Zak?adam drugi temat z drugim pytaniem, chyba tak mo?na..
Mam problem z Rush Eventem, kt?ry rozdaje nagrody przegranej dru?ynie a w?a?ciwie jednej osobie z przegranej dru?yny, wie kto? jak temu zaradzi?? za pomoc by?bym bardzo wdzi?czny a wynagrodze sie repucikiem za ka?d? pomoc!
Mam tfs 0.4 3777rev.
Kod: MOD Version
Mam problem z Rush Eventem, kt?ry rozdaje nagrody przegranej dru?ynie a w?a?ciwie jednej osobie z przegranej dru?yny, wie kto? jak temu zaradzi?? za pomoc by?bym bardzo wdzi?czny a wynagrodze sie repucikiem za ka?d? pomoc!
Mam tfs 0.4 3777rev.
Kod: MOD Version
Code:
<?xml version="1.0" encoding="ISO-8859-1"?>
<mod name="Rush Event" version="1.0" author="ChaitoSoft.com" contact="suporte@chaitosoft.com" enabled="yes">
<description>
TUTORIAL DE COMO CONFIGURAR O EVENTO ACOMPANHE POR AQUI:
q - mensagem que vai ser exibida quando o evento come?ar
d_1 - posi??o do tempo vermelho ao come?ar evento
d_2 - posi??o do tempo azul ao come?ar evento
x - mensagem que vai ser exibida quando o evento n?o come?ar
w - posi??o da sala de espera, onde os players v?o ficar antes de come?ar
lvl - level minimo para participar do evento
v - a quantidade de frags que ser? necess?ria para o time ganhar
mn - quantidade minima de players para come?ar o evento
m - maximo de players dentro do evento
o - mensagem exibida quando o time vermelho ganhar
y - mensagem exibida quando o time azul ganhar
i_1 - id do premio (agora ? crystal coin = 2160)
i_2 - quantidade do premio (agora esta 10 crystal coins)
t - tempo para come?ar o evento (agora esta is 5 minutos)
r - tempo em que os resultados da batalha ser?o mostrados aos players (agora esta 3 minutos)
Adicione isto em 050-function.lua:
-------------------------------------------------------------------------------------------------
function doPlayerRemoveLethalConditions(cid)
local tmp = {1, 2, 4, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 32768, 65536}
for i = 1, #tmp do
if(hasCondition(cid, tmp[i])) then doRemoveCondition(cid, tmp[i]) end
end
return true
end
-------------------------------------------------------------------------------------------------
Adicione isto em login.lua:
-------------------------------------------------------------------------------------------------
registerCreatureEvent(cid, "RushCombat")
registerCreatureEvent(cid, "RushAttack")
registerCreatureEvent(cid, "RushDead")
registerCreatureEvent(cid, "RushOutfit")
-------------------------------------------------------------------------------------------------
Agora daqui pra baixo voc? vai configurar de acordo com o tutorial acima, o resto se n?o tiver
conhecimento n?o mecha em nada pois poder? bugar o evento e n?o daremos suporte:
</description>
<config name="re"><![CDATA[
t = {
a = 32145,
g = 32146,
l = 32147,
u = 32148,
h = 32149,
wv = 32150,
c = 0,
q = "Rush Event zostal rozpoczety, milej zabawy! =)",
f = 5447,
f_1 = 5448,
f_2 = 5449,
d_1 = {x = 16841, y = 16411, z = 7}, -- red temple
d_2 = {x = 16898, y = 16379, z = 7}, -- blue temple
x = "Event anulowany, poniewaz zbyt malo chetnych os?b do wziecia udzialu.",
w = {x = 16871, y = 16457, z = 7},
lvl = 100,
v = 25,
mn = 5,
m = 40,
o = "Event zakonczony, Team CZERWONYCH wygral walke!",
y = "Event zakonczony, Team NIEBIESKICH wygral walke!",
i_1 = 0,
i_2 = 0,
t = 3,
r = 5
}
]]></config>
<globalevent name="Recognition" interval="150000" event="script"><![CDATA[
domodlib('re')
function onThink(interval, lastExecution, thinkInterval)
if(getGlobalStorageValue(t.a) == 1) then
for _, pid in ipairs(getPlayersOnline()) do
if getPlayerStorageValue(pid, t.f) == 1 then
if(getPlayerStorageValue(pid, t.f_1) == 0) then
doSendAnimatedText(getCreaturePosition(pid), "RED TEAM", TEXTCOLOR_RED)
elseif(getPlayerStorageValue(pid, t.f_1) == 1) then
doSendAnimatedText(getCreaturePosition(pid), "BLUE TEAM", TEXTCOLOR_LIGHTBLUE)
end
end
end
return true
end
return true
end
]]></globalevent>
<talkaction words="!start" event="script"><![CDATA[
domodlib('re')
function onSay(cid, words, param, channel)
if getPlayerGroupId(cid) > 3 then
setGlobalStorageValue(t.g, 1)
setGlobalStorageValue(t.u, 0)
setGlobalStorageValue(t.l, 0)
setGlobalStorageValue(t.a, 1)
setGlobalStorageValue(t.c, 0)
setGlobalStorageValue(t.wv, 0)
doBroadcastMessage("Rush Event: Jesli chcesz dolaczyc wpisz komende: !rush, walka za ".. t.t .." minuty. ", MESSAGE_STATUS_WARNING)
addEvent(function()
doBroadcastMessage("Rush Event, startuje za 2 minuty. Jesli chcesz dolaczyc, wpisz komende: !rush", MESSAGE_STATUS_WARNING)
end, (t.t - 2) * 1000 * 60)
addEvent(function()
doBroadcastMessage("Rush Event, startuje za 1 minute. Jesli chcesz dolaczyc, wpisz komende: !rush", MESSAGE_STATUS_WARNING)
end, (t.t - 1) * 1000 * 60)
addEvent(start, t.t * 1000 * 60, cid)
return true
end
return true
end
function results()
if(getGlobalStorageValue(t.a) == 1) then
local red = getGlobalStorageValue(t.l)
local blue = getGlobalStorageValue(t.u)
doBroadcastMessage("Rush Event, wyniki:\nTeam Czerwonych zdobyl: ".. red .." frag?w.\nTeam Niebieskich zdobyl: ".. blue .." frag?w.\nWalka trwa do ".. t.v .." frag?w.", MESSAGE_STATUS_WARNING)
addEvent(results, t.r * 1000 * 60)
end
end
function start(cid)
if(getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.c) >= t.mn) then
doBroadcastMessage(t.q, MESSAGE_STATUS_WARNING)
setGlobalStorageValue(t.wv, 1)
addEvent(results, t.r * 1000 * 60)
for _, pid in ipairs(getPlayersOnline()) do
local myOutfit = getCreatureOutfit(pid)
local red = {lookType = myOutfit.lookType, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = myOutfit.lookAddons}
local blue = {lookType = myOutfit.lookType, lookHead = 86, lookBody = 86, lookLegs = 86, lookFeet = 86, lookTypeEx = 0, lookAddons = myOutfit.lookAddons}
if getPlayerStorageValue(pid, t.f) == 1 then
doCreatureAddHealth(pid, getCreatureMaxHealth(pid))
doCreatureAddMana(pid, getCreatureMaxMana(pid))
if((getPlayerStorageValue(pid, t.g) % 2) == 1) then
doCreatureChangeOutfit(pid, red)
setPlayerStorageValue(pid, t.h, 0)
doTeleportThing(pid, t.d_1)
setPlayerStorageValue(pid, t.f, 1)
setPlayerStorageValue(pid, t.f_1, 0)
setPlayerStorageValue(pid, t.f_2, 1)
doSendMagicEffect(getCreaturePosition(pid), 10)
doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "Jestes w Teamie Czerwonych!\nWalka bedzie trwala do ".. t.v .." frag?w, Powodzenia!")
else
doCreatureChangeOutfit(pid, blue)
doTeleportThing(pid, t.d_2)
setPlayerStorageValue(pid, t.h, 0)
setPlayerStorageValue(pid, t.f, 1)
setPlayerStorageValue(pid, t.f_1, 1)
setPlayerStorageValue(pid, t.f_2, 0)
doSendMagicEffect(getCreaturePosition(pid), 10)
doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "Jestes w Teamie Niebieskich!\nWalka bedzie trwala do ".. t.v .." frag?w, Powodzenia!")
end
end
end
elseif(getGlobalStorageValue(t.c) < t.mn) then
doBroadcastMessage(t.x, MESSAGE_STATUS_WARNING)
setGlobalStorageValue(t.a, 0)
for _, pid in ipairs(getPlayersOnline()) do
if getPlayerStorageValue(pid, t.f) == 1 then
setPlayerStorageValue(pid, t.f, -1)
doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid)))
doSendMagicEffect(getCreaturePosition(pid), CONST_ME_TELEPORT)
end
end
end
end
]]></talkaction>
<globalevent name="RushStart" time="15:53" event="script"><![CDATA[
domodlib('re')
function onTime(interval, lastExecution)
setGlobalStorageValue(t.g, 1)
setGlobalStorageValue(t.u, 0)
setGlobalStorageValue(t.l, 0)
setGlobalStorageValue(t.a, 1)
setGlobalStorageValue(t.c, 0)
setGlobalStorageValue(t.wv, 0)
doBroadcastMessage("Rush Event: Jesli chcesz dolaczyc wpisz komende: !rush, walka za ".. t.t .." minuty.", MESSAGE_STATUS_WARNING)
addEvent(function()
doBroadcastMessage("Rush Event, startuje za 2 minuty. Jesli chcesz dolaczyc, wpisz komende: !rush", MESSAGE_STATUS_WARNING)
end, (t.t - 2) * 1000 * 60)
addEvent(function()
doBroadcastMessage("Rush Event, startuje za 1 minute. Jesli chcesz dolaczyc, wpisz komende: !rush", MESSAGE_STATUS_WARNING)
end, (t.t - 1) * 1000 * 60)
addEvent(start, t.t * 1000 * 60, cid)
end
function results()
if(getGlobalStorageValue(t.a) == 1) then
local red = getGlobalStorageValue(t.l)
local blue = getGlobalStorageValue(t.u)
doBroadcastMessage("Rush Event, wyniki:\nTeam Czerwonych zdobyl: ".. red .." frag?w.\nTeam Niebieskich zdobyl: ".. blue .." frag?w.\nWalka trwa do ".. t.v .." frag?w.", MESSAGE_STATUS_WARNING)
addEvent(results, t.r * 1000 * 60)
end
end
function start(cid)
if(getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.c) >= t.mn) then
doBroadcastMessage(t.q, MESSAGE_STATUS_WARNING)
setGlobalStorageValue(t.wv, 1)
addEvent(results, t.r * 1000 * 60)
for _, pid in ipairs(getPlayersOnline()) do
local myOutfit = getCreatureOutfit(pid)
local red = {lookType = myOutfit.lookType, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = myOutfit.lookAddons}
local blue = {lookType = myOutfit.lookType, lookHead = 86, lookBody = 86, lookLegs = 86, lookFeet = 86, lookTypeEx = 0, lookAddons = myOutfit.lookAddons}
if getPlayerStorageValue(pid, t.f) == 1 then
doCreatureAddHealth(pid, getCreatureMaxHealth(pid))
doCreatureAddMana(pid, getCreatureMaxMana(pid))
if((getPlayerStorageValue(pid, t.g) % 2) == 1) then
doCreatureChangeOutfit(pid, red)
setPlayerStorageValue(pid, t.h, 0)
doTeleportThing(pid, t.d_1)
setPlayerStorageValue(pid, t.f, 1)
setPlayerStorageValue(pid, t.f_1, 0)
setPlayerStorageValue(pid, t.f_2, 1)
doSendMagicEffect(getCreaturePosition(pid), 10)
doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "Jestes w Teamie Czerwonych!\nWalka bedzie trwala do ".. t.v .." frag?w, Powodzenia!")
else
doCreatureChangeOutfit(pid, blue)
setPlayerStorageValue(pid, t.h, 0)
doTeleportThing(pid, t.d_2)
setPlayerStorageValue(pid, t.f, 1)
setPlayerStorageValue(pid, t.f_1, 1)
setPlayerStorageValue(pid, t.f_2, 0)
doSendMagicEffect(getCreaturePosition(pid), 10)
doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "Jestes w Teamie Niebieskich!\nWalka bedzie trwala do ".. t.v .." frag?w, Powodzenia!")
end
end
end
elseif(getGlobalStorageValue(t.c) < t.mn) then
doBroadcastMessage(t.x, MESSAGE_STATUS_WARNING)
setGlobalStorageValue(t.a, 0)
for _, pid in ipairs(getPlayersOnline()) do
if getPlayerStorageValue(pid, t.f) == 1 then
setPlayerStorageValue(pid, t.f, -1)
doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid)))
doSendMagicEffect(getCreaturePosition(pid), CONST_ME_TELEPORT)
end
end
end
end
]]></globalevent>
<talkaction words="!rush" event="script"><![CDATA[
domodlib('re')
function onSay(cid, words, param, channel)
if getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.wv) ~= 1 then
if getPlayerLevel(cid) >= t.lvl then
if getPlayerStorageValue(cid, t.f) == -1 then
if getTilePzInfo(getPlayerPosition(cid)) == true then
if getGlobalStorageValue(t.c) < t.m then
setGlobalStorageValue(t.c, getGlobalStorageValue(t.c)+1)
if getGlobalStorageValue(t.c) == t.m then
doPlayerSendCancel(cid, "Event is full [" .. getGlobalStorageValue(t.c) .. " players]!")
else
doBroadcastMessage("" .. getPlayerName(cid) .. " dolaczyl do Rush Eventu! Wlasciwie mamy: " .. getGlobalStorageValue(t.c) .. " graczy!", 19)
end
setPlayerStorageValue(cid, t.f, 1)
setPlayerStorageValue(cid, t.h, -1)
doTeleportThing(cid, t.w)
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
setPlayerStorageValue(cid, t.g, getGlobalStorageValue(t.g))
setGlobalStorageValue(t.g, tonumber(getGlobalStorageValue(t.g))+1)
else
doPlayerSendCancel(cid, "Event is full [" .. getGlobalStorageValue(t.c) .. " players]!")
return true
end
else
doPlayerSendCancel(cid, "Musisz byc w protection zone [PZ].")
return true
end
else
doPlayerSendCancel(cid, "Jestes juz zarejestrowany w tym evencie.")
return true
end
else
doPlayerSendCancel(cid, "Minimalny level do wziecia udzialu w walce to 100.")
return true
end
else
doPlayerSendCancel(cid, "W chwili obecnej event jest nieczynny.")
return true
end
return true
end
]]></talkaction>
<event type="combat" name="RushCombat" event="script"><![CDATA[
domodlib('re')
function onCombat(cid, target)
if(getGlobalStorageValue(t.a) == 1) then
if isPlayer(cid) and isPlayer(target) then
if getPlayerStorageValue(cid, t.f) == 1 and getPlayerStorageValue(target, t.f) == 1 then
if getPlayerStorageValue(cid, t.f_1) == getPlayerStorageValue(target, t.f_1) then
return doPlayerSendCancel(cid, "Niestety, nie mozna atakowac swojego zespolu.") and false
end
end
end
end
return true
end
]]></event>
<event type="attack" name="RushAttack" event="script"><![CDATA[
domodlib('re')
function onAttack(cid, target)
if(getGlobalStorageValue(t.a) == 1) then
if isPlayer(cid) and isPlayer(target) then
if getPlayerStorageValue(cid, t.f) == 1 and getPlayerStorageValue(target, t.f) == 1 then
if getPlayerStorageValue(cid, t.f_1) == getPlayerStorageValue(target, t.f_1) then
return doPlayerSendCancel(cid, "Niestety, nie mozna atakowac swojego zespolu.") and false
end
end
end
end
return true
end
]]></event>
<event type="preparedeath" name="RushDead" event="script"><![CDATA[
domodlib('re')
function onPrepareDeath(cid, deathList)
if(not isPlayer(cid)) then
return true
end
if getGlobalStorageValue(t.a) == 1 then
local strings = {""}
local j, position, corpse = 1, 1, 0
for _, pid in ipairs(deathList) do
if isCreature(pid) == true then
strings[position] = j == 1 and "" or strings[position] .. ", "
strings[position] = strings[position] .. getCreatureName(pid) .. ""
j = j + 1
else
strings[position] = j == 1 and "" or strings[position] .. ", "
strings[position] = strings[position] .."a field item"
j = j + 1
end
end
for i, str in ipairs(strings) do
if(str:sub(str:len()) ~= ",") then
str = str .. "."
end
desc = "You recognize "
desc = desc .. "" .. getCreatureName(cid) .. ". He was killed by " .. str
end
if(getPlayerSex(cid) == 1) then
corpse = doCreateItem(3058, getCreaturePosition(cid))
else
corpse = doCreateItem(3065, getCreaturePosition(cid))
end
doItemSetAttribute(corpse, "description", desc)
if((getPlayerStorageValue(cid, t.g) % 2) == 1) then
setGlobalStorageValue(t.u, getGlobalStorageValue(t.u)+1)
else
setGlobalStorageValue(t.l, getGlobalStorageValue(t.l)+1)
end
local red = getGlobalStorageValue(t.l)
local blue = getGlobalStorageValue(t.u)
if blue < t.v or red < t.v then
if(isPlayer(cid) == false) then
return true
end
if((getPlayerStorageValue(cid, t.g) % 2) == 1) then
doTeleportThing(cid, t.d_1)
doSendMagicEffect(getCreaturePosition(cid), 10)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true)
doCreatureAddMana(cid, getCreatureMaxMana(cid))
doPlayerRemoveLethalConditions(cid)
if getCreatureSkullType(cid) == SKULL_WHITE then
doCreatureSetSkullType(cid, 0)
end
else
doTeleportThing(cid, t.d_2)
doSendMagicEffect(getCreaturePosition(cid), 10)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true)
doCreatureAddMana(cid, getCreatureMaxMana(cid))
doPlayerRemoveLethalConditions(cid)
if getCreatureSkullType(cid) == SKULL_WHITE then
doCreatureSetSkullType(cid, 0)
end
end
end
if blue >= t.v then
doBroadcastMessage(t.y, MESSAGE_STATUS_WARNING)
setGlobalStorageValue(t.h, 1)
for _, pid in ipairs(getPlayersOnline()) do
if(getPlayerStorageValue(pid, t.f_1) == 1) then
doPlayerAddItem(cid, 2157, 2)
end
end
elseif red >= t.v then
doBroadcastMessage(t.o, MESSAGE_STATUS_WARNING)
setGlobalStorageValue(t.h, 1)
for _, pid in ipairs(getPlayersOnline()) do
if(getPlayerStorageValue(pid, t.f_2) == 1) then
doPlayerAddItem(cid, 2157, 2)
end
end
end
if getGlobalStorageValue(t.h) == 1 then
setGlobalStorageValue(t.a, 0)
setGlobalStorageValue(t.h, 0)
setGlobalStorageValue(t.wv, -1)
setPlayerStorageValue(cid, t.f, -1)
setPlayerStorageValue(cid, t.g, 0)
setPlayerStorageValue(cid, t.l, 0)
setPlayerStorageValue(cid, t.u, 0)
setPlayerStorageValue(cid, t.f_1, 1)
setPlayerStorageValue(cid, t.f_2, 1)
setPlayerStorageValue(cid, t.h, -1)
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), true)
doSendMagicEffect(getCreaturePosition(cid), 10)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true)
doCreatureAddMana(cid, getCreatureMaxMana(cid))
doPlayerRemoveLethalConditions(cid)
for _, pid in ipairs(getPlayersOnline()) do
if(getPlayerStorageValue(pid, t.f_1) == 1 or getPlayerStorageValue(pid, t.f_2) == 1) then
setPlayerStorageValue(pid, t.f, -1)
doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid)))
doSendMagicEffect(getCreaturePosition(pid), CONST_ME_TELEPORT)
setPlayerStorageValue(pid, t.g, 0)
setPlayerStorageValue(pid, t.l, 0)
setPlayerStorageValue(pid, t.u, 0)
setPlayerStorageValue(pid, t.f_1, -1)
setPlayerStorageValue(pid, t.f_2, -1)
setPlayerStorageValue(pid, t.h, -1)
doCreatureAddHealth(pid, getCreatureMaxHealth(pid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true)
doCreatureAddMana(pid, getCreatureMaxMana(pid))
doPlayerRemoveLethalConditions(pid)
end
end
return false
end
return false
end
return true
end
]]></event>
<event type="outfit" name="RushOutfit" event="script"><![CDATA[
domodlib('re')
function onOutfit(cid, old, current)
if(getGlobalStorageValue(t.a) == 1) then
if getPlayerGroupId(cid) > 3 then
return true
end
if getPlayerStorageValue(cid, t.h) == 0 then
if getPlayerStorageValue(cid, t.f) > -1 then
doPlayerSendCancel(cid, "Nie mozna zmienic stroju podczas eventu.")
return false
end
end
end
return true
end
]]></event>
</mod>