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Mad Dragon

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plsaks

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Witam
Chcia? bym przed stawi? mojego potworka (znaczy nazw? zgapi?em z kovloria.pl)
ale reszt? jest moje.
Pierw w
data\monster\Dragons\ robimy plik Mad Dragon.lua
i wklejamy do niego
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Mad Dragon" nameDescription="a mad dragon" race="blood" species="fire" experience="13700" speed="150" manacost="0">
<health now="4550" max="4550"/>
<look type="272" head="20" body="30" legs="40" feet="50" corpse="7622"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="210"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-300" max="-1600"/>
<attack name="dragon firewave" interval="6000" chance="80" min="-200" max="-1400"/>
<attack name="dragon fireball" interval="6000" chance="80" min="-15" max="-670"/>
<attack name="dragon firebomb" interval="7000" chance="40" min="-670" max="-1670"/>
</attacks>
<defenses armor="32" defense="34">
<defense name="light healing" interval="6000" chance="70" min="30" max="80"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="Fchu?"/>
</voices>
<loot>
<item id="7891" chance="1333"/> -- magma boots
<item id="7891" chance="1333"/> -- magma coat
<item id="7899" chance="1333"/> -- magma legs
<item id="7890" chance="1333"/> -- magma amulet
<item id="7900" chance="1333"/> -- magma monocle
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2672" countmax="2" chance1="20000" chancemax="0"/>
<item id="2033" chance="1818"/>
<item id="1976" chance="3333"/>
<item id="2497" chance="3000"/>
<item id="7620" chance="10000"/>
<item id="2413" chance="5000"/>
<item id="2546" countmax="5" chance1="2222" chancemax="0"/>
<item id="2796" countmax="1" chance1="6666" chancemax="0"/>
<item id="2004" chance="50000">
<inside>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2149" countmax="2" chance1="893" chancemax="0"/>
<item id="2146" countmax="2" chance1="3222" chancemax="0"/>
<item id="6087" chance="3333"/>
<item id="6088" chance="2000"/>
<item id="6089" chance="1000"/>
</inside>
</item>
</loot>
</monster>
p??niej szukamy pliku w data\monster\monster.lua
i dodajemy linijk?
<monster name="Mad Dragon" file="Dragons/Mad Dragon.xml"/>
i nasz Mad Dragon jest gotowy
Si?? ataku mo?na zmieni?
<attack name="melee" interval="2000" min="-300" max="-1600"/>
<attack name="dragon firewave" interval="6000" chance="80" min="-200" max="-1400"/>
<attack name="dragon fireball" interval="6000" chance="80" min="-15" max="-670"/>
<attack name="dragon firebomb" interval="7000" chance="40" min="-670" max="-1670"/>
Kolor Niebieski to Minimalny atak
a Kolor R??owy to maxymalny Atak z danego Czaru lub z ?apy
a oto Ss


Damian1996
to jest dla 350 lvl + a nie dla 1 lepszego Noob-a
a po
2 przecie? to mo?na zmieni?
 

plsaks

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Odp: Mad Dragon

Od?wie?am prosz? Komentowa?
;)
 

Marcinoos66

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Odp: Mad Dragon

No nic trudnego nie zrobi?e? ale mo?e komu? si? przyda :p:p:p
 

Damain1996

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Odp: Mad Dragon

Jak na m?j gust to za du?e hity... Raczej na OTS 250-500 expa :p Ale to jest moje zdanie :)
 

plsaks

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Odp: Mad Dragon

Od?wie?am Komentowa? :D
 

Firentis

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Odp: Mad Dragon

No no fajny nawet :p dodam se na ots :D dor?b jeszcze jakie? fajne monsterki :D
 

rudy008

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Odp: Mad Dragon

hmm.. z tego co widz? w skrypcie to ten monterek ma 4550 hp i daje prawie 14k expa troch? za du?o jak na m?j gust ale to tw?j monster wiec nie wtr?cam si? jednak wydaje mi si? ze powiniene? naprawi? to 8/10 :) sprawdz? jeszcze jak dzia?a a ocenka za skrypt
 
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