- Dołączył
- Listopad 19, 2008
- Posty
- 64
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Najpierw robimy plik Broadcaster.lua w:
Do ?rodka wklejamy:
Zapisujemy i wychodzimy. Nast?pnie wchodzimy w :
Robimy plik czerwono.lua.
I do ?rodka wklejamy:
Teraz tylko w:
Zmieniamy plik npc i wklejamy do niego:
Legenda:
NPC polega na tym:
Player:hi
NPC: Witaj ! Czy chcesz napisa? wiadomo?? na czerwono ?
Player:yes
NPC: Powiedz mi co chcesz napisa?.
Player: 'wiadomo?c kt?r? chcesz npisa? na czerwono(jak gm)'
NPC: 'Czy ty chcesz zap?acic '***' pieniedzy(***cc) aby napisa? na czerwono "'wiadomo?c kt?r? chcesz npisa? na czerwono(jak gm)'"'
Player: yes
NPC: Czy ty chcesz napisac cos jeszcze ?
Player: 'w zale?no?ci od tego czy chcemy je?li tak to : yes je?li nie to: no'
P.S Skrypt jest lekko przerobiony na polski, oraz ustawiony, ?e cena wynosi 10cc dla jednej wiadomo?ci.
Kod:
data/NPC
Kod:
<?xml version="1.0"?>
<npc name="Broadcaster" script="data/npc/scripts/czerwono.lua" access="3">
<look type="1448" head="57" body="59" legs="40" feet="76"/>
</npc>
Kod:
data/NPC/scripts
Robimy plik czerwono.lua.
I do ?rodka wklejamy:
Kod:
-- NPC Broadcaster by Alreth, v1.37 edit by Xsaris, 2006-07-25 18:15 CET
-- Idea by souhlen (Anel)
focus = 0
next_focus = 0
talk_start = 0
msgHi = 'Witaj ! Czy chcesz napisa? wiadomo?? na czerwono ?'
msgBye = 'Dowidzenia !'
price = 100000
inConvo = 0
broadcast = ''
cast = ''
target = 0
following = false
attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if (focus == cid) then
selfSay(msgBye)
focus = next_focus
next_focus = 0
distFocus = getDistanceToCreature(next_focus)
if (distFocus ~= nil and distFocus < 4) then
selfSay(msgHi)
talk_start = os.clock()
focus = next_focus
next_focus = 0
inConvo = 1
else
focus = 0
talk_start = 0
inConvo = 0
end
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg2 = msg
msg = string.lower(msg)
if (cast ~= '') then
selfSay('does nothing')
-- do nothing, wait until message has been broadcasted and npc has replied
elseif (getDistanceToCreature(cid) >= 4 and focus == cid) then
selfSay('Please come closer, '..creatureGetName(cid)..'. I can\'t hear what you are saying from over there.')
elseif (type == 1) then
if ((string.find(msg, '(%a*)hi(%a*)') or string.find(msg, '(%a*)hello(%a*)') or string.find(msg, '(%a*)heylo(%a*)') or string.find(msg, '(%a*)greetings(%a*)')) and (focus == 0) and getDistanceToCreature(cid) < 4) then
selfSay(msgHi)
focus = cid
talk_start = os.clock()
inConvo = 1
elseif ((string.find(msg, '(%a*)hi(%a*)') or string.find(msg, '(%a*)hello(%a*)') or string.find(msg, '(%a*)heylo(%a*)') or string.find(msg, '(%a*)greetings(%a*)')) and (focus ~= cid) and getDistanceToCreature(cid) < 4) then
if (next_focus > 0 and getDistanceToCreature(next_focus) < 4) then
selfSay('Take a nap while I help the ones before you, ' .. creatureGetName(cid) .. '.')
else
selfSay('I\'ll soon come to you, ' .. creatureGetName(cid) .. '.')
next_focus = cid
end
elseif (focus == cid) then
talk_start = os.clock()
if ((msgcontains(msg, 'broadcast') or msgcontains(msg, 'say')) and inConvo == 0) then
if (getPlayerLevel(creatureGetName(cid)) >= 30) then
selfSay('Do you want me to broadcast anything for you?')
inConvo = 1
else
selfSay('Come back when you\'re older!')
end
elseif (msgcontains(msg, 'yes') and inConvo == 1) then
selfSay('Powiedz mi co chcesz napisa?.')
inConvo = 2
elseif (msgcontains(msg, 'no') and inConvo == 1) then
selfSay('Przyjdz kiedy indziej...')
if (next_focus > 0 and getDistanceToCreature(next_focus) < 4) then
selfSay(msgHi)
talk_start = os.clock()
focus = next_focus
next_focus = 0
inConvo = 1
else
focus = 0
talk_start = 0
inConvo = 0
end
broadcast = ''
elseif (inConvo == 2 and (msg ~= 'stop')) then
if (string.len(msg) > 90) then
selfSay('I am sorry, but your message can not be longer than 90 letters, including spaces and other characters. Say a new message or say STOP to end.')
else
broadcast = msg2
selfSay('Czy ty chcesz zap?acic '..price..' pieniedzy(10cc) aby napisa? na czerwono "'..broadcast..'"')
inConvo = 3
end
elseif (msgcontains(msg, 'yes') and inConvo == 3) then
if (pay(cid, price)) then
selfSay('/vote '..creatureGetName(cid)..' : '..broadcast)
saycast = os.clock()
inConvo = 1
io.output(io.open("broadcast.log", "a"))
io.write("["..os.date("%y.%m.%d %X").."] <"..creatureGetName(cid).."> "..broadcast.."\n")
io.close()
cast = broadcast
else
selfSay('Masz za ma?o pieniedzy ! wr?c gdy b?dziesz mia? 10cc.')
if (next_focus > 0) then
distFocus = getDistanceToCreature(next_focus)
if (distFocus ~= nil and distFocus < 4) then
selfSay(msgHi)
talk_start = os.clock()
focus = next_focus
next_focus = 0
inConvo = 1
else
focus = 0
talk_start = 0
inConvo = 0
end
broadcast = ''
end
end
elseif (msgcontains(msg, 'no') and inConvo == 3) then
selfSay('Ok then.')
inConvo = 0
broadcast = ''
elseif (string.find(msg, '(%a*)job(%a*)')) then
selfSay('Oh, I am just sitting around here and gamble now and then.')
inConvo = 0
elseif (string.find(msg, '(%a*)bye(%a*)')) then
selfSay(msgBye)
if (next_focus > 0) then
distFocus = getDistanceToCreature(next_focus)
if (distFocus ~= nil and distFocus < 4) then
selfSay(msgHi)
talk_start = os.clock()
focus = next_focus
next_focus = 0
inConvo = 1
else
focus = 0
talk_start = 0
inConvo = 0
end
broadcast = ''
end
end
end
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
if (cast ~= '' and (os.clock() - saycast) > 1) then
selfSay('Czy ty chcesz napisac cos jeszcze ?')
cast = ''
elseif (os.clock() - talk_start) > 30 then
if (focus > 0) then
selfSay(msgBye)
if (next_focus > 0) then
distFocus = getDistanceToCreature(next_focus)
if (distFocus ~= nil and distFocus < 4) then
selfSay(msgHi)
talk_start = os.clock()
focus = next_focus
next_focus = 0
inConvo = 1
else
focus = 0
talk_start = 0
inConvo = 0
end
else
focus = 0
talk_start = 0
inConvo = 0
end
broadcast = ''
end
elseif (focus ~= 0) then
distFocus = getDistanceToCreature(focus)
if (distFocus ~= nil and distFocus > 5) then
selfSay(msgBye)
if (next_focus > 0) then
distFocus = getDistanceToCreature(next_focus)
if (distFocus ~= nil and distFocus < 4) then
selfSay(msgHi)
talk_start = os.clock()
focus = next_focus
next_focus = 0
inConvo = 1
else
focus = 0
talk_start = 0
inConvo = 0
end
end
broadcast = ''
end
end
end
Kod:
data/world/
Kod:
<npc name="Broadcaster" x="xxx" y="yyy" z="zzz" dir="1"/>
Kod:
xxx=Po?o?enie "x" NPC
yyy=Po?o?enie "y" NPC
zzz=Po?o?enie "z" NPC
Player:hi
NPC: Witaj ! Czy chcesz napisa? wiadomo?? na czerwono ?
Player:yes
NPC: Powiedz mi co chcesz napisa?.
Player: 'wiadomo?c kt?r? chcesz npisa? na czerwono(jak gm)'
NPC: 'Czy ty chcesz zap?acic '***' pieniedzy(***cc) aby napisa? na czerwono "'wiadomo?c kt?r? chcesz npisa? na czerwono(jak gm)'"'
Player: yes
NPC: Czy ty chcesz napisac cos jeszcze ?
Player: 'w zale?no?ci od tego czy chcemy je?li tak to : yes je?li nie to: no'
P.S Skrypt jest lekko przerobiony na polski, oraz ustawiony, ?e cena wynosi 10cc dla jednej wiadomo?ci.

przyda si?