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Skrypty & Kody Problem z transforms.lua

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Kaper740

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[LUA]local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)

local condition = createConditionObject(CONDITION_OUTFIT)
setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000)
addOutfitCondition(condition, 0, 71, 0, 0, 0, 0)
setCombatCondition(combat, condition)



outfit = {lookType=280}
outfit1 = {lookType=120}
outfit2 = {lookType=110}
outfit3 = {lookType=134}

outfits = {lookType=280}
outfits1 = {lookType=120}
outfits2 = {lookType=110}
outfits3 = {lookType=134}


gotenksssj = {lookType=24}
gotenksssj3 = {lookType=6}


gotenksgtssj = {lookType=169}
gotenksgtssj3 = {lookType=170}

shenrons1 = {lookType=198}
shenrons2 = {lookType=77}
shenrons3 = {lookType=257}
shenrons4 = {lookType=232}
shenrons5 = {lookType=20}
shenrons6 = {lookType=265}

raditz = {looktype=53}
raditz2 = {looktype=322}
raditz3 = {looktype=324}
raditz4 = {lookType=20}
raditz5 = {lookType=265}


ext = 1000

---Janemba---
function trans(cid)
if getPlayerVocation(cid) == 304 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(trans,ext,cid)

end
end
end



function trans1(cid)
if getPlayerVocation(cid) == 305 then
if getPlayerMana(cid) >= 0 then
addEvent(trans1,ext,cid)
end
end
end


function trans2(cid)
if getPlayerVocation(cid) == 306 then
if getPlayerMana(cid) >= 0 then
addEvent(trans1,ext,cid)

end
end
end


function trans3(cid)
if getPlayerVocation(cid) == 307 then
if getPlayerMana(cid) >= 0 then
addEvent(trans1,ext,cid)

end
end
end


---End Janemba---






---Reborn Janemba---
function trans4(cid)
if getPlayerVocation(cid) == 309 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(trans4,ext,cid)
end
end
end



function trans5(cid)
if getPlayerVocation(cid) == 310 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 181)
addEvent(trans5,ext,cid)
end
end
end


function trans6(cid)
if getPlayerVocation(cid) == 311 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(trans6,ext,cid)
end
end
end


function trans7(cid)
if getPlayerVocation(cid) == 312 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(trans7,ext,cid)

end
end
end
--- Reborn Janemba End ---


--- Gotenks ---
function fusion(cid)
if getPlayerVocation(cid) == 84 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusion,ext,cid)
end
end
end

function fusion1(cid)
if getPlayerVocation(cid) == 85 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusion1,ext,cid)
end
end
end

function fusionchibi(cid)
if getPlayerVocation(cid) == 317 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusionchibi,ext,cid)
end
end
end

function fusionchibi2(cid)
if getPlayerVocation(cid) == 318 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusionchibi2,ext,cid)
end
end
end



--- Gotenks End ---

--- Gotenks Reborn ---
function fusion2(cid)
if getPlayerVocation(cid) == 320 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusion2,ext,cid)
end
end
end

function fusion3(cid)
if getPlayerVocation(cid) == 321 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusion3,ext,cid)
end
end
end


function fusionchibigt(cid)
if getPlayerVocation(cid) == 323 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusionchibigt,ext,cid)
end
end
end

function fusionchibigt1(cid)
if getPlayerVocation(cid) == 324 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusionchibigt1,ext,cid)
end
end
end

--- Chibi Trunks Transform ---



--- Gotenks Reborn End ---




--- Shenron ---

function shenron(cid)
if getPlayerVocation(cid) == 330 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron,ext,cid)
end
end
end


function shenron2(cid)
if getPlayerVocation(cid) == 331 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron2,ext,cid)

end
end
end


function shenron3(cid)
if getPlayerVocation(cid) == 332 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron3,ext,cid)

end
end
end

function shenron4(cid)
if getPlayerVocation(cid) == 333 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron4,ext,cid)
end
end
end


function shenron5(cid)
if getPlayerVocation(cid) == 334 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron5,ext,cid)

end
end
end


function shenron6(cid)
if getPlayerVocation(cid) == 335 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron6,ext,cid)

end
end
end
--- Shenron Reborn ---
function shenrongt(cid)
if getPlayerVocation(cid) == 337 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenrongt,ext,cid)

end
end
end

function shenrongt1(cid)
if getPlayerVocation(cid) == 338 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenrongt1,ext,cid)
end
end
end


function shenrongt2(cid)
if getPlayerVocation(cid) == 339 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenrongt2,ext,cid)

end
end
end


function shenrongt3(cid)
if getPlayerVocation(cid) == 340 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenrongt3,ext,cid)

end
end
end

--- Shenron End ---

---Raditz---
function raditz2(cid)
if getPlayerVocation(cid) == 345 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(raditz2,ext,cid)

end
end
end



function raditz3(cid)
if getPlayerVocation(cid) == 346 then
if getPlayerMana(cid) >= 0 then
addEvent(raditz3,ext,cid)
end
end
end


function raditz4(cid)
if getPlayerVocation(cid) == 347 then
if getPlayerMana(cid) >= 0 then
addEvent(raditz4,ext,cid)

end
end
end


function raditz5(cid)
if getPlayerVocation(cid) == 348 then
if getPlayerMana(cid) >= 0 then
addEvent(raditz5,ext,cid)

end
end
end


---End Raditz---


function onCastSpell(cid, var)

end
---Janemba---

if getPlayerVocation(cid) == 303 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,304)
doSetCreatureOutfit(cid, outfit, -1)
addEvent(trans,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 233)
else
doPlayerSendCancel(cid, "You need 50 level to first transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

elseif getPlayerVocation(cid) == 304 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,305)
addEvent(trans1,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 33)
doSetCreatureOutfit(cid, outfit1, -1)

else
doPlayerSendCancel(cid, "You need 100 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

elseif getPlayerVocation(cid) == 305 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,306)
addEvent(trans2,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 18)
doSetCreatureOutfit(cid, outfit2, -1)

else
doPlayerSendCancel(cid, "You need 150 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end



elseif getPlayerVocation(cid) == 306 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,307)
addEvent(trans3,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 243)
doSetCreatureOutfit(cid, outfit3, -1)

else
doPlayerSendCancel(cid, "You need 200 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end


--- Reborn ---

elseif getPlayerVocation(cid) == 308 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,309)
addEvent(trans4,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 7)
doSetCreatureOutfit(cid, outfits, -1)

else
doPlayerSendCancel(cid, "You need 50 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end



elseif getPlayerVocation(cid) == 309 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,310)
addEvent(trans5,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 33)
doSetCreatureOutfit(cid, outfits1, -1)

else
doPlayerSendCancel(cid, "You need 100 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

elseif getPlayerVocation(cid) == 310 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,311)
addEvent(trans6,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 18)
doSetCreatureOutfit(cid, outfits2, -1)

else
doPlayerSendCancel(cid, "You need 150 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end


elseif getPlayerVocation(cid) == 311 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,312)
addEvent(trans7,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 243)
doSetCreatureOutfit(cid, outfits3, -1)

else
doPlayerSendCancel(cid, "You need 200 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

---End Janemba? ---
--- Gotenks ---
elseif getPlayerVocation(cid) == 313 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,314)
addEvent(fusion,ext,cid)
doSetCreatureOutfit(cid, gotenksssj, -1)
setPlayerStorageValue(cid,20235,1)
doSendMagicEffect(getPlayerPosition(cid), 63)

else
doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

elseif getPlayerVocation(cid) == 314 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,315)
addEvent(fusion1,ext,cid)
doSetCreatureOutfit(cid, gotenksssj3, -1)
setPlayerStorageValue(cid,20235,2)
doSendMagicEffect(getPlayerPosition(cid), 64)

else
doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

--- Chibi ---

elseif getPlayerVocation(cid) == 316 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,317)
addEvent(fusionchibi,ext,cid)
doSetCreatureOutfit(cid, gotenksssj, -1)
setPlayerStorageValue(cid,20235,1)
doSendMagicEffect(getPlayerPosition(cid), 63)

else
doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

elseif getPlayerVocation(cid) == 317 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,318)
addEvent(fusionchibi2,ext,cid)
doSetCreatureOutfit(cid, gotenksssj3, -1)
setPlayerStorageValue(cid,20235,2)
doSendMagicEffect(getPlayerPosition(cid), 64)

else
doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end


--- Reborn ---
--- Goten ---

elseif getPlayerVocation(cid) == 319 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,320)
addEvent(fusion,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj, -1)
setPlayerStorageValue(cid,20236,3)
doSendMagicEffect(getPlayerPosition(cid), 63)

else
doPlayerSendCancel(cid, "Gotenks GT! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

elseif getPlayerVocation(cid) == 320 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,321)
addEvent(fusion1,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj3, -1)
setPlayerStorageValue(cid,20236,4)
doSendMagicEffect(getPlayerPosition(cid), 64)

else
doPlayerSendCancel(cid, "Gotenks GT! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

--- Chibi Trunks ---

elseif getPlayerVocation(cid) == 322 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,323)
addEvent(fusionchibigt,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj, -1)
setPlayerStorageValue(cid,20236,3)
doSendMagicEffect(getPlayerPosition(cid), 63)

else
doPlayerSendCancel(cid, "Gotenks GT! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

elseif getPlayerVocation(cid) == 323 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,324)
addEvent(fusionchibigt1,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj3, -1)
setPlayerStorageValue(cid,20236,4)
doSendMagicEffect(getPlayerPosition(cid), 64)

else
doPlayerSendCancel(cid, "Gotenks GT! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end



---End Janemba and others---

--- Shenron ---

elseif getPlayerVocation(cid) == 329 then
if getPlayerLevel(cid) >= 30 then
doPlayerSetVocation(cid,330)
addEvent(shenron,ext,cid)
doSetCreatureOutfit(cid, shenrons1, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)

else
doPlayerSendCancel(cid, "Shenron, You need 30 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

elseif getPlayerVocation(cid) == 330 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,331)
addEvent(shenron2,ext,cid)
doSetCreatureOutfit(cid, shenrons2, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)

else
doPlayerSendCancel(cid, "Shenron, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

elseif getPlayerVocation(cid) == 331 then
if getPlayerLevel(cid) >= 75 then
doPlayerSetVocation(cid,332)
addEvent(shenron3,ext,cid)
doSetCreatureOutfit(cid, shenrons3, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)

else
doPlayerSendCancel(cid, "Shenron, You need 75 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end


elseif getPlayerVocation(cid) == 332 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,333)
addEvent(shenron4,ext,cid)
doSetCreatureOutfit(cid, shenrons4, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)

else
doPlayerSendCancel(cid, "Shenron, You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

elseif getPlayerVocation(cid) == 333 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,334)
addEvent(shenron5,ext,cid)
doSetCreatureOutfit(cid, shenrons5, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)

else
doPlayerSendCancel(cid, "Shenron, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end


elseif getPlayerVocation(cid) == 334 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,335)
addEvent(shenron6,ext,cid)
doSetCreatureOutfit(cid, shenrons6, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)

else
doPlayerSendCancel(cid, "Shenron, You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

--- Shenron Reborn ---

elseif getPlayerVocation(cid) == 336 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,337)
addEvent(shenrongt,ext,cid)
doSetCreatureOutfit(cid, shenrons2, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)

else
doPlayerSendCancel(cid, "Shenron, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end


elseif getPlayerVocation(cid) == 337 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,338)
addEvent(shenrongt1,ext,cid)
doSetCreatureOutfit(cid, shenrons3, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)

else
doPlayerSendCancel(cid, "Shenron, You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

elseif getPlayerVocation(cid) == 338 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,339)
addEvent(shenrongt2,ext,cid)
doSetCreatureOutfit(cid, shenrons4, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)
doPlayerSendCancel(cid, "Success Transform.")
else
doPlayerSendCancel(cid, "Shenron, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end


elseif getPlayerVocation(cid) == 339 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,340)
addEvent(shenrongt3,ext,cid)
doSetCreatureOutfit(cid, shenrons6, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)

else
doPlayerSendCancel(cid, "Shenron, You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

--- Shenron End ---

---raditz---

elseif getPlayerVocation(cid) == 344 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,345)
addEvent(raditz2,ext,cid)
doSetCreatureOutfit(cid, raditz2, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)

else
doPlayerSendCancel(cid, "Raditz, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

elseif getPlayerVocation(cid) == 345 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,346)
addEvent(raditz3,ext,cid)
doSetCreatureOutfit(cid, raditz3, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)

else
doPlayerSendCancel(cid, "Raditz, You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end

elseif getPlayerVocation(cid) == 346 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,347)
addEvent(raditz4,ext,cid)
doSetCreatureOutfit(cid, raditz4, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)

else
doPlayerSendCancel(cid, "Raditz, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end


elseif getPlayerVocation(cid) == 347 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,348)
addEvent(raditz5,ext,cid)
doSetCreatureOutfit(cid, raditz5, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)

else
doPlayerSendCancel(cid, "Raditz, You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end[/LUA]
 

Dantez

Moim sekretem jest ciasto
Joined
May 22, 2008
Messages
1,206
Reaction score
202
Odp: Problem z transforms.lua

[LUA]function onCastSpell(cid, var)

end[/LUA]
Zabawne, usu? tego enda i dodaj jednego na samym ko?cu.

Sam skrypt to syf, nauczcie si? korzysta? z tablic.
 

Kaper740

Active User
Joined
Oct 23, 2010
Messages
81
Reaction score
0
Odp: Problem z transforms.lua

[LUA]function onCastSpell(cid, var)

end[/LUA]
Zabawne, usu? tego enda i dodaj jednego na samym ko?cu.

Sam skrypt to syf, nauczcie si? korzysta? z tablic.

1560267.jpeg

Teraz taki oto problem. :)
 

Matt

Banned
Joined
May 9, 2013
Messages
595
Reaction score
46
Odp: Problem z transforms.lua

Dok?adniej transform.lua
 
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