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CUSTOM [Poland] [7.72] Torena [1st May, 18:00 CEST]

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Server Website/AAC: <<Create your account now!>>
Server Address: torena.rookgaard.pl
Hosted in Poland with BR proxy (Sao Paulo)
Server port: 7171
Client protocol: 7.72
START DATE: May 1, 2021
Server exp: 2x


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Wanting to be different from typical Rookgaard servers, we decided to introduce spells for use. They will be available in the form of prescriptions, which should then be exchanged for the spell that interests us. We will collect the same prescriptions by completing quests. There are currently four basic prescriptions on Torena plus three after choosing the path of development.

Prescriptions List:
Light Recipe
Greater Light Recipe
Light Healing Recipe
Antidote Recipe
+ three more


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As everyone knows, here at Rookgaard is no vocation. To diversify the gameplay, we decided to introduce two new cities, and two new development paths.
The first city is Dwarven City, where we will develop melee skills (club, axe, sword), and also get the opportunity to get Berserk Recipe (exori spell).
The second city is Elven City, which is responsible for the development of distance skills, besides we have the opportunity to get Poisoned Arrow Recipe and Fire Arrow Recipe (spells for making arrows).


Important! By choosing one of the development paths we will not be able to use the second option! That is why it is worth considering how we want to develop our character.

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Zielony Pixel

Senior User
Joined
Feb 8, 2010
Messages
544
Reaction score
39
jak juz skonczysz to bys podlinkowal mape bo fajna xD (ewentualnie mozemy sie zfuzjowac wtedy masz rook na wylacznosc i z niego profity)
 

Kernaut

Advanced User
Joined
Aug 17, 2011
Messages
178
Reaction score
4
We have:
+ extended login session on Torena website, now it should keep user logged for longer period
+ added NPC Jesse in Rookgaard "depo" - banker, but with just ability to change gold + fixed issues with Discord <-> server communication
+ changed Ancient Mummy behaviour, so it will follow player now during fith instead of keeping distance
+ added possibility to sell Studded Armor and Copper Shield at NPC Gorian in Dwarven City
+ fixed some NPC bugs
+ added new boss raid
+ added Larvas, Scarab and Dworc Voodoomaster.
+ boosted weapons from rewards of Annihilator (50+ lvl, that one in the former Captain Igluess Treasure Quest)
+ set maximum skill level "progress" for meele weapons (Dwarves) to 25 and distance (Elves) to 26, so player having 25, 26, 27, 28 etc skill will still gain its advantages while progress bar will raise as on 25/26 value
+ added three more mysteries
+ added ability to sell battle shield, steel shield and chain legs for NPC Gorian (Dwarf City) and NPC Lindria (Elf City)
+ changed rewards for minotaur mage task and fire devils task
+ disabled (for now) the use of wands and rods - their "true" ability may appear in the future
+ addded 1% chance for "critial" (double) damage for Dwarves and Elves in combat

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+ changed default download client on website to OTClient
+ promoted player Dejmon to the tutor role.




 

Kernaut

Advanced User
Joined
Aug 17, 2011
Messages
178
Reaction score
4
We have:
+ added Bonebeast spawn and task for them
+ fixed Apprentice Sheng corpse
+ increased Dwarven Legs armor from 4 to 5
+ added remembering the current direction of the player's view after logging out
+ fixed NPC Blind Orc messages
+ added NPC Salim Uwe south of temple whose offer are rings and amulets
+ added distance ring which works similar to axe/sword/club rings
+ fixed map bugs reported on CTRL+Z



 

Kernaut

Advanced User
Joined
Aug 17, 2011
Messages
178
Reaction score
4
- We have:
  • weakened bonebeast melee attack
  • lowered distance bonus for distance ring from +4 to +2
  • fixed Amulet of Loss
  • added NPC Braern as second NPC task
  • added Shared Experience option activated/deactivated with !shared command (the colors of the skulls indicate the current shared exp status)

Also from today until server save at Monday, July 19 experience is 5x instead of 2x and skill rate 4x instead of 3x.



 
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