>Walk 32826 32552 12</h010>
      <h011>Walk 32814 32551 12</h011>
      <h012>Stand 32804 32551 12</h012>
      <h013>Walk 32788 32552 12</h013>
      <h014>Walk 32784 32559 12</h014>
      <h015>Stand 32784 32570 12</h015>
      <h016>Stand 32784 32571 12</h016>
      <h017>Stand 32780 32572 13</h017>
      <w000>Stand 32784 32567 12</w000>
      <w010>Action 32784 32567 12 wait(500)</w010>
      <w001>Stand 32784 32571 12</w001>
      <h018>Action 32780 32572 13 if posz ~= 13 then ;gotolabel("Floor_2_BANUTA");end</h018>
      <HuntingFloor>Stand 32780 32572 13</HuntingFloor>
      <h019>Action 32776 32572 13 --showas ~~Opening Bps~~;move("w");while windowcount() < 4 do;closewindows();wait(500,800);openitem(Mainbpname, "back");wait(500,800);resizewindow(Mainbpname, 1);wait(500,800);openitem(ammobpname, Mainbpname, true);wait(500,800);resizewindow(ammobpname,1);wait(500,800);openitem(LootBpId, Mainbpname, true);wait(500,800);resizewindow(LootBpId, 1);wait(500,800);openitem(GoldBpId, Mainbpname, true);wait(500,800);resizewindow(GoldBpId,1);wait(500,800);settargeting("on");end</h019>
      <h020>Action 32886 32632 11 --~~Setting up hotkeys~~;setsettings("Settings\\Actions\\List\\Hur\\Enabled","no")</h020>
      <h021>Action 32773 32572 13 if HardcoreStyle;then ;settargeting("off");end</h021>
      <h022>Action 32806 32552 13 --~~Checker~~;if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or itemcount(ExtraHealth_Id) < (ExtraHealth_check) then;gotolabel("Leave");end</h022>
      <h023>Walk 32774 32572 13</h023>
      <h024>Walk 32767 32575 13</h024>
      <h025>Walk 32763 32578 13</h025>
      <StartRound>Walk 32763 32584 13</StartRound>
      <h026>Stand 32762 32589 13</h026>
      <h027>Action 32762 32589 13 settargeting("on");setlooting("on")</h027>
      <h028>Walk 32757 32589 13</h028>
      <h029>Action 32751 32587 13 if HardcoreStyle;then ;settargeting("off");end</h029>
      <h030>Action 32760 32553 13 --~~Drink to 80% mana~~</h030>
      <h031>Action 32760 32553 13 --~~Checker~~;if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or itemcount(ExtraHealth_Id) < (ExtraHealth_check) then;gotolabel("Leave");end</h031>
      <h032>Walk 32752 32588 13</h032>
      <h033>Walk 32745 32578 13</h033>
      <h034>Walk 32744 32572 13</h034>
      <h035>Stand 32744 32570 13</h035>
      <h036>Action 32746 32566 13 settargeting("on")</h036>
      <h037>Stand 32744 32562 13</h037>
      <h038>Action 32746 32560 13 if HardcoreStyle;then ;settargeting("off");end</h038>
      <h039>Action 32781 32532 13 --~~Drink to 80% mana~~;</h039>
      <h040>Action 32814 32551 13 --~~Checker~~;if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or itemcount(ExtraHealth_Id) < (ExtraHealth_check) then;gotolabel("Leave");end</h040>
      <h041>Stand 32754 32554 13</h041>
      <h042>Action 32761 32556 13 --tolureGuardian;if HardcoreStyle;then ;wait(2000);end</h042>
      <h043>Stand 32760 32553 13</h043>
      <h044>Action 32762 32552 13 settargeting("on")</h044>
      <h045>Stand 32768 32552 13</h045>
      <h046>Action 32783 32547 13 if HardcoreStyle;then ;settargeting("off");end</h046>
      <h047>Action 32794 32551 13 --~~Drink to 80% mana~~</h047>
      <h048>Action 32814 32551 13 --~~Checker~~;if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or itemcount(ExtraHealth_Id) < (ExtraHealth_check) then;gotolabel("Leave");end</h048>
      <h049>Walk 32779 32549 13</h049>
      <h050>Stand 32782 32541 13</h050>
      <h051>Action 32783 32534 13 --tolureGuardian;if HardcoreStyle;then ;wait(2000);end</h051>
      <h052>Walk 32783 32534 13</h052>
      <h053>Stand 32784 32532 13</h053>
      <h054>Action 32784 32529 13 settargeting("on")</h054>
      <h055>Stand 32786 32540 13</h055>
      <h056>Action 32785 32540 13 if HardcoreStyle;then ;settargeting("off");end</h056>
      <h057>Action 32881 32630 11 --showas ~~Drink to 80% mana~~</h057>
      <h058>Action 32808 32552 13 --~~Checker~~;if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or itemcount(ExtraHealth_Id) < (ExtraHealth_check) then;gotolabel("Leave");end</h058>
      <h059>Walk 32788 32548 13</h059>
      <h060>Walk 32797 32552 13</h060>
      <h061>Stand 32806 32552 13</h061>
      <h062>Action 32806 32552 13 settargeting("on")</h062>
      <h063>Stand 32813 32554 13</h063>
      <h064>Action 32815 32555 13 if HardcoreStyle;then ;settargeting("off");end</h064>
      <h065>Action 32802 32548 13 --showas ~~Drink to 80% mana~~;</h065>
      <h066>Action 32801 32551 13 --~~Checker~~;if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or itemcount(ExtraHealth_Id) < (ExtraHealth_check) then;gotolabel("Leave");end</h066>
      <h067>Walk 32820 32558 13</h067>
      <h068>Walk 32824 32566 13</h068>
      <h069>Stand 32827 32569 13</h069>
      <h070>Action 32827 32569 13 settargeting("on")</h070>
      <h071>Stand 32824 32578 13</h071>
      <h072>Action 32824 32578 13 if HardcoreStyle;then ;settargeting("off");end</h072>
      <h073>Action 32806 32548 13 --showas ~~Drink to 80% mana~~</h073>
      <h074>Action 32820 32556 13 --~~Checker~~;if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or itemcount(ExtraHealth_Id) < (ExtraHealth_check) then;gotolabel("Leave");end</h074>
      <h075>Walk 32821 32585 13</h075>
      <h076>Walk 32816 32588 13</h076>
      <h077>Stand 32807 32589 13</h077>
      <h078>Action 32807 32589 13 settargeting("on")</h078>
      <h079>Action 32784 32552 12 --~~Checker~~;if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or itemcount(ExtraHealth_Id) < (ExtraHealth_check) then;gotolabel("Leave");end</h079>
      <h080>Action 32805 32589 13 --~~Checking Hardcore Spawns~~;wait(1000);;if Hardcore_Center or Hardcore_West or Hardcore_North or Hardcore_East then;gotolabel("Hardcore_Spawns");end</h080>
      <h081>Stand 32793 32589 13</h081>
      <h082>Action 32793 32589 13 if HardcoreStyle;then ;settargeting("off");end</h082>
      <h083>Walk 32788 32592 13</h083>
      <h084>Stand 32782 32592 13</h084>
      <h085>Action 32782 32592 13 gotolabel("StartRound")</h085>
      <h086>Action 32804 32580 13 -------------------Hardcores-------------------</h086>
      <Hardcore_Spawns>Walk 32803 32577 13</Hardcore_Spawns>
      <h087>Walk 32795 32572 13</h087>
      <h088>Walk 32784 32572 13</h088>
      <h089>Walk 32784 32571 13</h089>
      <h090>Stand 32784 32566 12</h090>
      <h091>Action 32784 32565 12 if posz ~= 12 then gotolabel("Hardcore_Spawns");else;settargeting("off");end</h091>
      <h092>Walk 32784 32560 12</h092>
      <Hardcore_Middle>Stand 32784 32552 12</Hardcore_Middle>
      <h093>Action 32784 32554 12 settargeting("on")</h093>
      <CheckWest>Walk 32782 32550 12</CheckWest>
      <h094>Action 32784 32552 12 --~~Checker~~;if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or itemcount(ExtraHealth_Id) < (ExtraHealth_check) then;gotolabel("Leave");end</h094>
      <h095>Action 32782 32550 12 if Hardcore_West then;settargeting("off");return;else;gotolabel("CheckNorth");end</h095>
      <h096>Walk 32774 32549 12</h096>
      <h097>Stand 32769 32549 12</h097>
      <h098>Action 32769 32549 12 settargeting("on")</h098>
      <h099>Walk 32776 32549 12</h099>
      <CheckNorth>Walk 32783 32547 12</CheckNorth>
      <h100>Action 32790 32552 12 --~~Checker~~;if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or itemcount(ExtraHealth_Id) < (ExtraHealth_check) then;gotolabel("Leave");end</h100>
      <h101>Action 32783 32547 12 if Hardcore_North then;settargeting("off");return;else;gotolabel("CheckEast");end</h101>
      <h102>Walk 32784 32541 12</h102>
      <h103>Stand 32784 32534 12</h103>
      <h104>Action 32788 32528 12 wait(1500)</h104>
      <h105>Stand 32787 32529 12</h105>
      <h106>Action 32787 32529 12 settargeting("on")</h106>
      <h107>Walk 32786 32536 12</h107>
      <h108>Walk 32787 32546 12</h108>
      <CheckEast>Walk 32788 32550 12</CheckEast>
      <h109>Action 32796 32548 12 --~~Checker~~;if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or itemcount(ExtraHealth_Id) < (ExtraHealth_check) then;gotolabel("Leave");end</h109>
      <h110>Action 32788 32550 12 if Hardcore_East then;settargeting("off");return;else;gotolabel("Hardcores_Done");end</h110>
      <h111>Walk 32793 32550 12</h111>
      <h112>Walk 32799 32550 12</h112>
      <h113>Walk 32805 32548 12</h113>
      <h114>Walk 32812 32548 12</h114>
      <h115>Stand 32819 32549 12</h115>
      <h116>Action 32801 32546 12 wait(1000)</h116>
      <h117>Stand 32811 32546 12</h117>
      <h118>Action 32807 32548 12 settargeting("on")</h118>
      <h119>Walk 32801 32549 12</h119>
      <h120>Walk 32790 32551 12</h120>
      <Hardcores_Done>Walk 32784 32557 12</Hardcores_Done>
      <h121>Action 32767 32572 13 --~~Checker~~;if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or itemcount(ExtraHealth_Id) < (ExtraHealth_check) then;gotolabel("Leave");end</h121>
      <h122>Walk 32784 32564 12</h122>
      <h123>Walk 32784 32570 12</h123>
      <h124>Stand 32784 32571 12</h124>
      <h125>Action 32784 32572 13 settargeting("off");gotolabel("StartRound")</h125>
      <h126>Action 32783 32572 13 ----------------Hardcores_Done-----------------</h126>
      <j100>Action 32882 32633 11 --~~Checker~~;if itemcount(Health_Id) < (Health_check) or itemcount(Pot_Id) < Mana_check or itemcount(ExtraHealth_Id) < (ExtraHealth_check) then;gotolabel("Leave");end</j100>
      <Leave>Stand 32783 32572 13</Leave>
      <a001>Stand 32783 32571 13</a001>
      <a002>Stand 32784 32567 12</a002>
      <a003>Action 32784 32567 12 if posz ~= 12 then gotolabel("Leave")end</a003>
      <a004>Action 32784 32567 12 --~~settings~~;setsettings("Settings\\Alerts\\Player\\OnScreen\\PlaySound","no");setsettings("Settings\\Actions\\List\\Hur\\Enabled","yes");settargeting("off");setlooting("off")</a004>
      <Floor1Run>Walk 32785 32561 12</Floor1Run>
      <a005>Walk 32793 32552 12</a005>
      <a006>Walk 32811 32551 12</a006>
      <a007>Walk 32826 32553 12</a007>
      <a008>Walk 32830 32563 12</a008>
      <a009>Walk 32825 32571 12</a009>
      <a010>Walk 32823 32579 12</a010>
      <a011>Walk 32823 32588 12</a011>
      <a012>Walk 32829 32596 12</a012>
      <a013>Walk 32831 32601 12</a013>
      <a014>Walk 32831 32609 12</a014>
      <a015>Walk 32823 32615 12</a015>
      <a016>Walk 32815 32608 12</a016>
      <a017>Walk 32801 32608 12</a017>
      <a018>Walk 32796 32617 12</a018>
      <a019>Walk 32800 32627 12</a019>
      <a020>Walk 32804 32636 12</a020>
      <a021>Walk 32805 32636 12</a021>
      <w003>Stand 32806 32637 12</w003>
      <w004>Stand 32806 32636 12</w004>
      <a022>Walk 32808 32633 11</a022>
      <a023>Action 32808 32633 11 if posz ~= 11 then gotolabel("Floor1Run")end</a023>
      <Floor2Run>Walk 32808 32632 11</Floor2Run>
      <w002>Stand 32808 32632 11</w002>
      <a024>Use 32808 32631 11</a024>
      <a025>Walk 32813 32627 11</a025>
      <a026>Walk 32821 32621 11</a026>
      <a027>Walk 32833 32621 11</a027>
      <a028>Walk 32852 32621 11</a028>
      <a029>Walk 32872 32622 11</a029>
      <a030>Walk 32880 32630 11</a030>
      <a031>Stand 32883 32631 11</a031>
      <Leave1>Stand 32879 32628 11</Leave1>
      <j102>Stand 32883 32631 11</j102>
      <Egg_of_the_Many>Stand 32887 32632 11</Egg_of_the_Many>
      <j141>Action 32887 32632 11 settargeting("off");setlooting("off")</j141>
      <j104>Stand 32888 32632 11</j104>
      <j105>Stand 32892 32632 11</j105>
      <j106>Action 32892 32632 11 if not islocation() then gotolabel("Egg_of_the_Many");end</j106>
      <Egg_Ramp_1>Walk 32891 32637 11</Egg_Ramp_1>
      <j107>Stand 32891 32644 11</j107>
      <j108>Stand 32891 32645 11</j108>
      <j109>Walk 32890 32652 10</j109>
      <j110>Walk 32886 32662 10</j110>
      <j111>Walk 32871 32662 10</j111>
      <j112>Walk 32858 32662 10</j112>
      <j113>Stand 32854 32666 10</j113>
      <j114>Action 32857 32668 9 say("exani tera")</j114>
      <j115>Stand 32857 32668 9</j115>
      <j103>Stand 32857 32668 9</j103>
      <j116>Action 32857 32668 9 say("exani tera")</j116>
      <j135>Action 32857 32669 8 if posz ~= 8 then gotolabel("Egg_Ramp_1");end</j135>
      <Egg_Going_Ground_Floor>Stand 32853 32669 8</Egg_Going_Ground_Floor>
      <j000>Stand 32853 32669 8</j000>
      <j117>Action 32853 32669 8 say("exani tera")</j117>
      <j118>Action 32853 32670 7 if posz == 7 then gotolabel("Egg_Done");else;gotolabel("Egg_Going_Ground_Floor");end</j118>
      <w005>Stand 32853 32667 7</w005>
      <Egg_Done>Node 32787 32608 7</Egg_Done>
      <w006>Node 32852 32653 7</w006>
      <w007>Node 32850 32632 7</w007>
      <j119>Node 32772 32617 7</j119>
      <j120>Node 32769 32633 7</j120>
      <j121>Node 32765 32647 7</j121>
      <j122>Node 32759 32656 7</j122>
      <j123>Node 32750 32662 7</j123>
      <j124>Node 32736 32672 7</j124>
      <Half_Way_Run_Dp>Node 32730 32686 7</Half_Way_Run_Dp>
      <j125>Node 32723 32694 7</j125>
      <j126>Node 32716 32704 7</j126>
      <j127>Node 32708 32717 7</j127>
      <j128>Node 32697 32728 7</j128>
      <j129>Node 32683 32741 7</j129>
      <j130>Node 32659 32748 7</j130>
      <j131>Node 32644 32755 7</j131>
      <j132>Node 32635 32750 7</j132>
      <w009>Node 32637 32745 7</w009>
      <Going_in_Dp>Node 32632 32749 7</Going_in_Dp>
      <j134>Node 32631 32744 7</j134>
      <j136>Stand 32631 32744 7</j136>
      <deposit>Action 32631 32744 7 --showas Opening 2 backpacks..;setsettings("Settings\\Actions\\List\\Hur\\Enabled","no");setsettings("Settings\\Alerts\\Item\\mana potion\\PlaySound","no");setsettings("Settings\\Cavebot\\Settings\\OpenNextBp","no");wait(500);closewindows();wait(500, 1000);openitem(Mainbpname, 'back');wait(400, 1100);resizewindow(Mainbpname, 1);wait(400, 1100);openitem(LootBpId, Mainbpname, true);wait(1050,850)</deposit>
      <j137>Action 32631 32744 7 if windowcount() < 2 then ;       gotolabel('deposit');end</j137>
      <j140>Action 32632 32760 7 --Depositing Items :);;reachgrounditem("depot");wait(1000,2000);openitem("depot");wait(700,900);openitem(3502, "locker");wait(500,1000);openitem(mainbpdpname, "depot chest");wait(500,1000);closewindow(Mainbpname);wait(500,1000);for i=1,4 do;depotdeposit(addonbpid, "ancient stone", "shiny stone", "strong health potion", "spider silk", "strong mana potion", "bony tail", "hardened bone", "spider silk", "life crystal", "ultimate health potion", "hydra head", "snake skin", "winged tail", "strand of medusa hair", "great mana potion", "spiked iron ball", "green mushroom",  "small sapphire","iron ore", "small emerald");depotdeposit(Randomid, "stone skin amulet", "tower shield", "knight legs", "titan axe",  "warrior helmet", "knight armor", "boots of haste", "royal helmet", "crown armor", "platinum amulet", "lightning headband", "bonebeast trophy", "hydra egg", "mercenary sword", "noble axe", "swamplair armor", "spellbook of mind control", "old parchment", "medusa shield", "terra amulet", 3407, "terra mantle", "terra legs", 2903, "sacred tree amulet", "time ring", "guardian halberd", "zaoan sword", "life ring", "ring of healing");openitem(LootBpId, LootBpId, false);wait(500);end</j140>
      <w186>Action 32631 32744 7 --showas Opening BpS for potions;;closewindows();wait(500);while windowcount(Mainbpname) < 1 do;wait(500,1000);openitem(Mainbpname,"back",true);wait(400,1000);resizewindow(Mainbpname,1);end;;if GetHealthPotionsfromDp or GetGarlicNecklacefromDp or GetRingfromDp then;openitem('depot');wait(1000,2000);openitem(3502, "locker");wait(700,1700);if GetHealthPotionsfromDp then;openitem(PotionBpInDp, "depot chest", true);wait(1000);resizewindow(PotionBpInDp,1);end;if GetGarlicNecklacefromDp then;openitem(BpGarlicNecklace, "depot chest", true);wait(1000);resizewindow(BpGarlicNecklace,1);end;if GetRingfromDp then;openitem(BpRing, "depot chest", true);wait(1000);resizewindow(BpRing,1);end;wait(700,1700);else;gotolabel ("Leaving_DP");end</w186>
      <w187>Action 32632 32746 7 Needed_GHP = 0 ;Needed_GHP = Buy_Health - itemcount(Health_Id, Mainbpname) ;if Needed_GHP == 0 then;return;else;while Needed_GHP > 0 and (itemcount(Health_Id,PotionBpInDp) > 0) do;moveitems(Health_Id, PotionBpInDp, Mainbpname, Needed_GHP) ;wait(300,600);Needed_GHP = Buy_Health - itemcount(Health_Id, Mainbpname) ;wait(300,600);end;end</w187>
      <w188>Action 32629 32747 7 Needed_UHP = 0 ;Needed_UHP = Buy_ExtraHealth - itemcount(ExtraHealth_Id, Mainbpname) ;if Needed_UHP == 0 then ;return ;else ;while Needed_UHP > 0 and (itemcount(ExtraHealth_Id, PotionBpInDp) > 0) do ;moveitems(ExtraHealth_Id, PotionBpInDp, Mainbpname, Needed_UHP) ;wait(300, 600) ;Needed_UHP = Buy_ExtraHealth - itemcount(ExtraHealth_Id, Mainbpname) ;wait(300, 600) ;end;end</w188>
      <w011>Action 32634 32747 7 openitem(garlicbp, Mainbpname, true);wait(500);if GetRingfromDp then;for i=1,5 do;if itemcount("axe ring", Mainbpname) < 4 then;moveitems("axe ring", BpRing, Mainbpname, 1) ;wait(300,600);end;end;end;if GetGarlicNecklacefromDp then;wait(500,1000);for i=1,20 do;if itemcount("Garlic Necklace", BpGarlicNecklace) < 1 then;while itemcount(BpGarlicNecklace, BpGarlicNecklace) > 0 and itemcount("Garlic Necklace", BpGarlicNecklace) < 1 do;openitem(BpGarlicNecklace, BpGarlicNecklace, false);end;end;moveitems("Garlic Necklace", BpGarlicNecklace, garlicbp, 100);wait(100);end;end</w011>
      <Leaving_DP>Stand 32629 32750 7</Leaving_DP>
      <j142>Stand 32629 32750 7</j142>
      <j143>Stand 32629 32749 7</j143>
      <j144>Action 32629 32748 6 setsettings("Settings\\Cavebot\\Settings\\OpenNextBp","yes");if posz ~= 6 then gotolabel("Leaving_DP");end</j144>
      <Bank>Stand 32630 32743 6</Bank>
      <OpenBpsBank>Stand 32632 32739 6</OpenBpsBank>
      <j145>Action 32632 32739 6 --~~Opening Backpacks for Bank~~;;closewindows();wait(500,900);openitem(Mainbpname, 'back');wait(500,900);resizewindow(Mainbpname, 1);wait(500,900);openitem(ammobpname, Mainbpname, true);wait(500,900);resizewindow(ammobpname, 1);wait(500,900);;settargeting("on")</j145>
      <j146>Action 32632 32739 6 if windowcount() < 2 then ;       gotolabel("OpenBpsBank") ;end</j146>
      <j147>Action 32632 32739 6 --~~Withdrawing money for supplies~~;if not islocation() then;gotolabel("OpenBpsBank");end;;wait(500,600);local mana = positive(Buy_Mana - itemcount(Pot_Id)) * Pot_Price;local ammo = positive(Buy_Health - itemcount(Health_Name)) * Health_Price;local Total = mana + ammo + 2000;;say("hi");wait(1500,2500);npcsay("deposit all");wait(500,600);npcsay("yes");wait(200,300);;if Total > 0 then;   npcsay("withdraw "..Total);   wait(500,800);   npcsay("yes");   wait(200,300);end</j147>
      <Buy_Supplies>Ladder 32630 32742 6</Buy_Supplies>
      <j148>Stand 32624 32741 5</j148>
      <j149>Action 32624 32741 5 --showas ~~Buying the manas now~~;;sellflasks();;wait(200,300);;local amountmana = Buy_Mana-itemcount(Pot_Name);while amountmana> 0 do;buyitems(Pot_Name, amountmana);wait(500,900);moveitems(Pot_Name, Mainbpname, ammobpname, 100);wait(500,900);amountmana= amountmana-100;end;;local amountammo = Buy_Health-itemcount(Health_Name);while amountammo> 0 do;buyitems(Health_Name, Buy_Health);wait(500,1000);amountammo= amountammo-100;end;</j149>
      <j150>Stand 32625 32742 5</j150>
      <j151>Stand 32626 32742 5</j151>
      <j152>Stand 32629 32745 6</j152>
      <j153>Action 32623 32747 7 --showas ~~Checker for Manas~~;CheckerMana = itemcount(Pot_Id) + 10;;if CheckerMana >= Buy_Mana then;return;else;gotolabel("Bank");end</j153>
      <j154>Action 32629 32748 6 --showas ~~Checker for Ammo~~;CheckerAmmo = itemcount(Health_Name) + 10;;if CheckerAmmo >= Buy_Health then;return;else;gotolabel("Bank");end</j154>
      <Supplied_Ready_Manas>Stand 32629 32748 6</Supplied_Ready_Manas>
      <w008>Action 32629 32748 6 local soft = countitem(6530);if boots == 6530 then;   soft = soft +1;end;;if soft > 0 then;gotolabel("Soft");else;gotolabel("LeaveDepot");end</w008>
      <Soft>Stand 32632 32739 6</Soft>
      <w013>Action 32632 32739 6 if islocation() then;local softempty = countitem(6530);if boots == 6530 then;   softempty = softempty +1;end;;local valuesoft = softempty * 10000;local Total = valuesoft + 500;say("hi");wait(1500,2500);npcsay("deposit all");wait(200,300);npcsay("yes");wait(200,300);;if Total > 0 then;   npcsay("withdraw "..Total);   wait(200,300);   npcsay("yes");   wait(200,300);end;end</w013>
      <w014>Stand 32629 32748 6</w014>
      <w012>Action 32629 32748 6 setsettings("Settings\\Actions\\List\\Hur\\Enabled","yes")</w012>
      <w015>Stand 32629 32749 6</w015>
      <w016>Node 32616 32762 7</w016>
      <w017>Node 32590 32762 7</w017>
      <w018>Stand 32579 32765 7</w018>
      <w019>Ladder 32578 32766 7</w019>
      <w020>Node 32567 32767 6</w020>
      <w021>Node 32557 32775 6</w021>
      <w022>Node 32542 32791 6</w022>
      <Traveling_Venore>Stand 32530 32784 6</Traveling_Venore>
      <w024>Action 32530 32784 6 reachcreature("Charles");wait(1000);say("Hi");wait(2000);npcsay("venore");wait(1000);npcsay("yes")</w024>
      <w023>Action 32954 32023 6 if not islocation() then gotolabel("Traveling_Venore") end</w023>
      <At_Venore_Boat>Node 32954 32043 6</At_Venore_Boat>
      <w026>Node 32954 32073 6</w026>
      <w027>Node 32953 32094 6</w027>
      <w028>Stand 32953 32108 6</w028>
      <w029>Action 32953 32108 6 if not islocation() then gotolabel("At_Venore_Boat") end</w029>
      <repairing>Action 32953 32108 6 if findcreature("Aldo") == -1 or findcreature("Aldo") > 3 then;	gotolabel("npcsoft");	return;end;;say("Hi");wait(2000);npcsay("repair");wait(1000);npcsay("yes")</repairing>
      <w034>Action 32953 32108 6 if itemcount(6530) >= 1 then;gotolabel("repairing");end</w034>
      <w025>Node 32954 32091 6</w025>
      <w030>Node 32954 32065 6</w030>
      <w035>Node 32954 32043 6</w035>
      <Traveling_Port_Hope>Stand 32955 32022 6</Traveling_Port_Hope>
      <w037>Action 32955 32022 6 reachcreature("Captain Fearless");wait(1000);say("Hi");wait(2000);npcsay("port hope");wait(1000);npcsay("yes")</w037>
      <w036>Action 32530 32784 6 if not islocation() then gotolabel('Traveling_Port_Hope') end</w036>
      <w038>Node 32548 32786 6</w038>
      <w039>Node 32559 32767 6</w039>
      <w040>Stand 32578 32767 6</w040>
      <w041>Stand 32578 32766 6</w041>
      <w042>Node 32603 32762 7</w042>
      <LeaveDepot>Stand 32629 32749 6</LeaveDepot>
      <j156>Action 32629 32750 7 if posz ~= 7 then gotolabel("Supplied_Ready_Manas");end</j156>
      <Checker_Supplies_Both>Stand 32629 32753 7</Checker_Supplies_Both>
      <HUNTING_NOW>Action 32634 32741 7 --showas Opening last 2 bps;;openitem(LootBpId, Mainbpname, true);wait(500,800);resizewindow(LootBpId, 1);wait(500,800);openitem(GoldBpId, Mainbpname, true);wait(500,800);resizewindow(GoldBpId,1);openitem(garlicbp, Mainbpname, true);wait(500,800);resizewindow(garlicbp,1)</HUNTING_NOW>
      <j158>Action 32631 32748 7 if windowcount() == 5 then ;       gotolabel("Supplies_Ready") ;end</j158>
      <bps4>Action 32634 32741 7 --showas ~~Opening Bps~~;;closewindows();wait(500,800);openitem(Mainbpname, "back");wait(500,800);resizewindow(Mainbpname, 1);wait(500,800);openitem(ammobpname, Mainbpname, true);wait(500,800);resizewindow(ammobpname,1);wait(500,800);openitem(LootBpId, Mainbpname, true);wait(500,800);resizewindow(LootBpId, 1);wait(500,800);openitem(GoldBpId, Mainbpname, true);wait(500,800);resizewindow(GoldBpId,1);wait(500,800);openitem(garlicbp, Mainbpname, true);wait(500,800);resizewindow(garlicbp,1);wait(500,800);settargeting("on")</bps4>
      <j159>Action 32631 32748 7 if windowcount() < 5 then ;       gotolabel("bps4") ;end</j159>
      <Supplies_Ready>Action 32634 32741 7 --~~Checking if you got shortcut to Banuta!;setsettings("Settings\\Actions\\List\\Hur\\Enabled","yes");setsettings("Settings\\Alerts\\Item\\great mana potion\\PlaySound","yes");setsettings("Settings\\Alerts\\Item\\sudden death rune\\PlaySound","yes")</Supplies_Ready>
      <Task_Up>Stand 32629 32756 7</Task_Up>
      <j174>Walk 32629 32764 7</j174>
      <Travel_East>Stand 32629 32769 7</Travel_East>
      <j175>Action 32629 32769 7 --showas ~~Hi East Yes~~;reachcreature("Old Adall") ;    say("hi");    wait(500,800);npcsay("east");    wait(500,800);npcsay("yes");    wait(500,800)</j175>
      <j176>Action 32679 32777 7 if not islocation(5) then gotolabel('Travel_East')
end</j176>
      <Shortcut_Banuta>Stand 32679 32776 7</Shortcut_Banuta>
      <j177>Action 32679 32776 7 --showas ~~Hi Banuta Yes~~;reachcreature("Lorek") ;    say("hi");    wait(500,800);npcsay("banuta");    wait(500,800);npcsay("yes");    wait(500,800)</j177>
      <j178>Action 32826 32632 7 if not islocation(2) then gotolabel("Shortcut_Banuta");end</j178>
      <j179>Action 32826 32632 7 --------------ShortCut to Banuta done---------
</j179>
      <Using_Egg_Shortcut>Node 32846 32619 7</Using_Egg_Shortcut>
      <j181>Node 32845 32635 7</j181>
      <j182>Node 32849 32653 7</j182>
      <Shovel_1_Hunt>Stand 32853 32668 7</Shovel_1_Hunt>
      <j183>Action 32853 32669 7 useitemon(Tool_To_Shovel, 32853,32669,7);wait(300)</j183>
      <j184>Stand 32853 32669 7</j184>
      <j185>Action 32853 32669 8 if posz ~= 8 then gotolabel("Shovel_1_Hunt");end</j185>
      <Shovel_2_Hunt>Stand 32857 32667 8</Shovel_2_Hunt>
      <j186>Stand 32858 32667 8</j186>
      <j187>Stand 32855 32666 9</j187>
      <j188>Action 32855 32666 9 useitemon(Tool_To_Shovel, 32854,32666,9);wait(300)</j188>
      <j189>Stand 32854 32666 9</j189>
      <j190>Action 32853 32666 10 if posz ~= 10 then gotolabel("Shovel_2_Hunt");end</j190>
      <Shovel_3_Hunt>Walk 32861 32661 10</Shovel_3_Hunt>
      <j191>Walk 32872 32661 10</j191>
      <j192>Walk 32883 32661 10</j192>
      <j193>Walk 32890 32656 10</j193>
      <j194>Walk 32890 32651 10</j194>
      <j195>Walk 32891 32646 10</j195>
      <j196>Stand 32891 32645 10</j196>
      <j197>Walk 32892 32640 11</j197>
      <j198>Stand 32892 32632 11</j198>
      <j199>Action 32892 32632 11 if posz ~=11 then gotolabel("Shovel_3_Hunt");end</j199>
      <j200>Stand 32891 32632 11</j200>
      <j201>Stand 32890 32632 11</j201>
      <j202>Action 32283 32893 6 --32890 32631 11;gotolabel("BY_BUg")</j202>
      <check>Action 32873 32623 11 settargeting("on")</check>
    </Waypoints>
    <Pathfinding>
      <SpecialAreas>
        <NewArea0>
          <Coordinates>32883 32632 11</Coordinates>
          <Dimensions>1 3</Dimensions>
          <ConsideredBy>All</ConsideredBy>
        </NewArea0>
        <NewArea1>
          <Coordinates>32882 32633 11</Coordinates>
          <Dimensions>3 1</Dimensions>
          <ConsideredBy>All</ConsideredBy>
        </NewArea1>
      </SpecialAreas>
      <WalkThroughPlayers>no</WalkThroughPlayers>
      <WalkingMethod>Map Clicks</WalkingMethod>
      <MapWalkDistance>20 to 50</MapWalkDistance>
      <WalkableIds>140;404;831;832;833;834;883;2118;2119;2120;2121;2122;2123;2124;2125;2126;2127;2131;2132;2133;2134;2135;2314;2315;2316;2319;2346;2347;2348;2349;2350;2351;2352;2353;2354;2355;2356;2357;2358;2359;2360;2361;2362;2363;2364;2365;2366;2367;2368;2369;2370;2371;2372;2373;2374;2375;2376;2377;2378;2379;2380;2381;2382;2383;2384;2385;2418;2419;2420;2421;2422;2423;2424;2425;2426;2431;2432;2433;2434;2441;2442;2443;2444;2469;2471;2472;2473;2478;2480;2481;2482;2483;2484;2485;2486;2519;2523;2775;2776;2777;2778;2779;2780;2781;2782;2783;2784;2785;2786;2787;2788;2789;2790;2791;2792;2793;2794;2795;2796;2797;2798;2799;2800;2801;2802;2803;2804;2805;2806;2807;2808;2809;2810;2811;2812;2981;2983;2982;2984;2985;2987;2988;3503;3504;3514;3807;5086;5087;5088;6114;6115;6355;6356;6357;6358;6359;6360;6361;6362;6371;6372;7864;8455;8763;9061;9062;10207;10209;10216;10286;10287;10288;11009;11800;11801;11802;11803;11804;11805;11806;11807;11808;11809;11810</WalkableIds>
    </Pathfinding>
    <Settings>
      <Rope>9596</Rope>
      <Shovel>9596</Shovel>
      <Pick>3456</Pick>
      <Machete>3308</Machete>
      <NodeRange>4</NodeRange>
      <Priority>Target and Looting</Priority>
      <OpenNextBp>yes</OpenNextBp>
      <AutoMount>no</AutoMount>
      <Anti-idle>no</Anti-idle>
      <EatFood>yes</EatFood>
      <FoodToEat>3725;3587;3600;3595;3589;3598;8014;3583;3606;3578;3592;3582;3577;3593;3586;3585;3581;3723</FoodToEat>
      <PauseOnDeath>yes</PauseOnDeath>
    </Settings>
    <Enabled>yes</Enabled>
  </CaveBot>
  <Looting>
    <List>
      <platinum-coin>
        <Id>3035</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </platinum-coin>
      <small-emerald>
        <Id>3032</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </small-emerald>
      <ultimate-health-potion>
        <Id>7643</Id>
        <Destination>0</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ultimate-health-potion>
      <great-mana-potion>
        <Id>238</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </great-mana-potion>
      <white-pearl>
        <Id>3026</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </white-pearl>
      <strand-of-medusa-hair>
        <Id>10309</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </strand-of-medusa-hair>
      <terra-amulet>
        <Id>814</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </terra-amulet>
      <medusa-shield>
        <Id>3436</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </medusa-shield>
      <knight-armor>
        <Id>3370</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </knight-armor>
      <sacred-tree-amulet>
        <Id>9302</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </sacred-tree-amulet>
      <titan-axe>
        <Id>7413</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </titan-axe>
      <terra-mantle>
        <Id>811</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </terra-mantle>
      <terra-legs>
        <Id>812</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </terra-legs>
      <small-sapphire>
        <Id>3029</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </small-sapphire>
      <snake-skin>
        <Id>9694</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </snake-skin>
      <winged-tail>
        <Id>10313</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </winged-tail>
      <crown-armor>
        <Id>3381</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </crown-armor>
      <life-crystal>
        <Id>3061</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </life-crystal>
      <mercenary-sword>
        <Id>7386</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </mercenary-sword>
      <noble-axe>
        <Id>7456</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </noble-axe>
      <tower-shield>
        <Id>3428</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </tower-shield>
      <warrior-helmet>
        <Id>3369</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </warrior-helmet>
      <royal-helmet>
        <Id>3392</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </royal-helmet>
      <spellbook-of-mind-control>
        <Id>8074</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </spellbook-of-mind-control>
      <swamplair-armor>
        <Id>8052</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </swamplair-armor>
      <stone-skin-amulet>
        <Id>3081</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </stone-skin-amulet>
      <boots-of-haste>
        <Id>3079</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </boots-of-haste>
      <bonebeast-trophy>
        <Id>10244</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </bonebeast-trophy>
      <bony-tail>
        <Id>10277</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </bony-tail>
      <hardened-bone>
        <Id>5925</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </hardened-bone>
      <spider-silk>
        <Id>5879</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </spider-silk>
      <time-ring>
        <Id>3053</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </time-ring>
      <lightning-headband>
        <Id>828</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </lightning-headband>
      <platinum-amulet>
        <Id>3055</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </platinum-amulet>
      <hydra-head>
        <Id>10282</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </hydra-head>
      <knight-legs>
        <Id>3371</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </knight-legs>
      <guardian-halberd>
        <Id>3315</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </guardian-halberd>
      <zaoan-sword>
        <Id>10390</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </zaoan-sword>
      <gold-coin>
        <Id>3031</Id>
        <Destination>3</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </gold-coin>
      <green-mushroom>
        <Id>3732</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </green-mushroom>
      <iron-ore>
        <Id>5880</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </iron-ore>
      <golden-mug>
        <Id>2903</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </golden-mug>
      <charmers-tiara>
        <Id>3407</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </charmers-tiara>
      <ring-of-healing>
        <Id>3098</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ring-of-healing>
      <hydra-egg>
        <Id>4839</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </hydra-egg>
      <strong-mana-potion>
        <Id>237</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </strong-mana-potion>
      <ancient-stone>
        <Id>9632</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </ancient-stone>
      <shiny-stone>
        <Id>10310</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </shiny-stone>
      <life-ring>
        <Id>3052</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </life-ring>
      <spiked-iron-ball>
        <Id>10408</Id>
        <Destination>2</Destination>
        <AlarmOn>No Alarm</AlarmOn>
      </spiked-iron-ball>
    </List>
    <Condition>Corpses with listed items</Condition>
    <Style>After melee kill</Style>
    <OpenBodyTime>300</OpenBodyTime>
    <Range>30</Range>
    <EatFood>no</EatFood>
    <Enabled>yes</Enabled>
  </Looting>
  <Targeting>
    <Monsters>
      <Serpent-Spawn>
        <Categories>-</Categories>
        <Danger>50</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 21 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Serpent-Spawn>
      <Hydra>
        <Categories>-</Categories>
        <Danger>45</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 26 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Hydra>
      <Medusa>
        <Categories>-</Categories>
        <Danger>40</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 21 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Medusa>
      <Medusa>
        <Categories>-</Categories>
        <Danger>30</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>71 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Medusa>
      <Serpent-Spawn>
        <Categories>-</Categories>
        <Danger>25</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>71 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Serpent-Spawn>
      <Hydra>
        <Categories>-</Categories>
        <Danger>20</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>71 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Hydra>
      <Serpent-Spawn>
        <Categories>-</Categories>
        <Danger>10</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>21 to 70 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Serpent-Spawn>
      <Medusa>
        <Categories>-</Categories>
        <Danger>20</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>21 to 70 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Medusa>
      <Hydra>
        <Categories>-</Categories>
        <Danger>2</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>26 to 70 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Hydra>
      <Frost-Dragon>
        <Categories>-</Categories>
        <Danger>1</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Whirlwind Throw</Spell0>
              <Spell1>Brutal Strike</Spell1>
            </ListSpell>
            <SpellRate>500 to 550</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Frost-Dragon>
      <Eternal-Guardian>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 50 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell>
              <Spell0>Whirlwind Throw</Spell0>
              <Spell1>Brutal Strike</Spell1>
            </ListSpell>
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Stand/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Eternal-Guardian>
      <Giant-Spider>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 100 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>No Change</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </Giant-Spider>
      <all>
        <Categories>-</Categories>
        <Danger>0</Danger>
        <ListSettings>
          <Setting0>
            <Count>Any</Count>
            <HpRange>0 to 1 %</HpRange>
            <Stance>No movement</Stance>
            <Avoid>None</Avoid>
            <Distance>0</Distance>
            <Attack>Attack</Attack>
            <ListSpell />
            <SpellRate>500 to 1000</SpellRate>
            <AttackMode>Chase/Offensive</AttackMode>
          </Setting0>
        </ListSettings>
        <Looting>yes</Looting>
        <MustAttackMe>no</MustAttackMe>
        <OnlyIfTrapped>no</OnlyIfTrapped>
      </all>
    </Monsters>
    <Settings>
      <ListOrder>0</ListOrder>
      <Health>8</Health>
      <Proximity>7</Proximity>
      <Danger>9</Danger>
      <PlayerOnScreenSecurity>If cavebotting</PlayerOnScreenSecurity>
      <CooldownControl>yes</CooldownControl>
      <CheckItem>no</CheckItem>
      <MustBeReachable>yes</MustBeReachable>
      <MustBeShootable>no</MustBeShootable>
    </Settings>
    <Enabled>yes</Enabled>
  </Targeting>
  <Hud>
    <List>
      <GeneralInfo>
        <Script>setfontcolor("white")
addtext(name,10,30)

addtext("LvL :", 150,30)
addtext(level, 180,30)

addtext("Next LvL :", 150,45)
addtext(exptolevel(), 210,45)

addtext("Pos X : ", 10,45)
addtext(posx, 54,45)
addtext("Pos Y : ", 10,60)
addtext(posy, 54,60)
addtext("Pos Z : ", 10,75)
addtext(posz, 54,75)</Script>
        <RefreshRate>200</RefreshRate>
        <Enabled>yes</Enabled>
      </GeneralInfo>
      <Hud0>
        <Script>local item1 = itemcount('Mercenary Sword') * 12000 
local item2 = itemcount('Obsidian Lance') * 500
local item3 = itemcount('Knight Legs') * 5000
local item4 = itemcount('Bat Wing') * 200
local item5 = itemcount('Mutated Bat Ear') * 420
local item6 = itemcount('Black Pearl') * 280
local item7 = itemcount('Small Amethyst') * 200
local item8 = itemcount('Batwing Hat') * 8000
local item9 = itemcount('Black Shield') * 800
local item10 = itemcount('Plate Armor') * 400
local item11 = itemcount('Steel Helmet') * 293
local item12 = itemcount('Two Handed Sword') * 450
local item13 = itemcount('Spider Silk') * 4000
local item14 = itemcount('Time Ring') * 100
local item15 = itemcount('Knight Armor') * 5000
local item16 = itemcount('Lightning Headband') * 2500
local item17 = itemcount('Platinum Amulet') * 2500
local item18 = itemcount('plate legs') * 115
local item19 = itemcount('gold coin') * 1
local item20 = itemcount('platinum coin') * 100

local mana = itemcount('mana potion')
local health = itemcount('great health potion')

local manas = mana * 50

local total = item1 + item2 + item3 + item4 + item5 + item6 + item7 + item8 + item9 + item10 + item11 + item12 + item13 + item14 + item15 + item16 + item17 + item18 + item19 + item20 + manas


if total >= 0 then
local sit = 'Lucro'
setfontcolor('green')
addtext(''..sit, 1020, 555)
end
if total <= 0 then
local sit = 'Waste'
setfontcolor('red')
addtext(''..sit, 1020, 555)
end

setfontcolor('yellow')
addtext('Money : ', 980, 540)
addtext(''..total, 1030, 540)
setfontcolor('green')
addtext('Profit : ', 980, 555)


setfontcolor ("White")
addtext(" _____________________________",0,16)
addtext("|",0,26)addtext("|",204,26)
addtext("|",0,32)addtext("|",204,32)
addtext("|",0,35)addtext("|",204,35)
addtext("|",0,38)addtext("|",204,38)
addtext(" _____________________________",0,38)
setfontcolor("Yellow")
addtext("I n f o r m a ? õ e s   d o   C h a r",18,32)
setfontcolor("Gray")
addtext("C h a r",155,32)
setfontcolor("white")
addtext("|",0,46)addtext("|",204,46)addtext("|",69,48)
addtext("|",0,54)addtext("|",204,54)addtext("|",69,58)
addtext("|",0,65)addtext("|",204,65)addtext("|",69,68)
addtext("|",0,76)addtext("|",204,76)addtext("|",69,78)
addtext("|",0,86)addtext("|",204,86)addtext("|",69,88)
addtext("|",0,94)addtext("|",204,94)addtext("|",69,98)
addtext("|",0,105)addtext("|",204,105)addtext("|",69,108)
addtext("|",0,116)addtext("|",204,116)addtext("|",69,116)
addtext("|",0,123)addtext("|",204,123)addtext("|",69,123)
addtext("|",0,132)addtext("|",204,132)addtext("|",69,132)
addtext("|",0,140)addtext("|",204,140)addtext("|",69,140)
addtext(" _____________________________",0,55)
addtext(" _____________________________",0,72)
addtext(" _____________________________",0,89)
addtext(" _____________________________",0,106)
addtext(" _____________________________",0,123)
addtext(" _____________________________",0,140)
addtext("Nome ",20,52)addtext(name,95,52)
addtext("Level ",21,69)addtext(level,130,69)
addtext("Experiencia",5,85)addtext(exp,120,85)
addtext("HP Atual",15,103)addtext(hp,112,103)addtext("/",140,103)addtext(maxhp,145,103)
addtext("MP Atual",13,120)addtext(mp,112,120)addtext("/",140,120)addtext(maxmp,145,120)
addtext("Capacidade",5,137)addtext(cap,125,137)

addtext(" _____________________________",0,140)
addtext("|",0,150)addtext("|",204,150)
addtext("|",0,158)addtext("|",204,158)
addtext("|",0,162)addtext("|",204,162)
addtext(" _____________________________",0,162)
setfontcolor("Yellow")
addtext("I n f o r m a ? õ e s   d o   ",18,157)
setfontcolor("lightblue")
addtext("I b o t",155,157)
setfontcolor("White")
addtext("|",0,173)addtext("|",204,173)addtext("|",101,173)
addtext("|",0,182)addtext("|",204,182)addtext("|",101,182)
addtext("|",0,191)addtext("|",204,191)addtext("|",101,191)
addtext("|",0,202)addtext("|",204,202)addtext("|",101,202)
addtext("|",0,211)addtext("|",204,211)addtext("|",101,211)
addtext("|",0,220)addtext("|",204,220)addtext("|",101,220)
addtext("|",0,229)addtext("|",204,229)addtext("|",101,229)
addtext(" _____________________________",0,179)
addtext(" _____________________________",0,196)
addtext(" _____________________________",0,213)
addtext(" _____________________________",0,229)
addtext("Tempo Ca?ando",6,176)addtext(timehunt,130,176)
addtext("Tempo Para Up",7,193)addtext(timetolevel,130,193)
addtext("Experiencia/Hora",5,210)addtext(exphour,140,210)
addtext("Experiencia Feita",5,226)addtext(expgained,140,226)

addtext("|",0,239)addtext("|",204,239)
addtext("|",0,250)addtext("|",204,250)
addtext("|",0,260)addtext("|",204,260)
addtext(" _____________________________",0,251)
setfontcolor("Yellow")
addtext("e",100,246)
setfontcolor("Gray")
addtext("R u n a s",45,246)
setfontcolor("LightBlue")
addtext("P o t s",114,246)
setfontcolor("White")
addtext("|",0,263)addtext("|",204,263)addtext("|",151,263)
addtext("|",0,273)addtext("|",204,273)addtext("|",151,273)
addtext("|",0,283)addtext("|",204,283)addtext("|",151,283)
addtext("|",0,293)addtext("|",204,293)addtext("|",151,293)
addtext("|",0,303)addtext("|",204,303)addtext("|",151,303)
addtext("|",0,313)addtext("|",204,313)addtext("|",151,313)
addtext("|",0,323)addtext("|",204,323)addtext("|",151,323)
addtext("|",0,333)addtext("|",204,333)addtext("|",151,333)
addtext("|",0,343)addtext("|",204,343)addtext("|",151,343)
addtext("|",0,353)addtext("|",204,353)addtext("|",151,353)
addtext("|",0,363)addtext("|",204,363)addtext("|",151,363)
addtext("|",0,373)addtext("|",204,373)addtext("|",151,373)
addtext("|",0,383)addtext("|",204,383)addtext("|",151,383)
addtext("|",0,393)addtext("|",204,393)addtext("|",151,393)
addtext("|",0,403)addtext("|",204,403)addtext("|",151,403)
addtext("|",0,413)addtext("|",204,413)addtext("|",151,413)
addtext("|",0,423)addtext("|",204,423)addtext("|",151,423)
addtext("|",0,433)addtext("|",204,433)addtext("|",151,433)
addtext("|",0,443)addtext("|",204,443)addtext("|",151,443)
addtext("|",0,453)addtext("|",204,453)addtext("|",151,453)
addtext("|",0,455)addtext("|",204,455)addtext("|",151,455)
addtext("|",0,486)addtext("|",204,486)addtext("|",151,486)
addtext("|",0,496)addtext("|",204,496)addtext("|",151,496)
addtext("|",0,506)addtext("|",204,506)addtext("|",151,506)
addtext("|",0,516)addtext("|",204,516)addtext("|",151,516)
addtext("|",0,526)addtext("|",204,526)addtext("|",151,526)
addtext("|",0,536)addtext("|",204,536)addtext("|",151,536)
addtext("|",0,546)addtext("|",204,545)addtext("|",151,543)
addtext("|",0,465)addtext("|",204,465)
addtext("|",0,475)addtext("|",204,475)
addtext("|",0,485)addtext("|",204,485)
addtext("|",0,580)addtext("|",204,580)
addtext("|",0,570)addtext("|",204,570)
addtext("|",0,560)addtext("|",204,560)
addtext("|",0,550)addtext("|",204,550)
addtext("|",0,540)addtext("|",204,540)


addtext(" _____________________________",0,268)
addtext(" _____________________________",0,285)
addtext(" _____________________________",0,302)
addtext(" _____________________________",0,319)
addtext(" _____________________________",0,336)
addtext(" _____________________________",0,353)
addtext(" _____________________________",0,370)
addtext(" _____________________________",0,387)
addtext(" _____________________________",0,404)
addtext(" _____________________________",0,455)
addtext(" _____________________________",0,422)
addtext(" _____________________________",0,438)
addtext(" _____________________________",0,476)
addtext(" _____________________________",0,494)
addtext(" _____________________________",0,510)
addtext(" _____________________________",0,526)
addtext(" _____________________________",0,544)
addtext(" _____________________________",0,580)
setfontcolor("Red")
addtext("Small Health Potions",20,265)addtext(itemcount("Small Health Potion"),180,265)
addtext("Health Potion",35,282)addtext(itemcount("Health Potion"),180,282)
addtext("Strong Health Potion",20,299)addtext(itemcount("Strong Health Potion"),180,299)
addtext("Great Health Potion",19,316)addtext(itemcount("Great Health Potion"),180,316)
addtext("Ultimate Health Potion",12,332)addtext(itemcount("Ultimate Health Potion"),180,332)
setfontcolor("Lightblue")
addtext("Mana Potion",37,349)
addtext(mana,180,349)
addtext("Strong Mana Potion",20,366)addtext(itemcount("Strong Mana Potion"),180,366)
addtext("Great Mana Potion",19,383)addtext(itemcount("Great Mana Potion"),180,383)
setfontcolor("Orange")
addtext("Great Spirit Potion",19,400)addtext(itemcount("Great Spirit Potion"),180,400)
setfontcolor("Gray")
addtext("Sudden Death Rune",21,418)addtext(itemcount("Sudden Death Rune"),180,418)
setfontcolor("LightBlue")
addtext("Ultimate Healing Rune",15,435)addtext(itemcount("Ultimate Healing Rune"),180,435)
setfontcolor("Yellow")
addtext("Magic Wall Rune",32,452)addtext(itemcount("Magic Wall Rune"),180,452)
setfontcolor("Brown")
addtext("E q u i p a m e n t o s",50,471)
setfontcolor("White")
addtext("Shovel",62,491)addtext(itemcount("Shovel"),180,491)
addtext("Light Shovel",45,508)addtext(itemcount("Light Shovel"),180,508)
addtext("Pick",66,524)addtext(itemcount("Pick"),180,524)
addtext("Rope",63,540)addtext(itemcount("Rope"),180,540)
addtext("HUD Made by.Iago.",50,570)


setfontcolor('black')
addtext(hppc, 1485, 150)
setfontcolor('black')
addtext("%", 1505, 150)

setfontcolor('black')
addtext(mppc, 1485, 164)
setfontcolor('black')
addtext("%", 1505, 164)

---List Loot Profit
setfontcolor('orange')
addtext('Mercenary Sword', 980, 30)
setfontcolor('Yellow')
addtext(item1, 1150, 30)

setfontcolor('orange')
addtext('Obsidian Lance', 980, 40)
setfontcolor('Yellow')
addtext(item2, 1150, 40)

setfontcolor('orange')
addtext('Knight Legs', 980, 50)
setfontcolor('Yellow')
addtext(item3, 1150, 50)

setfontcolor('orange')
addtext('Bat Wing', 980, 60)
setfontcolor('Yellow')
addtext(item4, 1150, 60)

setfontcolor('orange')
addtext('Mutated Bat Ear', 980, 70)
setfontcolor('Yellow')
addtext(item5, 1150, 70)

setfontcolor('orange')
addtext('Black Pearl', 980, 80)
setfontcolor('Yellow')
addtext(item6, 1150, 80)

setfontcolor('orange')
addtext('Small Amethyst', 980, 90)
setfontcolor('Yellow')
addtext(item7, 1150, 90)

setfontcolor('orange')
addtext('Batwing Hat', 980, 100)
setfontcolor('Yellow')
addtext(item8, 1150, 100)

setfontcolor('orange')
addtext('Black Shield', 980, 110)
setfontcolor('Yellow')
addtext(item9, 1150, 110)

setfontcolor('orange')
addtext('Plate Armor', 980, 120)
setfontcolor('Yellow')
addtext(item10, 1150, 120)

setfontcolor('orange')
addtext('Steel Helmet', 980, 130)
setfontcolor('Yellow')
addtext(item11, 1150, 130)

setfontcolor('orange')
addtext('Two Handed Sword', 980, 140)
setfontcolor('Yellow')
addtext(item12, 1150, 140)

setfontcolor('orange')
addtext('Spider Silk', 980, 150)
setfontcolor('Yellow')
addtext(item13, 1150, 150)

setfontcolor('orange')
addtext('Time Ring', 980, 160)
setfontcolor('Yellow')
addtext(item14, 1150, 160)

setfontcolor('orange')
addtext('Knight Armor', 980, 170)
setfontcolor('Yellow')
addtext(item15, 1150, 170)

setfontcolor('orange')
addtext('Lightning Headband', 980, 180)
setfontcolor('Yellow')
addtext(item16, 1150, 180)

setfontcolor('orange')
addtext('Platinum Amulet', 980, 190)
setfontcolor('Yellow')
addtext(item17, 1150, 190)

setfontcolor('orange')
addtext('plate legs', 980, 200)
setfontcolor('Yellow')
addtext(item18, 1150, 200)

setfontcolor('orange')
addtext('gold coin', 980, 210)
setfontcolor('Yellow')
addtext(item19, 1150, 210)

setfontcolor('orange')
addtext('platinum coin', 980, 220)
setfontcolor('Yellow')
addtext(item20, 1150, 220)

--east monitor by KleyWT
setfontcolor ("White")
addtext("______________________________",975,16)
addtext("|",975,26) addtext("|",1180,26)
addtext("|",975,36) addtext("|",1180,36)
addtext("|",975,46) addtext("|",1180,46)
addtext("|",975,56) addtext("|",1180,56)
addtext("|",975,66) addtext("|",1180,66)
addtext("|",975,76) addtext("|",1180,76)
addtext("|",975,86) addtext("|",1180,86)
addtext("|",975,96) addtext("|",1180,96)
addtext("|",975,106) addtext("|",1180,106)
addtext("|",975,116) addtext("|",1180,116)
addtext("|",975,126) addtext("|",1180,126)
addtext("|",975,136) addtext("|",1180,136)
addtext("|",975,146) addtext("|",1180,146)
addtext("|",975,156) addtext("|",1180,156)
addtext("|",975,166) addtext("|",1180,166)
addtext("|",975,176) addtext("|",1180,176)
addtext("|",975,186) addtext("|",1180,186)
addtext("|",975,196) addtext("|",1180,196)
addtext("|",975,206) addtext("|",1180,206)
addtext("|",975,216) addtext("|",1180,216)
addtext("|",975,226) addtext("|",1180,226)
addtext("|",975,236) addtext("|",1180,236)
addtext("|",975,246) addtext("|",1180,246)
addtext("|",975,256) addtext("|",1180,256)
addtext("|",975,266) addtext("|",1180,266)
addtext("|",975,276) addtext("|",1180,276)
addtext("|",975,286) addtext("|",1180,286)
addtext("|",975,296) addtext("|",1180,296)
addtext("|",975,306) addtext("|",1180,306)
addtext("|",975,316) addtext("|",1180,316)
addtext("|",975,326) addtext("|",1180,326)
addtext("|",975,336) addtext("|",1180,336)
addtext("|",975,346) addtext("|",1180,346)
addtext("|",975,356) addtext("|",1180,356)
addtext("|",975,366) addtext("|",1180,366)
addtext("|",975,376) addtext("|",1180,376)
addtext("|",975,386) addtext("|",1180,386)
addtext("|",975,396) addtext("|",1180,396)
addtext("|",975,406) addtext("|",1180,406)
addtext("|",975,416) addtext("|",1180,416)
addtext("|",975,426) addtext("|",1180,426)
addtext("|",975,436) addtext("|",1180,436)
addtext("|",975,446) addtext("|",1180,446)
addtext("|",975,456) addtext("|",1180,456)
addtext("|",975,466) addtext("|",1180,466)
addtext("|",975,476) addtext("|",1180,476)
addtext("|",975,486) addtext("|",1180,486)
addtext("|",975,496) addtext("|",1180,496)
addtext("|",975,506) addtext("|",1180,506)
addtext("|",975,516) addtext("|",1180,516)
addtext("|",975,526) addtext("|",1180,526)
addtext("|",975,536) addtext("|",1180,536)
addtext("|",975,546) addtext("|",1180,546)
addtext("|",975,556) addtext("|",1180,556)
addtext("|",975,566) addtext("|",1180,566)
addtext("|",975,576) addtext("|",1180,576)
addtext("|",975,580) addtext("|",1180,580)
addtext("______________________________",975,580)
setfontcolor('red')
addtext("Hud Loot List by KleyWT",985,575)  </Script>
        <RefreshRate>1000</RefreshRate>
        <Enabled>yes</Enabled>
      </Hud0>
    </List>
    <Show>If focused</Show>
    <Enabled>no</Enabled>
  </Hud>
  <Input>
    <Keyboard>
      <Mode>Simulate</Mode>
      <StuckCtrlShift>If cavebot on, release after 1 sec</StuckCtrlShift>
      <TypingStyle>Keyboard keys</TypingStyle>
      <PressWaitTime>45 to 65</PressWaitTime>
    </Keyboard>
    <Mouse>
      <Mode>Simulate</Mode>
      <Scroll>Use mouse wheel</Scroll>
      <MoveSpeed>Instantaneous</MoveSpeed>
      <ClickWaitTime>30 to 50</ClickWaitTime>
    </Mouse>
    <OpenMenuPolicy>Confirm if cavebotting</OpenMenuPolicy>
    <Enabled>yes</Enabled>
  </Input>
</Settings>
 
Status
Zamknięty.
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