Autor: Chyba Dripz
Tworzymy plik: healing spear.lua
potem wchodzimy do: OTS/data/weapons/weapons.xml
nast?pnie wchodzimy do: OTS/data/items/items.xml
i zamieniamy to:
na to:
Pozdrawiam,
Martiren.
Tworzymy plik: healing spear.lua
Kod:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, 20)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, 0.5, 80, 0.6, 150)
function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end
potem wchodzimy do: OTS/data/weapons/weapons.xml
Kod:
<distance id="7378" range="6" enabled="1" exhaustion="0" ammo="hand" script="healing spear.lua"></distance>
nast?pnie wchodzimy do: OTS/data/items/items.xml
i zamieniamy to:
Kod:
<item id="1951" article="a" name="parchment">
<attribute key="weight" value="200"/>
<attribute key="writeable" value="1"/>
<attribute key="maxTextLen" value="512"/>
<attribute key="writeOnceItemId" value="1953"/>
</item>
na to:
Kod:
<item id="1951" article="a" name="healing spear" plural="healing spears">
Pozdrawiam,
Martiren.