Inne Problem G?sior Acc.

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Maly Bodzio

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Grudzień 3, 2011
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Witam, posiadam Gesior acc. maker 0.3.0 for TFS i problem tkwi w tym ?e mam ju? zrobion? baze danych itd i teraz przy instalacji acc makera pojawi? si? b??d w Load Monsters from OTS nie wiem oco biega.





Prosz? o szybko pomoc.
 
Odp: Problem G?sior Acc.

Przejd? do folderu D:\xampp\htdocs\pot\ i znajd? tam plik o nazwie "OTS_MonstersList.php", a potem otw?rz ten plik, skopiuj jego zawarto?? i wklej tutaj w kodzie php.
By? mo?e jest jaki? b??d w skrypcie, lub wgl. nie masz tam tego pliku.
 
Odp: Problem G?sior Acc.

Prosze:
PHP:
<?php

/**#@+
 * @version 0.0.6
 * @since 0.0.6
 */

/**
 * @package POT
 * @version 0.1.0
 * @author Wrzasq <wrzasq@gmail.com>
 * @copyright 2007 (C) by Wrzasq
 * @license http://www.gnu.org/licenses/lgpl-3.0.txt GNU Lesser General Public License, Version 3
 */

/**
 * Wrapper for monsters files DOMDocument.
 * 
 * Note: as this class extends DOMDocument class and contains exacly file XML tree you can work on it as on normal DOM tree.
 * 
 * @package POT
 * @version 0.1.0
 * @property-read string $name Monster name.
 * @property-read string $race Monster race.
 * @property-read int $experience Experience for killing monster.
 * @property-read int $speed Monster speed.
 * @property-read int|bool $manaCost Mana required (false if not possible).
 * @property-read int $health Hit points.
 * @property-read array $flags Flags.
 * @property-read array $voices List of sounds.
 * @property-read array $items List of possible loot.
 * @property-read array $immunities List of immunities.
 * @property-read int $defense Defense rate.
 * @property-read int $armor Armor rate.
 * @property-read array $defenses List of defenses.
 * @property-read array $attacks List of attacks.
 */
class OTS_Monster extends DOMDocument
{
/**
 * Returns monster name.
 * 
 * @return string Name.
 */
    public function getName()
    {
        return $this->documentElement->getAttribute('name');
    }

/**
 * Returns monster race.
 * 
 * @return string Race.
 */
    public function getRace()
    {
        return $this->documentElement->getAttribute('race');
    }

/**
 * Returns amount of experience for killing this monster.
 * 
 * @return int Experience points.
 */
    public function getExperience()
    {
        return (int) $this->documentElement->getAttribute('experience');
    }

/**
 * Returns monster speed.
 * 
 * @return int Speed.
 */
    public function getSpeed()
    {
        return (int) $this->documentElement->getAttribute('speed');
    }

/**
 * Returns amount of mana required to summon this monster.
 * 
 * @return int|bool Mana required (false if not possible).
 */
    public function getManaCost()
    {
        // check if it is possible to summon this monster
        if( $this->documentElement->hasAttribute('manacost') )
        {
            return (int) $this->documentElement->getAttribute('manacost');
        }
        else
        {
            return false;
        }
    }

/**
 * Returns monster HP.
 * 
 * @return int Hit points.
 */
    public function getHealth()
    {
        return (int) $this->documentElement->getElementsByTagName('health')->item(0)->getAttribute('max');
    }

/**
 * Returns all monster flags (in format flagname => value).
 * 
 * @return array Flags.
 */
    public function getFlags()
    {
        $flags = array();

        // read all flags
        foreach( $this->documentElement->getElementsByTagName('flags')->item(0)->getElementsByTagName('flag') as $flag)
        {
            $flag = $flag->attributes->item(0);

            $flags[$flag->nodeName] = (int) $flag->nodeValue;
        }

        return $flags;
    }

/**
 * Returns specified flag value.
 * 
 * @param string $flag Flag.
 * @return int|bool Flag value (false if not set).
 */
    public function getFlag($flag)
    {
        // searches for flag
        foreach( $this->documentElement->getElementsByTagName('flags')->item(0)->getElementsByTagName('flag') as $flag)
        {
            // found
            if( $flag->hasAttribute($flag) )
            {
                return (int) $flag->getAttribute($flag);
            }
        }

        // not found
        return false;
    }

/**
 * Returns voices that monster can sound.
 * 
 * @return array List of voices.
 */
    public function getVoices()
    {
        $voices = array();

        $element = $this->documentElement->getElementsByTagName('voices')->item(0);

        // checks if it has any voices
        if( isset($element) )
        {
            // loads all voices
            foreach( $element->getElementsByTagName('voice') as $voice)
            {
                $voices[] = $voice->getAttribute('sentence');
            }
        }

        return $voices;
    }

/**
 * Returns all possible loot.
 * 
 * @return array List of item IDs.
 * @deprecated 0.1.0 Use getItems().
 */
    public function getLoot()
    {
        $loot = array();

        $element = $this->documentElement->getElementsByTagName('loot')->item(0);

        // checks if it has any loot
        if( isset($element) )
        {
            // adds all items
            foreach( $element->getElementsByTagName('item') as $item)
            {
                $id = $item->getAttribute('id');

                // avoid redundancy
                if( !in_array($id, $loot) )
                {
                    $loot[] = $id;
                }
            }
        }

        return $loot;
    }

/**
 * Returns all possible loot.
 * 
 * @version 0.1.0
 * @since 0.1.0
 * @return array List of item types.
 */
    public function getItems()
    {
        $loot = array();
        $keys = array();
        $items = POT::getInstance()->getItemsList();

        $element = $this->documentElement->getElementsByTagName('loot')->item(0);

        // checks if it has any loot
        if( isset($element) )
        {
            // adds all items
            foreach( $element->getElementsByTagName('item') as $item)
            {
                $id = $item->getAttribute('id');

                // avoid redundancy
                if( !in_array($id, $keys) )
                {
                    $keys[] = $id;
                    $loot[] = $items->getItemType($id);
                }
            }
        }

        return $loot;
    }

/**
 * Returns all monster immunities.
 * 
 * @return array Immunities.
 */
    public function getImmunities()
    {
        $immunities = array();

        $element = $this->documentElement->getElementsByTagName('immunities')->item(0);

        // checks if it has any immunities
        if( isset($element) )
        {
            // read all immunities
            foreach( $element->getElementsByTagName('immunity') as $immunity)
            {
                $immunity = $immunity->attributes->item(0);

                // checks if immunity is set
                if($immunity->nodeValue > 0)
                {
                    $immunities[] = $immunity->nodeName;
                }
            }
        }

        return $immunities;
    }

/**
 * Checks if monster has given immunity.
 * 
 * @param string $name Immunity to check.
 * @return bool Immunity state.
 */
    public function hasImmunity($name)
    {
        $element = $this->documentElement->getElementsByTagName('immunities')->item(0);

        // if doesn't have any immunities obviously doesn't have this one too
        if( isset($element) )
        {
            // read all immunities
            foreach( $element->getElementsByTagName('immunity') as $immunity)
            {
                // checks if this is what we are searching for
                if( $immunity->hasAttribute($name) )
                {
                    return $immunity->getAttribute($name) > 0;
                }
            }
        }

        return false;
    }

/**
 * Returns monster defense rate.
 * 
 * @return int Defense rate.
 */
    public function getDefense()
    {
        $element = $this->documentElement->getElementsByTagName('defenses')->item(0);

        // checks if defenses element is set
        if( isset($element) )
        {
            return (int) $element->getAttribute('defense');
        }

        return 0;
    }

/**
 * Returns monster armor.
 * 
 * @return int Armor rate.
 */
    public function getArmor()
    {
        $element = $this->documentElement->getElementsByTagName('defenses')->item(0);

        // checks if defenses element is set
        if( isset($element) )
        {
            return (int) $element->getAttribute('armor');
        }

        return 0;
    }

/**
 * Returns list of special defenses.
 * 
 * @return array List of defense effects.
 */
    public function getDefenses()
    {
        $defenses = array();

        $element = $this->documentElement->getElementsByTagName('defenses')->item(0);

        // checks if it has any defenses
        if( isset($element) )
        {
            foreach( $element->getElementsByTagName('defense') as $defense)
            {
                $defenses[] = $defense->getAttribute('name');
            }
        }

        return $defenses;
    }

/**
 * Returns list of monster attacks.
 * 
 * @return array List of attafck effects.
 */
    public function getAttacks()
    {
        $attacks = array();

        $element = $this->documentElement->getElementsByTagName('attacks')->item(0);

        // checks if it has any defenses
        if( isset($element) )
        {
            foreach( $element->getElementsByTagName('attack') as $attack)
            {
                $attacks[] = $attack->getAttribute('name');
            }
        }

        return $attacks;
    }

/**
 * Magic PHP5 method.
 * 
 * @version 0.1.0
 * @since 0.1.0
 * @param string $name Property name.
 * @return mixed Property value.
 * @throws OutOfBoundsException For non-supported properties.
 */
    public function __get($name)
    {
        switch($name)
        {
            case 'name':
                return $this->getName();

            case 'race':
                return $this->getRace();

            case 'experience':
                return $this->getExperience();

            case 'speed':
                return $this->getSpeed();

            case 'manaCost':
                return $this->getManaCost();

            case 'health':
                return $this->getHealth();

            case 'flags':
                return $this->getFlags();

            case 'voices':
                return $this->getVoices();

            case 'items':
                return $this->getItems();

            case 'immunities':
                return $this->getImmunities();

            case 'defense':
                return $this->getDefense();

            case 'armor':
                return $this->getArmor();

            case 'defenses':
                return $this->getDefenses();

            case 'attacks':
                return $this->getAttacks();

            default:
                throw new OutOfBoundsException();
        }
    }

/**
 * Returns string representation of XML.
 * 
 * @version 0.1.0
 * @since 0.1.0
 * @return string String representation of object.
 */
    public function __toString()
    {
        return $this->saveXML();
    }
}

/**#@-*/

?>
 
Odp: Problem G?sior Acc.

Nie testowa?em, ale spr?buj tego:
PHP:
<?php/**#@+ * @version 0.0.6 * @since 0.0.6 *//** * @package POT * @version 0.1.0 * @author Wrzasq <wrzasq@gmail.com> * @copyright 2007 (C) by Wrzasq * @license http://www.gnu.org/licenses/lgpl-3.0.txt GNU Lesser General Public License, Version 3 *//** * Wrapper for monsters files DOMDocument. *  * Note: as this class extends DOMDocument class and contains exacly file XML tree you can work on it as on normal DOM tree. *  * @package POT * @version 0.1.0 * @property-read string $name Monster name. * @property-read string $race Monster race. * @property-read int $experience Experience for killing monster. * @property-read int $speed Monster speed. * @property-read int|bool $manaCost Mana required (false if not possible). * @property-read int $health Hit points. * @property-read array $flags Flags. * @property-read array $voices List of sounds. * @property-read array $items List of possible loot. * @property-read array $immunities List of immunities. * @property-read int $defense Defense rate. * @property-read int $armor Armor rate. * @property-read array $defenses List of defenses. * @property-read array $attacks List of attacks. */class OTS_Monster extends DOMDocument{/** * Returns monster name. *  * @return string Name. */ public function getName() { return $this->documentElement->getAttribute('name'); }/** * Returns monster race. *  * @return string Race. */ public function getRace() { return $this->documentElement->getAttribute('race'); }/** * Returns amount of experience for killing this monster. *  * @return int Experience points. */ public function getExperience() { return (int) $this->documentElement->getAttribute('experience'); }/** * Returns monster speed. *  * @return int Speed. */ public function getSpeed() { return (int) $this->documentElement->getAttribute('speed'); }/** * Returns amount of mana required to summon this monster. *  * @return int|bool Mana required (false if not possible). */ public function getManaCost() { // check if it is possible to summon this monster if( $this->documentElement->hasAttribute('manacost') ) { return (int) $this->documentElement->getAttribute('manacost'); } else { return false; } }/** * Returns monster HP. *  * @return int Hit points. */ public function getHealth() { return (int) $this->documentElement->getElementsByTagName('health')->item(0)->getAttribute('max'); }/** * Returns all monster flags (in format flagname => value). *  * @return array Flags. */ public function getFlags() { $flags = array(); // read all flags foreach( $this->documentElement->getElementsByTagName('flags')->item(0)->getElementsByTagName('flag') as $flag) { $flag = $flag->attributes->item(0); $flags[$flag->nodeName] = (int) $flag->nodeValue; } return $flags; }/** * Returns specified flag value. *  * @param string $flag Flag. * @return int|bool Flag value (false if not set). */ public function getFlag($flag) { // searches for flag foreach( $this->documentElement->getElementsByTagName('flags')->item(0)->getElementsByTagName('flag') as $flag) { // found if( $flag->hasAttribute($flag) ) { return (int) $flag->getAttribute($flag); } } // not found return false; }/** * Returns voices that monster can sound. *  * @return array List of voices. */ public function getVoices() { $voices = array(); $element = $this->documentElement->getElementsByTagName('voices')->item(0); // checks if it has any voices if( isset($element) ) { // loads all voices foreach( $element->getElementsByTagName('voice') as $voice) { $voices[] = $voice->getAttribute('sentence'); } } return $voices; }/** * Returns all possible loot. *  * @return array List of item IDs. * @deprecated 0.1.0 Use getItems(). */ public function getLoot() { $loot = array(); $element = $this->documentElement->getElementsByTagName('loot')->item(0); // checks if it has any loot if( isset($element) ) { // adds all items foreach( $element->getElementsByTagName('item') as $item) { $id = $item->getAttribute('id'); // avoid redundancy if( !in_array($id, $loot) ) { $loot[] = $id; } } } return $loot; }/** * Returns all possible loot. *  * @version 0.1.0 * @since 0.1.0 * @return array List of item types. */ public function getItems() { $loot = array(); $keys = array(); $items = POT::getInstance()->getItemsList(); $element = $this->documentElement->getElementsByTagName('loot')->item(0); // checks if it has any loot if( isset($element) ) { // adds all items foreach( $element->getElementsByTagName('item') as $item) { $id = $item->getAttribute('id'); // avoid redundancy if( !in_array($id, $keys) ) { $keys[] = $id; $loot[] = $items->getItemType($id); } } } return $loot; }/** * Returns all monster immunities. *  * @return array Immunities. */ public function getImmunities() { $immunities = array(); $element = $this->documentElement->getElementsByTagName('immunities')->item(0); // checks if it has any immunities if( isset($element) ) { // read all immunities foreach( $element->getElementsByTagName('immunity') as $immunity) { $immunity = $immunity->attributes->item(0); // checks if immunity is set if($immunity->nodeValue > 0) { $immunities[] = $immunity->nodeName; } } } return $immunities; }/** * Checks if monster has given immunity. *  * @param string $name Immunity to check. * @return bool Immunity state. */ public function hasImmunity($name) { $element = $this->documentElement->getElementsByTagName('immunities')->item(0); // if doesn't have any immunities obviously doesn't have this one too if( isset($element) ) { // read all immunities foreach( $element->getElementsByTagName('immunity') as $immunity) { // checks if this is what we are searching for if( $immunity->hasAttribute($name) ) { return $immunity->getAttribute($name) > 0; } } } return false; }/** * Returns monster defense rate. *  * @return int Defense rate. */ public function getDefense() { $element = $this->documentElement->getElementsByTagName('defenses')->item(0); // checks if defenses element is set if( isset($element) ) { return (int) $element->getAttribute('defense'); } return 0; }/** * Returns monster armor. *  * @return int Armor rate. */ public function getArmor() { $element = $this->documentElement->getElementsByTagName('defenses')->item(0); // checks if defenses element is set if( isset($element) ) { return (int) $element->getAttribute('armor'); } return 0; }/** * Returns list of special defenses. *  * @return array List of defense effects. */ public function getDefenses() { $defenses = array(); $element = $this->documentElement->getElementsByTagName('defenses')->item(0); // checks if it has any defenses if( isset($element) ) { foreach( $element->getElementsByTagName('defense') as $defense) { $defenses[] = $defense->getAttribute('name'); } } return $defenses; }/** * Returns list of monster attacks. *  * @return array List of attafck effects. */ public function getAttacks() { $attacks = array(); $element = $this->documentElement->getElementsByTagName('attacks')->item(0); // checks if it has any defenses if( isset($element) ) { foreach( $element->getElementsByTagName('attack') as $attack) { $attacks[] = $attack->getAttribute('name'); } } return $attacks; }/** * Magic PHP5 method. *  * @version 0.1.0 * @since 0.1.0 * @param string $name Property name. * @return mixed Property value. * @throws OutOfBoundsException For non-supported properties. */ public function __get($name) { switch($name) { case 'name': return $this->getName(); case 'race': return $this->getRace(); case 'experience': return $this->getExperience(); case 'speed': return $this->getSpeed(); case 'manaCost': return $this->getManaCost(); case 'health': return $this->getHealth(); case 'flags': return $this->getFlags(); case 'voices': return $this->getVoices(); case 'items': return $this->getItems(); case 'immunities': return $this->getImmunities(); case 'defense': return $this->getDefense(); case 'armor': return $this->getArmor(); case 'defenses': return $this->getDefenses(); case 'attacks': return $this->getAttacks(); default: throw new OutOfBoundsException(); } }/** * Returns string representation of XML. *  * @version 0.1.0 * @since 0.1.0 * @return string String representation of object. */ public function __toString() { return $this->saveXML(); }}/**#@-*/?>
Pisz, czy pomog?o, czy nie.
 
Odp: Problem G?sior Acc.

Tak samo mam z :
Warning: domdocument::domdocument() expects at least 1 parameter, 0 given in D:\xampp\htdocs\pot\OTS_VocationsList.php on line 39

Fatal error: Call to undefined method domdocument::load() in D:\xampp\htdocs\pot\OTS_VocationsList.php on lin
Oraz:
Warning: domdocument::domdocument() expects at least 1 parameter, 0 given in D:\xampp\htdocs\pot\OTS_SpellsList.php on line 87

Fatal error: Call to undefined method domdocument::load() in D:\xampp\htdocs\pot\OTS_SpellsList.php on line 88
 
Odp: Problem G?sior Acc.

Witam to moj pierwszy post ale tez mam problem z acc od gesiora /
Notice: Undefined variable: REQUEST in C:\xampp\htdocs\install.php on line 136
Account maker is already installed! To reinstall open file 'config.ini' in directory 'config' and change:
install = "no"
to:
install = "start"
and enter this site again.
powiem ze mam ustawione na start oraz w tym mi pisze takie cos i nie wiem co zrobic
$step = $_REQUEST['step']; <<< z install wlasnie to wziolem za pomoca notepada HELP ME
 
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