Witam. Posiadam w?asnor?cznego Transform Scrypt, lecz sa w nim b??dy, kt?rych nie moge naprawic;// B??d: Scrypt posiada 6 transformacji: 40lv/80lv/120lv/150lv/200lv/300lv chcialbym, aby: gdy mam 40lvl wpisze "trans" to jak w scrypcie zmienia mi outfit na xxx, zabiera co 2s xxmany i jakis tam efekt. W tym scrypcie tak jest lecz tylko na 300lvl. Zalezy mi na tym, aby tak bylo na ka?dej transformacji od 40lv do 300lvl prosz? o pomoc, mo?na pisac na PW. Chcia?bym tak?e aby trans na 40 lvl dodawal 20% hp i many oraz 10% wieksze dmg itd z transem 80, 120,150,200,300. Z g?ry dzi?kuje
O to on:
O to on:
Kod:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_OUTFIT)
setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000)
addOutfitCondition(condition, 0, 71, 0, 0, 0, 0)
setCombatCondition(combat, condition)
tail1 = {lookType=398}
tail2 = {lookType=399}
tail3 = {lookType=400}
ship = {lookType=401}
tail4 = {lookType=402}
sage = {lookType=525}
second = 2000
function mana(cid)
if getPlayerVocation(cid) == 1 then
if getPlayerMana(cid) >= 400 then
doPlayerAddMana(cid,-10)
addEvent(mana,second,cid)
if getPlayerMana(cid) <= 100 then
stopEvent(mana)
doPlayerSetVocation(cid,1)
end
end
end
end
function trans(cid)
if getPlayerVocation(cid) == 1 then
if getPlayerMana(cid) >= 400 then
doSendMagicEffect(getPlayerPosition(cid), 40)
addEvent(trans,second,cid)
end
end
end
function mana1(cid)
if getPlayerVocation(cid) == 2 then
if getPlayerMana(cid) >= 800 then
doPlayerAddMana(cid,-20)
addEvent(mana1,second,cid)
if getPlayerMana(cid) <= 1 then
stopEvent(mana1)
doPlayerSetVocation(cid,1)
end
end
end
end
function trans1(cid)
if getPlayerVocation(cid) == 2 then
if getPlayerMana(cid) >= 800 then
doSendMagicEffect(getPlayerPosition(cid), 40)
addEvent(trans1,second,cid)
end
end
end
function mana2(cid)
if getPlayerVocation(cid) == 3 then
if getPlayerMana(cid) >= 1200 then
doPlayerAddMana(cid,-40)
addEvent(mana2,second,cid)
if getPlayerMana(cid) <= 1 then
stopEvent(mana2)
doPlayerSetVocation(cid,1)
end
end
end
end
function trans2(cid)
if getPlayerVocation(cid) == 3 then
if getPlayerMana(cid) >= 1200 then
doSendMagicEffect(getPlayerPosition(cid), 40)
addEvent(trans2,second,cid)
end
end
end
function mana3(cid)
if getPlayerVocation(cid) == 4 then
if getPlayerMana(cid) >= 1800 then
doPlayerAddMana(cid,-60)
addEvent(mana3,second,cid)
if getPlayerMana(cid) <= 1 then
stopEvent(mana3)
doPlayerSetVocation(cid,4)
end
end
end
end
function trans3(cid)
if getPlayerVocation(cid) == 4 then
if getPlayerMana(cid) >= 1800 then
doSendMagicEffect(getPlayerPosition(cid), 40)
addEvent(trans3,second,cid)
end
end
end
function mana4(cid)
if getPlayerVocation(cid) == 5 then
if getPlayerMana(cid) >= 2400 then
doPlayerAddMana(cid,-80)
addEvent(mana4,second,cid)
if getPlayerMana(cid) <= 1 then
stopEvent(mana4)
doPlayerSetVocation(cid,4)
end
end
end
end
function trans4(cid)
if getPlayerVocation(cid) == 5 then
if getPlayerMana(cid) >= 2400 then
doSendMagicEffect(getPlayerPosition(cid), 40)
addEvent(trans4,second,cid)
end
end
end
function mana5(cid)
if getPlayerVocation(cid) == 6 then
if getPlayerMana(cid) >= 3600 then
getPlayerMana(cid,-200)
addEvent(mana5,second,cid)
if getPlayerMana(cid) <= 3600 then
stopEvent(mana5)
doPlayerSetVocation(cid,4)
end
end
end
end
function trans5(cid)
if getPlayerVocation(cid) == 6 then
if getPlayerMana(cid) >= 3600 then
doSendMagicEffect(getPlayerPosition(cid), 40)
addEvent(trans5,second,cid)
end
end
end
function onCastSpell(cid, var)
if getPlayerVocation(cid) == 1 then
if getPlayerLevel(cid) >= 40 then
doPlayerSetVocation(cid,2)
doSetCreatureOutfit(cid, tail1, -1)
addEvent(trans,second,cid)
addEvent(mana,second,cid)
doSendMagicEffect(getPlayerPosition(cid), 33)
else
doPlayerSendCancel(cid, "You need 40 level transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end
if getPlayerVocation(cid) == 2 then
if getPlayerLevel(cid) >= 80 then
doPlayerSetVocation(cid,3)
doSetCreatureOutfit(cid, tail2, -1)
addEvent(trans1,second,cid)
addEvent(mana1,second,cid)
doSendMagicEffect(getPlayerPosition(cid), 33)
else
doPlayerSendCancel(cid, "You need 80 level transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end
if getPlayerVocation(cid) == 3 then
if getPlayerLevel(cid) >= 120 then
doPlayerSetVocation(cid,4)
doSetCreatureOutfit(cid, tail3, -1)
addEvent(trans2,second,cid)
addEvent(mana2,second,cid)
doSendMagicEffect(getPlayerPosition(cid), 33)
else
doPlayerSendCancel(cid, "You need 120 level transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end
if getPlayerVocation(cid) == 4 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,5)
doSetCreatureOutfit(cid, ship, -1)
addEvent(trans3,second,cid)
addEvent(mana3,second,cid)
doSendMagicEffect(getPlayerPosition(cid), 33)
else
doPlayerSendCancel(cid, "You need 150 level transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end
if getPlayerVocation(cid) == 5 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,6)
doSetCreatureOutfit(cid, tail4, -1)
addEvent(trans4,second,cid)
addEvent(mana4,second,cid)
doSendMagicEffect(getPlayerPosition(cid), 33)
else
doPlayerSendCancel(cid, "You need 200 level transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end
if getPlayerVocation(cid) == 6 then
if getPlayerLevel(cid) >= 300 then
doPlayerSetVocation(cid,6)
doSetCreatureOutfit(cid, sage, -1)
addEvent(trans5,second,cid)
addEvent(mana5,second,cid)
doSendMagicEffect(getPlayerPosition(cid), 33)
else
doPlayerSendCancel(cid, "You need 300 level transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end
end