Manafluidy - szybkosc uzywania

djkrise

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Sierpień 3, 2008
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Tak wiec potrzebuje pomocy przy manafluidach ... chce zeby by?o mozna uzywa? je szybciej bo jest exusased ...
Pilna pomoc ... potrzebuje wiedziec w jakim to folderze sie ustawia i gdzie odk?adnie ( ktora linijka ) ;**
 
Odp: Manafluidy - szybkosc uzywania

hmm ... wejdz w folder ots. potem data i skrypty tam powinno by? o mf.:)
 
Odp: Manafluidy - szybkosc uzywania

...\data\actions\scripts\potions.php

local ultimateHealthPot = 8473
local greatHealthPot = 7591
local greatManaPot = 7590
local greatSpiritPot = 8472
local strongHealthPot = 7588
local strongManaPot = 7589
local healthPot = 7618
local manaPot = 7620
local smallHealthPot = 8610
local antidotePot = 8378
local greatEmptyPot = 7635
local strongEmptyPot = 7634
local emptyPot = 7636

local antidote = createCombatObject()
setCombatParam(antidote, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(antidote, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(antidote, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
setCombatParam(antidote, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(antidote, COMBAT_PARAM_DISPEL, CONDITION_POISON)

local exhaust = createConditionObject(CONDITION_EXHAUST_HEAL)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, getConfigInfo('timeBetweenExActions'))

function onUse(cid, item, fromPosition, itemEx, toPosition)
if(itemEx.uid ~= cid or itemEx.itemid ~= 1) then
return TRUE
end

if(getCreatureCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return TRUE
end

if(item.itemid == antidotePot) then
if(doCombat(cid, antidote, numberToVariant(cid)) == LUA_ERROR) then
return FALSE
end
doRemoveCondition(cid, CONDITION_PARALYZE)
doAddCondition(cid, exhaust)
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_RED)

doRemoveItem(item.uid, emptyPot)
elseif(item.itemid == smallHealthPot) then
if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 50, 100, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doRemoveCondition(cid, CONDITION_PARALYZE)
doAddCondition(cid, exhaust)
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_RED)
doRemoveItem(item.uid, emptyPot)
elseif(item.itemid == healthPot) then
if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 100, 200, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doAddCondition(cid, exhaust)
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_RED)
doRemoveItem(item.uid, emptyPot)
elseif(item.itemid == manaPot) then
if(doTargetCombatMana(0, cid, 70, 130, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doRemoveCondition(cid, CONDITION_PARALYZE)
doAddCondition(cid, exhaust)
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_RED)
doRemoveItem(item.uid, emptyPot)
elseif(item.itemid == strongHealthPot) then
if(not(isKnight(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then
doCreatureSay(cid, "This potion can only be consumed by paladins and knights of level 50 or higher.", 1)
return TRUE
end

if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doAddCondition(cid, exhaust)
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_RED)
doRemoveItem(item.uid, strongEmptyPot)
elseif(item.itemid == strongManaPot) then
if(not(isSorcerer(cid) or isDruid(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then
doCreatureSay(cid, "This potion can only be consumed by sorcerers, druids and paladins of level 50 or higher.", 1)
return TRUE
end

if(doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doRemoveCondition(cid, CONDITION_PARALYZE)
doAddCondition(cid, exhaust)
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_RED)
doRemoveItem(item.uid, strongEmptyPot)
elseif(item.itemid == greatSpiritPot) then
if(not(isPaladin(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
doCreatureSay(cid, "This potion can only be consumed by paladins of level 80 or higher.", 1)
return TRUE
end

if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR or doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doRemoveCondition(cid, CONDITION_PARALYZE)
doAddCondition(cid, exhaust)
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_RED)
doRemoveItem(item.uid, greatEmptyPot)
elseif(item.itemid == greatHealthPot) then
if(not(isKnight(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
doCreatureSay(cid, "This potion can only be consumed by knights of level 80 or higher.", 1)
return TRUE
end

if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 500, 700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doAddCondition(cid, exhaust)
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_RED)
doRemoveItem(item.uid, greatEmptyPot)
elseif(item.itemid == greatManaPot) then
if(not(isSorcerer(cid) or isDruid(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
doCreatureSay(cid, "This potion can only be consumed by sorcerers and druids of level 80 or higher.", 1)
return TRUE
end

if(doTargetCombatMana(0, cid, 200, 300, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doRemoveCondition(cid, CONDITION_PARALYZE)
doAddCondition(cid, exhaust)
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_RED)
doRemoveItem(item.uid, greatEmptyPot)
elseif(item.itemid == ultimateHealthPot) then
if(not(isKnight(cid)) or (getPlayerLevel(cid) < 130)) and not(getPlayerGroupId(cid) >= 2) then
doCreatureSay(cid, "This potion can only be consumed by knights of level 130 or higher.", 1)
return TRUE
end

if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 800, 1000, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
return FALSE
end
doAddCondition(cid, exhaust)
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_RED)
doRemoveItem(item.uid, greatEmptyPot)
end
return TRUE
end

Kto? wie w ktorym miejscu ;>?
 
Odp: Manafluidy - szybkosc uzywania

config.lua timebetweenactions itd.
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Ostatnia edycja:
Odp: Manafluidy - szybkosc uzywania

w confing.lua sie zmienia exhaused
Kod:
	-- Item Usage
	timeBetweenActions = 200
	timeBetweenExActions = 1000

i to zmieniasz na mniejsze i bedzie mozna szybciej uzywac :)
 
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