Oskar
Forum friend
- Dołączył
- Styczeń 24, 2009
- Posty
- 2256
- Liczba reakcji
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Odp: Potwory na zam?wienie.
Stw?rz plik o nazwie:
I wklej:
Do monsters.xml wklej:
Stw?rz plik o nazwie:
Kod:
Electric Glimmer.xml
Kod:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Electric Glimmer" nameDescription="an electric glimmer" race="undead" experience="100000" species="energy" speed="1270" manacost="0">
<health now="200000" max="200000"/>
<look type="293" corpse="8966"/>
<targetchange interval="2000" chance="80"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="80"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="manadrain" interval="3000" chance="82" radius="7" target="0" min="-952" max="-1495">
<attribute key="areaEffect" value="watersplash"/>
</attack>
<attack name="energy" interval="2000" chance="68" length="7" spread="3" min="-1210" max="-2440">
<attribute key="areaEffect" value="purpleenergy"/>
</attack>
<attack name="energy" interval="2000" chance="64" length="7" spread="0" min="-849" max="-1567">
<attribute key="areaEffect" value="yellowenergy"/>
</attack>
<attack name="energy" interval="2200" chance="76" radius="10" target="0" min="-1864" max="-2148">
<attribute key="areaEffect" value="energyarea"/>
</attack>
<attack name="energy strike" interval="2000" chance="74" range="7" target="1" min="-1853" max="-2147"/>
<attack name="speed" interval="1800" chance="63" speedchange="-220" range="7" target="1">
<atttribute key="areaEffect" value="yellowenergy"/>
<atttribute key="shootEffect" value="flasharrow"/>
</attack>
</attacks>
<defenses armor="45" defense="75">
<defense name="healing" interval="2300" chance="15" min="90" max="150">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="2000" chance="10" duration="2000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element deathPercent="50"/>
<element holy="-15"/>
<element physicalPercent="-15"/>
</elements>
<immunities>
<immunity energy="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="4">
<summon name="massive energy elemental" interval="2000" chance="33" max="5"/>
</summons>
</monster>
Kod:
<monster name="electric glimmer" file="electric glimmer.xml"/>
Ostatnia edycja: