[COLOR="Orange"]-- The Forgotten Server Config
-- Account manager[/COLOR]
accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 100
newPlayerSpawnPosY = 40
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 10
newPlayerMagicLevel = 2
generateAccountNumber = false
[COLOR="Orange"] -- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.[/COLOR]
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = true
[COLOR="Orange"] -- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
-- killsBanLength works only if useBlackSkull option is disabled.[/COLOR]
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false
[COLOR="Orange"] -- Battle
-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.[/COLOR]
worldType = "pvp"
protectionLevel = 20
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true
[COLOR="Orange"] -- Connection config[/COLOR]
worldId = 0
ip = ""
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172 -- N?o mude
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
motd = "Bem vindo ao Alissow OTs 3.7! Enjoy"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Alissow OTs"
loginMessage = "Bem vindo ao Alissow OTs 3.7! Enjoy"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false
[COLOR="Orange"] -- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.[/COLOR]
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = ""
sqlFile = "schemas/Alissow.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"
[COLOR="Orange"] -- Deathlist[/COLOR]
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5
[COLOR="Orange"] -- Guilds[/COLOR]
ingameGuildManagement = true
levelToFormGuild = 75
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 25
[COLOR="Orange"] -- Highscores[/COLOR]
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60
[COLOR="Orange"] -- Houses[/COLOR]
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 75
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 1000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false
[COLOR="Orange"] -- Item usage[/COLOR]
timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = true
hotkeyAimbotEnabled = true
maximumDoorLevel = 500
[COLOR="Orange"] -- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
-- useHouseDataStorage usage may be found at README.[/COLOR]
mapName = "Xedegux"
mapAuthor = "Alissow"
randomizeTiles = true
useHouseDataStorage = false
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"
[COLOR="Orange"] -- Startup
-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).[/COLOR]
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false
[COLOR="Orange"] -- Muted buffer[/COLOR]
maxMessageBuffer = 4
bufferMutedOnSpellFailure = false
[COLOR="Orange"] -- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)[/COLOR]
dataDirectory = "data/"
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
bankSystem = true
saveGlobalStorage = true
displaySkillLevelOnAdvance = true
spellNameInsteadOfWords = false
emoteSpells = true
promptExceptionTracerErrorBox = true
storePlayerDirection = false
monsterLootMessage = 3
monsterLootMessageType = 25
separateViplistPerCharacter = false
[COLOR="Orange"] -- Ghost mode[/COLOR]
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true
[COLOR="Orange"] -- Limits[/COLOR]
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0
[COLOR="Orange"] -- Premium-related[/COLOR]
freePremium = true
premiumForPromotion = true
[COLOR="Orange"] -- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.[/COLOR]
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8
[COLOR="Orange"] -- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.[/COLOR]
experienceStages = false
rateExperience = 75
rateExperienceFromPlayers = 0
rateSkill = 150
rateMagic = 75
rateLoot = 5
rateSpawn = 1
[COLOR="Orange"] -- Monster rates[/COLOR]
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
[COLOR="Orange"] -- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.[/COLOR]
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1
[COLOR="Orange"]-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.[/COLOR]
[COLOR="Orange"] -- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is divider of every logged out second, eg:
-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
-- rateStaminaThresholdGain is divider for the premium stamina.
-- staminaRatingLimit* is in minutes.[/COLOR]
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true
[COLOR="Orange"] -- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value[/COLOR]
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000
[COLOR="Orange"] -- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.[/COLOR]
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false
[COLOR="Orange"] -- Spawns[/COLOR]
deSpawnRange = 2
deSpawnRadius = 50
[COLOR="Orange"] -- Summons[/COLOR]
maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false
[COLOR="Orange"] -- Status[/COLOR]
ownerName = "Alissow"
ownerEmail = "speed_on_blood@hotmail.com"
url = "http://www.sotserv.blogspot.com/"
location = "VCA/BA/BR"
displayGamemastersWithOnlineCommand = false
[COLOR="Orange"] -- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.[/COLOR]
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false