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Potwory na zam?wienie.

Status
Zamknięty.
Odp: Potwory na zam?wienie.

#jedrek1231
Stw?rz plik o nazwie:
Kod:
The Elite Knight.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Elite Knight" nameDescription="the elite knight" race="blood" experience="100000" speed="1220" manacost="0">
  <health now="200000" max="200000"/>
  <look type="332" corpse="6080"/>
  <targetchange interval="5000" chance="50"/>
  <strategy attack="100" defense="0"/>
   <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="80"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-1868" max="-2195"/>
    <attack name="Whirlwind Throw" interval="2200" chance="21" min="-353" max="-443"/>
	<attack name="physical" interval="2100" chance="17" radius="3" target="0" min="-226" max="-345">
	<attribute key="areaEffect" value="blackspark"/>
    </attack>
		<attack name="physical" interval="1900" chance="19" radius="5" target="0" min="-466" max="-520">
	  <attribute key="areaEffect" value="groundshaker"/>
    </attack>
		<attack name="speed" interval="2000" chance="31" radius="5" target="1" speechange="-220" duration="12000">
	  <attribute key="areaEffect" value="sleep"/>
	  <attribute key="shootEffect" value="burstarrow"/>
    </attack>
		<attack name="drunk" interval="2100" chance="21" radius="5" target="1" duration="10000">
	  <attribute key="areaEffect" value="redfirework"/>
	  <attribute key="shootEffect" value="burstarrow"/>
    </attack>
	</attacks>
  <defenses armor="98" defense="120"/>
    <elements>
<element icePercent="-15"/>
<element firePercent="50"/>
<element holyPercent="-10"/>
</elements>
  <immunities>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
	<immunity physical="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
	<voice sentence="I will destroy this world!"/>
	<voice sentence="FIGHT FIGHT FIGHT!"/>
  </voices>
	<summons maxSummons="3">
    <summon name="black knight" interval="2000" chance="33" max="2"/>
	<summon name="hero" interval="2000" chance="33" max="2"/>
    </summons>
	 <loot>
    <item id="2457" chance="10000"/>
    <item id="2417" chance="7000"/>
    <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
    <item id="2476" chance="800"/>
    <item id="2489" chance="1428"/>
    <item id="2490" chance="6666"/>
	    <item id="1987" chance="100000">
		<inside>
        <item id="2377" chance="1500"/>
        <item id="2487" chance="600"/>
        <item id="2392" chance="700"/>
        <item id="2519" chance="900"/>
        <item id="2488" chance="800"/>
        <item id="2071" chance="10000"/>
        <item id="2544" countmax="13" chance1="20000" chancemax="0"/>
        <item id="2652" chance="10000"/>
        <item id="2164" chance="1000"/>
        <item id="7364" countmax="8" chance="2000"/>
        <item id="2391" chance="1333"/>
      </inside>
    </item>
	<item id="2491" chance="1200"/>
    <item id="2120" chance="20000"/>
    <item id="1949" chance="10000"/>
    <item id="2456" chance="10000"/>
    <item id="2661" chance="12000"/>
    <item id="2681" chance="10000"/>
    <item id="2121" chance="6666"/>
    <item id="5911" countmax="1" chance1="5000" chancemax="0"/>
    <item id="2381" chance="9000"/>
    <item id="2389" countmax="1" chance1="20000" chancemax="0"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="2477" chance="1000"/>
        <item id="2691" countmax="2" chance="20000"/>
        <item id="2478" chance="13000"/>
        <item id="2475" countmax="1" chance="2000"/>
        <item id="2463" chance="2500"/>
        <item id="2387" chance="6666"/>
        <item id="2430" chance="1333"/>
        <item id="2414" chance="909"/>
        <item id="2195" chance="555"/>
        <item id="2133" countmax="1" chance="800"/>
      </inside>
    </item>
  </loot>
	</monster>
Do monsters.xml wklej:
Kod:
<monster name="The Elite Knight" file="The Elite Knight.xml"/>

#Dother
Stw?rz plik o nazwie:
Kod:
Beata.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Beata" nameDescription="a beata" race="blood" experience="4200" speed="320" manacost="0">
  <health now="1000" max="1000"/>
  <look type="54" head="20" body="30" legs="40" feet="50" corpse="6081"/>
  <targetchange interval="5000" chance="10"/>
  <strategy attack="100" defense="0"/>
   <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="80"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-868" max="-1195"/>
    <attack name="Whirlwind Throw" interval="2200" chance="21" min="-153" max="-243"/>
	<attack name="physical" interval="2100" chance="17" radius="3" target="0" min="-86" max="-115">
	<attribute key="areaEffect" value="blackspark"/>
    </attack>
		<attack name="physical" interval="1900" chance="19" radius="5" target="0" min="-266" max="-314">
	  <attribute key="areaEffect" value="groundshaker"/>
    </attack>
	</attacks>
  <defenses armor="38" defense="40"/>
    <elements>
<element icePercent="-15"/>
<element firePercent="50"/>
<element deathPercent="-10"/>
</elements>
  <immunities>
	<immunity physical="1"/>
  </immunities>
  <voices interval="5000" chance="10">
	<voice sentence="I will destroy this world!"/>
	<voice sentence="FIGHT FIGHT FIGHT!"/>
  </voices>
<loot>
 	<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins
 	<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins
	<item id="2152" countmax="3" chance1="33333" chancemax="2000"/> --Plat
 	<item id="2514" chance="1900"/> --mastermind shield
 	<item id="2472" chance="200"/> --magic plate armor
	<item id="2795" countmax="6" chance1="7500"/> --Fire Mushroom
 	<item id="5906" countmax="1" chance="2000"/> -- demon dust
	<item id="5954" countmax="1" chance="2345"/> -- demon horn
    <item id="2164" chance="2100"/> --might ring
    <item id="2176" chance="3500"/> --orb
	<item id="1982" chance="1300"/> --purpel tome
    <item id="2165" chance="2300"/> --stealth ring
	<item id="7591" chance="4500"/> -- GHP
 	<item id="1987" chance="100000">
		<inside>
		 	<item id="2393" chance="3800"/> --giantsword
		 	<item id="2432" chance="3800"/> --fire axe
			<item id="2214" chance="2222"/> --ring of healing
			<item id="2396" chance="2600"/> --ice rapier
			<item id="2179" chance="1100"/> --golden ring
			<item id="2795" countmax="6" chance1="13000"/> --fire mushroom
			<item id="2678" countmax="3" chance1="10000" chancemax="0"/> --coconut
			<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coin
			<item id="2151" countmax="4" chance1="5500" chancemax="0"/>
			<item id="2462" chance="3200"/> --devil helmet
			<item id="2149" countmax="3" chance1="11000" chancemax="0"/>
			<item id="2171" chance="2200"/> --platinum amulet
			<item id="2387" chance="32000"/> --double axe
			<item id="2470" chance="1350"/> --golden legs
			<item id="7382" chance="300"/> -- Demonrage Sword
			<item id="7393" chance="1700"/> -- Demon Trophy
			<item id="2520" chance="3100"/> --demon shield
			<item id="2418" chance="1500"/> --golden sickle
			<item id="2377" chance="6666"/> --two-handed sword
		</inside>
 	</item>
</loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Beata" file="beata.xml"/>
 
Odp: Potwory na zam?wienie.

Wi?c tak, potworek summonowa?by potworki kt?rych na 110% nie masz w bazie, tak?e podam 2 w jednym po?cie:

Summon:

Nazwa: The Devil
Wygl?d: jak fire devil
HP/EXP: 10 000/5 000
Szybko??: 100
Specjalne: moze przesuwa? itemy, nie mozna w niego sie zmieniac, nie mozna summonowac, nie mozna przejmowac za pomoca runy, widzi niewidzialnych, nie upija, nie paralizuje, nie wysysa many, nie zabiera zycia. atak na dystans
Atak: z ognistej strzaly (flame arrow po 220 ) + exori flam (220)
Odporno??: ogien 100%, smierc (50%), wrazliwy na swieto??
Odg?osy: "The Satan created the world!"
Loot: jak z demona


W?asciwy potworek

Nazwa: The Satan
Szansa na zmiane celu: 60%
Wygl?d: Ushuriel
HP/EXP: 100 000/90 000
Szybko??: 200 lvl
Specjalne: moze przesuwa? itemy, nie mozna w niego sie zmieniac, nie mozna summonowac, nie mozna przejmowac za pomoca runy, widzi niewidzialnych, wysysa mane obszarowo (1k), upija mocno, paralizuje srednio, zabiera obszarowo zycie (do 500), atak w zwarciu, summonuje od 0-4 The Devil, zamienia?by wszystkich w kolo w fire devile
Atak: gfb (do 500), exori flam (po 200) co 0,1 sek, exevo gran mas mort (po 500), ue ogniste (do 1k), pasek ognia (200), rzuca ognie pojedyncze (w ofiare) jak i obszarowo (kszta?t ko?a), exevo flam hur po 100
Odporno??: ogien i smierc (100%), wrazliwy na swietosc i l?d, reszta na wszystko czesciowo odporny do 50%
Odg?osy: "THE END IS NEAR!" "COME AND FELL MY CLAW ON YOUR FACE!" "NIMLAND IS OVER!"
Loot: jak z morgarotha
 
Odp: Potwory na zam?wienie.

Stw?rz dwa pliki o nazwach:
Kod:
The Devil.xml
Oraz:
Kod:
The Satan.xml
I wklej
Do The Devil.xml:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Devil" nameDescription="the devil" race="blood" experience="5000" speed="320" manacost="0">
  <health now="10000" max="10000"/>
  <look type="40" head="20" body="30" legs="40" feet="50" corpse="5985"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="4"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-320" max="-450"/>
    <attack name="fire" interval="2100" chance="31" range="7" target="1" min="-169" max="-243">
      <attribute key="shootEffect" value="flamingarrow"/>
      <attribute key="areaEffect" value="fireattack"/>
    </attack>
    <attack name="fire" interval="1800" chance="35" range="7" target="1" min="-186" max="-232">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
  </attacks>
  <defenses armor="53" defense="65"/>
  <elements>
<element deathPercent="50"/>
<element holyPercent="-10"/>
</elements>
  <immunities>
    <immunity fire="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="2500" chance="10">
    <voice sentence="The Satan created the world!"/>
  </voices>
<loot>
 	<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins
 	<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins
	<item id="2152" countmax="3" chance1="33333" chancemax="2000"/> --Plat
 	<item id="2514" chance="1900"/> --mastermind shield
 	<item id="2472" chance="200"/> --magic plate armor
	<item id="2795" countmax="6" chance1="7500"/> --Fire Mushroom
 	<item id="5906" countmax="1" chance="2000"/> -- demon dust
	<item id="5954" countmax="1" chance="2345"/> -- demon horn
    <item id="2164" chance="2100"/> --might ring
    <item id="2176" chance="3500"/> --orb
	<item id="1982" chance="1300"/> --purpel tome
    <item id="2165" chance="2300"/> --stealth ring
	<item id="7591" chance="4500"/> -- GHP
 	<item id="1987" chance="100000">
		<inside>
		 	<item id="2393" chance="3800"/> --giantsword
		 	<item id="2432" chance="3800"/> --fire axe
			<item id="2214" chance="2222"/> --ring of healing
			<item id="2396" chance="2600"/> --ice rapier
			<item id="2179" chance="1100"/> --golden ring
			<item id="2795" countmax="6" chance1="13000"/> --fire mushroom
			<item id="2678" countmax="3" chance1="10000" chancemax="0"/> --coconut
			<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coin
			<item id="2151" countmax="4" chance1="5500" chancemax="0"/>
			<item id="2462" chance="3200"/> --devil helmet
			<item id="2149" countmax="3" chance1="11000" chancemax="0"/>
			<item id="2171" chance="2200"/> --platinum amulet
			<item id="2387" chance="32000"/> --double axe
			<item id="2470" chance="1350"/> --golden legs
			<item id="7382" chance="300"/> -- Demonrage Sword
			<item id="7393" chance="1700"/> -- Demon Trophy
			<item id="2520" chance="3100"/> --demon shield
			<item id="2418" chance="1500"/> --golden sickle
			<item id="2377" chance="6666"/> --two-handed sword
		</inside>
 	</item>
</loot>
</monster>
Do The Satan.xml wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Satan" nameDescription="the satan" race="fire" experience="90000" speed="420" manacost="0">
	<health now="100000" max="100000"/>
	<look type="12" head="0" body="95" legs="19" feet="112" corpse="6068"/>
	<targetchange interval="2500" chance="60"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="85"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-630" max="-1028"/>
		<attack name="manadrain" interval="1900" chance="19" radius="11" target="0" min="-893" max="-1053">
			<attribute key="areaEffect" value="watersplash"/>
		</attack>
		<attack name="drunk" interval="2100" chance="15" radius="7" target="0" duration="60000">
			<attribute key="areaEffect" value="explosion"/>
		</attack>
		<attack name="speed" interval="1050" chance="18" radius="5" target="1" speedchange="-320" duration="6000">
			<attribute key="areaEffect" value="sleep"/>
			<attribute key="shootEffect" value="fire"/>
		</attack>
		<attack name="lifedrain" interval="2200" chance="19" radius="9" target="1" min="-418" max="-585">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
		<attack name="outfit" interval="1000" chance="18" target="0" radius="13" monster="fire devil" duration="4000">
			<attribute key="areaEffect" value="greenshimmer"/>
		</attack>
		<attack name="fire" interval="3000" chance="19" radius="6" target="1" min="-415" max="-531">
			<attribute key="areaEffect" value="firearea"/>
			<attribute key="shootEffect" value="fire"/>
		</attack>
		<attack name="fire" interval="100" chance="85" range="7" target="1" min="-164" max="-214">
			<attribute key="areaEffect" value="fireattack"/>
			<attribute key="shootEffect" value="fire"/>
		</attack>
		<attack name="death" interval="1800" chance="23" radius="11" target="0" min="-415" max="-531">
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
		<attack name="fire" interval="2200" chance="21" radius="11" target="0" min="-893" max="-1074">
			<attribute key="areaEffect" value="fireattack"/>
		</attack>
		<attack name="fire" interval="2300" chance="19" length="7" spread="0" min="-185" max="-214">
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="fire" interval="2250" chance="19" length="5" min="-85" max="-114">
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="firefield" interval="3000" chance="36" range="7" target="1">
			<attribute key="shootEffect" value="fire"/>
		</attack>
		<attack name="firefield" interval="3000" chance="36" range="7" radius="5" target="1">
			<attribute key="shootEffect" value="fire"/>
		</attack>
	</attacks>
	<defenses armor="90" defense="115"/>
	  <elements>
<element earthPercent="50"/>
<element energyPercent="50"/>
<element icePercent="-10"/>
<element holyPercent="-10"/>
</elements>
	<immunities>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity fire="1"/>
		<immunity death="1"/>
		<immunity drunk="1"/>
		<immunity invisible="1"/>
	</immunities>
	<summons maxSummons="4">
    <summon name="The Devil" interval="2000" chance="33" max="4"/>
  </summons>
	<voices interval="5000" chance="10">
		<voice sentence="THE END IS NEAR!" yell="1"/>
		<voice sentence="COME AND FELL MY CLAW ON YOUR FACE!" yell="1"/>
		<voice sentence="NIMLAND IS OVER!" yell="1"/>
	</voices>
<loot>
	<item id="2148" chance="70000" countmax="100"/>
	<item id="2148" chance="50000" countmax="90"/>
	<item id="2148" chance="13000" countmax="100"/>
	<item id="2151" chance="10000" countmax="79"/>
	<item id="6500" chance="1000" countmax="5"/>
	<item id="2149" chance="6000" countmax="7"/>
	<item id="2145" chance="6000" countmax="5"/>
	<item id="7431" chance="800"/>
	<item id="2462" chance="9000"/>
	<item id="2387" chance="8000"/>
	<item id="2167" chance="700"/>
	<item id="2162" chance="8000"/>
	<item id="2472" chance="700"/>
	<item id="7899" chance="600"/>
	<item id="2514" chance="800"/>
	<item id="2164" chance="7000"/>
	<item id="2178" chance="800"/>
	<item id="2171" chance="1000"/>
	<item id="1982" chance="8000"/>
	<item id="2214" chance="1000"/>
	<item id="2123" chance="8000"/>
	<item id="2170" chance="8000"/>
	<item id="2402" chance="700"/>
	<item id="2436" chance="6000"/>
	<item id="2165" chance="600"/>
	<item id="2197" chance="600"/>
	<item id="2174" chance="6000"/>
	<item id="2377" chance="160"/>
	<item id="8473" chance="9000"/>
	<item id="8850" chance="810"/>
	<item id="8865" chance="7000"/>
	<item id="8881" chance="900"/>
	<item id="2522" chance="9000"/>
	<item id="8886" chance="7000"/>
	<item id="5943" chance="600"/>
	<item id="8928" chance="600"/>
	<item id="1987" chance="100000">
		<inside>
	<item id="2432" chance="6000"/>
	<item id="2393" chance="8000"/>
	<item id="2033" chance="5000"/>
	<item id="2470" chance="7000"/>
	<item id="7591" chance="6000"/>
	<item id="7590" chance="6000"/>
	<item id="8472" chance="7000"/>
	<item id="2155" chance="900"/>
	<item id="2396" chance="700"/>
	<item id="2177" chance="900"/>
	<item id="2143" chance="9000" countmax="11"/>
	<item id="2146" chance="9000" countmax="9"/>
	<item id="2144" chance="900" countmax="13"/>
	<item id="9971" chance="9000" countmax="2"/>
	<item id="5954" chance="7000" countmax="2"/>
	<item id="6529" chance="6000" countmax="100"/>
	<item id="2142" chance="700"/>
	<item id="2158" chance="7000"/>
	<item id="2195" chance="9000"/>
	<item id="2192" chance="8000"/>
	<item id="2124" chance="7000"/>
	<item id="6300" chance="6000"/>
	<item id="2520" chance="9000"/>
	<item id="2185" chance="8000"/>
	<item id="2186" chance="700"/>
	<item id="7421" chance="8000"/>
	<item id="2176" chance="5000"/>
	<item id="8851" chance="5000"/>
	<item id="2112" chance="3000"/>
	<item id="8852" chance="200"/>
	<item id="8853" chance="5000"/>
	<item id="8929" chance="200"/>
	<item id="2421" chance="3000"/>
		</inside>
	</item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="The Devil" file="The Devil.xml"/>
<monster name="The Satan" file="The Satan.xml"/>
 
Odp: Potwory na zam?wienie.

Nazwa:Apocalypse
Wygl?d:
Apocalypse.gif

HP/EXP: 160 000/80 000
Szybko??: 250 lvl
Szansa na zmiane celu: 30%
Specjalne: przesuwa itemy, nie mozna summonowac, nie mozna sie w niego zmieniac, widzi niewidzialnych, nie mozna runka przejmowac, uzywa strong haste na 400 lvl, summonuje od 0-6 demon?w
Ataki: summon 0-6 demon, paralizuje (lekko), czary obszarowe berserk, great energy ball (ok.1,5k), great energy beam (0-1300), Armagedon (0-2000), w zwarciu 500, na dystans nutami 400, nie ucieka jak ma malo hp
Odporno??: wszystko normalnie
Odg?osy:"DESTRUCTION!""BOW TO THE POWER OF THE RUTHLESS SEVEN!" "CHAOS!" "DEATH TO ALL!"
Loot: demon armor (20%), demon legs (2%), golden helmet (1%), golden legs (50%), golden armor (70%), Haunted Blade (15%), Magic Longsword (1%), Assassin Star 0-31 (60%), 0-281 gold coins (80%), 0-4 crystal coin (70%), 0-122 platinum coins (30%), The Ironworker (30%), spellbook of engentliment (12%), the devileye (7%), backpack of holding (40%), a w nim Guardian Boots (5%), Fiery Rainbow Shield (5%)
Ilosc def i arm: taki jak Morgarotha
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Apocalypse.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Apocalypse" nameDescription="an apocalypse" race="fire" experience="80000" speed="720" manacost="0">
	<health now="160000" max="160000"/>
	<look type="12" head="39" body="52" legs="56" feet="85" corpse="6068"/>
	<targetchange interval="2500" chance="30"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="85"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-477" max="-521"/>
		<attack name="speed" interval="2100" chance="19" target="0" radius="5" speedchange="-320" duration="10000">
			<attribute key="areaEffect" value="stones"/>
		</attack>
		<attack name="physical" interval="2200" chance="21" radius="3" target="0" min="-1364" max="-1514">
			<attribute key="areaEffect" value="blackspark"/>
			</attack>
			<attack name="death" interval="2500" chance="21" radius="11" target="0" min="0" max="-2074">
			<attribute key="areaEffect" value="mortarea"/>
			</attack>
			<attack name="energy" interval="2000" chance="18" radius="5" target="1" min="-1427" max="-1585">
			<attribute key="areaEffect" value="energy"/>
			<attribute key="shootEffect" value="energy"/>
			</attack>
			<attack name="lifedrain" interval="2150" chance="21" radius="7" target="1" min="-374" max="-463">
			<attribute key="areaEffect" value="purplenote"/>
			<attribute key="shootEffect" value="energy"/>
			</attack>
			<attack name="energy" interval="1900" chance="26" length="7" spread="0" min="0" max="-1314">
			<attribute key="areaEffect" value="energyarea"/>
			</attack>
	</attacks>
	<defenses armor="90" defense="115">
			<defense name="speed" interval="2000" chance="19" speedchange="400" duration="3000">
			<attribute key="areaEffect" value="mortarea"/>
		</defense>
		</defenses>
	<immunities>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity drunk="1"/>
		<immunity invisible="1"/>
	</immunities>
	<summons maxSummons="6">
    <summon name="Demon" interval="2000" chance="33" max="3"/>
  </summons>
	<voices interval="5000" chance="10">
		<voice sentence="DESTRUCTION!" yell="1"/>
		<voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!" yell="1"/>
		<voice sentence="CHAOS!" yell="1"/>
		<voice sentence="DEATH TO ALL!" yell="1"/>
	</voices>
<loot>
	<item id="2148" chance="80000" countmax="100"/>
	<item id="2148" chance="80000" countmax="90"/>
	<item id="7368" chance="60000" countmax="31"/>
	<item id="2160" chance="70000" countmax="4"/>
	<item id="7407" chance="15000"/>
	<item id="2494" chance="20000"/>
	<item id="8900" chance="12000"/>
	<item id="2152" chance="30000" countmax="86"/>
	<item id="2470" chance="50000"/>
	<item id="8853" chance="30000"/>
	<item id="2471" chance="1000"/>
	<item id="2495" chance="2000"/>
	<item id="2390" chance="1000"/>
	<item id="2152" chance="30000" countmax="36"/>
	<item id="2148" chance="80000" countmax="91"/>
	<item id="2466" chance="70000"/>
	<item id="8852" chance="7000"/>
	<item id="2365" chance="40000">
		<inside>	
	<item id="11234" chance="5000"/>	
	<item id="8906" chance="5000"/>
		</inside>
	</item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Apocalypse" file="Apocalypse.xml"/>
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Nazwa: Verminor
HP/EXP: 140 000/100 000
Wygl?d:
gyvphsn4qc1wvlqwugo.jpg

Szybko??: 400 lvl
Szansa na zmian? celu: 30%
Specjalne:przesuwa itemy, nie mozna summonowac, nie mozna sie w niego zmieniac, widzi niewidzialnych, nie mozna runka przejmowac, summonuje od 0-2 son of verminorr, staje sie niewidzialny, zamienia wszystkich w kolo w slime, paralizuje srednio, ucieka jak ma malo hp (1k)
Atak: zatruwa po 30 (obszarowo), obszarowy berserk (300), poison storm (1k), z lapy (1k), terra wave (po 200) exori tera co 0,5 sek po 100, rzuca ogromne poison bomby (prawie, ze na caly ekran, jesli to mozliwe)
Odporno??: ziemia 100%, smier? (40%), wrazliwy na l?d
Odg?osy: brak
Ilo?c arm i def: taki jak Morga
loot: z ghazbarana
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Verminor.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Verminor" nameDescription="an verminor" race="VENOM" experience="100000" speed="1020" manacost="0">
	<health now="140000" max="140000"/>
	<look type="12" head="0" body="82" legs="0" feet="0" corpse="6068"/>
	<targetchange interval="2500" chance="30"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="85"/>
		<flag runonhealth="1000"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-877" max="-1121"/>
		<attack name="poisoncondition" interval="2100" chance="19" target="0" radius="7" min="-600" max="-1000">
			<attribute key="areaEffect" value="stones"/>
		</attack>
		<attack name="earth" interval="2200" chance="21" radius="5" target="0" min="-253" max="-325">
			<attribute key="areaEffect" value="greenspark"/>
			</attack>
		<attack name="earth" interval="2000" chance="20" radius="11" target="0" min="-963" max="-1153">
			<attribute key="areaEffect" value="greenbubble"/>
			</attack>
			<attack name="outfit" interval="1900" chance="19" radius="11" target="0" monster="slime" duration="5000">
			<attribute key="areaEffect" value="greenshimmer"/>
			</attack>
			<attack name="earth" interval="2150" chance="24" length="7" min="-113" max="-295">
			<attribute key="areaEffect" value="plantattack"/>
			</attack>
			<attack name="earth" interval="500" chance="100" range="7" target="1" min="-83" max="-113">
			<attribute key="areaEffect" value="carniphila"/>
			<attribute key="shootEffect" value="earth"/>
			</attack>
			<attack name="poisonfield" interval="1500" chance="18" radius="16" target="1">
			<attribute key="shootEffect" value="eartharrow"/>
			</attack>
	</attacks>
	<defenses armor="90" defense="115">
			<defense name="invisible" interval="2000" chance="19" duration="3000">
			<attribute key="areaEffect" value="carniphila"/>
		</defense>
		</defenses>
		<elements>
<element icePercent="-10"/>
<element deathPercent="40"/>
</elements>
	<immunities>
		<immunity lifedrain="1"/>
		<immunity earth="1"/>
		<immunity paralyze="1"/>
		<immunity drunk="1"/>
		<immunity invisible="1"/>
	</immunities>
	<summons maxSummons="2">
    <summon name="son of verminor" interval="2000" chance="33" max="2"/>
  </summons>
<loot>
	<item id="2148" chance="90000" countmax="100"/>
	<item id="2148" chance="80000" countmax="100"/>
	<item id="2152" chance="11000" countmax="73"/>
	<item id="2160" chance="7000" countmax="3"/>
	<item id="7365" chance="27000" countmax="75"/>
	<item id="7368" chance="7000" countmax="47"/>
	<item id="2143" chance="7000" countmax="15"/>
	<item id="2144" chance="7000" countmax="15"/>
	<item id="2149" chance="7000" countmax="6"/>
	<item id="2150" chance="7000" countmax="17"/>
	<item id="2146" chance="7000" countmax="4"/>
	<item id="2151" chance="6000" countmax="4"/>
	<item id="6500" chance="10000" countmax="5"/>
	<item id="2145" chance="8000" countmax="5"/>
	<item id="2155" chance="1000"/>
	<item id="2158" chance="1000"/>
	<item id="5954" chance="1000"/>
	<item id="2179" chance="3000"/>
	<item id="6300" chance="3000"/>
	<item id="2436" chance="3000"/>
	<item id="5943" chance="4000"/>
	<item id="8903" chance="4000"/>
	<item id="1984" chance="6000"/>
	<item id="8901" chance="6000"/>
	<item id="8918" chance="3000"/>
	<item id="1987" chance="100000">
	  <inside>
		<item id="7896" chance="8000"/>
		<item id="2520" chance="6000"/>
		<item id="2514" chance="3000"/>
		<item id="2472" chance="1000"/>
		<item id="2421" chance="6000"/>
		<item id="7431" chance="1000"/>
		<item id="2646" chance="5000"/>
		<item id="2447" chance="2000"/>
		<item id="8904" chance="1000"/>
		<item id="8878" chance="1000"/>
		<item id="7405" chance="5000"/>
		<item id="8884" chance="6000"/>
		<item id="6553" chance="7000"/>
		<item id="8887" chance="6000"/>
		<item id="7428" chance="7000"/>
		<item id="8866" chance="6000"/>
	  </inside>
	</item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Verminor" file="Verminor.xml"/>
 
Odp: Potwory na zam?wienie.

Nazwa: Ashfalor
Wygl?d:
zb60xeftfv7js8c6mfa.jpg

HP/EXP: 120 000/100 000
Szansa na zmian? celu: 40%
Szybko?? 300 lvl
Specjalne: przesuwa itemy, nie mozna summonowac, nie mozna sie w niego zmieniac, widzi niewidzialnych, nie mozna runka przejmowac, sam zamienia sie w wispa, zamienia obszarowo wszystkich w ghastly dragon, summonuje od 0-2 lost soul, upija obszarowo-> efekt gwiazdek (bardzo mocno), paralizuje lekko, wysysa mane (zoltymi nutkami) do 500, haste na 350 lvl
Atak: exori (po 1k), obszarowe exori (1k), exori flam po 300 co 1sek
Odporno??: ogien (100%), swieto?? (100%), smierc (100%), wrazliwy na fizyczne
Odg?osy: "I am going to play with yourself!" " Fell my wrath"
Loot: Ferumbrasa
Ilo?? arm i def: taki jak u morga
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Nazwa potwora: Training Machine
Wygl?d: obojetne sam przestawie
HP/EXP: 1kkk/1kk
Szybkosc: wog?le, ma sie nie ruszac
Szansa na zmiane celu: 0 %
Specjalne: Ma atakowac lekko po 1-10 , ma si? nie rusza?
Ilosc arma i defa 100/100
Loot: bez
Odg?osy: "Train on me" "What so weakly"
 
Odp: Potwory na zam?wienie.

Sory, nie zauwa?y?em, ?e temu kolesiowi nie napisa?e?.
 
Odp: Potwory na zam?wienie.

#up
Regulamin m?wi, i? robi? jednego potwora naraz dla danego u?ytkownika. Zam?wie? mo?e by? nawet kilka, byleby ka?dy post by? napisany przez innego u?ytkownika tego forum.
Na przysz?o?? edytuj posty zamiast pisa? jeden pod drugim.

#topic
Zedytuje tego porta, gdy zrobi? oba monstery. Dzi? po 19 powinny by?.

#edit

#jedrek1231
Stw?rz plik o nazwie:
Kod:
Ashfalor.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ashfalor" nameDescription="an ashfalor" race="UNDEAD" experience="100000" speed="820" manacost="0">
	<health now="120000" max="120000"/>
	<look type="12" head="0" body="78" legs="41" feet="0" corpse="6068"/>
	<targetchange interval="2500" chance="30"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="85"/>
		<flag runonhealth="1000"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-877" max="-1121"/>
		<attack name="outfit" interval="2100" chance="39" target="0" radius="7" monster="ghastly dragon" duration="10000">
			<attribute key="areaEffect" value="explosion"/>
		</attack>
		<attack name="harddrunk" interval="2500" chance="21" radius="5" target="0" duration="20000">
			<attribute key="areaEffect" value="stun"/>
			</attack>
		<attack name="speed" interval="2000" chance="20" range="7" target="1" speedchange="-220" duration="5000">
			<attribute key="areaEffect" value="bluenote"/>
			</attack>
			<attack name="manadrain" interval="1900" chance="19" radius="5" target="1" min="-427" max="-536">
			<attribute key="areaEffect" value="yellownote"/>
			</attack>
			<attack name="physical" interval="2150" chance="24" radius="3" target="0" min="-913" max="-1095">
			<attribute key="areaEffect" value="redspark"/>
			</attack>
			<attack name="fire" interval="500" chance="1000" range="100" target="1" min="-283" max="-313">
			<attribute key="areaEffect" value="firedamage"/>
			<attribute key="shootEffect" value="fire"/>
			</attack>
			<attack name="physical" interval="2300" chance="18" radius="7" target="0" min="-961" max="-1164">
			<attribute key="shootEffect" value="blackspark"/>
			</attack>
	</attacks>
	<defenses armor="90" defense="115">
			<defense name="speed" interval="2000" speedchange="100" duration="6000">
			<attribute key="areaEffect" value="blackspark"/>
		</defense>
		<defense name="outfit" interval="2500" chance="33" monster="wisp" duration="5000">
			<attribute key="areaEffect" value="yellowbubble"/>
		</defense>
		</defenses>
		<elements>
<element physicalPercent="-10"/>
</elements>
	<immunities>
		<immunity lifedrain="1"/>
		<immunity fire="1"/>
		<immunity holy="1"/>
		<immunity death="1"/>
		<immunity paralyze="1"/>
		<immunity drunk="1"/>
		<immunity invisible="1"/>
	</immunities>
	  	<voices interval="3000" chance="10">
		<voice sentence="I am going to play with yourself!" yell="1"/>
		<voice sentence="Fell my wrath" yell="1"/>
	</voices>
	<summons maxSummons="2">
    <summon name="lost soul" interval="2000" chance="33" max="2"/>
  </summons>
<loot>
 	<item id="2148" countmax="100" chance="70000"/>
 	<item id="2148" countmax="100" chance="70000"/>
	<item id="2148" countmax="70" chance="70000"/>
 	<item id="2150" countmax="75" chance="16060"/>
 	<item id="2146" countmax="92" chance="12050"/>
<item id="2143" countmax="8" chance="70000"/>
<item id="2151" chance="7000"/>
<item id="2185" chance="7000"/>
<item id="2167" chance="5000"/>
<item id="2127" chance="4000"/>
<item id="2466" chance="3000"/>
<item id="2387" chance="3000"/>
<item id="2195" chance="2000"/>
<item id="2514" chance="800"/>
<item id="2472" chance="1000"/>
<item id="8903" chance="600"/>
<item id="7896" chance="400"/>
<item id="7427" chance="400"/>
<item id="8869" chance="400"/>
<item id="8885" chance="400"/>
<item id="8918" chance="200"/>
<item id="8924" chance="200"/>
<item id="1986" chance="1000"/>
<item id="7435" chance="200"/>
<item id="7418" chance="700"/>
<item id="7405" chance="400"/>
<item id="7417" chance="200"/>
<item id="5903" chance="100000"/>
 	<item id="1987" chance="100000">
 	  <inside>
	  <item id="2520" chance="1000"/>
	  <item id="7382" chance="900"/>
	  <item id="8868" chance="100"/>
	  <item id="2542" chance="400"/>
	  <item id="2539" chance="400"/>
	  <item id="2522" chance="200"/>
	  <item id="7423" chance="200"/>
	  <item id="8928" chance="200"/>
	  <item id="7388" chance="400"/>
	  <item id="7411" chance="600"/>
	  <item id="7410" chance="600"/>
	  <item id="7403" chance="400"/>
	  <item id="7414" chance="800"/>
	  <item id="7885" chance="400"/>
	  <item id="7895" chance="400"/>
	  <item id="8904" chance="200"/>
	  <item id="8902" chance="800"/>
	  <item id="2421" chance="400"/>
	  <item id="2112" chance="400"/>
	  <item id="7422" chance="1000"/>
	  <item id="2462" chance="4000"/>
	  <item id="2171" chance="4000"/>
	  <item id="2470" chance="2000"/>
	  <item id="2432" chance="5000"/>
	  <item id="2124" chance="6000"/>
	  <item id="2179" chance="6000"/>
	  <item id="2182" chance="7000"/>
	  <item id="9971" countmax="2" chance="10000"/>
	  <item id="9970" countmax="86" chance="10000"/>
	  <item id="2145" countmax="90" chance="13000"/>
		<item id="2147" countmax="49" chance="17000"/>
		<item id="2178" chance="4000"/>
		<item id="2170" chance="3000"/>
		<item id="2377" chance="3000"/>
		<item id="8930" chance="400"/>
 	  </inside>
 	</item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Ashfalor" file="Ashfalor.xml"/>

#sameyes
Stw?rz plik o nazwie:
Kod:
Trainer.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Trainer" nameDescription="a training" race="blood" experience="0" speed="0" manacost="0">
    <health now="240000" max="240000"/>
    <look type="268" head="20" body="30" legs="40" feet="50" addons="2" corpse="3128"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="0" max="-10"/>
    </attacks>
    <defenses armor="0" defense="0"/>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="0"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="0"/>
      <immunity outfit="0"/>
      <immunity drunk="0"/>
      <immunity invisible="1"/>
    </immunities>
  </monster>
Do monsters.xml wklej:
Kod:
<monster name="Trainer" file="Trainer.xml"/>
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Witam. Mam do Ciebie wielka Prozbe potrzebuje siedem potworow do duzego questa. Widze ze swietnie sie na tym znasz dlatego sie zwracam do Ciebie. Potrzebuje 7 potworow o wygladzie bossow inq zamieszczam przykladowe ss z Tego tematu oczywiscie. Kolory bossow najrozniejsze by sie wyroznialy szczegolnie. Dziekowa z gory.

Przykladowe tego typu potwory ktore mi sie spodobaly:







I chcialbym zeby potwory normalnie mialy Full Hp (zielone) bo czasami zaczynaja od red Hp wtedy chwilka i sa zabite;). Pozdro :D
 
Odp: Potwory na zam?wienie.

@up
Widze wygl?y moich potwork?w, po prostu skopiuj je heh

Nazwa: Pumin
HP/EXP: 100 000/40 000
Wygl?d: jak Frozen Morgaroth (lodowy)
Szybko??: 200
Szansa na zmian? celu: 40%
Specjalne: przesuwa itemy, nie mozna summonowac, nie mozna sie w niego zmieniac, widzi niewidzialnych, nie mozna runka przejmowac, summonuje od 0-4 Massive Water Elemental, zamienia wszystkich w Water Elementale, paralizuje (srednio), walczy do konca
Atak: wszystkie wodne ataki, obszarowe od toni?cia (2k), pojedyncze od toni?cia (po 1k), wysysa mane (po 500) niebieskimi nutkami <-- obszarowo.
Odporno??: na ataki od toni?cia + l?d (100%), smierc (50%), wrazliwy na ogie?
Odg?osy: "Your soul will be mine!" "Better for you -go away!"
Loot: jak z GHazbarana
Ilo?? arm i def: taki jak u ghazbarana
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Pumin.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pumin" nameDescription="a pumin" race="UNDEAD" experience="40000" speed="620" manacost="0">
	<health now="100000" max="100000"/>
	<look type="12" head="0" body="86" legs="0" feet="0" corpse="6068"/>
	<targetchange interval="5500" chance="40"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="85"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-877" max="-1121"/>
		<attack name="drowncondition" interval="2100" chance="19" target="0" radius="7" min="-300" max="-500">
			<attribute key="areaEffect" value="bluefirework"/>
		</attack>
			<attack name="ice" interval="2200" chance="21" radius="5" target="1" min="-653" max="-825">
			<attribute key="areaEffect" value="giantice"/>
			</attack>		
			<attack name="drown" interval="2000" chance="20" radius="11" target="0" min="-1963" max="-2153">
			<attribute key="areaEffect" value="bluebubble"/>
			</attack>			
			<attack name="outfit" interval="1900" chance="19" radius="11" target="0" monster="water elemental" duration="5000">
			<attribute key="areaEffect" value="blueshimmer"/>
			</attack>			
			<attack name="manadrain" interval="2150" chance="24" radius="7" min="-413" max="-595">
			<attribute key="areaEffect" value="bluenote"/>
			</attack>			
			<attack name="drown" interval="2100" chance="32" range="7" target="1" min="-883" max="-1113">
			<attribute key="areaEffect" value="iceattack"/>
			<attribute key="shootEffect" value="snowball"/>
			</attack>
			<attack name="speed" interval="1500" chance="18" taget="1" speedchange="-420" duration="5000">
			<attribute key="shootEffect" value="eartharrow"/>
			</attack>
	</attacks>
	<defenses armor="90" defense="115"/>
		<elements>
<element firePercent="-10"/>
<element deathPercent="50"/>
</elements>
	<immunities>
		<immunity lifedrain="1"/>
		<immunity drown="1"/>
		<immunity ice="1"/>
		<immunity paralyze="1"/>
		<immunity drunk="1"/>
		<immunity invisible="1"/>
	</immunities>
	<summons maxSummons="4">
    <summon name="massive water elemental" interval="2000" chance="33" max="2"/>
  </summons>
<loot>
	<item id="2148" chance="90000" countmax="100"/>
	<item id="2148" chance="80000" countmax="100"/>
	<item id="2152" chance="11000" countmax="73"/>
	<item id="2160" chance="7000" countmax="3"/>
	<item id="7365" chance="27000" countmax="75"/>
	<item id="7368" chance="7000" countmax="47"/>
	<item id="2143" chance="7000" countmax="15"/>
	<item id="2144" chance="7000" countmax="15"/>
	<item id="2149" chance="7000" countmax="6"/>
	<item id="2150" chance="7000" countmax="17"/>
	<item id="2146" chance="7000" countmax="4"/>
	<item id="2151" chance="6000" countmax="4"/>
	<item id="6500" chance="10000" countmax="5"/>
	<item id="2145" chance="8000" countmax="5"/>
	<item id="2155" chance="1000"/>
	<item id="2158" chance="1000"/>
	<item id="5954" chance="1000"/>
	<item id="2179" chance="3000"/>
	<item id="6300" chance="3000"/>
	<item id="2436" chance="3000"/>
	<item id="5943" chance="4000"/>
	<item id="8903" chance="4000"/>
	<item id="1984" chance="6000"/>
	<item id="8901" chance="6000"/>
	<item id="8918" chance="3000"/>
	<item id="1987" chance="100000">
	  <inside>
		<item id="7896" chance="8000"/>
		<item id="2520" chance="6000"/>
		<item id="2514" chance="3000"/>
		<item id="2472" chance="1000"/>
		<item id="2421" chance="6000"/>
		<item id="7431" chance="1000"/>
		<item id="2646" chance="5000"/>
		<item id="2447" chance="2000"/>
		<item id="8904" chance="1000"/>
		<item id="8878" chance="1000"/>
		<item id="7405" chance="5000"/>
		<item id="8884" chance="6000"/>
		<item id="6553" chance="7000"/>
		<item id="8887" chance="6000"/>
		<item id="7428" chance="7000"/>
		<item id="8866" chance="6000"/>
	  </inside>
	</item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Pumin" file="Pumin.xml"/>
 
Odp: Potwory na zam?wienie.

Nazwa: Infernatil
Wygl?d: jak demon
HP/EXP: 120 000/85 000
Szybko??: 340 lvl
Szansa na zmian? celu: 60%
Specjalne: przesuwa itemy, nie mozna summonowac, nie mozna sie w niego zmieniac, widzi niewidzialnych, nie mozna runka przejmowac, summonuje od 0-5 demon?w, walczy w zwarciu, uzywa haste na 450 lvl, ucieka gdy ma 2k hp, nie mozna go sparalizowac,
Atak: great firebomb, gfb (po 1k), z ?apy (po 1,5k), exori flam (po 100) co 0,5sek
Odporno??: w ca?o?ci odoporny na energie, ogien i ziemie, wrazliwy na l?d
Ilosc def i arm: taki jak Morgarotha
loot: jak z morgarotha
Odg?osy: "Worship Zathroth pathetic mortal!","Your soul will be mine!","ASHES TO ASHES!","YOU WILL ALL BURN!","THE DAY OF RECKONING IS AT HAND!","BOW TO THE POWER OF THE RUTHLESS SEVEN!"
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Infernatil.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Infernatil" nameDescription="an infernatil" race="fire" experience="85000" speed="900" manacost="10000">
  <health now="120000" max="120000"/>
  <look type="35" corpse="5995"/>
  <targetchange interval="5000" chance="60"/>
  <strategy attack="90" defense="10"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="2000"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-1432" max="-1624"/>
    <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-956" max="-1106">
		<attribute key="shootEffect" value="fire"/>
		<attribute key="areaEffect" value="firearea"/>
	</attack>
    <attack name="firefield" interval="2000" chance="12" range="7" radius="13" target="1">
		<attribute key="shootEffect" value="fire"/>
	</attack>
	<attack name="speed" interval="500" chance="100" range="7" target="1" min="-67" max="129">
		<attribute key="shootEffect" value="fire"/>
		<attribute key="areaEffect" value="fireattack"/>
	</attack>
  </attacks>
  <defenses armor="85" defense="105">
	<defense name="speed" interval="1000" chance="15" speedchange="260" duration="5000">
      <attribute key="areaEffect" value="firearea"/>
    </defense>
  </defenses>
	<elements>
		<element icePercent="-15"/>
	</elements>
  <immunities>
    <immunity fire="1"/>
	<immunity energy="1"/>
	<immunity earth="1"/>
    <immunity drown="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="5">
    <summon name="demon" interval="1000" chance="12"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="Worship Zathroth pathetic mortal!" yell="1"/>
    <voice sentence="ASHES TO ASHES!" yell="1"/>
    <voice sentence="YOU WILL ALL BURN!" yell="1"/>
    <voice sentence="THE DAY OF RECKONING IS AT HAND!"/>
	<voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!"/>
    <voice sentence="Your soul will be mine!" yell="0"/>
  </voices>
<loot>
	<item id="2148" chance="70000" countmax="100"/>
	<item id="2148" chance="50000" countmax="90"/>
	<item id="2148" chance="13000" countmax="100"/>
	<item id="2151" chance="10000" countmax="79"/>
	<item id="6500" chance="1000" countmax="5"/>
	<item id="2149" chance="6000" countmax="7"/>
	<item id="2145" chance="6000" countmax="5"/>
	<item id="7431" chance="800"/>
	<item id="2462" chance="9000"/>
	<item id="2387" chance="8000"/>
	<item id="2167" chance="700"/>
	<item id="2162" chance="8000"/>
	<item id="2472" chance="700"/>
	<item id="7899" chance="600"/>
	<item id="2514" chance="800"/>
	<item id="2164" chance="7000"/>
	<item id="2178" chance="800"/>
	<item id="2171" chance="1000"/>
	<item id="1982" chance="8000"/>
	<item id="2214" chance="1000"/>
	<item id="2123" chance="8000"/>
	<item id="2170" chance="8000"/>
	<item id="2402" chance="700"/>
	<item id="2436" chance="6000"/>
	<item id="2165" chance="600"/>
	<item id="2197" chance="600"/>
	<item id="2174" chance="6000"/>
	<item id="2377" chance="160"/>
	<item id="8473" chance="9000"/>
	<item id="8850" chance="810"/>
	<item id="8865" chance="7000"/>
	<item id="8881" chance="900"/>
	<item id="2522" chance="9000"/>
	<item id="8886" chance="7000"/>
	<item id="5943" chance="600"/>
	<item id="8928" chance="600"/>
	<item id="1987" chance="100000">
		<inside>
	<item id="2432" chance="6000"/>
	<item id="2393" chance="8000"/>
	<item id="2033" chance="5000"/>
	<item id="2470" chance="7000"/>
	<item id="7591" chance="6000"/>
	<item id="7590" chance="6000"/>
	<item id="8472" chance="7000"/>
	<item id="2155" chance="900"/>
	<item id="2396" chance="700"/>
	<item id="2177" chance="900"/>
	<item id="2143" chance="9000" countmax="11"/>
	<item id="2146" chance="9000" countmax="9"/>
	<item id="2144" chance="900" countmax="13"/>
	<item id="9971" chance="9000" countmax="2"/>
	<item id="5954" chance="7000" countmax="2"/>
	<item id="6529" chance="6000" countmax="100"/>
	<item id="2142" chance="700"/>
	<item id="2158" chance="7000"/>
	<item id="2195" chance="9000"/>
	<item id="2192" chance="8000"/>
	<item id="2124" chance="7000"/>
	<item id="6300" chance="6000"/>
	<item id="2520" chance="9000"/>
	<item id="2185" chance="8000"/>
	<item id="2186" chance="700"/>
	<item id="7421" chance="8000"/>
	<item id="2176" chance="5000"/>
	<item id="8851" chance="5000"/>
	<item id="2112" chance="3000"/>
	<item id="8852" chance="200"/>
	<item id="8853" chance="5000"/>
	<item id="8929" chance="200"/>
	<item id="2421" chance="3000"/>
		</inside>
	</item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Infernatil" file="Infernatil.xml"/>
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Nazwa: Sun Shinely
Wygl?d: pomaranczowy morg z bialymi rogami i czerwonymi oczami ;P
HP/EXP: 120 000/100 000
Szansa na zmian? celu: 40%
Szybko?? 300 lvl
Specjalne: przesuwa itemy, nie mozna summonowac, nie mozna sie w niego zmieniac, widzi niewidzialnych, nie mozna runka przejmowac, sam zamienia sie w wispa, zamienia obszarowo wszystkich w hellfire fighter, summonuje od 0-6 massive fire elemental, upija obszarowo-> efekt gwiazdek (bardzo mocno), paralizuje lekko, wysysa mane (zoltymi nutkami) do 500, haste na 350 lvl
Atak: exori (po 1k), obszarowe exori (1k), exori flam po 300 co 1sek
Odporno??: ogien (100%), swieto?? (100%), smierc (100%), wrazliwy na fizyczne
Odg?osy: "I am going to play with yourself!" " Fell my wrath"
Loot: Ferumbrasa
Ilo?? arm i def: taki jak u morga
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Sun Shinely.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Sun Shinely" nameDescription="a sun shinely" race="fire" experience="100000" speed="820" manacost="10000">
  <health now="120000" max="120000"/>
  <look type="12" head="0" body="77" legs="0" feet="94" corpse="6068"/>
  <targetchange interval="5500" chance="40"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-732" max="-824"/>
    <attack name="physical" interval="2000" chance="30" radius="3" target="0" min="-956" max="-1106">
		<attribute key="areaEffect" value="blackspark"/>
	</attack>
	<attack name="physical" interval="2000" chance="30" radius="7" target="0" min="-956" max="-1106">
		<attribute key="areaEffect" value="redspark"/>
	</attack>
	<attack name="outfit" interval="1900" chance="21" radius="7" target="0" monster="hellfire fighter" duration="6000">
		<attribute key="areaEffect" value="firearea"/>
	</attack>
	<attack name="manadrain" interval="2200" chance="30" radius="11" target="0" min="-454" max="-573">
		<attribute key="areaEffect" value="yellownote"/>
	</attack>
    <attack name="drunk" interval="8000" chance="22" range="7" radius="7" target="1" duration="30000">
		<attribute key="areaEffect" value="stun"/>
	</attack>
	<attack name="speed" interval="2100" chance="20" range="7" target="1" radius="5" speedchange="-320" duration="6000">
		<attribute key="shootEffect" value="flamingarrow"/>
		<attribute key="areaEffect" value="yellowfirework"/>
	</attack>
	<attack name="fire" interval="1000" chance="100" range="7" target="1" min="278" max="-351">
		<attribute key="shootEffect" value="flamingarrow"/>
		<attribute key="areaEffect" value="firearea"/>
	</attack>
  </attacks>
  <defenses armor="85" defense="105">
  <defense name="speed" interval="2000" chance="19" speedchange="100" duration="3000">
			<attribute key="areaEffect" value="holydamage"/>
		</defense>
	<defense name="outfit" interval="2000" chance="26" monster="wisp" duration="4000">
			<attribute key="areaEffect" value="fireattack"/>
		</defense>
  </defenses>
	<elements>
		<element physicalPercent="-15"/>
	</elements>
  <immunities>
    <immunity fire="1"/>
	<immunity holy="1"/>
	<immunity death="1"/>
    <immunity drown="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="6">
    <summon name="massive fire elemental" interval="2000" chance="33" max="2"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="I am going to play with yourself!!" yell="1"/>
    <voice sentence="Fell my wrath" yell="1"/>
  </voices>
<loot>
 	<item id="2148" countmax="100" chance="70000"/>
 	<item id="2148" countmax="100" chance="70000"/>
	<item id="2148" countmax="70" chance="70000"/>
 	<item id="2150" countmax="75" chance="16060"/>
 	<item id="2146" countmax="92" chance="12050"/>
<item id="2143" countmax="8" chance="70000"/>
<item id="2151" chance="7000"/>
<item id="2185" chance="7000"/>
<item id="2167" chance="5000"/>
<item id="2127" chance="4000"/>
<item id="2466" chance="3000"/>
<item id="2387" chance="3000"/>
<item id="2195" chance="2000"/>
<item id="2514" chance="800"/>
<item id="2472" chance="1000"/>
<item id="8903" chance="600"/>
<item id="7896" chance="400"/>
<item id="7427" chance="400"/>
<item id="8869" chance="400"/>
<item id="8885" chance="400"/>
<item id="8918" chance="200"/>
<item id="8924" chance="200"/>
<item id="1986" chance="1000"/>
<item id="7435" chance="200"/>
<item id="7418" chance="700"/>
<item id="7405" chance="400"/>
<item id="7417" chance="200"/>
<item id="5903" chance="100000"/>
 	<item id="1987" chance="100000">
 	  <inside>
	  <item id="2520" chance="1000"/>
	  <item id="7382" chance="900"/>
	  <item id="8868" chance="100"/>
	  <item id="2542" chance="400"/>
	  <item id="2539" chance="400"/>
	  <item id="2522" chance="200"/>
	  <item id="7423" chance="200"/>
	  <item id="8928" chance="200"/>
	  <item id="7388" chance="400"/>
	  <item id="7411" chance="600"/>
	  <item id="7410" chance="600"/>
	  <item id="7403" chance="400"/>
	  <item id="7414" chance="800"/>
	  <item id="7885" chance="400"/>
	  <item id="7895" chance="400"/>
	  <item id="8904" chance="200"/>
	  <item id="8902" chance="800"/>
	  <item id="2421" chance="400"/>
	  <item id="2112" chance="400"/>
	  <item id="7422" chance="1000"/>
	  <item id="2462" chance="4000"/>
	  <item id="2171" chance="4000"/>
	  <item id="2470" chance="2000"/>
	  <item id="2432" chance="5000"/>
	  <item id="2124" chance="6000"/>
	  <item id="2179" chance="6000"/>
	  <item id="2182" chance="7000"/>
	  <item id="9971" countmax="2" chance="10000"/>
	  <item id="9970" countmax="86" chance="10000"/>
	  <item id="2145" countmax="90" chance="13000"/>
		<item id="2147" countmax="49" chance="17000"/>
		<item id="2178" chance="4000"/>
		<item id="2170" chance="3000"/>
		<item id="2377" chance="3000"/>
		<item id="8930" chance="400"/>
 	  </inside>
 	</item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Sun Shinely" file="Sun Shinely.xml"/>
 
Odp: Potwory na zam?wienie.

Nazwa: Suicide
Wygl?d: szary morg z bialymi rogami
HP/EXP: 50 000 / 20 000
Szansa na zmiane celu: 50%
Szybko??: 300
Specjalne:przesuwa itemy, nie mozna summonowac, nie mozna sie w niego zmieniac, widzi niewidzialnych, nie mozna przejmowac runa, summonuje od 0-2 grim reaperow, paralizuje lekko, upija lekko (czarnymi nutkami, albo rozowymi), wysysa mane ofiary (do 200), haste na 340 lvl
Atak: exori mort, exori san, exori frigo, exori flam, exori vis (po 50-100) co 0,1 sek, ue ze smierci do (2k), pasek smierci (200)
Odporno??: smierc (100%), ziemia,energia,lod, ogien, swietosc po (60%), fizyczne (60%)
Loot: morgaroth
Odg?osy: brak
Ilosc arma i def: tak jak morg
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Suicide.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Suicide" nameDescription="a suicide" race="UNDEAD" experience="20000" speed="820" manacost="10000">
  <health now="50000" max="50000"/>
  <look type="12" head="0" body="19" legs="0" feet="0" corpse="6068"/>
  <targetchange interval="5500" chance="50"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-232" max="-624"/>
    <attack name="drunk" interval="2100" chance="23" radius="7" target="0" duration="4000">
		<attribute key="areaEffect" value="purplenote"/>
	</attack>
	<attack name="speed" interval="2200" chance="27" range="7" target="1" radius="5" speedchange="-320" duration="5000">
		<attribute key="areaEffect" value="smallclouds"/>
	</attack>
	<attack name="manadrain" interval="1900" chance="21" range="7" target="1" min="-162" max="-241">
		<attribute key="areaEffect" value="greenshimmer"/>
	</attack>
	<attack name="death" interval="2150" chance="21" radius="11" target="0" min="-1854" max="-2073">
		<attribute key="areaEffect" value="mortarea"/>
	</attack>
    <attack name="death" interval="1700" chance="22" length="7" spread="0" min="-175" max="-214">
		<attribute key="areaEffect" value="mortarea"/>
	</attack>
	<attack name="fire" interval="100" chance="80" range="7" target="1" min="-43" max="-105">
		<attribute key="shootEffect" value="flamingarrow"/>
		<attribute key="areaEffect" value="firearea"/>
	</attack>
	<attack name="energy" interval="100" chance="80" range="7" target="1" min="-43" max="-105">
		<attribute key="shootEffect" value="flasharrow"/>
		<attribute key="areaEffect" value="energyarea"/>
	</attack>
	<attack name="ice" interval="100" chance="80" range="7" target="1" min="-43" max="-105">
		<attribute key="shootEffect" value="shiverarrow"/>
		<attribute key="areaEffect" value="iceattack"/>
	</attack>
	<attack name="holy" interval="100" chance="80" range="7" target="1" min="-43" max="-105">
		<attribute key="shootEffect" value="holy"/>
		<attribute key="areaEffect" value="holydamage"/>
	</attack>
	<attack name="death" interval="100" chance="80" range="7" target="1" min="-43" max="-105">
		<attribute key="shootEffect" value="suddendeath"/>
		<attribute key="areaEffect" value="mortarea"/>
	</attack>
  </attacks>
  <defenses armor="85" defense="105">
  <defense name="speed" interval="2000" chance="19" speedchange="80" duration="3000">
			<attribute key="areaEffect" value="bigclouds"/>
		</defense>
  </defenses>
	<elements>
		<element physicalPercent="60"/>
		<element firePercent="60"/>
		<element icePercent="60"/>
		<element earthPercent="60"/>
		<element energyPercent="60"/>
	</elements>
  <immunities>
	<immunity death="1"/>
    <immunity drown="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="2">
    <summon name="grim reaper" interval="2000" chance="33" max="2"/>
  </summons>
<loot>
	<item id="2148" chance="70000" countmax="100"/>
	<item id="2148" chance="50000" countmax="90"/>
	<item id="2148" chance="13000" countmax="100"/>
	<item id="2151" chance="10000" countmax="79"/>
	<item id="6500" chance="1000" countmax="5"/>
	<item id="2149" chance="6000" countmax="7"/>
	<item id="2145" chance="6000" countmax="5"/>
	<item id="7431" chance="800"/>
	<item id="2462" chance="9000"/>
	<item id="2387" chance="8000"/>
	<item id="2167" chance="700"/>
	<item id="2162" chance="8000"/>
	<item id="2472" chance="700"/>
	<item id="7899" chance="600"/>
	<item id="2514" chance="800"/>
	<item id="2164" chance="7000"/>
	<item id="2178" chance="800"/>
	<item id="2171" chance="1000"/>
	<item id="1982" chance="8000"/>
	<item id="2214" chance="1000"/>
	<item id="2123" chance="8000"/>
	<item id="2170" chance="8000"/>
	<item id="2402" chance="700"/>
	<item id="2436" chance="6000"/>
	<item id="2165" chance="600"/>
	<item id="2197" chance="600"/>
	<item id="2174" chance="6000"/>
	<item id="2377" chance="160"/>
	<item id="8473" chance="9000"/>
	<item id="8850" chance="810"/>
	<item id="8865" chance="7000"/>
	<item id="8881" chance="900"/>
	<item id="2522" chance="9000"/>
	<item id="8886" chance="7000"/>
	<item id="5943" chance="600"/>
	<item id="8928" chance="600"/>
	<item id="1987" chance="100000">
		<inside>
	<item id="2432" chance="6000"/>
	<item id="2393" chance="8000"/>
	<item id="2033" chance="5000"/>
	<item id="2470" chance="7000"/>
	<item id="7591" chance="6000"/>
	<item id="7590" chance="6000"/>
	<item id="8472" chance="7000"/>
	<item id="2155" chance="900"/>
	<item id="2396" chance="700"/>
	<item id="2177" chance="900"/>
	<item id="2143" chance="9000" countmax="11"/>
	<item id="2146" chance="9000" countmax="9"/>
	<item id="2144" chance="900" countmax="13"/>
	<item id="9971" chance="9000" countmax="2"/>
	<item id="5954" chance="7000" countmax="2"/>
	<item id="6529" chance="6000" countmax="100"/>
	<item id="2142" chance="700"/>
	<item id="2158" chance="7000"/>
	<item id="2195" chance="9000"/>
	<item id="2192" chance="8000"/>
	<item id="2124" chance="7000"/>
	<item id="6300" chance="6000"/>
	<item id="2520" chance="9000"/>
	<item id="2185" chance="8000"/>
	<item id="2186" chance="700"/>
	<item id="7421" chance="8000"/>
	<item id="2176" chance="5000"/>
	<item id="8851" chance="5000"/>
	<item id="2112" chance="3000"/>
	<item id="8852" chance="200"/>
	<item id="8853" chance="5000"/>
	<item id="8929" chance="200"/>
	<item id="2421" chance="3000"/>
		</inside>
	</item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Suicide" file="Suicide.xml"/>
 
Ostatnia edycja:
Status
Zamknięty.
Do góry