local config = {
[COLOR=DarkOrange]daily = "no"[/COLOR], -- allow only one enter per day? (like in global Tibia)
[COLOR=DarkOliveGreen]level = 100[/COLOR],
[COLOR=DarkSlateBlue]storage = 30059[/COLOR]
[COLOR=Gray]entry =[/COLOR]
{
{x = 247, y = 659, z = 13},
{x = 247, y = 662, z = 13}
},
[COLOR=Red]destination =[/COLOR]
{
{x = 189, y = 650, z = 13},
{x = 189, y = 653, z = 13}
}
}
config.daily = getBooleanFromString(config.daily)
function onUse(cid, item, fromPosition, itemEx, toPosition)
if(item.itemid == 1946) then
if(config.daily) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
else
doTransformItem(item.uid, item.itemid - 1)
end
return true
end
if(item.itemid ~= 1945) then
return true
end
local players = {}
for _, position in ipairs(config.entry) do
local pid = getTopCreature(position).uid
if(pid == 0 or not isPlayer(pid) or getCreatureStorage(pid, config.storage) > 0 or getPlayerLevel(pid) < config.level) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
return true
end
table.insert(players, pid)
end
for i, pid in ipairs(players) do
doSendMagicEffect(config.entry[i], CONST_ME_POFF)
doTeleportThing(pid, config.destination[i], false)
doSendMagicEffect(config.destination[i], CONST_ME_ENERGYAREA)
end
doTransformItem(item.uid, item.itemid + 1)
return true
end