Odp: POMOCY Jak zrobic strone do ots
-- The Forgotten Server Config
-- Account manager
accountManager = "no"
namelockManager = "yes"
newPlayerChooseVoc = "yes"
newPlayerSpawnPosX = 1000
newPlayerSpawnPosY = 1000
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 1
newPlayerMagicLevel = 0
generateAccountNumber = "no"
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 10
weeklyFragsToRedSkull = 40
monthlyFragsToRedSkull = 80
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = "yes"
advancedFragList = "yes"
-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = "no"
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = "no"
-- Battle
-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.
worldType = "pvp"
protectionLevel = 500
pvpTileIgnoreLevelAndVocationProtection = "yes"
pzLocked = 5000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = "yes"
removeWeaponAmmunition = "no"
removeWeaponCharges = "no"
removeRuneCharges = "no"
whiteSkullTime = 2 * 60 * 1000
noDamageToSameLookfeet = "no"
showHealingDamage = "yes"
showHealingDamageForMonsters = "yes"
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = "no"
oldConditionAccuracy = "no"
loginProtectionPeriod = 10 * 1000
deathLostPercent = 7
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 70
addManaSpentInPvPZone = "yes"
squareColor = 0
allowFightback = "yes"
-- Connection config
worldId = 0
ip = "to niepowiem wam"
bindOnlyConfiguredIpAddress = "no"
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
motd = "!spells/!soft/!changesex/!sex/!buyaol/!bless/!manarune"
displayOnOrOffAtCharlist = "no"
onePlayerOnlinePerAccount = "yes"
allowClones = "no"
serverName = "Evolution 8.50"
loginMessage = "!spells/!soft/!changesex/!sex/!buyaol/!bless/!manarune"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = "yes"
forceSlowConnectionsToDisconnect = "yes"
loginOnlyWithLoginServer = "no"
premiumPlayerSkipWaitList = "yes"
-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "mysql"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = "to tez nie"
sqlDatabase = "to tez nie"
sqlFile = "to tez nie"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
passwordType = "plain"
-- Deathlist
deathListEnabled = "yes"
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 10
-- Guilds
ingameGuildManagement = "yes"
levelToFormGuild = 8
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20
-- Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60
-- Houses
buyableAndSellableHouses = "yes"
houseNeedPremium = "yes"
bedsRequirePremium = "yes"
levelToBuyHouse = 1
housesPerAccount = 0
houseRentAsPrice = "no"
housePriceAsRent = "no"
housePriceEachSquare = 1000
houseRentPeriod = "never"
guildHalls = "no"
-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = "yes"
hotkeyAimbotEnabled = "yes"
maximumDoorLevel = 500
-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
-- useHouseDataStorage usage may be found at README.
mapName = "Evolutions"
mapAuthor = "Komic"
randomizeTiles = "yes"
useHouseDataStorage = "no"
storeTrash = "yes"
cleanProtectedZones = "yes"
mailboxDisabledTowns = "-1"
-- Startup
-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = "yes"
removePremiumOnInit = "yes"
confirmOutdatedVersion = "no"
-- Muted buffer
maxMessageBuffer = 4
bufferMutedOnSpellFailure = "no"
-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
dataDirectory = "data/"
allowChangeOutfit = "yes"
allowChangeColors = "yes"
allowChangeAddons = "yes"
disableOutfitsForPrivilegedPlayers = "no"
bankSystem = "yes"
saveGlobalStorage = "yes"
displaySkillLevelOnAdvance = "yes"
spellNameInsteadOfWords = "no"
emoteSpells = "yes"
promptExceptionTracerErrorBox = "yes"
storePlayerDirection = "no"
monsterLootMessage = 3
monsterLootMessageType = 25
-- Ghost mode
ghostModeInvisibleEffect = "no"
ghostModeSpellEffects = "yes"
-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0
-- Premium-related
freePremium = "yes"
premiumForPromotion = "yes"
-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingsOnlyPremium = "yes"
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8
-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
experienceStages = "yes"
rateExperience = 1
rateExperienceFromPlayers = 0
rateSkill = 100
rateMagic = 60
rateLoot = 5
rateSpawn = 10
-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0
maxLevelThresholdForKilledPlayer = 0
-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is multiplying every second of logged out time, eg:
-- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
-- rateStaminaThresholdGain is dividing in case the normal gain (that is
-- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
-- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 1000 / 3
rateStaminaThresholdGain = 4
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = "yes"
-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000
-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = "no"
globalSaveHour = 1
shutdownAtGlobalSave = "no"
cleanMapAtGlobalSave = "yes"
-- Spawns
deSpawnRange = 2
deSpawnRadius = 50
-- Summons
maxPlayerSummons = 2
teleportAllSummons = "no"
teleportPlayerSummons = "no"
-- Status
ownerName = ""
ownerEmail = "@otland.net"
url = "http://uwaga.mine.nu/"
location = "Europe"
displayGamemastersWithOnlineCommand = "no"
-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = "no"
displayPlayersLogging = "yes"
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = "no"