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Account Maker Jak wgra? skrypt

Venaria

Active User
Joined
Sep 29, 2016
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Cze?? mam do was pytanie pomo?ecie mi wgra? system auctions na strone ?
Pisz?, ?e to na dole \/ trzeba wklei? do Bazy danych tylko nie wiem gdzie wchodze do phpmyadmin i co dalej wyt?umaczcie mi wszystko
ALTER TABLE `players` ADD `auction_balance` INT( 11 ) NOT NULL DEFAULT '0';

CREATE TABLE `auction_system` (
`id` int(11) NOT NULL auto_increment,
`player` int(11),
`item_id` int(11),
`item_name` varchar(255),
`count` int(11),
`cost` int(11),
`date` int(11),
`playername` int(11),
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=1 ;


CREATE TABLE `auction_systembuy` (
`id` int(11) NOT NULL auto_increment,
`player` int(11),
`item_id` int(11),
`item_name` varchar(255),
`count` int(11),
`cost` int(11),
`date` int(11),
`playername` int(11),
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=1 ;

Teraz trzeba dac do talkactions, to akurat wiem.
<talkaction words="!offer" event="script" value="marketsystem.lua"/>
i tutaj te? do talkactions
local config = {
levelRequiredToAdd = 20,
maxOffersPerPlayer = 20,
SendOffersOnlyInPZ = true,
blocked_items = {2165, 2152, 2148, 2160, 2166, 8918, 2167, 2168, 2169, 2202, 2203, 2204, 2205, 2206, 2207, 2208, 2209, 2210, 2211, 2212, 2213, 2214, 2215, 2343, 2433, 2640, 6132, 6300, 6301, 9932, 9933, 11138, 7735, 10518, 10521, 2471, 8982, 9778, 9777, 9776 }
}

-- CREATED AUCTION SYSTEM BY vDK EDITED FOR MARKET SYSTEM BY SZMUGROSS

function onSay(cid, words, param, channel)
if(param == '') then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.")
return true
end

local t = string.explode(param, ",")
if(t[1] == "add") then
if((not t[2]) or (not t[3]) or (not t[4])) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.")
return true
end

if(not tonumber(t[3]) or (not tonumber(t[4]))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don't set valid price or items count.")
return true
end

if(string.len(t[3]) > 7 or (string.len(t[4]) > 3)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "This price or item count is too high.")
return true
end

local item = getItemIdByName(t[2], false)
if(not item) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Item wich such name does not exists.")
return true
end

if(getPlayerLevel(cid) < config.levelRequiredToAdd) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don't have required (" .. config.levelRequiredToAdd .. ") level.")
return true
end

if(isInArray(config.blocked_items, item)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "This item is blocked.")
return true
end

if(getPlayerItemCount(cid, item) < (tonumber(t[4]))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry, you don't have this item(s).")
return true
end

local check = db.getResult("SELECT `id` FROM `auction_system` WHERE `player` = " .. getPlayerGUID(cid) .. ";")
if(check:getID() == -1) then
elseif(check:getRows(true) >= config.maxOffersPerPlayer) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't add more offers (max. " .. config.maxOffersPerPlayer .. ")")
return true
end

if(config.SendOffersOnlyInPZ) then
if(not getTilePzInfo(getPlayerPosition(cid))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You must be in PZ area when you add offert to database.")
return true
end
end

if(tonumber(t[4]) < 1 or (tonumber(t[3]) < 1)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to type a number higher than 0.")
return true
end

if(t[5] == "yes") then
local itemcount, costgp = math.floor(t[4]), math.floor(t[3])
local any = 0
doPlayerRemoveItem(cid, item, itemcount)
db.executeQuery("INSERT INTO `auction_system` (`player`, `item_name`, `item_id`, `count`, `cost`, `date`, `playername`) VALUES (" .. any .. ", \"" .. t[2] .. "\", " .. getItemIdByName(t[2]) .. ", " .. itemcount .. ", " .. costgp ..", " .. os.time() .. ", " ..getPlayerGUID(cid).. ")")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You successfully add " .. itemcount .." x " .. t[2] .." for " .. costgp * itemcount .. " gps to offerts database.")
else
local itemcount7, costgp2 = math.floor(t[4]), math.floor(t[3])
doPlayerRemoveItem(cid, item, itemcount7)
db.executeQuery("INSERT INTO `auction_system` (`player`, `item_name`, `item_id`, `count`, `cost`, `date`, `playername`) VALUES (" .. getPlayerGUID(cid) .. ", \"" .. t[2] .. "\", " .. getItemIdByName(t[2]) .. ", " .. itemcount7 .. ", " .. costgp2 ..", " .. os.time() .. ", " ..getPlayerGUID(cid).. ")")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You successfully add " .. itemcount7 .." x " .. t[2] .." for " .. costgp2 * itemcount7 .. " gps to offerts database.")
return true
end
end

if(t[1] == "buy") then

if((not t[2]) or (not t[3])) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.")
return true
end

if(not tonumber(t[2])) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.")
return true
end


local buy = db.getResult("SELECT * FROM `auction_system` WHERE `id` = " .. (tonumber(t[2])) .. ";")
if(buy:getID() ~= -1) then
if(getPlayerMoney(cid) < (buy:getDataInt("cost") * tonumber(t[3]))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don't have enoguh GP.")
buy:free()
return true
end

if(tonumber(t[3]) < 1) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You must write count.")
return true
end

if(tonumber(t[3]) > buy:getDataInt("count")) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You can buy only "..buy:getDataInt("count").." this item!")
buy:free()
return true
end

if(getPlayerName(cid) == getPlayerNameByGUID(buy:getDataInt("playername"))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry, you can't buy your own items.")
buy:free()
return true
end

if(getPlayerFreeCap(cid) < getItemWeightById(buy:getDataInt("item_id"), tonumber(t[3])))then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You try to buy a "..tonumber(t[3]).." " .. buy:getDataString("item_name") .. ". It weight " .. getItemWeightById(buy:getDataInt("item_id"), tonumber(t[3])) .. " cap oz. and you have only " .. getPlayerFreeCap(cid) .. " oz. free capacity. Put some items to depot and try again.")
buy:free()
return true
end

if(config.SendOffersOnlyInPZ) then
if(not getTilePzInfo(getPlayerPosition(cid))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You must be in PZ area when you add offert to database.")
return true
end
end

if(isItemStackable((buy:getDataString("item_id"))) ) then
doPlayerAddItem(cid, buy:getDataString("item_id"), t[3])
else
for i = 1, tonumber(t[3]) do
doPlayerAddItem(cid, buy:getDataString("item_id"), 1)
end
end
if(tonumber(t[3]) == buy:getDataInt("count")) then
doPlayerRemoveMoney(cid, (buy:getDataInt("cost") * buy:getDataInt("count")))
db.executeQuery("DELETE FROM `auction_system` WHERE `id` = " .. t[2] .. ";")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You bought " .. buy:getDataInt("count") .. " ".. buy:getDataString("item_name") .. " for " .. buy:getDataInt("cost") * tonumber(t[3]) .. " gps!")
db.executeQuery("UPDATE `players` SET `auction_balance` = `auction_balance` + " .. buy:getDataInt("cost") .. " WHERE `id` = " .. buy:getDataInt("playername") .. ";")
buy:free()
else
doPlayerRemoveMoney(cid, (buy:getDataInt("cost") * tonumber(t[3])))
db.executeQuery("UPDATE `auction_system` SET `count` = `count` - " .. t[3] .. " WHERE `id` = " .. t[2] .. ";")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You bought " .. t[3] .. " ".. buy:getDataString("item_name") .. " for " .. buy:getDataInt("cost") * tonumber(t[3]) .. " gps!")
db.executeQuery("UPDATE `players` SET `auction_balance` = `auction_balance` + " .. buy:getDataInt("cost") * tonumber(t[3]) .. " WHERE `id` = " .. buy:getDataInt("playername") .. ";")
buy:free()
end
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.")
end
end

if(t[1] == "remove") then
if((not tonumber(t[2]))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.")
return true
end

if(config.SendOffersOnlyInPZ) then
if(not getTilePzInfo(getPlayerPosition(cid))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You must be in PZ area when you remove offerts from database.")
return true
end
end

local delete = db.getResult("SELECT * FROM `auction_system` WHERE `id` = " .. (tonumber(t[2])) .. ";")
if(delete:getID() ~= -1) then
if(getPlayerGUID(cid) == delete:getDataInt("playername")) then
db.executeQuery("DELETE FROM `auction_system` WHERE `id` = " .. t[2] .. ";")
if(isItemStackable(delete:getDataString("item_id") )) then
doPlayerAddItem(cid, delete:getDataString("item_id"), delete:getDataInt("count"))
else
for i = 1, delete:getDataInt("count") do
doPlayerAddItem(cid, delete:getDataString("item_id"), 1)
end
end

doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Your offert has been deleted from offerts database.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "This is not your offert!")
end
delete:free()
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.")
end
end

if(t[1] == "withdraw") then
local balance = db.getResult("SELECT `auction_balance` FROM `players` WHERE `id` = " .. getPlayerGUID(cid) .. ";")
if(balance:getDataInt("auction_balance") < 1) then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You don't have money on your auction balance.")
balance:free()
return true
end

doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You got " .. balance:getDataInt("auction_balance") .. " gps from auction system!")
doPlayerAddMoney(cid, balance:getDataInt("auction_balance"))
db.executeQuery("UPDATE `players` SET `auction_balance` = '0' WHERE `id` = " .. getPlayerGUID(cid) .. ";")
balance:free()
end

if (t[1] == "buyitem") then
if((not t[2]) or (not t[3]) or (not t[4])) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.")
return true
end

if(not tonumber(t[3]) or (not tonumber(t[4]))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don't set valid price or items count.")
return true
end

if(string.len(t[3]) > 7 or (string.len(t[4]) > 3)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "This price or item count is too high.")
return true
end

local item = getItemIdByName(t[2], false)
if(not item) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Item wich such name does not exists.")
return true
end

if(getPlayerLevel(cid) < config.levelRequiredToAdd) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don't have required (" .. config.levelRequiredToAdd .. ") level.")
return true
end

if(isInArray(config.blocked_items, item)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "This item is blocked.")
return true
end


local check = db.getResult("SELECT `id` FROM `auction_systembuy` WHERE `player` = " .. getPlayerGUID(cid) .. ";")
if(check:getID() == -1) then
elseif(check:getRows(true) >= config.maxOffersPerPlayer) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't add more offers (max. " .. config.maxOffersPerPlayer .. ")")
return true
end

if(getPlayerMoney(cid) < (tonumber(t[4]) * tonumber(t[3]))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don't have enoguh GP.")
return true
end

if(config.SendOffersOnlyInPZ) then
if(not getTilePzInfo(getPlayerPosition(cid))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You must be in PZ area when you add offert to database.")
return true
end
end

if(tonumber(t[4]) < 1 or (tonumber(t[3]) < 1)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to type a number higher than 0.")
return true
end

if(t[5] == "yes") then
local itemcount, costgp = math.floor(t[4]), math.floor(t[3])
local any = 0
doPlayerRemoveMoney(cid, (itemcount * costgp))
db.executeQuery("INSERT INTO `auction_systembuy` (`player`, `item_name`, `item_id`, `count`, `cost`, `date`, `playername`) VALUES (" .. any .. ", \"" .. t[2] .. "\", " .. getItemIdByName(t[2]) .. ", " .. itemcount .. ", " .. costgp ..", " .. os.time() .. ", " ..getPlayerGUID(cid).. ")")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You successfully add " .. itemcount .." " .. t[2] .." for " .. costgp * itemcount .. " gps to offerts database.")
else
local itemcount7, costgp2 = math.floor(t[4]), math.floor(t[3])
doPlayerRemoveMoney(cid, (itemcount7 * costgp2))
db.executeQuery("INSERT INTO `auction_systembuy` (`player`, `item_name`, `item_id`, `count`, `cost`, `date`, `playername`) VALUES (" .. getPlayerGUID(cid) .. ", \"" .. t[2] .. "\", " .. getItemIdByName(t[2]) .. ", " .. itemcount7 .. ", " .. costgp2 ..", " .. os.time() .. ", " ..getPlayerGUID(cid).. ")")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You successfully add " .. itemcount7 .." " .. t[2] .." for " .. costgp2 * itemcount7 .. " gps to offerts database.")
return true
end
end

if(t[1] == "sell") then

if((not t[2]) or (not t[3])) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.")
return true
end

if(not tonumber(t[2])) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.")
return true
end

local buy = db.getResult("SELECT * FROM `auction_systembuy` WHERE `id` = " .. (tonumber(t[2])) .. ";")
if(buy:getID() ~= -1) then

if(not isItemStackable((buy:getDataString("item_id")))) and (tonumber(t[3]) > 1 ) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You can sell max 1 per once time.")
return true
end

if(tonumber(t[3]) < 1 or tonumber(t[3]) > 100 ) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You must write count 1-100.")
return true
end


if(tonumber(t[3]) > buy:getDataInt("count")) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You can sell only "..buy:getDataInt("count").." this item!")
buy:free()
return true
end

if(getPlayerName(cid) == getPlayerNameByGUID(buy:getDataInt("playername"))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry, you can't sell item to your auction.")
buy:free()
return true
end
local item = buy:getDataString("item_id")

if(getPlayerItemCount(cid, item) < (tonumber(t[3]))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry, you don't have this item(s).")
return true
end

if(config.SendOffersOnlyInPZ) then
if(not getTilePzInfo(getPlayerPosition(cid))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You must be in PZ area when you remove offerts from database.")
return true
end
end

if(tonumber(t[3]) > buy:getDataInt("count")) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You can sell only "..buy:getDataInt("count").." this item!")
buy:free()
return true
end

local idplayer = buy:getDataString("playername")
if(isItemStackable((buy:getDataString("item_id"))) ) then
local ls = db.getResult("SELECT `sid` FROM `player_depotitems` WHERE `player_id` = "..idplayer.." ORDER BY `sid` DESC LIMIT 1")
db.executeQuery("INSERT INTO `player_depotitems` (`player_id`, `sid`, `pid`, `itemtype`, `count`, `attributes`) VALUES ("..idplayer..", "..(ls:getDataInt("sid")+1)..", 102, "..item..", "..tonumber(t[3])..", '"..(tonumber(t[3]) > 1 and string.format("%x",tonumber(t[3])) or '').."')")
else
local ls2 = db.getResult("SELECT `sid` FROM `player_depotitems` WHERE `player_id` = "..idplayer.." ORDER BY `sid` DESC LIMIT 1")
for i = 1, tonumber(t[3]) do
db.executeQuery("INSERT INTO `player_depotitems` (`player_id`, `sid`, `pid`, `itemtype`, `count`, `attributes`) VALUES ("..idplayer..", "..(ls2:getDataInt("sid")+1)..", 102, "..item..", "..tonumber(t[3])..", '"..(tonumber(t[3]) > 1 and string.format("%x", tonumber(t[3])) or '').."')")
end
end
if(tonumber(t[3]) == buy:getDataInt("count")) then
doPlayerRemoveItem(cid, buy:getDataString("item_id"), buy:getDataInt("count"))
db.executeQuery("DELETE FROM `auction_systembuy` WHERE `id` = " .. t[2] .. ";")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You sell " .. buy:getDataInt("count") .. " ".. buy:getDataString("item_name") .. " for " .. buy:getDataInt("cost") * buy:getDataInt("count") .. " gps!")
db.executeQuery("UPDATE `players` SET `auction_balance` = `auction_balance` + " .. buy:getDataInt("cost") .. " WHERE `id` = " .. getPlayerGUID(cid) ..";")
buy:free()
else
doPlayerRemoveItem(cid, buy:getDataString("item_id"), tonumber(t[3]))
db.executeQuery("UPDATE `auction_systembuy` SET `count` = `count` - " .. t[3] .. " WHERE `id` = " .. t[2] .. ";")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You sell " .. t[3] .. " ".. buy:getDataString("item_name") .. " for " .. buy:getDataInt("cost") * tonumber(t[3]) .. " gps!")
db.executeQuery("UPDATE `players` SET `auction_balance` = `auction_balance` + " .. buy:getDataInt("cost") * tonumber(t[3]) .. " WHERE `id` = " .. getPlayerGUID(cid).. ";")
buy:free()
end
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.")
end
end

if(t[1] == "canceladd") then
if((not tonumber(t[2]))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.")
return true
end

if(config.SendOffersOnlyInPZ) then
if(not getTilePzInfo(getPlayerPosition(cid))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You must be in PZ area when you remove offerts from database.")
return true
end
end

local delete = db.getResult("SELECT * FROM `auction_systembuy` WHERE `id` = " .. (tonumber(t[2])) .. ";")
if(delete:getID() ~= -1) then
if(getPlayerGUID(cid) == delete:getDataInt("playername")) then
db.executeQuery("DELETE FROM `auction_systembuy` WHERE `id` = " .. t[2] .. ";")
if(isItemStackable(delete:getDataString("item_id") )) then
db.executeQuery("UPDATE `players` SET `auction_balance` = `auction_balance` + " .. delete:getDataInt("cost") * delete:getDataInt("count") .. " WHERE `id` = " .. delete:getDataInt("playername") .. ";")
else
for i = 1, delete:getDataInt("count") do
db.executeQuery("UPDATE `players` SET `auction_balance` = `auction_balance` + " .. delete:getDataInt("cost") * delete:getDataInt("count") .. " WHERE `id` = " .. delete:getDataInt("playername") .. ";")
end
end
local itemids = delete:getDataInt("item_id")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Your offert "..delete:getDataInt("count").. "x " ..getItemNameById(itemids).. " has been deleted from offerts database.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "This is not your offert!")
end
delete:free()
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong ID.")
end
end

return true
end

teraz www, ale nie wiem gdzie mam zrobi? w folderze ,,pages folder i wkleic, a pozniej do layout, config i wkleic?"
<?PHP
$page = $_REQUEST['page'];
$offset = $page * 25;
//$auctions = $SQL->query('SELECT `auction_system`.`player`, `auction_system`.`id`, `auction_system`.`item_name`, `auction_system`.`item_id`, `auction_system`.`count`, `auction_system`.`cost`, `auction_system`.`date`, `players`.`name` FROM `auction_system`, `players` WHERE `players`.`id` = `auction_system`.`player` ORDER BY `auction_system`.`id` DESC')->fetchAll();
$auctionsbuy = $SQL->query('SELECT `sab`.`playername` AS `player`, `sab`.`player` AS `any`, `p`.`name` AS `name`, `sab`.`id` AS `id`, `sab`.`item_name` AS `item_name`, `sab`.`item_id` AS `item_id`, `sab`.`count` AS `count`, `sab`.`cost` AS `cost`, `sab`.`date` AS `date`
FROM `auction_systembuy` sab
LEFT JOIN `players` p ON `p`.`id` = `sab`.`playername`
ORDER BY `sab`.`id` ASC
LIMIT 25 OFFSET '.$offset)->fetchAll();
$auctions = $SQL->query('SELECT `sa`.`player` AS `player`, `p`.`name` AS `name`, `sa`.`id` AS `id`, `sa`.`item_name` AS `item_name`, `sa`.`item_id` AS `item_id`, `sa`.`count` AS `count`, `sa`.`cost` AS `cost`, `sa`.`date` AS `date`
FROM `auction_system` sa
LEFT JOIN `players` p ON `p`.`id` = `sa`.`player`
ORDER BY `sa`.`id` ASC
LIMIT 25 OFFSET '.$offset)->fetchAll();
$players = 0;
$main_content .= $main_content .= '
<script type="text/javascript">function pokazdiv(el)
{
for(var i=1; i<=3; i++){
old = document.getElementById(el).style.olddisplay
if(el == i){
document.getElementById(el).style.display = "block";}
else{
document.getElementById(i).style.display = "none";}
}
}</script>';

$main_content .= '<div id="1"><button onclick="$(\'#desc1\').toggle();" >Poka?/Uktyj Opis</button><TABLE id="desc1" BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=white><b>Instrukcja<b></TD></TR><TR BGCOLOR='.$config['site']['darkborder'].'><TD><center><h2>Komendy</h2><b>!offer add, nazwaRzeczy, Cena, ilo??, yes je?eli anonimowy</b><br /><small>example: !offer add, plate armor, 500, 1, yes or empty</small><br /><br /><B>!offer buy, id_Oferty, ilo?c</b><br /><small>example: !offer buy, 1943, 1</small><br /><br /><b>!offer remove, id_Oferty</b><br /><small>example: !offer remove, 1943</small><br /><br /><b>!offer withdraw</b><br /><small>U?yj tej opcji, aby wybra? pieni?dze za sprzedane rzeczy.</small></center></TR></TD></TABLE><br />';
if(empty($auctions))
{
$main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=white><b>Oferty</b></td></TR><TR BGCOLOR='.$config['site']['darkborder'].'><TD>Aktualnie nie ma ?adnej aktywnej oferty.</TD></TR></TABLE>';
$main_content .= '<TABLE id="gradient-styles" BORDER=0 CELLSPACING=1 CELLPADDING=4 width=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD onclick="pokazdiv(\'1\');" COLSPAN=1 CLASS=white><B>Oferty Sprzeda?y</B></TD><TD onclick="pokazdiv(\'2\');" COLSPAN=1 CLASS=white><B>Oferty Kupna</B></TD></TR></table><br><br>';

}
else
{
foreach($auctions as $auction) {
$players++;
if(is_int($players / 2))
$bgcolor = $config['site']['lightborder'];
else
$bgcolor = $config['site']['darkborder'];
$cost = round($auction['cost']/1000, 2);

$content .= '<TR BGCOLOR='.$bgcolor.'><TD><center>'.$auction['id'].'</center></TD><TD><center><img src="./images/items/'.$auction['item_id'].'.gif"/></center></TD><TD><center>'.$auction['item_name'].'</center></TD><TD><center>';
if ($auction['player'] != '0')
$content .= '<a href="?subtopic=characters&name='.urlencode($aucti on['name']).'">'.$auction['name'].'</a>';
else
$content .= '<b>Anonimowy</b>';
$content .= '</center></TD><TD><center>'.$auction['count'].'</center></TD><TD><center>'.$cost.'k<br /><small>'.$auction['cost'].'gp</small></center></TD><TD><center>!offer buy, '.$auction['id'].'</center></TR>';
}
$main_content .= '<TABLE id="gradient-styles" BORDER=0 CELLSPACING=1 CELLPADDING=4 width=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD onclick="pokazdiv(\'1\');" COLSPAN=1 CLASS=white><B>Oferty Sprzeda?y</B></TD><TD onclick="pokazdiv(\'2\');" COLSPAN=1 CLASS=white><B>Oferty Kupna</B></TD></TR></table><br><br>';

$main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=white><b><center>ID</center></b></TD><TD class="white"><b><center>#</center></b></TD><TD class="white"><b><center>Nazwa Rzeczy</center></b></TD><TD class="white"><b><center>Gracz</center></b></TD><TD class="white"><b><center>Ilo??</center></b></TD><TD class="white"><b><center>Cena</center></b></td><TD class="white"><b><center>Kup</center></b></td></TR>'.$content.'</TABLE>';
$main_content .= '<br><TABLE BORDER=0 CELLPADDING=4 CELLSPACING=1 WIDTH=100%><tr>';
if($page >= 1)
$main_content .= '<TD WIDTH=50% ALIGN=left VALIGN=bottom><A HREF="?subtopic='.$subtopic.'&page='.($page - 1).'" CLASS="size_xxs"><< Poprzednia Strona</A></TD>';
$main_content .= '<TD WIDTH=50% ALIGN=right VALIGN=bottom><A HREF="?subtopic='.$subtopic.'&page='.($page + 1).'" CLASS="size_xxs">Nastepna Strona >> </A></TD></TR>';
$main_content .= '</TABLE>';
$main_content .= '<TABLE id="gradient-styles" BORDER=0 CELLSPACING=1 CELLPADDING=4 width=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD onclick="pokazdiv(\'1\');" COLSPAN=1 CLASS=white><B>Oferty Sprzeda?y</B></TD><TD onclick="pokazdiv(\'2\');" COLSPAN=1 CLASS=white><B>Oferty Kupna</B></TD></TR></table><br><br>';
$main_content .= '</div>';

$main_content .= '<div id="2" style="display:none"><button onclick="$(\'#desc2\').toggle();" >Poka?/Uktyj Opis</button><TABLE id="desc2" BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=white><b>Instrukcja<b></TD></TR><TR BGCOLOR='.$config['site']['darkborder'].'><TD><center><h2>Komendy</h2><b>!offer buyitem, nazwaRzeczy, Cena, ilo??, yes je?eli anonimowy</b><br /><small>example: !offer add, plate armor, 500, 1, yes or empty</small><br /><br /><B>!offer sell, id_Oferty, ilo?c</b><br /><small>example: !offer sell, 1943, 1</small><br /><br /><b>!offer canceladd, id_Oferty</b><br /><small>example: !offer canceladd, 1943</small><br /><br /><b>!offer withdraw</b><br /><small>U?yj tej opcji, aby wybra? pieni?dze za sprzedane rzeczy.</small></center></TR></TD></TABLE><br />';
if(empty($auctionsbuy))
{
$main_content .= '<TABLE id="gradient-styles" BORDER=0 CELLSPACING=1 CELLPADDING=4 width=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD onclick="pokazdiv(\'1\');" COLSPAN=1 CLASS=white><B>Oferty Sprzeda?y</B></TD><TD onclick="pokazdiv(\'2\');" COLSPAN=1 CLASS=white><B>Oferty Kupna</B></TD></TR></table><br><br>';
$main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=white><b>Oferty</b></td></TR><TR BGCOLOR='.$config['site']['darkborder'].'><TD>Aktualnie nie ma ?adnej aktywnej oferty.</TD></TR></TABLE>';
}
else
{
foreach($auctionsbuy as $auctionb) {
$playersb++;
if(is_int($players / 2))
$bgcolor = $config['site']['lightborder'];
else
$bgcolor = $config['site']['darkborder'];
$costb = round($auctionb['cost']/1000, 2);

$contentb .= '<TR BGCOLOR='.$bgcolor.'><TD><center>'.$auctionb['id'].'</center></TD><TD><center><img src="./images/items/'.$auctionb['item_id'].'.gif"/></center></TD><TD><center>'.$auctionb['item_name'].'</center></TD><TD><center>';
if ($auctionb['any'] != '0')
$contentb .= '<a href="?subtopic=characters&name='.urlencode($aucti onb['name']).'">'.$auctionb['name'].'</a>';
else
$contentb .= '<b>Anonimowy</b>';
$contentb .= '</center></TD><TD><center>'.$auctionb['count'].'</center></TD><TD><center>'.$costb.'k<br /><small>'.$auctionb['cost'].'gp</small></center></TD><TD><center>!offer sell, '.$auctionb['id'].'</center></TR>';
}
$main_content .= '<TABLE id="gradient-styles" BORDER=0 CELLSPACING=1 CELLPADDING=4 width=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD onclick="pokazdiv(\'1\');" COLSPAN=1 CLASS=white><B>Oferty Sprzeda?y</B></TD><TD onclick="pokazdiv(\'2\');" COLSPAN=1 CLASS=white><B>Oferty Kupna</B></TD></TR></table><br><br>';

$main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=white><b><center>ID</center></b></TD><TD class="white"><b><center>#</center></b></TD><TD class="white"><b><center>Nazwa Rzeczy</center></b></TD><TD class="white"><b><center>Gracz</center></b></TD><TD class="white"><b><center>Ilo??</center></b></TD><TD class="white"><b><center>Cena</center></b></td><TD class="white"><b><center>Sprzedaj</center></b></td></TR>'.$contentb.'</TABLE>';
$main_content .= '<br><TABle BORDER=0 CELLPADDING=4 CELLSPACING=1 WIDTH=100%><tr>';
if($page >= 1)
$main_content .= '<TD WIDTH=50% ALIGN=left VALIGN=bottom><A HREF="?subtopic='.$subtopic.'&page='.($page - 1).'" CLASS="size_xxs"><< Poprzednia Strona</A></TD>';
$main_content .= '<TD WIDTH=50% ALIGN=right VALIGN=bottom><A HREF="?subtopic='.$subtopic.'&page='.($page + 1).'" CLASS="size_xxs">Nastepna Strona >> </A></TD></TR>';
$main_content .= '</TABLE>';
$main_content .= '<TABLE id="gradient-styles" BORDER=0 CELLSPACING=1 CELLPADDING=4 width=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD onclick="pokazdiv(\'1\');" COLSPAN=1 CLASS=white><B>Oferty Sprzeda?y</B></TD><TD onclick="pokazdiv(\'2\');" COLSPAN=1 CLASS=white><B>Oferty Kupna</B></TD></TR></table><br><br>';
$main_content .= '</div>';
}

}
?>


Link do tego skryptu jest http://tibia.net.pl/threads/556840-Market-System-przez-www-Tibia-8-6!!! Prosz? wyt?umaczcie mi bd reput +++

---------- Tre?? dodana 13-11-16 0 14:11 ----------

f5 pomo?e kto? ?
 

Ciamciaj Bigos

&#3585;&#3657;&#3657;&#3657;&#3657;&#3657;&#3657;&
Joined
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Messages
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Odp: Jak wgra? skrypt

Zapytanie ALTER TABLE `players` ADD `auction_balance` INT( 11 ) NOT NULL DEFAULT '0';... wklej do phpmyadmin>nazwa bazy>w poziomym menu zakladka SQL, nastepnie wykonaj.

W folderze strony skopiuj podstrone np highscores i kod pokazywania top graczy zastap tym swoim, zmien nazwe pliku na auctions i w menu na stronie dodaj odnosnik do tej podstrony z aukcjami
 
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