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Potwory na zam?wienie.

Status
Zamknięty.
Odp: Potwory na zam?wienie.

Nazwa: Master Hunter
Wygl?da?by jak hunter
HP/EXP: 20 000/10 000
Szybko??: 300 lvl
Specjalne: moze przesuwac itemy, nie mozna sie w niego zmieniac, nie mozna summonowac, nie mozna przejmowac za pomoca runy, leczy sie (srednio), nie paralizuje, nie upija, widzi niewidzialnych, summonuje od 0-3 hunter, atak na dystans, masowo zamienia ludzi w butterfly
Atak: jego g?owne ataki to z enchanted spear (500) i exori con (300) + walilby ostro szybkie combo ze strza? tych elektrycznych, ognistych, ziemistych i lodowych po 100 co 0,2 sekundy.
Odporno??: fizyczne (60%), wrazliwy na swi?to??, odporny czesciowo (20%) na: ogien, elektryczno??, l?d, ziemia.
Odg?osy: "Pach, pach i Cie nie ma!" "Headshot" "Wanna die?!"
Loot: Elvish Bow (10%) Yol's Bow (5%) Warsinger Bow (2%) COmposite Hornbow (6%), master archer's armor (14%) bag (100%), amazon armor (20%), belted cape (70%), Ranger's Cloak (80%), chain armor (80%) 0-64 gold (90%), crystal coin 0-4 (50%), platinum coin 0-21 (70%) + loot z huntera
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Master Hunter.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Master Hunter" nameDescription="a master hunter" race="blood" experience="10000" speed="615" manacost="0">
  <health now="20000" max="20000"/>
  <look type="129" head="95" body="116" legs="121" feet="115" corpse="6080"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
   <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="5"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-221" max="-445"/>
    <attack name="physical" interval="2000" chance="21" range="7" min="-453" max="-543">
      <attribute key="shootEffect" value="enchantedspear"/>
    </attack>
	<attack name="Ethereal Spear" interval="2000" chance="17" range="7" min="-226" max="-345"/>
	<attack name="earth" interval="200" chance="61" range="7" min="-96" max="-120">
      <attribute key="shootEffect" value="eartharrow"/>
	  <attribute key="areaEffect" value="carniphila"/>
    </attack>
	    <attack name="energy" interval="220" chance="61" range="7" min="-84" max="-121">
      <attribute key="shootEffect" value="flasharrow"/>
	  <attribute key="areaEffect" value="bigclouds"/>
    </attack>
	    <attack name="fire" interval="230" chance="61" range="7" min="-95" max="-105">
      <attribute key="shootEffect" value="flamingarrow"/>
	  <attribute key="areaEffect" value="firearea"/>
    </attack>
	    <attack name="ice" interval="240" chance="61" range="7" min="-87" max="-117">
      <attribute key="shootEffect" value="shiverarrow"/>
	  <attribute key="areaEffect" value="iceattack"/>
    </attack>
	    <attack name="outfit" interval="3000" chance="37" radius="10" target="0" monster="yellow butterfly" duration="10000">
      <attribute key="areaEffect" value="greenshimmer"/>
    </attack>
		    <attack name="outfit" interval="3000" chance="37" radius="10" target="0" monster="red butterfly" duration="10000">
      <attribute key="areaEffect" value="greenshimmer"/>
    </attack>
		    <attack name="outfit" interval="3000" chance="37" radius="10" target="0" monster="blue butterfly" duration="10000">
      <attribute key="areaEffect" value="greenshimmer"/>
    </attack>
		    <attack name="outfit" interval="3000" chance="37" radius="10" target="0" monster="purple butterfly" duration="10000">
      <attribute key="areaEffect" value="greenshimmer"/>
    </attack>
	</attacks>
  <defenses armor="58" defense="70"/>
    <elements>
<element icePercent="20"/>
<element earthPercent="20"/>
<element energyPercent="20"/>
<element firePercent="20"/>
<element holyPercent="-20"/>
<element physicalPercent="60"/>
</elements>
  <immunities>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="Pach, pach i Cie nie ma!"/>
	<voice sentence="Headshot"/>
	<voice sentence="Wanna die?!"/>
  </voices>
  <loot>
    <item id="2148" countmax="20" chance1="100000" chancemax="0"/>
    <item id="2465" chance="10000"/>
    <item id="2461" chance="10000"/>
    <item id="2649" chance="10000"/>
    <item id="2671" countmax="2" chance1="20000" chancemax="0"/>
    <item id="5875" chance="5000"/>
    <item id="8855" chance="6000"/>
    <item id="8856" chance="5000"/>
	<item id="7438" chance="10000"/>
	<item id="8854" chance="2000"/>
	<item id="8888" chance="14000"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="2500" chance="20000"/>
        <item id="2152" countmax="21" chance="70000"/>
        <item id="8872" chance="70000"/>
		<item id="2660" chance="80000"/>   
		<item id="2456" chance="6666"/>
        <item id="2544" countmax="15" chance1="10000" chancemax="0"/>
        <item id="2546" countmax="5" chance1="10000" chancemax="0"/>
        <item id="2147" countmax="2" chance1="3333" chancemax="0"/>
        <item id="2675" countmax="4" chance1="6666" chancemax="0"/>
        <item id="2690" countmax="4" chance1="6666" chancemax="0"/>
        <item id="2050" chance="20000"/>
        <item id="2478" chance="3333"/>
        <item id="2652" chance="2222"/>
        <item id="2201" chance="2500"/>
        <item id="2148" countmax="68" chance="90000"/>
        <item id="2464" chance="80000"/>
        <item id="2160" countmax="4" chance="50000"/>
      </inside>
    </item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Master Hunter" file="Master Hunter.xml"/>
 
Odp: Potwory na zam?wienie.

Nazwa: Gummy Bear
HP/EXP: 40 000/ 10 000
Szybko??: 200
Wygl?d jak Bog Raider
Specjalne: moze przesuwac itemy, nie mozna sie w niego zmieniac, nie mozna summonowac, nie mozna przejmowac za pomoca runy, widzi niewidzialnych, wysysa mane (ofiare po 500), paralizuje mocno (tylko ofiare), nie upija, atak w zwarciu, summonuje od 0-5 bog raider?w i 0-4 slime, zamienia obszarowo wszystkich w bog raidery
Atak: zamienia w siebie (czesto i obszarowo), Poison Bubble Berserk (po 1k), leczy sie, cold bubble berserk (do 700), stawia poiosn bomby, atakuje z ue ziemi (500), terra wave (po 100), exori tera po 200.
Odporno??: ziemia (100%), czesciowo odporny na smierc, ogien (po 50% kazdy), wrazliwy na fizyczne, swietosc i l?d
Odg?osy: "Tchhhhh" "Sluuurp"
Loot: jak bog raider + swaplair armor (10%), terra mantle i terra legs (40%) terra boots (30%), spellbook of dark mysteries (20%)
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Gummy Bear.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Gummy Bear" nameDescription="a gummy bear" race="venom" experience="10000" speed="550" manacost="0">
    <health now="40000" max="40000"/>
    <look type="299" corpse="8951"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag canpushcreatures="1"/>
      <flag staticattack="80"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
	<attacks>
		<attack name="melee" interval="2000" skill="60" attack="65" poison="40"/>
		<attack name="manadrain" interval="2100" chance="22" min="-90" max="-140">
            <attribute key="areaEffect" value="redshimmer"/>
		</attack>
				<attack name="poison" interval="2150" chance="17" target="0" radius="3" min="-952" max="-1043">
            <attribute key="areaEffect" value="poison"/>
		</attack>
				<attack name="earth" interval="2250" chance="19" target="0" radius="10" min="-438" max="-532">
            <attribute key="areaEffect" value="plantattack"/>
		</attack>
				<attack name="ice" interval="2300" chance="19" target="0" radius="3" min="-637" max="-712">
            <attribute key="areaEffect" value="bluebubble"/>
		</attack>
				<attack name="poisonfield" interval="2000" chance="21" range="7" target="1" radius="6">
			<attribute key="shootEffect" value="poison"/>
		</attack>
			<attack name="earth" interval="2050" chance="32" target="0" length="5" spread="3" min="-95" max="-123">
            <attribute key="areaEffect" value="smallplants"/>
		</attack>
		<attack name="speed" interval="2200" chance="8" target="1" speedchange="-620" duration="7500">
            <attribute key="areaEffect" value="sleep"/>
			<attribute key="shootEffect" value="suddendeath"/>
		</attack>
		<attack name="terra strike" interval="2350" chance="34" range="7" min="-196" max="-213"/>
	    <attack name="outfit" interval="3000" chance="37" radius="6" target="0" monster="bog raider" duration="10000">
      <attribute key="areaEffect" value="greenshimmer"/>
    </attack>
	</attacks>
	<defenses armor="10" defense="15">
		<defense name="haste" interval="10000" chance="40">
            <attribute key="areaEffect" value="greenshimmer"/>
		</defense>
		<defense name="healing" interval="5000" chance="20" min="50" max="80">
            <attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
	    <element physicalPercent="-20"/>
		<element icePercent="-5"/>
		<element holyPercent="-10"/>
		<element deathPercent="50"/>
		<element firePercent="50"/>
	</elements>
    <immunities>
      <immunity earth="1"/>
      <immunity invisible="1"/>
    </immunities>
	    <summons maxSummons="9">
    <summon name="slime" interval="2000" chance="33" max="4"/>
	<summon name="bog raider" interval="2000" chance="33" max="5"/>
  </summons>
    <voices interval="2000" chance="5">
      <voice sentence="Tchhh!"/>
      <voice sentence="Slurp!"/>
    </voices>
  <loot>
    <item id="2148" countmax="70" chance1="100000" chancemax="0"/>
    <item id="2148" countmax="59" chance1="100000" chancemax="0"/> --goldzzz
    <item id="8472" chance="5100"/> --gsp
    <item id="8473" chance="4900"/> --uhps
    <item id="8873" chance="600"/>
	<item id="7886" chance="30000"/>
	<item id="8880" chance="10000"/>
	<item id="8918" chance="20000"/>
	<item id="1987" chance="100000">
	  <inside>
		<item id="8912" chance="1700"/> --springsprout rod
		<item id="2467" chance="3200"/> --plate legs
		<item id="7884" chance="40000"/>
		<item id="7885" chance="40000"/>
		<item id="8873" chance="500"/> --hibiscus dress
		<item id="8891" chance="300"/> --pal armor
	  </inside>
	</item>
  </loot>
</monster>
W monsers.xml wklej:
Kod:
<monster name="Gummy Bear" file="Gummy Bear.xml"/>
 
Odp: Potwory na zam?wienie.

Nazwa: Mr. Pudzianowski
Wygl?da?by jak Mutated Human
HP/EXP: 70 000/30 000
Specjalne: moze przesuwac itemy, nie mozna sie w niego zmieniac, nie mozna summonowac, nie mozna przejmowac za pomoca runy, atak w zwarciu, znika, wysysa zycie (tylko ofiare po 500), nie paralizuje, nie upija
Szybko??: 350
Ataki: z lapy (po 2k), exori gran po 1k, exori mas (po 900)
Odporno??: czesciowo odporne na fizyczne (40%), smierc (100%), wrazliwy na energie, ziemie, swieto??
Odg?osy: "Kto jest mistrzem ?wiata?!" "Pokona?em Najmana w 44 sekundy, chcesz zawalczyc?!" "Chodz i zmierz sie ze mna"
Loot: jak z demona
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Mr. Pudzianowski.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Mr. Pudzianowski" nameDescription="a mr. Pudzianowski" race="blood" experience="30000" speed="920" manacost="100">
	<health now="70000" max="70000"/>
	<look type="323" corpse="9107"/>
	<targetchange interval="5000" chance="8"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-1993" max="-2104"/>
		<attack name="lifedrain" interval="2100" chance="17" range="7" target="1" min="-486" max="-519">
			<attribute key="areaEffect" value="greenspark"/>
		</attack>
		<attack name="physical" interval="2200" chance="20" radius="3" target="0" min="-925" max="-1036">
			<attribute key="areaEffect" value="blackspark"/>   
	    </attack>
		<attack name="physical" interval="1900" chance="21" radius="5" target="0" min="-823" max="-932">
			<attribute key="areaEffect" value="Groundshaker"/>
		</attack>
	</attacks>
	<defenses armor="60" defense="60">
			<defense name="invisible" interval="3000" chance="27" duration="2000">
            <attribute key="areaEffect" value="redspark"/>
		</defense>
		</defenses>
	<elements>
		<element energyPercent="-15"/>
		<element earthPercent="-5"/>
		<element holyPercent="-10"/>
		<element physicalPercent="40"/>
	</elements>
	<immunities>
		<immunity death="1"/>
		<immunity paralyze="1"/>
		<immunity lifedrain="1"/>
		<immunity drown="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="2500" chance="10">
		<voice sentence="Kto jest mistrzem ?wiata?!"/>
		<voice sentence="Pokona?em Najmana w 44 sekundy, chcesz zawalczyc?!" yell="1"/>
		<voice sentence="Chodz i zmierz sie ze mna"/>
	</voices>
<loot>
 	<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins
 	<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins
	<item id="2152" countmax="3" chance1="33333" chancemax="2000"/> --Plat
 	<item id="2514" chance="1900"/> --mastermind shield
 	<item id="2472" chance="200"/> --magic plate armor
	<item id="2795" countmax="6" chance1="7500"/> --Fire Mushroom
 	<item id="5906" countmax="1" chance="2000"/> -- demon dust
	<item id="5954" countmax="1" chance="2345"/> -- demon horn
    <item id="2164" chance="2100"/> --might ring
    <item id="2176" chance="3500"/> --orb
	<item id="1982" chance="1300"/> --purpel tome
    <item id="2165" chance="2300"/> --stealth ring
	<item id="7591" chance="4500"/> -- GHP
 	<item id="1987" chance="100000">
		<inside>
		 	<item id="2393" chance="3800"/> --giantsword
		 	<item id="2432" chance="3800"/> --fire axe
			<item id="2214" chance="2222"/> --ring of healing
			<item id="2396" chance="2600"/> --ice rapier
			<item id="2179" chance="1100"/> --golden ring
			<item id="2795" countmax="6" chance1="13000"/> --fire mushroom
			<item id="2678" countmax="3" chance1="10000" chancemax="0"/> --coconut
			<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coin
			<item id="2151" countmax="4" chance1="5500" chancemax="0"/>
			<item id="2462" chance="3200"/> --devil helmet
			<item id="2149" countmax="3" chance1="11000" chancemax="0"/>
			<item id="2171" chance="2200"/> --platinum amulet
			<item id="2387" chance="32000"/> --double axe
			<item id="2470" chance="1350"/> --golden legs
			<item id="7382" chance="300"/> -- Demonrage Sword
			<item id="7393" chance="1700"/> -- Demon Trophy
			<item id="2520" chance="3100"/> --demon shield
			<item id="2418" chance="1500"/> --golden sickle
			<item id="2377" chance="6666"/> --two-handed sword
		</inside>
 	</item>
</loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Mr. Pudzianowski" file="Mr. Pudzianowski.xml"/>
 
Odp: Potwory na zam?wienie.

Nazwa: The Cutest
Wygl?d:
kygfiixmwzqh0ytg4zt.jpg

HP/EXP: 60 000/40 000
Szybko??: 200 lvl
Specjalne: moze przesuwa? itemy, nie mozna w niego sie zmieniac, nie mozna summonowac, nie mozna przejmowac za pomoca runy, leczy si? (srednio), summonuje od 0-4 priesstes, paralizuje lekko, nie upija, widzi niewidzialnych, atak na dystans, znika czesto, obszarowo zamienia wszystkich w siebie
Atak: rege of the skies (po 2k), exori vis (po 100), ale co 0,5 sek, exevo vis hur (po 300), pasek energi (po 200)
Odporno??: wrazliwosc na fizyczne, odpornosc w 100% na energie, reszta normalnie
Odg?osy: "Aua, aua" "Kobiete uderzysz?!" "Gdzie sie podzia?y ... tamte prywatki...."
Loot: Hibiscus Dress (100%), White Dress (40%), loot jak z orshabaala
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
The Cutest.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Cutest" nameDescription="the cutest" race="blood" experience="40000" speed="420" manacost="0">
<health now="60000" max="60000"/>
<look type="331" corpse="6081"/>
<targetchange interval="3000" chance="30"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="80"/>
<flag runonhealth="0"/>
</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-250" max="-436"/>
	<attack name="energy" interval="2300" chance="28" radius="10" target="0" min="-1895" max="-2013">
		<attribute key="areaEffect" value="bigclouds"/>
</attack>
	<attack name="energy" interval="500" chance="50" range="7" target="1" min="-96" max="-103">
<attribute key="areaEffect" value="energyarea"/>
<attribute key="shootEffect" value="energy"/>
</attack>
	<attack name="speed" interval="1800" chance="20" range="7" target="1" speedchange="-220" duration="10000">
<attribute key="areaEffect" value="sleep"/>
<attribute key="shootEffect" value="fire"/>
</attack>	
<attack name="outfit" interval="3000" chance="37" radius="5" target="0" type="331" duration="10000">
      <attribute key="areaEffect" value="greenshimmer"/>
    </attack>
	<attack name="energy" interval="2100" chance="19" length="7" spread="0" min="-187" max="-203">
		<attribute key="areaEffect" value="purpleenergy"/>
</attack>
	<attack name="energy" interval="2200" chance="21" length="5" spread="3" min="-287" max="-318">
		<attribute key="areaEffect" value="energyarea"/>
</attack>
	</attacks>
    <defenses armor="65" defense="75">
	<defense name="healing" interval="2000" chance="21" min="600" max="1100">
			<attribute key="areaEffect" value="redfirework"/>
		</defense>
		</defenses>
	<elements>
		<element physicalPercent="-10"/>
	</elements>
  <immunities>
	<immunity energy="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
<voices interval="5000" chance="10">
<voice sentence="Aua, aua"/>
<voice sentence="Gdzie sie podzia?y ... tamte prywatki...."/>
<voice sentence="Kobiete uderzysz?!"/>
</voices>
    <summons maxSummons="4">
    <summon name="priestess" interval="2000" chance="33" max="4"/>
  </summons>
	<loot>
 	<item id="2148" countmax="100" chance="70000"/>
 	<item id="2148" countmax="100" chance="70000"/>
	<item id="2148" countmax="70" chance="70000"/>
 	<item id="2150" countmax="75" chance="16060"/>
 	<item id="2146" countmax="92" chance="12050"/>
<item id="2143" countmax="8" chance="70000"/>
<item id="2151" chance="7000"/>
<item id="2185" chance="7000"/>
<item id="2167" chance="5000"/>
<item id="2127" chance="4000"/>
<item id="2466" chance="3000"/>
<item id="2387" chance="3000"/>
<item id="2195" chance="2000"/>
<item id="2514" chance="800"/>
<item id="2472" chance="1000"/>
<item id="8903" chance="600"/>
<item id="2658" chance="40000"/>
<item id="7896" chance="400"/>
<item id="7427" chance="400"/>
<item id="8869" chance="400"/>
<item id="8885" chance="400"/>
<item id="8918" chance="200"/>
<item id="8924" chance="200"/>
<item id="1986" chance="1000"/>
<item id="7435" chance="200"/>
<item id="7418" chance="700"/>
<item id="7405" chance="400"/>
<item id="7417" chance="200"/>
<item id="5903" chance="100000"/>
 	<item id="1987" chance="100000">
 	  <inside>
	  <item id="2520" chance="1000"/>
	  <item id="7382" chance="900"/>
	  <item id="8868" chance="100"/>
	  <item id="2542" chance="400"/>
	  <item id="2539" chance="400"/>
	  <item id="2522" chance="200"/>
	  <item id="7423" chance="200"/>
	  <item id="8928" chance="200"/>
	  <item id="7388" chance="400"/>
	  <item id="7411" chance="600"/>
	  <item id="7410" chance="600"/>
<item id="8873" chance="100000"/>
	  <item id="7403" chance="400"/>
	  <item id="7414" chance="800"/>
	  <item id="7885" chance="400"/>
	  <item id="7895" chance="400"/>
	  <item id="8904" chance="200"/>
	  <item id="8902" chance="800"/>
	  <item id="2421" chance="400"/>
	  <item id="2112" chance="400"/>
	  <item id="7422" chance="1000"/>
	  <item id="2462" chance="4000"/>
	  <item id="2171" chance="4000"/>
	  <item id="2470" chance="2000"/>
	  <item id="2432" chance="5000"/>
	  <item id="2124" chance="6000"/>
	  <item id="2179" chance="6000"/>
	  <item id="2182" chance="7000"/>
	  <item id="9971" countmax="2" chance="10000"/>
	  <item id="9970" countmax="86" chance="10000"/>
	  <item id="2145" countmax="90" chance="13000"/>
		<item id="2147" countmax="49" chance="17000"/>
		<item id="2178" chance="4000"/>
		<item id="2170" chance="3000"/>
		<item id="2377" chance="3000"/>
		<item id="8930" chance="400"/>
 	  </inside>
 	</item>
  </loot>
</monster>
W monsters.xml wklej:
Kod:
<monster name="The Cutest" file="The Cutest.xml"/>
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Nazwa: Nosferatu
Wygl?d: jak Ghastly Dragon
HP/EXP: 100 000/60 000
Specjalne: moze przesuwac itemy, nie mozna sie w niego zamieniac, nie mozna summonowac, nie mozna przejmowac runa, widzi niewidzialnych, paralizuje (srednio) obszarowo, nie upija, wysysa mane (tylko ofiare) po 600, summonuje od 0-2 Ghastly Dragon, atak w zwarciu, uzywa haste na 250 lvl, jak ma 3k hp zaczyna uciekac
Szybko??: 200
Atak: zatruwa po 20, death bomb (800), death water wave (800), atak obszarowy toni?cia 600, exori mort (po 300), z lapy walilby po 500
Odporno??: smierc (100%), ziemia (20%), wrazliwy na swieto?? i na energie, na fizyczne (10%)
Odg?osy: "EMBRANCE MY GIFTS" "I WILL FEAST ON YOUR SOUL!"
Loot: jak Ghastly Dragon + tempest shield (10%), voltage armor (30%)
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Nosferatu.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Nosferatu" nameDescription="a nosferatu" race="undead" experience="60000" speed="420" manacost="0">
<health now="100000" max="100000"/>
<look type="351" corpse="11357"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="3000"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-425" max="-516"/>

<attack name="death" interval="2200" chance="21" range="7" radius="5" min="-742" max="-863">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="death" interval="2500" chance="19" length="7" min="-780" max="-828">
<attribute key="areaEffect" value="bluebubble"/>
</attack>
<attack name="drown" interval="2300" chance="17" radius="5" target="0" min="-900" max="-1500">
<attribute key="areaEffect" value="watersplash"/>
</attack>
<attack name="manadrain" interval="2000" chance="23" range="7" min="-536" max="-624">
<attribute key="shootEffect" value="energy"/>
<attribute key="areaEffect" value="yellowenergy"/>
</attack>
<attack name="poisoncondition" interval="3000" chance="10" range="7" min="-500" max="-700">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="poison"/>
</attack>
		<attack name="speed" interval="1100" chance="10" radius="10" speedchange="-500" duration="10000">
			<attribute key="areaEffect" value="redspark"/>
		</attack>
<attack name="death" interval="2400" chance="21" range="7" target="1" min="-285" max="-351">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
</attacks>
<defenses armor="45" defense="45">
		<defense name="speed" interval="2000" chance="35" speedchange="200" duration="6000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>

</defenses>
<elements>
<element earthPercent="20"/>
<element physicalPercent="-10"/>
<element holyPercent="-15"/>
<element energyPercent="-10"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity death="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="EMBRACE MY GIFTS!" yell="1"/>
<voice sentence="I WILL FEAST ON YOUR SOUL!" yell="1"/>
</voices>
<loot>
<item id="2148" countmax="96" chance="80000"/>
<item id="2148" countmax="99" chance="80000"/>
<item id="2152" countmax="2" chance="25000"/>
<item id="11298" chance="600"/>
<item id="8472" chance="3500"/>
<item id="11303" chance="1140"/>
<item id="8473" chance="2200"/>
<item id="11360" chance="2300"/>
<item id="8879" chance="30000"/>
<item id="11362" chance="450"/>
<item id="11296" chance="190"/>
<item id="11361" chance="3400"/>
<item id="1987" chance="100000">
<inside>
<item id="6500" chance="1818"/>
<item id="5944" chance="1538"/>
<item id="11234" chance="190"/>
<item id="2542" chance="10000"/>
<item id="11349" chance="390"/>
<item id="11317" chance="2000"/>
<item id="9809" chance="1000"/>
<item id="11295" chance="470"/>
<item id="7591" chance="4290"/>
<item id="11297" chance="1120"/>
<item id="11299" chance="490"/>
<item id="11301" chance="390"/>
</inside>
</item>
</loot>
</monster>
W monsters.xml wklej:
Kod:
<monster name="Nosferatu" file="Nosferatu.xml"/>
 
Odp: Potwory na zam?wienie.

Nazwa: Eye of Terror
Wygl?d: zmienia?by si?, raz Beholder, raz Elder a raz Braideath (Braideath to jego podstawowy). Wygl?d potworka zmienia?by si? za pomoc? dymka
HP/EXP: 30 000/20 000
Specjalne: moze przesuwa? itemy, nie mozna w niego sie zmieniac, nie mozna summonowac, nie mozna przejmowac za pomoca runy, upija mocno (wszystkich), paralizuje (srednio)(tylk ofiare), summonuje od 0-4 Gazer?w, widzi niewidzialnych, wysysa obszarowo mane (do 1k), atak na dystans, widzi niewidzialnych, zamienia wszystkich w kolo w Beholdery
Szybko?c: jak 300 lvl
Atak: walka na dystans: exori flam (po 300), gfb (po 1k), stawia fire fieldy/energy fieldy (w ofiar?), exevo gran mas vis (po 1k), exevo flam hur (po 100), zaraza energia po 10, zostawia energyball rune (jak runa Energy Bomb), uzywa haste do 400 lvl
Odporno??: ogien (100%), energia (100%), wrazliwy na fizyczne, czesciowo odporny na smierc (50%)
Odg?osy: "I will turn you into something usefull!" "You have disturbed my thoughts!"
Loot: jak z beholdera, elder beholdera, greenwood coat (10%), terra mantle (40%), terra legs (50%), terra boots (30%), springsproud rod (60%), terra arrows 0-18 (70%
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Eye of Terror.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Eye of Terror" nameDescription="an eye of terror" race="undead" experience="20000" speed="820" manacost="0">
	<health now="30000" max="30000"/>
	<look type="256" corpse="7256"/>
	<targetchange interval="5000" chance="8"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="5"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="60" attack="55"/>
		<attack name="energyfield" interval="2000" chance="18" range="7" target="1" radius="4">
			<attribute key="shootEffect" value="energy"/>
		</attack>
		<attack name="energycondition" interval="2400" chance="18" range="7" min="-100" max="-150">
			<attribute key="shootEffect" value="energy"/>
		</attack>
		<attack name="fire wave" interval="1900" chance="22" min="-85" max="-130"/>
		<attack name="energy" interval="2500" chance="19" radius="11" min="-894" max="-1149">
			<attribute key="areaEffect" value="bigclouds"/>
		</attack>
		<attack name="energyfield" interval="2400" chance="18" range="7">
			<attribute key="shootEffect" value="energy"/>
		</attack>
		<attack name="firefield" interval="2300" chance="23" range="7">
			<attribute key="shootEffect" value="fire"/>
		</attack>
		<attack name="fire" interval="2200" chance="20" range="7" radius="5" min="-849" max="-1143">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="fire" interval="2100" chance="20" range="7" min="-286" max="-306">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="outfit" interval="3300" chance="25" radius="7" monster="beholder" duration="10000">
			<attribute key="areaEffect" value="groundshaker"/>
		</attack>
		<attack name="drunk" interval="8000" chance="21" radius="11" target="0" duration="60000">
			<attribute key="areaEffect" value="stun"/>
		</attack>
		<attack name="manadrain" interval="2200" chance="30" radius="5" target="0" min="-893" max="-1053">
			<attribute key="areaEffect" value="purpleenergy"/>
		</attack>
		<attack name="speed" interval="2100" chance="16" range="7" speedchange="-400" duration="10000">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
	</attacks>
	<defenses armor="53" defense="66">
	<defense name="outfit" interval="2000" chance="18" monster="beholder" duration="2000">
			<attribute key="areaEffect" value="poff"/>
		</defense>
		<defense name="outfit" interval="2000" chance="18" monster="elder beholder" duration="2000">
			<attribute key="areaEffect" value="poff"/>
		</defense>
		<defense name="outfit" interval="2000" chance="18" monster="braindeath" duration="2000">
			<attribute key="areaEffect" value="poff"/>
		</defense>
	<defense name="speed" interval="1200" chance="15" speedchange="200" duration="6000">
			<attribute key="areaEffect" value="blackspark"/>
		</defense>
	</defenses>
	  <elements>
  <element deathPercent="50"/>
  <element physicalPercent="-10"/>
  </elements>
	<immunities>
		<immunity fire="1"/>
		<immunity energy="1"/>
		<immunity invisible="1"/>
	</immunities>
	<summons maxSummons="4">
		<summon name="gazer" interval="2000" chance="20"/>
	</summons>
	<voices interval="5000" chance="10">
		<voice sentence="I will turn you into something usefull!"/>
		<voice sentence="You have disturbed my thoughts!"/>
	</voices>
  <loot>
    <item id="3976" countmax="10" chance1="50000" chancemax="0"/>
    <item id="2148" countmax="52" chance1="100000" chancemax="0"/>
    <item id="2181" chance="1333" />
    <item id="2509" chance="3333"/>
	<item id="2509" countmax="1" chance="6000"/>
    <item id="2445" chance="400"/>
    <item id="2181" chance="1333" /> 
    <item id="3972" chance="600"/>
	<item id="7884" chance="40000"/>
    <item id="2451" chance="300"/>
    <item id="3972" chance="100"/>
    <item id="1987" chance="90000">
      <inside>
        <item id="2512" countmax="1" chance="3000"/>
        <item id="2518" chance="1000"/>
        <item id="2397" chance="6666"/>
		<item id="7885" chance="50000"/>
		<item id="8912" chance="60000"/>
		<item id="7886" chance="30000"/>
        <item id="5898" chance="556" countmax="1" /> 
		<item id="2377" countmax="1" chance="6000"/>
        <item id="2175" chance="1000"/>
		<item id="8869" chance="10000"/>
        <item id="2394" countmax="1" chance="10000"/>
        <item id="2148" countmax="32" chance="80000"/>
        <item id="2423" chance="5000"/>
        <item id="2391" chance="1333"/>
		<item id="7850" countmax="18" chance="70000"/>
      </inside>
    </item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Eye of Terror" file="Eye of Terror.xml"/>
 
Odp: Potwory na zam?wienie.

Nazwa: Mad Mage of Lizard's
Wygl?d: Lizard Dragon Priest
HP/EXP: 50 000/40 000
Specjalne: moze przesuwa? itemy, nie mozna w niego sie zmieniac, nie mozna summonowac, nie mozna przejmowac za pomoca runy, summonuje od 0-3 Lizard Zaogun, znika, nie upija, lekko paralizuje (tylk ofiare), widzi niewidzialnych, zamienia wszystkich w kolo w Lizardy Zaogun, atak na dystans,
Szybko??: jak 100 lvl
Atak: wali z exori flam, exori frigo, exori vis, exori tera, exori mort, exori san po 100, ale co 0,2sek; wali exevo vis hur/tera (po 400), rzuca gfb (po 200), atakuje z thunderstorm rune, tez po 200.
Odporno??: energia, ogien, l?d, ziemia, swieto?? (po 50%), wrazliwy na fizyczne
Odg?osy: brak
Loot: taki jak z Lizarda Dragon Priest
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Mad Mage Of Lizard's.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Mad Mage of Lizard's" nameDescription="a mad mage of lizard's" race="blood" experience="40000" speed="420" manacost="0">
<health now="50000" max="50000"/>
<look type="339" corpse="11271"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
	<attack name="melee" interval="2000" min="-220" max="-350"/>
	<attack name="speed" interval="2700" chance="22" range="7" target="1" speedchange="-220" duration="10000">
<attribute key="shootEffect" value="earth"/>
<attribute key="areaEffect" value="plantattack"/>
</attack>
<attack name="outfit" interval="2200" chance="12" radius="10" target="0" monster="lizard zaogun" duration="5000">
<attribute key="areaEffect" value="carniphila"/>
</attack>
<attack name="fire" interval="2400" chance="21" range="7" target="1" radius="5" min="-187" max="-220">
<attribute key="areaEffect" value="firearea"/>
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="energy" interval="2500" chance="23" range="7" target="1" radius="5" min="-187" max="-220">
<attribute key="areaEffect" value="energy"/>
<attribute key="shootEffect" value="energy"/>
</attack>
<attack name="fire" interval="200" chance="18" range="7" min="-87" max="-120">
<attribute key="areaEffect" value="firearea"/>
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="energy" interval="200" chance="18" range="7" min="-87" max="-120">
<attribute key="areaEffect" value="energyarea"/>
<attribute key="shootEffect" value="energy"/>
</attack>
<attack name="earth" interval="200" chance="18" range="7" min="-87" max="-120">
<attribute key="areaEffect" value="carniphila"/>
<attribute key="shootEffect" value="earth"/>
</attack>
<attack name="ice" interval="200" chance="18" range="7" min="-87" max="-120">
<attribute key="areaEffect" value="iceattack"/>
<attribute key="shootEffect" value="ice"/>
</attack>
<attack name="death" interval="200" chance="18" range="7" min="-87" max="-120">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="holy" interval="200" chance="18" range="7" min="-87" max="-120">
<attribute key="areaEffect" value="holydamage"/>
<attribute key="shootEffect" value="holy"/>
</attack>
<attack name="energy" interval="2100" chance="17" length="5" spread="3" min="-362" max="-452">
<attribute key="areaEffect" value="energyarea"/>
</attack>
<attack name="earth" interval="2200" chance="17" length="5" spread="3" min="-327" max="-462">
<attribute key="areaEffect" value="smallplants"/>
</attack>
</attacks>
	<defenses armor="45" defense="55"/>
<elements>
<element firePercent="50"/>
<element energyPercent="50"/>
<element icePercent="50"/>
<element earthPercent="50"/>
<element holyPercent="50"/>
<element physicalPercent="-15"/>
</elements>
<immunities>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="3">
<summon name="Lizard Zaogun" interval="2000" chance="28" max="3"/>
</summons>
<loot>
<item id="2148" countmax="75" chance="90000"/>
<item id="2148" countmax="54" chance="80000"/>
<item id="11355" chance="2100"/>
<item id="5876" chance="1500"/>
<item id="2154" chance="350"/>
<item id="11239" chance="833"/>
<item id="2150" chance="2300"/>
<item id="1987" chance="100000">
<inside>
<item id="2168" chance="1600"/>
<item id="2181" chance="333"/>
<item id="7590" chance="833"/>
<item id="11297" chance="333"/>
<item id="11350" chance="233"/>
</inside>
</item>
</loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Mad Mage of Lizard's" file="Mad Mage of Lizard's.xml"/>
 
Odp: Potwory na zam?wienie.

Nazwa: My Bloody Valentine
Wygl?d: jak zenski full brotherhood kolory czarne z czerwonym
HP/EXP: 40 000/20 000
Specjalne: moze przesuwac itemy, nie mozna sie w niego zamieniac, nie mozna summonowac, nie mozna przejmowac runa, widzi niewidzialnych, haste na 500 lvl, zamienia wszystkich w kolo w kwiatki (rozne), wysysa mane ofiary do 800, paralizuje srednio (obszarowo),upija, atak w zwarciu, jak ma 1,5k hp to ucieka,
Szybko??: 300 lvl
Atak: upija tylko ofiare (efekt serduszka), tak samo paralizuje wszystkich obszarowo serduszkami, exori flam wali po 100 co sekunde, od czasu do czasu ue ogniste (3k), exevo flam hur (400)
Odporno??:ogien (100%), smierc (60%), wrazliwa na l?d i fizyczne
Odg?osy: "Nikt mnie nie kocha" "Zaplacicie mi za to!"
Loot: loot jak z ferumbrasa
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Bloody Valentine.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="My Bloody Valentine" nameDescription="my bloody valentine" race="blood" experience="20000" speed="820" manacost="0">
<health now="40000" max="40000"/>
<look type="279" head="114" body="114" legs="94" feet="94" addons="3" corpse="6081"/>
<targetchange interval="3000" chance="30"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="80"/>
<flag runonhealth="1500"/>
</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-250" max="-436"/>
<attack name="outfit" interval="2000" chance="22" radius="10" target="0" item="2749" duration="5000">
<attribute key="areaEffect" value="carniphila"/>
</attack>
<attack name="outfit" interval="1900" chance="22" radius="10" target="0" item="2752" duration="5000">
<attribute key="areaEffect" value="carniphila"/>
</attack>
<attack name="outfit" interval="2200" chance="22" radius="10" target="0" item="2748" duration="5000">
<attribute key="areaEffect" value="carniphila"/>
</attack>
<attack name="outfit" interval="2100" chance="22" radius="10" target="0" item="2798" duration="5000">
<attribute key="areaEffect" value="carniphila"/>
</attack>
<attack name="outfit" interval="2400" chance="22" radius="10" target="0" item="2754" duration="5000">
<attribute key="areaEffect" value="carniphila"/>
</attack>
<attack name="outfit" interval="2300" chance="22" radius="10" target="0" item="2742" duration="5000">
<attribute key="areaEffect" value="carniphila"/>
</attack>
<attack name="manadrain" interval="2100" chance="25" range="7" target="1" min="-738" max="-868">
<attribute key="areaEffect" value="watersplash"/>
<attribute key="shootEffect" value="energy"/>
</attack>
<attack name="drunk" interval="2200" chance="25" range="7" target="1" duration="60000">
<attribute key="areaEffect" value="hearts"/>
<attribute key="shootEffect" value="burstarrow"/>
</attack>
<attack name="speed" interval="2100" chance="25" radius="7" target="0" speedchange="-360" duration="8000">
<attribute key="areaEffect" value="hearts"/>
</attack>
<attack name="fire" interval="1000" chance="100" range="7" target="1" min="-72" max="-118">
<attribute key="areaEffect" value="firearea"/>
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="fire" interval="2000" chance="18" radius="11" target="0" min="-2852" max="-3268">
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="fire wave" interval="2300" chance="21" min="-352" max="-468"/>
	</attacks>
    <defenses armor="55" defense="55">
			<defense name="speed" interval="1000" chance="15" speedchange="400" duration="6000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
	</defenses>	
	<elements>
		<element deathPercent="60"/>
		<element physicalPercent="-15"/>
		<element icePercent="-10"/>
	</elements>
  <immunities>
  <immunity fire="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
<voices interval="5000" chance="10">
<voice sentence="Nikt mnie nie kocha"/>
<voice sentence="Zaplacicie mi za to!"/>
</voices>
	<loot>
 	<item id="2148" countmax="100" chance="70000"/>
 	<item id="2148" countmax="100" chance="70000"/>
	<item id="2148" countmax="70" chance="70000"/>
 	<item id="2150" countmax="75" chance="16060"/>
 	<item id="2146" countmax="92" chance="12050"/>
<item id="2143" countmax="8" chance="70000"/>
<item id="2151" chance="7000"/>
<item id="2185" chance="7000"/>
<item id="2167" chance="5000"/>
<item id="2127" chance="4000"/>
<item id="2466" chance="3000"/>
<item id="2387" chance="3000"/>
<item id="2195" chance="2000"/>
<item id="2514" chance="800"/>
<item id="2472" chance="1000"/>
<item id="8903" chance="600"/>
<item id="7896" chance="400"/>
<item id="7427" chance="400"/>
<item id="8869" chance="400"/>
<item id="8885" chance="400"/>
<item id="8918" chance="200"/>
<item id="8924" chance="200"/>
<item id="1986" chance="1000"/>
<item id="7435" chance="200"/>
<item id="7418" chance="700"/>
<item id="7405" chance="400"/>
<item id="7417" chance="200"/>
<item id="5903" chance="100000"/>
 	<item id="1987" chance="100000">
 	  <inside>
	  <item id="2520" chance="1000"/>
	  <item id="7382" chance="900"/>
	  <item id="8868" chance="100"/>
	  <item id="2542" chance="400"/>
	  <item id="2539" chance="400"/>
	  <item id="2522" chance="200"/>
	  <item id="7423" chance="200"/>
	  <item id="8928" chance="200"/>
	  <item id="7388" chance="400"/>
	  <item id="7411" chance="600"/>
	  <item id="7410" chance="600"/>
	  <item id="7403" chance="400"/>
	  <item id="7414" chance="800"/>
	  <item id="7885" chance="400"/>
	  <item id="7895" chance="400"/>
	  <item id="8904" chance="200"/>
	  <item id="8902" chance="800"/>
	  <item id="2421" chance="400"/>
	  <item id="2112" chance="400"/>
	  <item id="7422" chance="1000"/>
	  <item id="2462" chance="4000"/>
	  <item id="2171" chance="4000"/>
	  <item id="2470" chance="2000"/>
	  <item id="2432" chance="5000"/>
	  <item id="2124" chance="6000"/>
	  <item id="2179" chance="6000"/>
	  <item id="2182" chance="7000"/>
	  <item id="9971" countmax="2" chance="10000"/>
	  <item id="9970" countmax="86" chance="10000"/>
	  <item id="2145" countmax="90" chance="13000"/>
		<item id="2147" countmax="49" chance="17000"/>
		<item id="2178" chance="4000"/>
		<item id="2170" chance="3000"/>
		<item id="2377" chance="3000"/>
		<item id="8930" chance="400"/>
 	  </inside>
 	</item>
  </loot>
</monster>
W monsters.xml wklej:
Kod:
<monster name="My Bloody Valentine" file="My Bloody Valentine.xml"/>
 
Odp: Potwory na zam?wienie.

Nazwa: The Mad Gristle
Wygl?d: full summoner addon i full mage addon (meski) zmienia?by si? jego wygl?d, kolory, niebiesko, bia?e
HP/EXP: 80 000/20 000
Specjalne: moze przesuwac itemy, nie mozna sie w niego zamieniac, nie mozna summonowac, nie mozna przejmowac runa, widzi niewidzialnych, paralizuje lekko (tylko ofiare), nie upija, wysysa mane i zycie obszarowo po 500, summonuje od 0-3 hellhound?w, uzywa haste na 500 lvl, atak w zwarciu, ucieka jak ma 2k hp
Szybko??: 400 lvl
Atak: gfb (po 400), ue ogniste (po 2k), exevo falm hur (po 300), ognista linia (po 200), Exori flam (po 300), stawia firebomby
Odporno??: ogien (100%), wrazliwy na swietosc i l?d, czesciowo odporny na smierc (90%), fizyczne (10%)
Odg?osy: "Come and fight with me!" "You will die!"
Loot: taki jak morgarotha
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
The Mad Gristle.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Mad Gristle" nameDescription="the mad gristle" race="blood" experience="20000" speed="820" manacost="0">
<health now="80000" max="80000"/>
<look type="133" head="0" body="88" legs="0" feet="88" addons="3" corpse="6080"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="80"/>
<flag runonhealth="2000"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-300"/>
<attack name="fire" interval="2000" chance="22" range="7" radius="6" target="1" min="-358" max="-463">
		<attribute key="shootEffect" value="fire"/>
		<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="speed" interval="1500" chance="18" range="7" target="1" speedchange="-280" duration="6000">
		<attribute key="shootEffect" value="poison"/>
		<attribute key="areaEffect" value="greenspark"/>
</attack>
<attack name="firefield" interval="2000" chance="25" range="7" radius="4" target="1"/>
<attack name="fire" interval="2300" chance="32" range="7" target="1" min="-234" max="-321">
		<attribute key="shootEffect" value="fire"/>
		<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="fire" interval="2200" chance="14" radius="11" target="0" min="-1958" max="-2163">
		<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="fire wave" interval="2100" chance="21" min="-253" max="-314"/>
<attack name="fire" interval="1900" chance="16" length="7" spread="0" min="-175" max="-241">
		<attribute key="areaEffect" value="firearea"/>
</attack>
</attacks>
<defenses armor="57" defense="86">
	    <defense name="speed" interval="1000" chance="15" speedchange="200" duration="6000">
      <attribute key="areaEffect" value="bigclouds"/>
    </defense>
	<defense name="outfit" interval="4000" chance="100" type="130" head="0" body="88" legs="0" feet="88" addons="3" duration="2000">
      <attribute key="areaEffect" value="plantattack"/>
    </defense>
  </defenses>
<elements>
<element deathPercent="90"/>
<element physicalPercent="10"/>
<element holyPercent="-10"/>
<element icePercent="-5"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Come and fight with me!" yell="1"/>
<voice sentence="You will die!"/>
</voices>
  <summons maxSummons="3">
    <summon name="Hellhound" interval="2300" chance="22" max="3"/>
  </summons>
<loot>
	<item id="2148" chance="70000" countmax="100"/>
	<item id="2148" chance="50000" countmax="90"/>
	<item id="2148" chance="13000" countmax="100"/>
	<item id="2151" chance="10000" countmax="79"/>
	<item id="6500" chance="1000" countmax="5"/>
	<item id="2149" chance="6000" countmax="7"/>
	<item id="2145" chance="6000" countmax="5"/>
	<item id="7431" chance="800"/>
	<item id="2462" chance="9000"/>
	<item id="2387" chance="8000"/>
	<item id="2167" chance="700"/>
	<item id="2162" chance="8000"/>
	<item id="2472" chance="700"/>
	<item id="7899" chance="600"/>
	<item id="2514" chance="800"/>
	<item id="2164" chance="7000"/>
	<item id="2178" chance="800"/>
	<item id="2171" chance="1000"/>
	<item id="1982" chance="8000"/>
	<item id="2214" chance="1000"/>
	<item id="2123" chance="8000"/>
	<item id="2170" chance="8000"/>
	<item id="2402" chance="700"/>
	<item id="2436" chance="6000"/>
	<item id="2165" chance="600"/>
	<item id="2197" chance="600"/>
	<item id="2174" chance="6000"/>
	<item id="2377" chance="160"/>
	<item id="8473" chance="9000"/>
	<item id="8850" chance="810"/>
	<item id="8865" chance="7000"/>
	<item id="8881" chance="900"/>
	<item id="2522" chance="9000"/>
	<item id="8886" chance="7000"/>
	<item id="5943" chance="600"/>
	<item id="8928" chance="600"/>
	<item id="1987" chance="100000">
		<inside>
	<item id="2432" chance="6000"/>
	<item id="2393" chance="8000"/>
	<item id="2033" chance="5000"/>
	<item id="2470" chance="7000"/>
	<item id="7591" chance="6000"/>
	<item id="7590" chance="6000"/>
	<item id="8472" chance="7000"/>
	<item id="2155" chance="900"/>
	<item id="2396" chance="700"/>
	<item id="2177" chance="900"/>
	<item id="2143" chance="9000" countmax="11"/>
	<item id="2146" chance="9000" countmax="9"/>
	<item id="2144" chance="900" countmax="13"/>
	<item id="9971" chance="9000" countmax="2"/>
	<item id="5954" chance="7000" countmax="2"/>
	<item id="6529" chance="6000" countmax="100"/>
	<item id="2142" chance="700"/>
	<item id="2158" chance="7000"/>
	<item id="2195" chance="9000"/>
	<item id="2192" chance="8000"/>
	<item id="2124" chance="7000"/>
	<item id="6300" chance="6000"/>
	<item id="2520" chance="9000"/>
	<item id="2185" chance="8000"/>
	<item id="2186" chance="700"/>
	<item id="7421" chance="8000"/>
	<item id="2176" chance="5000"/>
	<item id="8851" chance="5000"/>
	<item id="2112" chance="3000"/>
	<item id="8852" chance="200"/>
	<item id="8853" chance="5000"/>
	<item id="8929" chance="200"/>
	<item id="2421" chance="3000"/>
		</inside>
	</item>
  </loot>
</monster>
W monsters.xml wklej:
Kod:
<monster name="The Mad Gristle" file="The Mad Gristle.xml"/>
 
Odp: Potwory na zam?wienie.

Nazwa: The Elite Knight
Wygl?d: /newtype 332
HP/EXP: 200 000/100 000
Szybko??: 500 lvl
Szansa na zmiane celu: 50%
Specjalne: moze przesuwa? itemy, nie mozna w niego sie zmieniac, nie mozna summonowac, nie mozna przejmowac za pomoca runy, summonuje od 0-2 hero, od 0-2 black knight, paralizuje obszarowo (lekko), upija obszarowo lekko), widzi niewidzialnych, atak w zwarciu
Atak: z lapy po 2k, z exori hura (sword) po 400, exori gran (po 300), exori mas (500)
Odporno??: fizyczne (100%), ogien (50%), wrazliwy na l?d i swieto??
Odg?osy: "I will destroy this world!" "FIGHT FIGHT FIGHT!"
Loot: loot jak z black knighta, + z hero
 
Odp: Potwory na zam?wienie.

Nazwa: Beata
Wygl?d: Witch
HP:1000
Exp: 4200
Szybko??: 100lvl
Szansa na zmiane celu: 10 %
Specjalne:
Atak: z lapy po 1k, z exori hura (sword) po 200, exori gran (po 100), exori mas (290)
Odporno??: fizyczne (100%), ogien (50%), wrazliwy na l?d i mrok
Odg?osy: "I will destroy this world!" "FIGHT FIGHT FIGHT!"
Loot: Jak z demca


Mia?em problem z tym potworkiem nie wiem co robie ?le prosz? o danie mi prawid?owego skryptu
 
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