Hakeq
Banned
- Dołączył
- Marzec 23, 2013
- Posty
- 103
- Liczba reakcji
- 6
Autor: Elitek
Tak jak w nazwie, NPC ktory bedzie wymienial kase na itemka z podanym ID.
Tworzymy plik xml np. name.xml i wklejamy to:
Nastepnie tworzymy name.lua w folderze ze skryptami i wklejamy do niego to:
Tak jak w nazwie, NPC ktory bedzie wymienial kase na itemka z podanym ID.
Tworzymy plik xml np. name.xml i wklejamy to:
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Name" script="name.lua" walkinterval="2000" floorchange="0">
<health now="100" max="100"/>
<look type="128" head="17" body="54" legs="114" feet="0" addons="2"/>
<parameters>
<parameter key="message_greet" value="Hi |PLAYERNAME|! Are you sure you want to change 5000gold for 30 Exp Eggs?"/>
</parameters>
</npc>
Nastepnie tworzymy name.lua w folderze ze skryptami i wklejamy do niego to:
PHP:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
if(msgcontains(msg, 'yes') or msgcontains(msg, 'tak'))then
if(doPlayerRemoveMoney(cid, 5000))then
doPlayerAddItem(cid, ID, 30, true)
selfSay('Here you are.', cid)
else
selfSay('You don\'t have 5000 gp.', cid)
end
else
selfSay('Ok then.', cid)
end
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())