- Dołączył
- Kwiecień 5, 2008
- Posty
- 311
- Liczba reakcji
- 21
Witam mam dla was skrypcior na elementalist staff wali z all zywio??woto on:
elementalist.lua:
wapones.xml:
elementalist.lua:
Kod:
local combat = createCombatObject()
local combat2 = createCombatObject()
local combat3 = createCombatObject()
local combat4 = createCombatObject()
local combat5 = createCombatObject()
local combat6 = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_BLOCKSHIELD, 1)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, -0.5, -3, -1, -6)
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatFormula(combat2, COMBAT_FORMULA_SKILL, 0, 0, 0, 0)
setCombatParam(combat3, COMBAT_PARAM_BLOCKSHIELD, 1)
setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, -0.5, -3, -1, -6)
setCombatParam(combat4, COMBAT_PARAM_BLOCKSHIELD, 1)
setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_POISONDAMAGE)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, -0.5, -3, -1, -6)
setCombatParam(combat5, COMBAT_PARAM_BLOCKSHIELD, 1)
setCombatParam(combat5, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, -0.5, -3, -1, -6)
setCombatParam(combat6, COMBAT_PARAM_BLOCKSHIELD, 1)
setCombatParam(combat6, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, -0.5, -3, -1, -6)
function onUseWeapon(cid, var)
doCombat(cid, combat6, var)
doCombat(cid, combat5, var)
doCombat(cid, combat4, var)
doCombat(cid, combat3, var)
doCombat(cid, combat2, var)
return doCombat(cid, combat, var)
end
Kod:
<melee id="2400" range="1" enabled="1" exhaustion="0" hitchance="90" script="elementalist.lua">
</melee>
Ostatnio edytowane przez moderatora:




