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Potwory na zam?wienie.

Status
Zamknięty.
Odp: Potwory na zam?wienie.

Nazwa: Bazir
Wygl?d: jak demon
HP/EXP: 100 000/30 000
Szybko??: 300 lvl
Szansa na zmiane celu: 40%
Specjalne: przesuwa itemy, nie mozna summonowac, nie mozna sie w niego zmieniac, widzi niewidzialnych, nie mozna runka przejmowac, uzywa haste (na 400 lvl), staje sie niewidzialny, zamienia gracza w Dead Human (obszarowo), zamienia sie w demona, summon 0-2 demon, paralizuje lekko
Ataki: obszarowe poison storm (1k), water explosion (1k), Great Fireball (1k), exori flam (200), pasek energii (300), exevo flam hur (po 100), w zwarciu 2k
Odporno??: wrazliwy na swieto??,
Odg?osy: "COME HERE! FREE ITEMS FOR EVERYONE!", "BOW TO THE POWER OF THE RUTHLESS SEVEN!", "Slay your friends and I will spare you!", "DON'T BE AFRAID! I AM COMING IN PEACE!"
Loot: taki jak Morgarotha
Ilosc def i arm: taki jak Morgarotha
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Bazir.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Bazir" nameDescription="a bazir" race="fire" experience="30000" speed="620" manacost="0">
  <health now="100000" max="100000"/>
  <look type="35" corpse="5995"/>
  <targetchange interval="5000" chance="40"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-1532" max="-2315"/>
    <attack name="poison" interval="2100" chance="21" radius="9" target="0" min="-912" max="-1124">
		<attribute key="areaEffect" value="greenspark"/>
	</attack>
    <attack name="drown" interval="1900" chance="19" radius="9" target="0" min="-863" max="-1263">
		<attribute key="areaEffect" value="watersplash"/>
	</attack>
	<attack name="speed" interval="2000" chance="15" target="1" speedchange="-450" duration="10000">
		<attribute key="shootEffect" value="suddendeath"/>
	</attack>
	<attack name="fire wave" interval="2000" chance="35" min="-96" max="-103"/>
	<attack name="energy" interval="2150" chance="25" length="7" spread="0" min="-252" max="-351">
		<attribute key="areaEffect" value="teleport"/>
	</attack>
	<attack name="fire" interval="1500" chance="45" range="7" target="1" min="-163" max="-253">
		<attribute key="areaEffect" value="fireattack"/>
		<attribute key="shootEffect" value="fire"/>
	</attack>
	<attack name="fire" interval="3000" chance="35" range="7" target="1" radius="5" min="-963" max="-1053">
		<attribute key="areaEffect" value="explosion"/>
		<attribute key="shootEffect" value="fire"/>
	</attack>
  </attacks>
  <defenses armor="85" defense="95">
    <defense name="invisible" interval="2500" chance="15" duration="3000">
      <attribute key="areaEffect" value="yalaharighost"/>
    </defense>
	<defense name="speed" interval="2000" chance="18" speedchange="200" duration="5000">
      <attribute key="areaEffect" value="yellowenergy"/>
    </defense>
  </defenses>
	<elements>
		<element holyPercent="-15"/>
	</elements>
  <immunities>
    <immunity drown="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="2">
    <summon name="demon" interval="1000" chance="12"/>
  </summons>
  <voices interval="3000" chance="10">
    <voice sentence="COME HERE! FREE ITEMS FOR EVERYONE!" yell="1"/>
    <voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!" yell="1"/>
    <voice sentence="Slay your friends and I will spare you!" yell="1"/>
    <voice sentence="DON'T BE AFRAID! I AM COMING IN PEACE!"/>
  </voices>
  <loot>
	<item id="2148" chance="70000" countmax="100"/>
	<item id="2148" chance="50000" countmax="90"/>
	<item id="2148" chance="13000" countmax="100"/>
	<item id="2151" chance="10000" countmax="79"/>
	<item id="6500" chance="1000" countmax="5"/>
	<item id="2149" chance="6000" countmax="7"/>
	<item id="2145" chance="6000" countmax="5"/>
	<item id="7431" chance="800"/>
	<item id="2462" chance="9000"/>
	<item id="2387" chance="8000"/>
	<item id="2167" chance="700"/>
	<item id="2162" chance="8000"/>
	<item id="2472" chance="700"/>
	<item id="7899" chance="600"/>
	<item id="2514" chance="800"/>
	<item id="2164" chance="7000"/>
	<item id="2178" chance="800"/>
	<item id="2171" chance="1000"/>
	<item id="1982" chance="8000"/>
	<item id="2214" chance="1000"/>
	<item id="2123" chance="8000"/>
	<item id="2170" chance="8000"/>
	<item id="2402" chance="700"/>
	<item id="2436" chance="6000"/>
	<item id="2165" chance="600"/>
	<item id="2197" chance="600"/>
	<item id="2174" chance="6000"/>
	<item id="2377" chance="160"/>
	<item id="8473" chance="9000"/>
	<item id="8850" chance="810"/>
	<item id="8865" chance="7000"/>
	<item id="8881" chance="900"/>
	<item id="2522" chance="9000"/>
	<item id="8886" chance="7000"/>
	<item id="5943" chance="600"/>
	<item id="8928" chance="600"/>
	<item id="1987" chance="100000">
		<inside>
	<item id="2432" chance="6000"/>
	<item id="2393" chance="8000"/>
	<item id="2033" chance="5000"/>
	<item id="2470" chance="7000"/>
	<item id="7591" chance="6000"/>
	<item id="7590" chance="6000"/>
	<item id="8472" chance="7000"/>
	<item id="2155" chance="900"/>
	<item id="2396" chance="700"/>
	<item id="2177" chance="900"/>
	<item id="2143" chance="9000" countmax="11"/>
	<item id="2146" chance="9000" countmax="9"/>
	<item id="2144" chance="900" countmax="13"/>
	<item id="9971" chance="9000" countmax="2"/>
	<item id="5954" chance="7000" countmax="2"/>
	<item id="6529" chance="6000" countmax="100"/>
	<item id="2142" chance="700"/>
	<item id="2158" chance="7000"/>
	<item id="2195" chance="9000"/>
	<item id="2192" chance="8000"/>
	<item id="2124" chance="7000"/>
	<item id="6300" chance="6000"/>
	<item id="2520" chance="9000"/>
	<item id="2185" chance="8000"/>
	<item id="2186" chance="700"/>
	<item id="7421" chance="8000"/>
	<item id="2176" chance="5000"/>
	<item id="8851" chance="5000"/>
	<item id="2112" chance="3000"/>
	<item id="8852" chance="200"/>
	<item id="8853" chance="5000"/>
	<item id="8929" chance="200"/>
	<item id="2421" chance="3000"/>
		</inside>
	</item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Bazir" file="Bazir.xml"/>

Atak ze zmiana outfitu graczy nie dzia?a, w moim silniku, gdy ma doj?? do ?w ataku, wyskakuje bug i wywala mnie z gry, wi?c musisz si? zadowoli? tym co jest.
 
Odp: Potwory na zam?wienie.

Nazwa: Tafariel
Wygl?d:
69307747428622503180.jpg
identyczna
HP/EXP: 130 000/60 000
Szybko??: 350 lvl
Szansa na zmiane celu: 40%
Specjalne: przesuwa itemy, nie mozna summonowac, nie mozna sie w niego zmieniac, widzi niewidzialnych, nie mozna runka przejmowac, uzywa haste (na 400 lvl), staje sie niewidzialny, summon 0-4 nighstralker, 0-2 banshee, 0-2 spectre, paralizuje lekko
Ataki: obszarowe poison storm (1k), water explosion (1k), Great Fireball (1k), exori flam (200), pasek energii (300), exevo flam hur (po 100), w zwarciu 2k
Odporno??: wrazliwy na l?d, odporny na smierc, ogien, ziemie (100%) swietosc (40%)
Odg?osy: "COME HERE! FREE ITEMS FOR EVERYONE!", "BOW TO THE POWER OF THE RUTHLESS SEVEN!", "Slay your friends and I will spare you!", "DON'T BE AFRAID! I AM COMING IN PEACE!"
Loot: taki jak z Feru oprocz Feru hata of course
Ilosc def i arm: wg ciebie
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Tafariel.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Tafariel" nameDescription="the tafariel" race="fire" experience="60000" speed="920" manacost="0">
	<health now="130000" max="130000"/>
	<look type="12" head="114" body="52" legs="19" feet="86" corpse="6068"/>
	<targetchange interval="2500" chance="40"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="85"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-1630" max="-2028"/>
		<attack name="poison" interval="1900" chance="19" radius="11" target="0" min="-893" max="-1053">
			<attribute key="areaEffect" value="greenspark"/>
		</attack>
		<attack name="fire" interval="2100" chance="15" radius="7" range="7" target="1" min="-951" max="-1153">
			<attribute key="areaEffect" value="explosion"/>
			<attribute key="shootEffect" value="burstarrow"/>
		</attack>		
		<attack name="speed" interval="1050" chance="18" range="7" target="1" speedchange="-320" duration="6000">
			<attribute key="areaEffect" value="sleep"/>
			<attribute key="shootEffect" value="fire"/>
		</attack>
				<attack name="drown" interval="2200" chance="19" radius="9" target="1" min="-918" max="-1085">
			<attribute key="areaEffect" value="watersplash"/>
			<attribute key="shootEffect" value="energy"/>
		</attack>
		<attack name="fire" interval="1500" chance="19" range="7" target="1" min="-115" max="-231">
			<attribute key="areaEffect" value="firearea"/>
			<attribute key="shootEffect" value="fire"/>
		</attack>
		<attack name="energy" interval="1800" chance="23" length="7" spread="0" min="-215" max="-331">
			<attribute key="areaEffect" value="teleport"/>
		</attack>		
		<attack name="fire wave" interval="2200" chance="21" min="-93" max="-174"/>
	</attacks>
	<defenses armor="90" defense="115">
	<defense name="invisible" interval="2200" chance="19" duration="3000">
			<attribute key="areaEffect" value="purplenote"/>
		</defense>
	<defense name="speed" interval="2000" chance="19" speedchange="100" duration="3000">
			<attribute key="areaEffect" value="groundshaker"/>
		</defense>
	</defenses>
	  <elements>
<element icePercent="-10"/>
<element holyPercent="40"/>
</elements>
	<immunities>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity fire="1"/>
		<immunity earth="1"/>
		<immunity drown="1"/>
		<immunity death="1"/>
		<immunity drunk="1"/>
		<immunity invisible="1"/>
	</immunities>
	<summons maxSummons="6">
    <summon name="nightstalker" interval="2000" chance="33" max="4"/>
	<summon name="banshee" interval="2000" chance="33" max="2"/>
	<summon name="spectre" interval="2000" chance="33" max="2"/>
  </summons>
  <voices interval="3000" chance="10">
    <voice sentence="COME HERE! FREE ITEMS FOR EVERYONE!" yell="1"/>
    <voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!" yell="1"/>
    <voice sentence="Slay your friends and I will spare you!" yell="1"/>
    <voice sentence="DON'T BE AFRAID! I AM COMING IN PEACE!"/>
  </voices>
<loot>
 	<item id="2148" countmax="100" chance="70000"/>
 	<item id="2148" countmax="100" chance="70000"/>
	<item id="2148" countmax="70" chance="70000"/>
 	<item id="2150" countmax="75" chance="16060"/>
 	<item id="2146" countmax="92" chance="12050"/>
<item id="2143" countmax="8" chance="70000"/>
<item id="2151" chance="7000"/>
<item id="2185" chance="7000"/>
<item id="2167" chance="5000"/>
<item id="2127" chance="4000"/>
<item id="2466" chance="3000"/>
<item id="2387" chance="3000"/>
<item id="2195" chance="2000"/>
<item id="2514" chance="800"/>
<item id="2472" chance="1000"/>
<item id="8903" chance="600"/>
<item id="7896" chance="400"/>
<item id="7427" chance="400"/>
<item id="8869" chance="400"/>
<item id="8885" chance="400"/>
<item id="8918" chance="200"/>
<item id="8924" chance="200"/>
<item id="1986" chance="1000"/>
<item id="7435" chance="200"/>
<item id="7418" chance="700"/>
<item id="7405" chance="400"/>
<item id="7417" chance="200"/>
 	<item id="1987" chance="100000">
 	  <inside>
	  <item id="2520" chance="1000"/>
	  <item id="7382" chance="900"/>
	  <item id="8868" chance="100"/>
	  <item id="2542" chance="400"/>
	  <item id="2539" chance="400"/>
	  <item id="2522" chance="200"/>
	  <item id="7423" chance="200"/>
	  <item id="8928" chance="200"/>
	  <item id="7388" chance="400"/>
	  <item id="7411" chance="600"/>
	  <item id="7410" chance="600"/>
	  <item id="7403" chance="400"/>
	  <item id="7414" chance="800"/>
	  <item id="7885" chance="400"/>
	  <item id="7895" chance="400"/>
	  <item id="8904" chance="200"/>
	  <item id="8902" chance="800"/>
	  <item id="2421" chance="400"/>
	  <item id="2112" chance="400"/>
	  <item id="7422" chance="1000"/>
	  <item id="2462" chance="4000"/>
	  <item id="2171" chance="4000"/>
	  <item id="2470" chance="2000"/>
	  <item id="2432" chance="5000"/>
	  <item id="2124" chance="6000"/>
	  <item id="2179" chance="6000"/>
	  <item id="2182" chance="7000"/>
	  <item id="9971" countmax="2" chance="10000"/>
	  <item id="9970" countmax="86" chance="10000"/>
	  <item id="2145" countmax="90" chance="13000"/>
		<item id="2147" countmax="49" chance="17000"/>
		<item id="2178" chance="4000"/>
		<item id="2170" chance="3000"/>
		<item id="2377" chance="3000"/>
		<item id="8930" chance="400"/>
 	  </inside>
 	</item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Tafariel" file="Tafariel.xml"/>
PROSZ? ZAPOZNA? SI? Z NOWYM REGULAMINEM
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Bardzo kogos prosze aby mi zrobil Potwora:
Nazwa: Azerus
Looktype: jak azerus
hp:400000
Exp: 1000000
Obrazenia:
Ma walic 2 czary cos w rodzaju exevo gran mas mort i exevo gran mas tera raz na 2 minuty, obrazenia: 3000-6000
Exori Vis,Mort,Flam,Frigo obrazenia: 1000-2000
Exevo tera hur/Exevo Vis hur obrazenia: 2000-3000
z Burst arrowa:500-1000
meele:1000-4000
Ma wysysac mane: 200-600
Przezucanie: 70%
ma tworzyc 2 demony
Odpornosc:Lod 30%,Smierc 30%, ogien 60%, energia 60%, ziemia 40%
ma sie leczyc co 1 minute o 5k hp


BEZ LOOTA
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Azerus.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Azerus" nameDescription="an azerus" race="blood" experience="1000000" speed="340" manacost="0">
<health now="400000" max="400000"/>
<look type="309" head="20" body="30" legs="40" feet="50" corpse="6080"/>
<targetchange interval="2000" chance="70"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-963" max="-4106"/>
<attack name="earth" interval="110000" chance="100" radius="11" target="0" min="-2864" max="-6122">
<attribute key="areaEffect" value="carniphila"/>
</attack>
<attack name="death" interval="120000" chance="100" radius="11" target="0" min="-2748" max="-5977">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="manadrain" interval="2500" chance="30" range="7" radius="5" min="-196" max="-635">
		<attribute key="shootEffect" value="energyball"/>
		<attribute key="areaEffect" value="watersplash"/>
</attack>
<attack name="fire" interval="2100" chance="30" range="7" min="-896" max="-2085">
		<attribute key="shootEffect" value="flamingarrow"/>
		<attribute key="areaEffect" value="fire"/>
</attack>
<attack name="energy" interval="2200" chance="44" range="7" min="-857" max="-2001">
		<attribute key="shootEffect" value="flasharrow"/>
		<attribute key="areaEffect" value="energy"/>
</attack>
<attack name="death" interval="1900" chance="41" range="7" min="-875" max="-2075">
		<attribute key="shootEffect" value="suddendeath"/>
		<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="ice" interval="2000" chance="41" range="7" min="-875" max="-2075">
		<attribute key="shootEffect" value="shiverarrow"/>
		<attribute key="areaEffect" value="iceattack"/>
</attack>
</attacks>
<defenses armor="97" defense="116">
    <defense name="healing" interval="60000" chance="100" min="4853" max="5135">
      <attribute key="areaEffect" value="holyarea"/>
    </defense>
  </defenses>
<elements>
<element deathPercent="30"/>
<element energyPercent="60"/>
<element earthPercent="40"/>
<element firePercent="60"/>
<element icePercent="30"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
  <summons maxSummons="2">
    <summon name="demon" interval="2300" chance="22" max="2"/>
  </summons>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="azerus" file="azerus.xml"/>
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Nazwa: The Jester Magic
Wygl?d: jak koles w w full jester outfit, kolory zielono ???te (nie jaskrawe)
HP/EXP: 70 000/40 000
Szybko??: 200 lvl
Szansa na zmiane celu: 50%
Specjalne: przesuwa itemy, nie mozna summonowac, nie mozna sie w niego zmieniac, widzi niewidzialnych, nie mozna runka przejmowac, uzywa haste (na 400 lvl), staje sie niewidzialny, summon 0-2 Infernalist
Ataki:ataki przede wszystkim od smierci i ognia (wymysl cos), ?eby ?acznie combo by?o do 2-3k (na runde) :) z lapy wali 0
Odporno??: wrazliwy na l?d, odporny na smierc, ogien, ziemie (100%) swietosc (40%)
Odg?osy: "COME HERE! FREE ITEMS FOR EVERYONE!", "Slay your friends and I will spare you!", "DON'T BE AFRAID! I AM COMING IN PEACE!"
Loot: taki jak z Feru oprocz Feru hata of course
Ilosc def i arm: wg ciebie
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
The Jester Magic.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Jester Magic" nameDescription="the jester magic" race="blood" experience="40000" speed="620" manacost="0">
	<health now="70000" max="70000"/>
	<look type="273" head="120" body="79" legs="101" feet="79" addons="3" corpse="3058"/>
	<targetchange interval="2500" chance="50"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="85"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="death" interval="1900" chance="21" length="8" spread="2" min="-393" max="-553">
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
		<attack name="fire" interval="2100" chance="23" radius="5" range="7" target="1" min="-151" max="-353">
			<attribute key="areaEffect" value="explosion"/>
			<attribute key="shootEffect" value="burstarrow"/>
		</attack>	
		<attack name="death" interval="2200" chance="27" length="3" spread="1" min="-235" max="-412">
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
		<attack name="fire" interval="2000" chance="25" radius="3" target="0" min="-234" max="-432">
			<attribute key="areaEffect" value="fireattack"/>
		</attack>	
		<attack name="cursecondition" interval="1800" chance="26" radius="5" range="7" target="1" min="-600" max="-800">
			<attribute key="areaEffect" value="smallclouds"/>
			<attribute key="shootEffect" value="death"/>
		</attack>
		<attack name="firefield" interval="2100" chance="23" radius="5" range="7" target="1">
			<attribute key="shootEffect" value="flamingarrow"/>
		</attack>
	</attacks>
	<defenses armor="60" defense="75">
	<defense name="invisible" interval="2200" chance="19" duration="3000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	<defense name="speed" interval="2000" chance="19" speedchange="400" duration="3000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
	</defenses>
	  <elements>
<element icePercent="-10"/>
<element holyPercent="40"/>
</elements>
	<immunities>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity fire="1"/>
		<immunity earth="1"/>
		<immunity drown="1"/>
		<immunity death="1"/>
		<immunity drunk="1"/>
		<immunity invisible="1"/>
	</immunities>
	<summons maxSummons="2">
    <summon name="infernalist" interval="2000" chance="33" max="2"/>
  </summons>
  <voices interval="3000" chance="10">
    <voice sentence="COME HERE! FREE ITEMS FOR EVERYONE!" yell="1"/>
    <voice sentence="Slay your friends and I will spare you!" yell="1"/>
    <voice sentence="DON'T BE AFRAID! I AM COMING IN PEACE!"/>
  </voices>
<loot>
 	<item id="2148" countmax="100" chance="80000"/> --gold coin
 	<item id="2148" countmax="90" chance="70000"/> --gold coin
	<item id="2148" countmax="80" chance="50000"/> --gold coin
 	<item id="2150" countmax="76" chance="16060"/> --small amethyst
 	<item id="2146" countmax="92" chance="12050"/> --small sapphire
	<item id="2147" countmax="49" chance="11000"/> --small ruby
	<item id="2143" countmax="8" chance="14000"/> --white pearl
	<item id="2145" countmax="90" chance="12000"/> --small diamonds
	<item id="9970" countmax="86" chance="12000"/> --small topaz
	<item id="5944" countmax="8" chance="9000"/> --soul orb
	<item id="2151" chance="9000"/> --talon
	<item id="2182" chance="8200"/> --snakebite rod
	<item id="2185" chance="8500"/> --necrotic rod
	<item id="2179" chance="3900"/> --gold ring
	<item id="2432" chance="3200"/> --fire axe
	<item id="2124" chance="2400"/> --crystal ring
	<item id="2167" chance="6700"/> --energy ring
	<item id="2127" chance="2700"/> --emerald bangle
	<item id="2178" chance="7800"/> --mind stone
	<item id="2387" chance="8700"/> --double axe
	<item id="2377" chance="7700"/> --two handed sword
	<item id="2170" chance="3000"/> --silver amulet
	<item id="2466" chance="4600"/> --golden armor
	<item id="2462" chance="4200"/> --devil helemt
	<item id="2472" chance="7200"/> --MPA
	<item id="8903" chance="8300"/> --SB lost soul
	<item id="7411" chance="1100"/> --ornamented axe
	<item id="7388" chance="8800"/> --vile axe
	<item id="2522" chance="2200"/> --great shield
	<item id="1986" chance="3600"/> --red tome
	<item id="7418" chance="1800"/> --nightmare blade
	<item id="2520" chance="2000"/> --demon shield
	<item id="7417" chance="1700"/> --runed sword
 	<item id="1987" chance="100000"> --bag
 	  <inside>
	  	<item id="2539" chance="3900"/> --phoenix shield
		<item id="8924" chance="2400"/> --hellforged axe
		<item id="7382" chance="4200"/> --demonrage sword
		<item id="7416" chance="1600"/> --bloody edge
		<item id="8885" chance="8500"/> --divine plate
		<item id="8930" chance="3000"/> --emerald sword
		<item id="8926" chance="2600"/> --demonwing axe
		<item id="7405" chance="3500"/> --havoc blade
		<item id="7423" chance="2300"/> --skullcrusher
		<item id="8902" chance="4200"/> --SB mind control
		<item id="7422" chance="2200"/> --jade hammer
		<item id="2514" chance="1400"/> --mms
		<item id="7435" chance="3500"/> --impaler
		<item id="8869" chance="3900"/> --greenwood coat
		<item id="7885" chance="4500"/> --terra legs
		<item id="8918" chance="1800"/> --SB dark mysteries
		<item id="2542" chance="4200"/> --tempest shield
		<item id="7410" chance="1000"/> --queen's sceptre
		<item id="8904" chance="4400"/> --spellscroll of prop~
		<item id="7896" chance="4600"/> --glacier kilt
		<item id="7895" chance="4900"/> --lightning legs
		<item id="7407" chance="3700"/> --haunted blade
		<item id="7414" chance="1400"/> --abyss hammer
		<item id="7403" chance="3300"/> --berserker
		<item id="7427" chance="2700"/> --chaos mace
		<item id="8868" chance="3800"/> --velvet mantle
		<item id="9971" countmax="2" chance="7100"/> --gold ignot
		<item id="2470" chance="4000"/> --golden legs
		<item id="2171" chance="3100"/> --platinum amulet
		<item id="2195" chance="4500"/> --BoH
		<item id="8928" chance="2800"/> --obsidian truncheon
		<item id="2112" chance="1200"/> --teddy bear
		<item id="2421" chance="2100"/> --thunder hammer
 	  </inside>
 	</item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="The Jester Magic" file="The Jester Magic.xml"/>
 
Odp: Potwory na zam?wienie.

Nazwa: EmO MaRtYnkA
Wygl?d: 1 addon beggar outfit (zenski)
beggar_female_0.gif
Kolory jakie? emowate :P
HP/EXP: 50 000/20 000
Szansa na zmiane celu: 30%
Szybko??: 220 lvl
Specjalne: przesuwa itemy, nie mozna summonowac, nie mozna sie w niego zmieniac, widzi niewidzialnych, nie mozna runka przejmowac, zamienia obszarowo wszystkich w hmm... w krew, summonuje od 0-3 Lersatio , upija obszarowo-> efekt gwiazdek (bardzo mocno), paralizuje lekko (obszarowo, efekt nutek czarnych, chyba, ze nie ma to bialych, wysysa mane (zoltymi nutkami) do 500, haste na 300 lvl
Atak: ataki przede wszystkim z ognia (exori flam) do 200 (co 0,1 sek) i raz na jakis czas obszarowo walnie z hellscore (po 1,3k), stawia firebomby
Odporno??: ogien (100%), wrazliwa na smierc, swietosc (50%), reszta normalnie
Odg?osy: "Aj??! GdziE jeSt m?J toM???!" "MaM suKieNke od MatCheR aNto?KI" "LoFciaJmy sieM WszYscY"
Loot: jak z orshabaala
Ilo?? arma i def: wg ciebie
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
EmO MaRtYnKa.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="EmO MaRtYnkA" nameDescription="an EmO MaRtYnkA" race="BLOOD" experience="20000" speed="660" manacost="10000">
  <health now="50000" max="50000"/>
  <look type="157" head="94" body="79" legs="83" feet="111" addons="3" corpse="3065"/>
  <targetchange interval="2900" chance="30"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="drunk" interval="2100" chance="23" radius="9" target="0" duration="40000">
		<attribute key="areaEffect" value="stun"/>
	</attack>
	<attack name="speed" interval="2400" chance="21" radius="3" target="0" speedchange="-320" duration="10000">
		<attribute key="areaEffect" value="whitenote"/>
	</attack>
	<attack name="outfit" interval="2500" chance="25" range="7" radius="7" target="1" item="1903" duration="5000">
		<attribute key="areaEffect" value="redspark"/>
		<attribute key="shootEffect" value="explosion"/>
	</attack>
	<attack name="manadrain" interval="1500" chance="14" range="7" target="5" min="-396" max="-536">
		<attribute key="areaEffect" value="yellownote"/>
		<attribute key="shootEffect" value="redstar"/>
	</attack>
	<attack name="fire" interval="200" chance="95" range="7" target="1" min="-114" max="-215">
		<attribute key="areaEffect" value="explosion"/>
		<attribute key="shootEffect" value="burstarrow"/>
	</attack>
	<attack name="fire" interval="3000" chance="21" radius="11" target="0" min="-1164" max="-1375">
		<attribute key="areaEffect" value="firearea"/>
	</attack>
  </attacks>
  <defenses armor="45" defense="65">
  <defense name="speed" interval="2000" chance="19" speedchange="160" duration="10000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
  </defenses>
	<elements>
		<element deathPercent="-10"/>
		<element holyPercent="-50"/>
	</elements>
  <immunities>
	<immunity fire="1"/>
    <immunity drown="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="2500" chance="10">
    <voice sentence="AjcC! GdziE jeSt moJ toMooS!"/>
	<voice sentence="MaM suKieNke od MatCheR aNto?KI"/>
	<voice sentence="LoFciaJmy sieM WszYscY"/>
  </voices>
  <summons maxSummons="3">
    <summon name="lersatio" interval="2000" chance="33" max="3"/>
  </summons>
<loot> --wybacz, ale nie mam jeszcze zrobione lootu dla Orsha, musisz sie zadowolic tym co jest
		<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
		<item id="2148" countmax="25" chance1="100000" chancemax="0"/>
		<item id="2377" chance="3333"/>
		<item id="2188" chance="1000" />
		<item id="2393" chance="10059"/>
		<item id="2432" chance="3000"/>
		<item id="2472" chance="6000"/>
		<item id="3976" countmax="10" chance1="50000" chancemax="0"/>
		<item id="5906" countmax="1" chance1="1000" chancemax="0"/>
		<item id="5954" countmax="1" chance1="1000" chancemax="0"/>
		<item id="2182" chance="1333" />
		<item id="1987" chance="100000">
			<inside>
				<item id="2421" chance="1000"/>
				<item id="2678" countmax="3" chance1="10000" chancemax="0"/>
				<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
				<item id="2144" countmax="4" chance1="4000" chancemax="0"/>
				<item id="2462" chance="9700"/>
				<item id="2149" countmax="3" chance1="1428" chancemax="0"/>
				<item id="2171" chance="2333"/>
				<item id="2387" chance="6666"/>
				<item id="2470" chance="6500"/>
				<item id="2520" chance="7050"/>
				<item id="2418" chance="833"/>
			</inside>
		</item>
	</loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="EmO MaRtYnKa" file="EmO MaRtYnKa.xml"/>
 
Odp: Potwory na zam?wienie.

#Nazwa potwora: Elite Warrior
#Wygl?d potwora: look type 75.
#Ilo?? HP i Expa: hp: 38000, exp: 54000
#Szybko??: 540
#Ma si? skupi?: 75% atak 25 %Obrona
* Szansa na zmian? celu 0%
* Ma si? rusza?. Walczy do ko?ca. Mo?e przesuwa? skrzynie i itemy.
* Ataki:1 czar do stworzenia.
efekt 31 komenda w tibi /z 31
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
1300-2000 dmg
Ma wali? z sd, z exori 800-1100 dmg, exevo gran mas frigo 1300-2100 dmg, exevo gran mas vis 900-1500,

2czar do stworzenia.

efekt 43 tibi /z 43

{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},

1400-2300dmg
i jak mo?esz to dorzu? oboj?tnie jaki czar z ziemi?, niech zadaje od 1100 do 1700 dmg.
* Niech si? leczy oko?o 20% hp co 25sec
* Odporno?ci: brak
* Ilo?? defa i arma: hmm. zr?b tak jak ma Orshabaal.
* Loot oraz cz?stotliwo?? wypadania: 0-15cc plecak (i 2004, poniewaz zrobilem go jako golden i ma 36 Vol) zawsze. W plecaku Golden Legs 20%, Golden Helmet 10%, magic sword 5%, Great Shield 10%, Golden Boots 10%.
*Odg?osy: -HAHAHA, masz masz deda.
- Jestem wladca tego OTS'a

ps. jak padnie to jego cia?o niech b?dzie takie samo jak cz?owieka po ?mierci.
 
Odp: Potwory na zam?wienie.

Witaj, prosi?bym monster pod klient 8.1 :]

* Nazwa potwora: Boss OTS
* Wygl?d potwora: Bardzo bym prosi? o Full Oriental - Kozackie kolorki, byle nie white
* Ilo?? HP i expa: 100000, 3000
* Szybko??: LvL 250
# Obrona 30%, Atak 70%
* Niech si? nie przerzuca - 0%
* Specjalne: Mo?e przesuwa? wszystko, Nie wolno przywo?ywa?, Nie mo?na przejmowa? run?, Walka wr?cz, Nie ucieka, HP ma by? widoczne, Ruchliwy ;>
* Ataki: Prosi?bym o walk? wr?cz 1k-5k, Czary: Exevo Gran Mas Frigo/Tera/Mort.. Bez spamowania (2k-5k), Walka na dystans (1k-2k)
* Obrona: (Leczenie (bardzo rzadko po 500hp), U?ywa Haste
* Odporno?ci: Brak, wra?liwy na Trucizn?..
* Ilo?? defa i arma: Nie mam poj?cia, co? jak Morgaroth czy Ghazbaran
* Loot oraz cz?stotliwo?? wypadania: 5-10cc (50%), Blue Armor (30%), Blue Legs (15%), Dragon Scale Helmet (1%), Demon Shield (10%)
* Odg?osy:
"Arabowie nadci?gaj?, jestem pierwszy.."
"Bro? si?, albo nie.. Uciekaj"
~~
Bardzo dzi?kuje za pomoc ^^ I strat? czasu..
@Edit: Prosi?bym r?wnie?, aby waln?? czasem z SD po 3k ;]
Jesy mo?liwo??, aby u?ywa? czar "Exevo Grav Vita" ? Tak dla szpanu ;>
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

#RafalGra
Stw?rz plik o nazwie:
Kod:
Elite Warrior.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Elite Warrior" nameDescription="an elite warrior" race="blood" experience="54000" speed="540" manacost="0">
<health now="38000" max="38000"/>
<look type="75" corpse="3058"/>
<targetchange interval="3000" chance="0"/>
<strategy attack="75" defense="25"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
	<attacks>
	<attack name="lifedrain" interval="2500" chance="21" radius="11" target="0" min="-1275" max="-2074">
		<attribute key="areaEffect" value="stun"/>
</attack>
<attack name="physical" interval="2200" chance="18" radius="3" target="0" min="-759" max="-842">
		<attribute key="areaEffect" value="blackspark"/>
</attack>
<attack name="ice" interval="2300" chance="15" radius="11" target="0" min="-1275" max="-2174">
		<attribute key="areaEffect" value="icetornado"/>
</attack>
<attack name="energy" interval="2100" chance="14" radius="11" target="0" min="-846" max="-1531">
		<attribute key="areaEffect" value="bigclouds"/>
</attack>
	<attack name="death" interval="1000" chance="10" range="7" target="1" min="-796" max="-863">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
<attack name="ice" interval="2400" chance="17" radius="11" target="0" min="-1375" max="-2374">
		<attribute key="areaEffect" value="iceattack"/>
</attack>
<attack name="earth" interval="2000" chance="15" radius="11" target="0" min="-1075" max="-1774">
		<attribute key="areaEffect" value="plantattack"/>
</attack>
	</attacks>
    <defenses armor="65" defense="75">
	<defense name="healing" interval="25000" chance="100" min="7500" max="8200">
			<attribute key="areaEffect" value="bigplants"/>
		</defense>
		</defenses>
  <immunities>
    <immunity invisible="1"/>
  </immunities>
<voices interval="5000" chance="10">
<voice sentence="HAHAHA, masz masz deda."/>
<voice sentence="Jestem wladca tego OTS'a"/>
</voices>
	<loot>
 	<item id="2160" countmax="8" chance="80000"/> --cc
 	<item id="2160" countmax="7" chance="70000"/> --cc
 	<item id="2004" chance="100000">
 	  <inside>
	  <item id="2470" chance="20000"/> --golden legs
	  <item id="2471" chance="10000"/> --golden helmet
	  <item id="2400" chance="5000"/> --magic sword
	  <item id="2522" chance="10000"/> --great shield
	  <item id="2646" chance="10000"/> --golden boots
 	  </inside>
 	</item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Elite Warrior" file="Elite Warrior.xml"/>

#Liptonik
Stw?rz plik o nazwie:
Kod:
Boss OTS.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Boss OTS" nameDescription="a boss OTS" race="blood" experience="3000" speed="720" manacost="0">
<health now="100000" max="100000"/>
<look type="146" head="88" body="94" legs="106" feet="60" addons="3" corpse="3058"/>
<targetchange interval="3000" chance="0"/>
<strategy attack="70" defense="30"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-964" max="-5105"/>
	<attack name="ice" interval="2100" chance="19" radius="11" target="0" min="-1995" max="-5313">
		<attribute key="areaEffect" value="giantice"/>
</attack>
<attack name="earth" interval="2200" chance="21" radius="11" target="0" min="-1964" max="-5195">
		<attribute key="areaEffect" value="plantattack"/>
</attack>
<attack name="death" interval="2300" chance="20" radius="11" target="0" min="-1930" max="-5013">
		<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="physical" interval="1000" chance="10" range="7" target="1" min="-1030" max="-2013">
		<attribute key="areaEffect" value="redspark"/>
		<attribute key="shootEffect" value="infernalbolt"/>
</attack>
<attack name="death" interval="4000" chance="15" range="7" target="1" min="-2930" max="-3075">
		<attribute key="areaEffect" value="mortarea"/>
		<attribute key="shootEffect" value="suddendeath"/>
</attack>
	</attacks>
    <defenses armor="65" defense="75">
	<defense name="healing" interval="2000" chance="6" min="450" max="550">
			<attribute key="areaEffect" value="smallclouds"/>
		</defense>
		<defense name="speed" interval="2500" chance="16" speedchange="420" duration="5000">
			<attribute key="areaEffect" value="sleep"/>
		</defense>
		</defenses>
	<elements>
		<element poisonPercent="-10"/>
	</elements>
  <immunities>
    <immunity invisible="1"/>
  </immunities>
<voices interval="5000" chance="10">
<voice sentence="Arabowie nadci?gaj?, jestem pierwszy.."/>
<voice sentence="Bro? si?, albo nie.. Uciekaj"/>
</voices>
	<loot>
 	<item id="2160" countmax="7" chance="50000"/> --cc
 	<item id="2160" countmax="2" chance="50000"/> --cc
	<item id="2656" countmax="70" chance="30000"/> --blue robe
 	<item id="1987" chance="100000"> --bag
 	  <inside>
	  <item id="7730" chance="15000"/> --blue legs
	  <item id="2506" chance="1000"/> --DSH
	  <item id="2520" chance="10000"/> --demon shield

 	  </inside>
 	</item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Boss OTS" file="Boss OTS.xml"/>

W razie jakich? nie?cis?o?ci - PISA?.
W ka?dej chwili mog? zmieni? ataki na ?yczenie klienta.
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Hmmm ja bym chcia? potworka z rl.
Apocalypse, ?eby by? taki jak na rl je?li dasz rad? i je?li tak mo?na...
Czyli:

Nazwa - Apocalypse
Wygl?d - hmmm to chyba jest 12 na archdemony
Hp: 160000
Exp : 80000
Szybko?? : Hmmm do?? szybki tak ?eby mniejwi?cej da? rad? dogoni? 200 kina na utani tempo hurze :D
Raczej bym chcia? by ten potw?r by? taki jak na rl czyli raczej na ataku.
Szansa na zmian? celu Hmmm tak 30-40% na minute (lub tak jak na rl)
Tak mo?e przesuwa? obiekty itp. Ma si? rusza?, a podejmowa? ucieczk? niech b?dzie przy 3-4% swojego hp czyli tak gdzie? powiedzmy na 6-7 k hp.
Ataki : Summons 0-6 Demons, Melee (0-3000?), Berserk, Paralyze, Great Fireball (0-1500?), Great Energy Beam (0-1300?), Distance Fighting (Musical Notes), Strong Haste, Paralysis, Armageddon (0-4000).
I jeszcze ?eby parali?owa? rzucaj?c sztyletem je?li si? da.

Co do leczenia oj to niewiem, ale ?eby by?o proporcjonalne do jego si?y i hp...
Ma u?ywa? strong haste.
Hmmm odporny tak 5% od ?mierci
Wra?liwy 10% od ?wi?to??i
Ma zmienia? wygl?d na Dead Human (czyli na taki jakby?my umarli)
Hmmm def no niewiem tak ze 100? (je?li 100 to jest skill )(dobrze by by?o jakby to odpowiada?o warto?ci realnej tzn wzi?tej z test servera/wikia.com.
Loot to ju? sam zrobi? ;]]
Odg?osy: "DESTRUCTION!"; "BOW TO THE POWER OF THE RUTHLESS SEVEN!"; "CHAOS!"; "DEATH TO ALL!"

:pp

Nie musisz si? ?pieszy? :D
 
Odp: Potwory na zam?wienie.

Stw?rz b?d? edytuj plik o nazwie:
Kod:
Apocalypse.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Apocalypse" nameDescription="an apocalypse" race="UNDEAD" experience="80000" speed="920" manacost="0">
	<health now="160000" max="160000"/>
	<look type="12" head="39" body="33" legs="75" feet="85" corpse="6068"/>
	<targetchange interval="5500" chance="9"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="85"/>
		<flag runonhealth="6000"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-77" max="-3121"/>
		<attack name="speed" interval="2500" chance="19" target="0" radius="5" speedchange="-520" duration="10000">
			<attribute key="shootEffect" value="throwingknife"/>
		</attack>
		<attack name="physical" interval="3000" chance="21" radius="3" target="0" min="-364" max="-1514">
			<attribute key="areaEffect" value="blackspark"/>
			</attack>
		<attack name="fire" interval="3500" chance="21" radius="7" target="1" min="-364" max="-1514">
			<attribute key="areaEffect" value="firearea"/>
			<attribute key="shootEffect" value="fire"/>
			</attack>
			<attack name="outfit" interval="1000" chance="13" radius="7" target="1" item="3058" duration="4000">
			<attribute key="areaEffect" value="redshimmer"/>
			<attribute key="shootEffect" value="explosion"/>
			</attack>
		<attack name="energy" interval="2000" chance="14" length="9" spread="0" min="-264" max="-1314">
			<attribute key="areaEffect" value="teleport"/>
			</attack>
			<attack name="lifedrain" interval="2250" chance="17" radius="7" target="0" min="-364" max="-914">
			<attribute key="areaEffect" value="purplenote"/>
			</attack>
			<attack name="death" interval="6000" chance="21" radius="11" target="0" min="-364" max="-4114">
			<attribute key="areaEffect" value="mortarea"/>
			</attack>
	</attacks>
	<defenses armor="90" defense="115">
			<defense name="speed" interval="2000" chance="19" speedchange="600" duration="5000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
		<defense name="healing" interval="1600" chance="26" min="900" max="1400">
			<attribute key="areaEffect" value="mortarea"/>
		</defense>
		<defense name="healing" interval="2500" chance="33" min="600" max="1200">
			<attribute key="areaEffect" value="mortarea"/>
		</defense>
		</defenses>
		<elements>
<element holyPercent="-5"/>
<element deathPercent="10"/>
</elements>
	<immunities>
--Sam wstaw, gdyz nie wspomniales na co ma byc odporny.
	</immunities>
	<summons maxSummons="6">
    <summon name="demon" interval="2000" chance="33" max="6"/>
  </summons>
	<voices interval="5000" chance="10">
		<voice sentence="DESTRUCTION!" yell="1"/>
		<voice sentence="BOW TO THE POWER OF THE RUTHLESS SEVEN!" yell="1"/>
		<voice sentence="CHAOS!" yell="1"/>
		<voice sentence="DEATH TO ALL!" yell="1"/>
	</voices>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Apocalypse" file="Apocalypse.xml"/>
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Prosz? najpierw zapozna? si? z regulaminem, a dopiero potem wstawia? zam?wienia.
Jest to pierwsze i ostatnie ostrze?enie.
Regulamin widnieje na pierwszej stronie ?w tematu.

Post b?dzie edytowany, a moderator?w prosz? o usuni?cie porta wy?ej, gdy? z?ama? dwa punkty mojego regulaminu.
Dzi?kuj?.

#down
Stw?rz plik o nazwie:
Kod:
Koteq.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Koteq" nameDescription="a koteq" race="blood" experience="5000" speed="460" manacost="0">
    <health now="14325" max="14325"/>
    <look type="276" corpse="7638"/>
    <targetchange interval="10000" chance="40"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="1"/>
      <flag canpushitems="1"/>
      <flag staticattack="80"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
    <attack name="melee" interval="2000" min="-100" max="509"/>
    <attack name="death" interval="2500" chance="17" range="7" target="1" min="0" max="-250">
		<attribute key="shootEffect" value="suddendeath"/>
		<attribute key="areaEffect" value="mortarea"/>
	</attack>
	<attack name="melee" interval="1500" chance="8" radius="3" target="0" min="-115" max="-300">
		<attribute key="areaEffect" value="blackspark"/>
	</attack>
	<attack name="fire" interval="1000" chance="12" length="8" spread="3" min="-200" max="-300">
		<attribute key="areaEffect" value="smallclouds"/>
	</attack>
	<attack name="fire" interval="3000" chance="15" range="7" radius="5" target="0" min="0" max="-300">
		<attribute key="shootEffect" value="fire"/>
      	<attribute key="areaEffect" value="redspark"/>
   	</attack>
    <attack name="death" interval="2000" chance="15" length="7" spread="0" min="0" max="-700">
      <attribute key="areaEffect" value="explosionarea"/>
    </attack>
	<attack name="outfit" interval="1000" chance="95" radius="5" target="0" type="276" duration="10000">
      <attribute key="areaEffect" value="teleport"/>
    </attack>
	<attack name="speed" interval="2500" chance="13" radius="2" target="1" speedchange="-720" duration="60000">
      <attribute key="areaEffect" value="sleep"/>
	  <attribute key="shootEffect" value="explosion"/>
    </attack>
	<attack name="drunk" interval="4000" chance="15" radius="7" target="0" duration="120000">
      <attribute key="areaEffect" value="stun"/>
    </attack>
  </attacks>
    <defenses armor="100" defense="100">
	<defense name="outfit" interval="5000" chance="43" type="125" duration="5000">
			<attribute key="areaEffect" value="yellowspark"/>
		</defense>
		<defense name="outfit" interval="3000" chance="43" type="318" duration="5000">
			<attribute key="areaEffect" value="greenspark"/>
		</defense>
		<defense name="healing" interval="1000" chance="9" min="200" max="800">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
  </defenses>
  <elements>
	<element deathPercent="20"/>
	<element icePercent="10"/>
	<element holyPercent="10"/>
  </elements>
    <immunities>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
    </immunities>
    <voices interval="60000" chance="0">
      <voice sentence="Meaw!"/>
    </voices>
  <loot>
 	<item id="2148" countmax="100" chance="80000"/> --gold coin
 	<item id="2148" countmax="90" chance="70000"/> --gold coin
	<item id="2148" countmax="80" chance="50000"/> --gold coin
 	<item id="2150" countmax="76" chance="16060"/> --small amethyst
 	<item id="2146" countmax="92" chance="12050"/> --small sapphire
	<item id="2147" countmax="49" chance="11000"/> --small ruby
	<item id="2143" countmax="8" chance="14000"/> --white pearl
	<item id="2145" countmax="90" chance="12000"/> --small diamonds
	<item id="9970" countmax="86" chance="12000"/> --small topaz
	<item id="5944" countmax="8" chance="9000"/> --soul orb
	<item id="2151" chance="9000"/> --talon
	<item id="2182" chance="8200"/> --snakebite rod
	<item id="2185" chance="8500"/> --necrotic rod
	<item id="2179" chance="3900"/> --gold ring
	<item id="2432" chance="3200"/> --fire axe
	<item id="2124" chance="2400"/> --crystal ring
	<item id="2167" chance="6700"/> --energy ring
	<item id="2127" chance="2700"/> --emerald bangle
	<item id="2178" chance="7800"/> --mind stone
	<item id="2387" chance="8700"/> --double axe
	<item id="2377" chance="7700"/> --two handed sword
	<item id="2170" chance="3000"/> --silver amulet
	<item id="2466" chance="4600"/> --golden armor
	<item id="2462" chance="4200"/> --devil helemt
	<item id="2472" chance="7200"/> --MPA
	<item id="8903" chance="8300"/> --SB lost soul
	<item id="7411" chance="1100"/> --ornamented axe
	<item id="7388" chance="8800"/> --vile axe
	<item id="2522" chance="2200"/> --great shield
	<item id="1986" chance="3600"/> --red tome
	<item id="7418" chance="1800"/> --nightmare blade
	<item id="2520" chance="2000"/> --demon shield
	<item id="7417" chance="1700"/> --runed sword
	<item id="5903" chance="100000"/> --feru hat	
 	<item id="1987" chance="100000"> --bag
 	  <inside>
	  	<item id="2539" chance="3900"/> --phoenix shield
		<item id="8924" chance="2400"/> --hellforged axe
		<item id="7382" chance="4200"/> --demonrage sword
		<item id="7416" chance="1600"/> --bloody edge
		<item id="8885" chance="8500"/> --divine plate
		<item id="8930" chance="3000"/> --emerald sword
		<item id="8926" chance="2600"/> --demonwing axe
		<item id="7405" chance="3500"/> --havoc blade
		<item id="7423" chance="2300"/> --skullcrusher
		<item id="8902" chance="4200"/> --SB mind control
		<item id="7422" chance="2200"/> --jade hammer
		<item id="2514" chance="1400"/> --mms
		<item id="7435" chance="3500"/> --impaler
		<item id="8869" chance="3900"/> --greenwood coat
		<item id="7885" chance="4500"/> --terra legs
		<item id="8918" chance="1800"/> --SB dark mysteries
		<item id="2542" chance="4200"/> --tempest shield
		<item id="7410" chance="1000"/> --queen's sceptre
		<item id="8904" chance="4400"/> --spellscroll of prop~
		<item id="7896" chance="4600"/> --glacier kilt
		<item id="7895" chance="4900"/> --lightning legs
		<item id="7407" chance="3700"/> --haunted blade
		<item id="7414" chance="1400"/> --abyss hammer
		<item id="7403" chance="3300"/> --berserker
		<item id="7427" chance="2700"/> --chaos mace
		<item id="8868" chance="3800"/> --velvet mantle
		<item id="9971" countmax="2" chance="7100"/> --gold ignot
		<item id="2470" chance="4000"/> --golden legs
		<item id="2171" chance="3100"/> --platinum amulet
		<item id="2195" chance="4500"/> --BoH
		<item id="8928" chance="2800"/> --obsidian truncheon
		<item id="2112" chance="1200"/> --teddy bear
		<item id="2421" chance="2100"/> --thunder hammer
 	  </inside>
 	</item>
  </loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Koteq" file="Koteq.xml"/>
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

* Nazwa potwora - Koteq
* Wygl?d potwora - Cat
* Ilo?? HP i expa - 14325 HP , 5000 exp
* Szybko?? - du?a , jak 200 lvl , czasem moze rzuca? haste
* Szansa na zmian? celu (w procentach) - 40%
* Specjalne -widzi nie widzialnych, zmienia wygl?d na Tiger/ mutated tiger , nie da si? zsummonowac , przej?c runa , przesuwa itemy ,mo?e si? leczy? po 200-800
* Ataki - Takie jak Fury i jak by? m?g? to tylko dodaj taki ze zmienia graczy na obszarze 3 kratek w "cat" , mocno paralizuje i lekko upija
* Obrona - Wed?ug uznania
* Odporno?ci- Death 20% , Ice 10% , Holy - 10% , reszta 0%
* Ilo?? defa i arma - 100, 100
* Loot oraz cz?stotliwo?? wypadania - Jak Ferumbras
Odg?osy- Meaw!
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Prosz? zapozna? si? z nowym regulaminem
 
Ostatnia edycja:
Odp: Potwory na zam?wienie.

Witam ponownie !
Jestem zadowolony z poprzedniej pracy, tak wi?c o ile to mo?liwe prosz? o nast?pn?.

* Nazwa potwora: Omega
* Wygl?d potwora: Tak jak full wizard b?d? warrior - jak Ci ?atwiej.
* Ilo?? HP i expa: Por?wnywalna do Ferumbrasa. HP: 30000 EXP: 35000
* Szybko??: 200 LvL
# ATT: 70%, DEF: 30%.
* 0% - nie przerzuca si?.
* Nie mo?e przesuwa? skrzynek, item?w. Nie mo?na przejmowa? run?, ani przywo?ywa?. Podchodzi do gracza.
* Ataki: W zwarciu (fizyczne) 1-2k. Dystans (fizyczne) 500-1k.
* Obrona: Nie leczy, nie u?ywa haste, ca?kowicie widzialny, zmienia outfit (oboj?tnie na jaki).
* Odporno?ci: Brak.
* Ilo?? defa i arma: Por?wnywalny do Feru, Orsh, Ghaz..
* Loot oraz cz?stotliwo?? wypadania: Blue Legs 50%, Blue Robe 50%, 1-5cc 50%, Golden legs 20%, Golden helmet 1%.
* Odg?osy: Lolz..
~~
Z g?ry dzi?kuje ^^
 
Odp: Potwory na zam?wienie.

Stw?rz plik o nazwie:
Kod:
Omega.xml
I wklej:
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Omega" nameDescription="an omega" race="blood" experience="35000" speed="620" manacost="0">
<health now="30000" max="30000"/>
<look type="134" head="113" body="57" legs="95" feet="113" addons="3" corpse="3058"/>
<targetchange interval="5000" chance="0"/>
<strategy attack="70" defense="30"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="0"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-925" max="-2016"/>

<attack name="physical" interval="2500" chance="18" range="7" radius="5" min="-502" max="-1063">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="blackspark"/>
</attack>
<attack name="physical" interval="1000" chance="8" range="7" min="-480" max="-1028">
<attribute key="shootEffect" value="powerbolt"/>
<attribute key="areaEffect" value="redspark"/>
</attack>
</attacks>
<defenses armor="110" defense="100">
		<defense name="outfit" interval="1000" chance="7" type="145" head="113" body="57" legs="95" feet="113" addons="3" duration="5000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
</defenses>
<voices interval="5000" chance="10">
    <voice sentence="Lolz.."/>
  </voices>
<loot>
<item id="2160" countmax="5" chance="50000"/> --cc
<item id="2656" chance="50000"/> --blue robe
<item id="7730" chance="50000"/> --blue legs
<item id="2470" chance="20000"/> --golden legs
<item id="2471" chance="1000"/> --golden helmet
</loot>
</monster>
Do monsters.xml wklej:
Kod:
<monster name="Omega" file="Omega.xml"/>
 
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