czesctereska
Active User
- Joined
- Sep 26, 2016
- Messages
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Cze??, mam par? problem?w ze swoim OTS, kt?rego sobie powoli tworz?.
Zaczn? od talkactions kt?ry wygl?da tak
Problem w tym, ?e wi?kszo?? z tych komend nie dzia?a, mimo ?e skrypty pod nie s?
Dla przyk?adu komenda "/i" jakby w og?le nie reaguje
A wygl?da w ten spos?b...
Ale co z tego ?e stworz? mapk?, skoro server b?dzie dzia?a? jakby nie chcia? ;x
Mapka obecnie wygl?da tak
Mam ?wiadomo?? ?e takich i podobnych post?w jest tutaj tysi?ce...
Ale stworzy?am nowy, bo jestem pewna ?e b?d? pisa? wi?cej moim problem?w .___.
Zaczn? od talkactions kt?ry wygl?da tak
<?xml version="1.0" encoding="UTF-8"?>
<talkactions>
<!-- commands -->
<talkaction words="/ban" separator=" " script="ban.lua" />
<talkaction words="/ipban" separator=" " script="ipban.lua" />
<talkaction words="/unban" separator=" " script="unban.lua" />
<talkaction words="/up" script="up.lua" />
<talkaction words="/down" script="down.lua" />
<talkaction words="/c" separator=" " script="teleport_creature_here.lua" />
<talkaction words="/goto" separator=" " script="teleport_to_creature.lua" />
<talkaction words="/owner" separator=" " script="owner.lua" />
<talkaction words="/t" script="teleport_home.lua" />
<talkaction words="/town" separator=" " script="teleport_to_town.lua" />
<talkaction words="/a" separator=" " script="teleport_ntiles.lua" />
<talkaction words="/pos" separator=" " script="position.lua" />
<talkaction words="/info" separator=" " script="info.lua" />
<talkaction words="/r" separator=" " script="removething.lua" />
<talkaction words="/kick" separator=" " script="kick.lua" />
<talkaction words="/openserver" script="openserver.lua" />
<talkaction words="/closeserver" separator=" " script="closeserver.lua" />
<talkaction words="/B" separator=" " script="broadcast.lua" />
<talkaction words="/m" separator=" " script="place_monster.lua" />
<talkaction words="/i" separator=" " script="create_item.lua" />
<talkaction words="/s" separator=" " script="place_npc.lua" />
<talkaction words="/addtutor" separator=" " script="add_tutor.lua" />
<talkaction words="/removetutor" separator=" " script="remove_tutor.lua" />
<talkaction words="/looktype" separator=" " script="looktype.lua" />
<talkaction words="/summon" separator=" " script="place_summon.lua" />
<talkaction words="/chameleon" separator=" " script="chameleon.lua" />
<talkaction words="/addskill" separator=" " script="add_skill.lua" />
<talkaction words="/mccheck" script="mccheck.lua" />
<talkaction words="/ghost" script="ghost.lua" />
<talkaction words="/clean" script="clean.lua" />
<talkaction words="/hide" script="hide.lua" />
<!-- player talkactions -->
<talkaction words="!buypremium" script="buyprem.lua" />
<talkaction words="!buyhouse" script="buyhouse.lua" />
<talkaction words="!leavehouse" script="leavehouse.lua" />
<talkaction words="!changesex" script="changesex.lua" />
<talkaction words="!uptime" script="uptime.lua" />
<talkaction words="!deathlist" script="deathlist.lua" />
<talkaction words="!kills" script="kills.lua" />
<talkaction words="!online" script="online.lua" />
<talkaction words="!serverinfo" script="serverinfo.lua" />
<!-- test talkactions -->
<talkaction words="!z" separator=" " script="magiceffect.lua" />
<talkaction words="!x" separator=" " script="animationeffect.lua" />
</talkactions>
Problem w tym, ?e wi?kszo?? z tych komend nie dzia?a, mimo ?e skrypty pod nie s?
Dla przyk?adu komenda "/i" jakby w og?le nie reaguje
A wygl?da w ten spos?b...
Nie wiem gdzie tutaj jest b??d, nie znam si? na tym prawd? m?wi?c... g??wnie zajmuje si? powoli tworzeniem mapki...function onSay(player, words, param)
if not player:getGroup():getAccess() then
return true
end
if player:getAccountType() < ACCOUNT_TYPE_GOD then
return false
end
local split = param:split(",")
local itemType = ItemType(split[1])
if itemType:getId() == 0 then
itemType = ItemType(tonumber(split[1]))
if itemType:getId() == 0 then
player:sendCancelMessage("There is no item with that id or name.")
return false
end
end
local count = tonumber(split[2])
if count ~= nil then
if itemType:isStackable() then
count = math.min(10000, math.max(1, count))
elseif not itemType:isFluidContainer() then
count = math.min(100, math.max(1, count))
else
count = math.max(0, count)
end
else
if not itemType:isFluidContainer() then
count = 1
else
count = 0
end
end
local result = player:addItem(itemType:getId(), count)
if result ~= nil then
if not itemType:isStackable() then
if type(result) == "table" then
for _, item in ipairs(result) do
item:decay()
end
else
result:decay()
end
end
player:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN)
end
return false
end
Ale co z tego ?e stworz? mapk?, skoro server b?dzie dzia?a? jakby nie chcia? ;x
Mapka obecnie wygl?da tak
Mam ?wiadomo?? ?e takich i podobnych post?w jest tutaj tysi?ce...
Ale stworzy?am nowy, bo jestem pewna ?e b?d? pisa? wi?cej moim problem?w .___.