Matre
Nie b?dzie ciszy...
- Joined
- Sep 12, 2008
- Messages
- 789
- Reaction score
- 143
Uwaga: ten skrypt by? testowany tylko na silnikach evo 8.1 ... wi?c prosze nie dziwi? si? ?e nie dzia?a pod tfsa zreszta wiele si? nie zmieni?o w tych silnikach, ma?a przer?bka i powinno dzia?a? wszystko .....
Do weapons.xml dodajemy
w \weapons\scripts tworzymy proca.lua i wklejamy:
Do weapons.xml dodajemy
PHP:
<distance id="5907" range="6" enabled="1" exhaustion="0" ammo="hand" script="proca.lua"><vocation id="3"/><vocation id="7"/></distance>
w \weapons\scripts tworzymy proca.lua i wklejamy:
PHP:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, 4)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_LARGEROCK)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -0.4, -100, -0.9, -200)
local area = createCombatArea( { {1, 1, 1}, {1, 3, 1}, {1, 1, 1} } )
setCombatArea(combat, area)
function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end
Last edited: