Problem z OTS-em :(

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fifta96

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Listopad 30, 2009
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Prosz? o pomoc ,poniewa? mam taki b??d,gdy w??czam Ots-a:
[22/03/2010 16:23:00] The Forgotten Server, version 0.3.6 (Crying Damson)
[22/03/2010 16:23:00] Compiled with GNU C++ version 3.4.5 (mingw special) at Dec 24 2009, 10:39:30.
[22/03/2010 16:23:00] A server developed by Elf, slawkens, Talaturen, KaczooH, Lithium, Kiper, Kornholijo.
[22/03/2010 16:23:00] Visit our forum for updates, support and resources: OtLand.
[22/03/2010 16:23:00] >> Loading config (config.lua)
[22/03/2010 16:23:00] > ERROR: Unable to load config.lua!
Korzystam z slinika :http://tibia.net.pl/silniki/283054-evo-oskar.html
a z poradnika : http://tibia.net.pl/konfiguracja/4253-jak-zrobic-otsa-podstawy-podstaw.html
Z g?ry dzi?ki :)
Config.LUA wygl?da tak:
Kod:
-- The Forgotten Server Config
	-- Account manager
	accountManager = "yes"
	namelockManager = "no"
	newPlayerChooseVoc = "no"
	newPlayerSpawnPosX = 1000
	newPlayerSpawnPosY = 1000
	newPlayerSpawnPosZ = 7
	newPlayerTownId = 1
	newPlayerLevel = 1
	newPlayerMagicLevel = 0
	generateAccountNumber = "no"
-- Unjustified kills
	redSkullLength = 10 * 24 * 60 * 60
	blackSkullLength = 20 * 24 * 60 * 60
	dailyFragsToRedSkull = 8
	weeklyFragsToRedSkull = 10
	monthlyFragsToRedSkull = 15
	dailyFragsToBlackSkull = 20
	weeklyFragsToBlackSkull = weeklyFragsToRedSkull
	monthlyFragsToBlackSkull = monthlyFragsToRedSkull
	dailyFragsToBanishment = dailyFragsToRedSkull
	weeklyFragsToBanishment = weeklyFragsToRedSkull
	monthlyFragsToBanishment = monthlyFragsToRedSkull
	blackSkulledDeathHealth = 40
	blackSkulledDeathMana = 0
	useBlackSkull = "yes"
	advancedFragList = "no"
	-- Banishments
	notationsToBan = 3
	warningsToFinalBan = 4
	warningsToDeletion = 5
	banLength = 7 * 24 * 60 * 60
	finalBanLength = 30 * 24 * 60 * 60
	ipBanishmentLength = 1 * 24 * 60 * 60
	broadcastBanishments = "yes"
	maxViolationCommentSize = 200
	violationNameReportActionType = 2
	autoBanishUnknownBytes = "no"
	-- Battle
	-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
	-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
	-- deathLostPercent set to nil enables manual mode.
	worldType = "pvp"
	protectionLevel = 80
	pvpTileIgnoreLevelAndVocationProtection = "yes"
	pzLocked = 5000
	huntingDuration = 60 * 1000
	criticalHitChance = 7
	criticalHitMultiplier = 1
	displayCriticalHitNotify = "yes"
	removeWeaponAmmunition = "yes"
	removeWeaponCharges = "yes"
	removeRuneCharges = "yes"
	whiteSkullTime = 2 * 60 * 1000
	noDamageToSameLookfeet = "no"
	showHealingDamage = "yes"
	showHealingDamageForMonsters = "yes"
	fieldOwnershipDuration = 5 * 1000
	stopAttackingAtExit = "no"
	oldConditionAccuracy = "no"
	loginProtectionPeriod = 10 * 1000
	deathLostPercent = 7
	stairhopDelay = 2 * 1000
	pushCreatureDelay = 2 * 1000
	deathContainerId = 1987
	gainExperienceColor = 70
	addManaSpentInPvPZone = "yes"
	squareColor = 0
	allowFightback = "yes"
	-- Connection config
	worldId = 0
	ip = "192.168.2.200"
	bindOnlyConfiguredIpAddress = "no"
	loginPort = 7171
	gamePort = 7172
	adminPort = 7171
	statusPort = 7171
	loginTries = 10
	retryTimeout = 5 * 1000
	loginTimeout = 60 * 1000
	maxPlayers = 1000
	motd = "Witaj na OTS-ie !"
	displayOnOrOffAtCharlist = "no"
	onePlayerOnlinePerAccount = "yes"
	allowClones = "no"
	serverName = "Olecki OTS"
	loginMessage = "Witaj na OTS-ie !"
	statusTimeout = 5 * 60 * 1000
	replaceKickOnLogin = "yes"
	forceSlowConnectionsToDisconnect = "yes"
	loginOnlyWithLoginServer = "no"
	premiumPlayerSkipWaitList = "yes"
	-- Database
	-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
	-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
	sqlType = "mysql"
	sqlHost = "localhost"
	sqlPort = 3306
	sqlUser = "root"
	sqlPass = "*******"
	sqlDatabase = "" <--------- nie mam nic,bo nie by?o
	sqlFile = "forgottenserver.s3db"
	sqlKeepAlive = 0
	mysqlReadTimeout = 10
	mysqlWriteTimeout = 10
	passwordType = "plain"
	-- Deathlist
	deathListEnabled = "yes"
	deathListRequiredTime = 1 * 60 * 1000
	deathAssistCount = 19
	maxDeathRecords = 10
	-- Guilds
	ingameGuildManagement = "yes"
	levelToFormGuild = 8
	premiumDaysToFormGuild = 0
	guildNameMinLength = 4
	guildNameMaxLength = 20
	-- Highscores
	highscoreDisplayPlayers = 15
	updateHighscoresAfterMinutes = 60
	-- Houses
	buyableAndSellableHouses = "yes"
	houseNeedPremium = "yes"
	bedsRequirePremium = "yes"
	levelToBuyHouse = 100
	housesPerAccount = 0
	houseRentAsPrice = "no"
	housePriceAsRent = "no"
	housePriceEachSquare = 1000
	houseRentPeriod = "never"
	houseCleanOld = 0
	guildHalls = "no"
	-- Item usage
	timeBetweenActions = 200
	timeBetweenExActions = 1000
	checkCorpseOwner = "yes"
	hotkeyAimbotEnabled = "yes"
	maximumDoorLevel = 500
	-- Map
	-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
	-- useHouseDataStorage usage may be found at README.
	mapName = "Evolutions"
	mapAuthor = "Oskar"
	randomizeTiles = "yes"
	useHouseDataStorage = "no"
	storeTrash = "yes"
	cleanProtectedZones = "yes"
	mailboxDisabledTowns = "-1"
	-- Startup
	defaultPriority = "high"
	niceLevel = 5
	coresUsed = "-1"
	optimizeDatabaseAtStartup = "yes"
	removePremiumOnInit = "yes"
	confirmOutdatedVersion = "no"
	-- Muted buffer
	maxMessageBuffer = 4
	bufferMutedOnSpellFailure = "no"
	-- Miscellaneous
	dataDirectory = "data/"
	allowChangeOutfit = "yes"
	allowChangeColors = "yes"
	allowChangeAddons = "yes"
	disableOutfitsForPrivilegedPlayers = "no"
	bankSystem = "yes"
	saveGlobalStorage = "yes"
	displaySkillLevelOnAdvance = "yes"
	spellNameInsteadOfWords = "no"
	emoteSpells = "yes"
	promptExceptionTracerErrorBox = "yes"
	storePlayerDirection = "no"
	monsterLootMessage = 3
	monsterLootMessageType = 25
	-- Ghost mode
	ghostModeInvisibleEffect = "no"
	ghostModeSpellEffects = "yes"
	-- Limits
	idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
	maxItemsPerPZTile = 0
	maxItemsPerHouseTile = 0
	-- Premium-related
	freePremium = "no"
	premiumForPromotion = "yes"
	-- Blessings
	-- NOTE: blessingReduction* regards items/containers loss.
	-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
	blessingsOnlyPremium = "yes"
	blessingReductionBase = 30
	blessingReductionDecreament = 5
	eachBlessReduction = 8
	-- Rates
	-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
	-- rateExperienceFromPlayers 0 to disable.
	experienceStages = "no"
	rateExperience = 7
	rateExperienceFromPlayers = 0
	rateSkill = 50
	rateMagic = 60
	rateLoot = 4
	rateSpawn = 1
	-- Experience from players
	minLevelThresholdForKilledPlayer = 0
	maxLevelThresholdForKilledPlayer = 0
	-- Stamina
	rateStaminaLoss = 1
	rateStaminaGain = 1000 / 3
	rateStaminaThresholdGain = 4
	staminaRatingLimitTop = 41 * 60
	staminaRatingLimitBottom = 14 * 60
	rateStaminaAboveNormal = 1.5
	rateStaminaUnderNormal = 0.5
	staminaThresholdOnlyPremium = "yes"
	-- Party
	-- NOTE: experienceShareLevelDifference is float number.
	-- experienceShareLevelDifference is highestLevel * value
	experienceShareRadiusX = 30
	experienceShareRadiusY = 30
	experienceShareRadiusZ = 1
	experienceShareLevelDifference = 2 / 3
	extraPartyExperienceLimit = 20
	extraPartyExperiencePercent = 5
	experienceShareActivity = 2 * 60 * 1000
	-- Global save
	-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
	-- if you want such a system please check out data/globalevents/globalevents.xml.
	globalSaveEnabled = "no"
	globalSaveHour = 1
	shutdownAtGlobalSave = "no"
	cleanMapAtGlobalSave = "yes"
	-- Spawns
	deSpawnRange = 2
	deSpawnRadius = 50
	-- Summons
	maxPlayerSummons = 2
	teleportAllSummons = "no"
	teleportPlayerSummons = "no"
	-- Status
	ownerName = ""
	ownerEmail = ""
	url = ""
	location = "Europe"
	displayGamemastersWithOnlineCommand = "no"
	-- Logs
	-- NOTE: This kind of logging does not work in GUI version.
	-- For such, please compile the software with __GUI_LOGS__ flag.
	adminLogsEnabled = "no"
	displayPlayersLogging = "yes"
	prefixChannelLogs = ""
	runFile = ""
	outLogName = ""
	errorLogName = ""
	truncateLogsOnStartup = "no"
 
Odp: Problem z OTS-em :(

displayCriticalHitNotify = "yes"
removeWeaponAmmunition = "yes"
removeWeaponCharges = "yes"
removeRuneCharges = "yes"
tu powinno pisa? "true" a nie "yes"
ale nie jestem pewien ?e to w tym le?y problem
 
Odp: Problem z OTS-em :(

#up
to nic nie zmienia
#top
PHP:
	sqlDatabase = "" <--------- nie mam nic,bo nie by?o
po 1. nie mo?e by? co? takiego jak <------------- mo?e by? co najwy?ej -- ale przez to nie b?dzie Ci dzia?a? acc maker.
BTW. Jak Ci dzia?a baza danych jak tam nic nie masz?? o.O
Pozdrawiam, Asmodee
 
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