Yondaime
Advanced User
- Dołączył
- Kwiecień 5, 2008
- Posty
- 311
- Liczba reakcji
- 21
na niewielu ots jest dual combo damage xD i spe?niam marzenia niekt?rych daj?c tutaj te oto dual weapons damage prosz? oto one:
trwo?ymy w weapons.xml linijki:
i two?ymy pliki:
energy weapons
ocenia? skrypcik i jak pomog?em dawa? repuciki pzdr Hokage Yondaime
No a teraz powt?rzmy s?owo "W-E-A-P-O-N-S".
//Kelo
trwo?ymy w weapons.xml linijki:
<!-- enchant -->
<!-- flame -->
<melee id="7744" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<melee id="7745" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<melee id="7746" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<melee id="7747" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<melee id="7748" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<melee id="7749" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<melee id="7750" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<melee id="7751" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<melee id="7752" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<melee id="7753" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<melee id="7754" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<melee id="7755" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<melee id="7756" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<melee id="7757" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<melee id="7758" enabled="1" exhaustion="0" hitchance="50" script="flame weapons.lua"></melee>
<!-- frost -->
<melee id="7763" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<melee id="7764" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<melee id="7765" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<melee id="7766" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<melee id="7767" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<melee id="7768" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<melee id="7769" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<melee id="7770" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<melee id="7771" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<melee id="7772" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<melee id="7773" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<melee id="7774" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<melee id="7775" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<melee id="7776" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<melee id="7777" enabled="1" exhaustion="0" hitchance="50" script="ice weapons.lua"></melee>
<!-- earth -->
<melee id="7854" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<melee id="7855" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<melee id="7856" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<melee id="7857" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<melee id="7858" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<melee id="7859" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<melee id="7860" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<melee id="7861" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<melee id="7862" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<melee id="7863" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<melee id="7864" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<melee id="7865" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<melee id="7866" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<melee id="7867" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<melee id="7868" enabled="1" exhaustion="0" hitchance="50" script="earth weapons.lua"></melee>
<!-- energy -->
<melee id="7869" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
<melee id="7870" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
<melee id="7871" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
<melee id="7872" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
<melee id="7873" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
<melee id="7874" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
<melee id="7875" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
<melee id="7876" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
<melee id="7877" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
<melee id="7878" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
<melee id="7879" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
<melee id="7880" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
<melee id="7881" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
<melee id="7882" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
<melee id="7883" enabled="1" exhaustion="0" hitchance="50" script="energy weapons.lua"></melee>
i two?ymy pliki:
energy weapons
flame weapons------- By Yondaime -------
--- Only for TIBIA.NET.PL ---
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ZZZ)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, 1.3, 0, 1.7, 0)
local condition = createConditionObject(CONDITION_ENERGY)
setConditionParam(condition, CONDITION_PARAM_DELAYED, 1)
addDamageCondition(condition, 2, 2000, -13)
addDamageCondition(condition, 2, 2000, -5)
setCombatCondition(combat, condition)
function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end
erath weapons------- By Yondaime -------
--- Only for TIBIA.NET.PL ---
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ZZZ)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, 0.3, 0, 1.7, 0)
local condition = createConditionObject(CONDITION_FIRE)
setConditionParam(condition, CONDITION_PARAM_DELAYED, 1)
addDamageCondition(condition, 2, 2000, -13)
addDamageCondition(condition, 2, 2000, -5)
setCombatCondition(combat, condition)
function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end
ice weapons------- By Yondaime -------
--- Only for TIBIA.NET.PL ---
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ZZZ)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, 1.3, 0, 1.7, 0)
local condition = createConditionObject(CONDITION_POISON)
setConditionParam(condition, CONDITION_PARAM_DELAYED, 1)
addDamageCondition(condition, 2, 2000, -13)
addDamageCondition(condition, 2, 2000, -5)
setCombatCondition(combat, condition)
function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end
------- By Yondaime -------
--- Only for TIBIA.NET.PL ---
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ZZZ)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, 1.3, 0, 1.7, 0)
local condition = createConditionObject(CONDITION_FREEZING)
setConditionParam(condition, CONDITION_PARAM_DELAYED, 1)
addDamageCondition(condition, 2, 2000, -13)
addDamageCondition(condition, 2, 2000, -5)
setCombatCondition(combat, condition)
function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end
ocenia? skrypcik i jak pomog?em dawa? repuciki pzdr Hokage Yondaime
No a teraz powt?rzmy s?owo "W-E-A-P-O-N-S".

//Kelo
Ostatnio edytowane przez moderatora: