- Dołączył
- Styczeń 15, 2011
- Posty
- 45
- Liczba reakcji
- 1
Witam. Robie wszystko wed?ug poradnika znalezionego w internecie na innym forum, a Microsoft Visual wci?? wyrzuca mi b??dy:
Kod:
1>------ Rebuild All started: Project: theforgottenserver, Configuration: Release x64 ------
1> otpch.cpp
1> protocolgamebase.cpp
1> protocolspectator.cpp
1> actions.cpp
1> ban.cpp
1> baseevents.cpp
1>..\src\protocolspectator.cpp(376): warning C4100: 'broadcast': unreferenced formal parameter
1> bed.cpp
1> chat.cpp
1> combat.cpp
1> commands.cpp
1> condition.cpp
1> configmanager.cpp
1> connection.cpp
1> container.cpp
1> creature.cpp
1> creatureevent.cpp
1> cylinder.cpp
1> database.cpp
1> databasemanager.cpp
1> databasetasks.cpp
1> depotchest.cpp
1>..\src\depotchest.cpp(33): warning C4100: 'actor': unreferenced formal parameter
1>..\src\depotchest.cpp(32): warning C4100: 'index': unreferenced formal parameter
1> depotlocker.cpp
1> events.cpp
1> fileloader.cpp
1> game.cpp
1> globalevent.cpp
1> groups.cpp
1> guild.cpp
1> house.cpp
1> housetile.cpp
1>..\src\game.cpp(4391): warning C4456: declaration of 'targetPos' hides previous local declaration
1> ..\src\game.cpp(4310): note: see declaration of 'targetPos'
1> inbox.cpp
1> ioguild.cpp
1> iologindata.cpp
1> iomap.cpp
1> iomapserialize.cpp
1> iomarket.cpp
1> item.cpp
1> items.cpp
1> luascript.cpp
1> mailbox.cpp
1> map.cpp
1> monster.cpp
1> monsters.cpp
1> mounts.cpp
1> movement.cpp
1> networkmessage.cpp
1> npc.cpp
1>..\src\movement.cpp(837): warning C4100: 'fromPos': unreferenced formal parameter
1> otserv.cpp
1> outfit.cpp
1> outputmessage.cpp
1> party.cpp
1>C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\atomic(659): error C2338: You've instantiated std::atomic<T> with sizeof(T) equal to 2/4/8 and alignof(T) < sizeof(T). Before VS 2015 Update 2, this would have misbehaved at runtime. VS 2015 Update 2 was fixed to handle this correctly, but the fix inherently changes layout and breaks binary compatibility. Please define _ENABLE_ATOMIC_ALIGNMENT_FIX to acknowledge that you understand this, and that everything you're linking has been compiled with VS 2015 Update 2 (or later). (compiling source file ..\src\outputmessage.cpp)
1> C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\atomic(669): note: see reference to class template instantiation 'std::_Atomic_base<_Ty,4>' being compiled
1> with
1> [
1> _Ty=boost::lockfree::detail::tagged_index
1> ] (compiling source file ..\src\outputmessage.cpp)
1> C:\local\boost_1_60_0\boost/lockfree/detail/freelist.hpp(603): note: see reference to class template instantiation 'std::atomic<boost::lockfree::detail::tagged_index>' being compiled (compiling source file ..\src\outputmessage.cpp)
1> C:\local\boost_1_60_0\boost/lockfree/detail/freelist.hpp(604): note: see reference to class template instantiation 'boost::lockfree::detail::fixed_size_freelist<T,NodeStorage>' being compiled (compiling source file ..\src\outputmessage.cpp)
1> player.cpp
1> position.cpp
1> protocol.cpp
1> protocolgame.cpp
1> protocollogin.cpp
1> protocolold.cpp
1>..\src\protocolgame.cpp(1435): warning C4100: 'depotId': unreferenced formal parameter
1> quests.cpp
1>..\src\protocollogin.cpp(47): warning C4100: 'version': unreferenced formal parameter
1> raids.cpp
1> reward.cpp
1> rewardchest.cpp
1> rsa.cpp
1> scheduler.cpp
1> scriptmanager.cpp
1> server.cpp
1> spawn.cpp
1> spells.cpp
1> protocolstatus.cpp
1> talkaction.cpp
1> tasks.cpp
1> teleport.cpp
1> thing.cpp
1> tile.cpp
1> tools.cpp
1> trashholder.cpp
1> vocation.cpp
1> waitlist.cpp
1> weapons.cpp
1> wildcardtree.cpp
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========
